Assetto Corsa Competizione (Quest 3) vs GT7 (PSVR2) - Is one a Real Sim and the other Fake?

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  • Опубликовано: 6 ноя 2023
  • Assetto Corsa Competizione (Quest 3) vs GT7 (PSVR2) - Is one a Real Sim and the other Fake? - In this video we will be discussing what a real sim vs a fake sim is or if that even is a thing or if it even matters. We'll be playing Assetto Corsa Competizione on the Quest 3 and comparing it to Gran Turismo 7 on PSVR2. Both games offer road/circuit racing but both games drive completely different. Is one a Sim and the other is not? What about iRacing and Automobilista 2. If they all drive differently, than which racing sim has the most real physics if they all are different from eachother? Let's discuss!
    If you enjoyed the video please think about subscribing and clicking that like button also. Plus stay tuned for lots more racing to come!
    Sim Equipment I Currently Use:
    - Thrustmaster T-GT II with Open Wheel Rim
    - Thrustmaster T-LCM Load Cell Pedals
    - VR Headsets: Quest 3 / PSVR2
    - Consoles: PS5
    - PC: RTX3080 / i7 10th Gen / 32GB RAM
    #granturismo7
    #quest3
    #psvr2
    If you enjoyed the video please think about subscribing and clicking that like button also. Plus stay tuned for lots more racing to come!
    #granturismo7
    #gt7
    #psvr2
    Subscribe Below:
    / @thecasualracinggamer
    Check out some other videos below:
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    Why I Run 72Hz / 72 FPS on my Quest 2 in iRacing with an RTX 3080 and Couldn't be Happier:
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    Formula Vee at Tsukuba Circuit - Can't Believe Where we Finished! iRacing:
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    Subscribe Below:
    / @thecasualracinggamer
    Check out some other videos below:
    GT7 PSVR2 has Two EXCLUSIVE VR FEATURES! Are they Just a Gimmick or Actually Useful for PSVR2 Users?
    • GT7 PSVR2 has Two EXCL...
    Laguna Seca is a Mad House! Gran Turismo 7 // PSVR2
    • Laguna Seca is a Mad H...
    First Time Racing in Gran Turismo 7 on a TV and not PSVR2 - This Did Not go so Well!
    • First Time Racing in G...
    Gran Turismo 7 PSVR2 Race at Nurburgring - Can we Survive?
    • Gran Turismo 7 PSVR2 R...
    Why I Run 72Hz / 72 FPS on my Quest 2 in iRacing with an RTX 3080 and Couldn't be Happier:
    • Why I Run 72Hz / 72 FP...
    Formula Vee at Tsukuba Circuit - Can't Believe Where we Finished! iRacing:
    • Formula Vee at Tsukuba...
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Комментарии • 124

  • @andreasmoller9798
    @andreasmoller9798 8 месяцев назад +20

    I prefer gt7 its amazing in psvr2 as well and the fact that you can drive so many different kinds of cars in vr with very high detail is just mindblowing

  • @Darkside_C7
    @Darkside_C7 8 месяцев назад +18

    Thank you for putting this out there. I have tracked my car and can 100% say GT7 and all Gran Turismo games have been helpful if not for muscle memory alone. I would add that the regular cars in GT7 have a feeling of less grip than real life and let go a small window of warning but I think that is more attributed to the sense of speed. In the game you need to be going 150 for it to feel like how 100 in real life feels. So when you try and make a sudden turn in a regular road car of course it's not gonna have grip at 150 before slowing down. I love the group 3 cars in Gran Turismo because they accurately translate to how my real life car feels on the track.

  • @luciomedina77
    @luciomedina77 8 месяцев назад +15

    You're the best, man. Someone needs to get this out and you were very emphatic in your video. Unfortunately, the SimRacing fan base is quite fanatical and, sometimes, toxic. I'm very happy playing GT7 + PSVR2. I just want to sit down, turn on the PS5, use my TGT2 and be happy.

  • @Damoreed22
    @Damoreed22 8 месяцев назад +11

    I couldn’t agree more!
    Gt7 is a sim.
    There are great details in I racing and to be honest would love to see more information options to display while racing in gt7 ie tyre temps/ pressures and the like. But the telemetry data is there just not on display. I run a buttkicker pro and through sim hub and the data you have to control the buttkicker is amazing and non of this data is on display. So I think a lot of people assume it doesn’t exist within the game physics.
    Honestly the people who claim gt7 is not a real sim, but then don’t race in vr, in my opinion dosnt make sense, real cars dont display radars… you have to look around and Feel the cars around you. Another major gain in vr is depth perception. Which you don’t get from single or triples.

