Battle Report for Mobile Arms: Endless Destiny from

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  • Опубликовано: 31 май 2024
  • This is our first battle report for Mobile Arms from Black Site Studios. We had a blast playing the game, and Sean might have PTSD from it! If you have any questions about the game, just ask in the comments below. We probably got some of the rules wrong, so please let us know if you spot any errors.
    Here's the link to the missing cheat sheet for the game
    drive.google.com/file/d/1oegV...
    Black Site Studios Mobile Arms Page (On sale June 7th 2024)
    blacksitestudio.com/pages/mob...
    While you're there check out the other games and amazing MDF terrain.
    Terrain in the video was supplied by Death Ray Designs and Micro Arts Studios
    New Ceres Sushi Shack from Death Ray Designs
    deathraydesigns.com/product/s...
    Use this coupon to get 10% off at Death Ray Designs "OldOnes10"
    Precinct Sigma Post Prepainted
    shop.microartstudio.com/en/pr...
    Precinct Sigma Cubicle Prepainted
    shop.microartstudio.com/en/pr...
    The following are affiliate links for their Noble Knight Games publisher pages
    Micro Arts Studios
    www.nobleknight.com/Publisher...
    Death Ray Designs
    www.nobleknight.com/Publisher...
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Комментарии • 3

  • @doritomaster-wv8lt
    @doritomaster-wv8lt 27 дней назад +1

    Nice job on the battle report! That was a very hilarious game with all the light frames falling like flies.

  • @R0xxo
    @R0xxo 16 дней назад +1

    Great battle report. The mat looks really cool, but I think it's too open. There should be line of sight blocking terrain in the middle of the field. Since the POI tend to be fairly clustered in this game you need a lot of cover to make the game interactive. Otherwise the big mech on top of the building is going to control the field every time.

    • @oldoneswithdice
      @oldoneswithdice  16 дней назад

      Thanks. You're absolutely right a outlet the LOS blocking terrain. I'm in the process of 3d Printing some scifi cars to use as scatter terrain and objective markers.