  • @karolskrz
    @karolskrz 8 месяцев назад +6

    Hey! I have not watched the video yet but I was actually watching some of your other videos earlier, I wanted to comment saying that you should give us a tour of your sim racing rig as you are doing videos featuring other rigs and I would love to see what you race on exactly, and then any plans you may have for upgrades in the future. I am just working on setting my rig up and it's nice to see a variety of setups.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад

      I have my equipment listed in the description. It's nothing special. You can also find some videos where I went over the stuff when I upgraded. I would love to try and review different equipment for the community, so hopefully, one day, some manufacturers will recognize me. LOL

  • @Jamic9
    @Jamic9 8 месяцев назад +8

    Love ACC on PC, but it's a bitch to run in VR and as you said, is unplayable on many high end rigs. GT7 however, looks and runs sublime on PSVR2, and of course it's a sim.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +2

      I wish they would give us an ACC PSVR2 update. They would be solid and they probably could make it look and play good too.

    • @Jamic9
      @Jamic9 8 месяцев назад

      @@thecasualracinggamer Yeah, wish they would do that too.

  • @Edu-Zer0
    @Edu-Zer0 7 месяцев назад +2

    You're A HERO, man! I've been saying this for quite some time. I think this “GT is simcade” mentality exists in a way to avoid competition, as it is hard for other studios compete with the financial power that Polyphony Digital has under Sony. So throwing GT on a "simcade" category kind solve this.

  • @Humborg1
    @Humborg1 21 день назад

    Great job on your channel. Love the enthusiasm, honesty, and content.

  • @carlosangalang
    @carlosangalang 8 месяцев назад +7

    Love GT7 on PSVR2 and exclusively playing ACC on the Quest 3. I actually feel like you have to be more precise in GT7 with braking points and feathering the throttle coming out of slow corners. In ACC I don't think you really suffer from power oversteer and going 100% on brakes is quickest. So I think you can go faster going from GT7 to ACC sooner than the other way. But both are SIM-ply fun! Tho I've been enjoying the online play in ACC a smidge more than GT7. I feel like there are more sweats in GT7 vs ACC

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад

      It's funny, I think I feel the complete opposite going from one game to the next. 🤣 What PC setup are you running?

    • @carlosangalang
      @carlosangalang 8 месяцев назад +1

      @@thecasualracinggamer I'm on a 13th gen i9 rtx4070 gaming laptop using the Logitech g pro wheel and pedals for both PC and PS5

  • @A-man-yf6pr
    @A-man-yf6pr 8 месяцев назад +1

    Good job dude as usual.
    👍🏻👍🏻

  • @clacky78
    @clacky78 8 месяцев назад +3

    Nice video Cas, i think the first thing to note is ACC is just one series of cars where as GT7 has nearly 500 cars to get the physics close too so the physics should really be better. I haven't played ACC a massive amount, the braking especially in corners seems ultra sensitive. Now is that real?! Yes if you slam on the brakes to near ABS levels you are going to be in trouble. But full brake in a straight line, lift off to the apex as the downforce drops then just power out which feels the only way in ACC (i do need to play it more i admit) is the very basics. Once you have mastered that and looking for 10ths with the correct brake bias the brakes are used as a turning tool on tight corners firstly you can use them to point off the apex (slightly oversteer with the brakes) so you are braking later and getting on the power earlier. Secondly you can rub the brakes for weight shifts as well as letting off and on the gas, eg if you are getting lots of understeer on long exits you can shift the weight over the front wheels. From what i felt in ACC brake use for anything other than straight line and trailing in felt very difficult. We have all had to slow down mid corner in real life for example. Yes slamming them on will result in big problems but you can use them. I have read many ACC fans criticise GT7 for being able to rub the brakes mid corner, if its controlled I'd argue thats reality

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +1

      Thanks! I felt the same way with breaking in ACC and its sensitivity where it was real easy to unsettle the car.

  • @jeroldjacobs5563
    @jeroldjacobs5563 8 месяцев назад +1

    I was just thinking about this today! I’ve played some ACC casually but I’m thinking about getting a ps5 and GT7 at some point and I was wondering about the realism difference. Thanks for uploading!

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад

      Overall, games like ACC and iRacing will offer a more realistic experience, but GT7 is still really fun, and if you want to hang with the fast drivers, you will still need to know proper race car driving techniques.

  • @richedu
    @richedu 5 месяцев назад

    You just spot on 👏I am glad found your channel

  • @MrFTmedia
    @MrFTmedia 8 месяцев назад +1

    You explained it better than anyone did

  • @k80sg
    @k80sg 8 месяцев назад +1

    Can't agree more on the things you have mentioned in the video, as long as one learn the correct driving techniques such as trial braking and racing lines, it doesn't really matter which one you're on, you just adapt to how the game wants you to drive and yes at the end of they day, this sim or that sim, they are just games.

  • @Mohashm
    @Mohashm 6 месяцев назад +1

    The soundest opinion I’ve seen so far

  • @QuintonDolan
    @QuintonDolan 5 месяцев назад +1

    They are all games, they need to balance realism with having fun, GT7 is very much a sim but has features specifically designed to keep casual players from getting frustrated and quitting the game (the default damage model for example), because when it stops being fun then what’s the point of playing anymore.

    • @thecasualracinggamer
      @thecasualracinggamer  5 месяцев назад

      Good points. I do think even sim racing games like iRacing can keep casual players (like myself) engaged and not frustrated. GT7, even with some arecade features to help combat the frustration, can still really frustrate casual players just as bad as a more serious sim. 🤣

  • @jimlansa7098
    @jimlansa7098 8 месяцев назад +2

    agree with every word you said,stop the argument wich is the most realistic,just shut up,drive and enjoy!!!

  • @brechtdebaene
    @brechtdebaene 8 месяцев назад +2

    I think the difference to me between a "sim" and a more arcade game is how forgiving it is. in GT7 you can crash hard and it doesnt affect your car handling (or maybe a couple of seconds) while in ACC if you crash hard you'll have damage and more likely than not your race will be ruined. Also the ghosting that cars do when they spin off in GT7 could be considered more "arcade" .
    I like both games for different reasons.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +1

      iRacing is considered one of the better sims out there, and the crash physics are a joke. Also, in GT7, you can have races with full damage if you want it, I believe. Cars ghosting in GT7 is an arcade like feature but you still need to drive using the correct techniques to be fast. So, in the end, they all offer some type of real simulation of driving but in the end, they are all just games and we should play the ones we find the most fun.

    • @Greatgoku4
      @Greatgoku4 8 месяцев назад

      @@thecasualracinggamerhe’s right about forgiving. But not about crash physics. It’s the actual driving physics he should’ve mentioned. Yes the easier and more forgiving the physics is the less of a sim. Just layers taken out of it and missing

    • @PascalBrax
      @PascalBrax 8 месяцев назад

      Wait, they removed the vehicle damage stuff from granturismo 7?

    • @denisgoria270
      @denisgoria270 8 месяцев назад +1

      In GT7 you can actually turn ON the full damage and force you to pit for repair. Also you can turn off the ghosting mode of course. I do it every time. When we do championship with my team against other teams, for 1 or 2hours races, Full damages are ON and ghosting mode is OFF including random weather and dynamic weather evolution.
      A large number of PC gamers denigrate GT7 without having tried it out in VR with a proper sim-racing setup. It's a shame to reduce GT7 to a children's arcade game without having tried it out in real conditions, even though the very people who complain and denigrate GT7 have for the most part never driven a real Gr3 or Gr2 on a real circuit without pissing their pants at the first acceleration. As our host says, these are games that try to approximate a certain and relative reality, but whose only avowed aim is to give us pleasure. On the other hand, I've since tested ACC on PC with a super sim-racing setup and I enjoyed it too. It took me two laps to understand the physics and then I won two races in a row. So everything said in the video is correct, from my point of view, which only commits me, and I would never say shit or criticize a racing game without testing it with the passion of the person who offered me this test. What's certain now is that more and more casual gamers (toxic teens??) are playing GT7 and screwing up the pro-drivers involved, where there are really good sim-racers. That's why the really good GT7 drivers are found in independent communities with invitations only in e-sport leagues apart to avoid these Sunday drivers.

  • @Daitrn2002
    @Daitrn2002 8 месяцев назад +1

    All of these sim racing games are quite similar, but they do have their own unique features. However, in my opinion, none of these games can truly simulate the real-world physics, adrenaline rush, and G-forces for the turns. I learned muscle memory for counter steering and left-foot braking from playing Gran Turismo, which was very helpful during my occasional attendance at HPDE events. Other than that none of these games will be beneficial for real-life driving. So, for those who argue that iRacing is a more realistic simulation with better car physics, I suggest taking your car to the track and testing it yourself, lol.

  • @FestusAbbe
    @FestusAbbe 8 месяцев назад

    What games can I play with the thrustmaster TGT II ..?sorry for my English😅 or what games does the thrustmaster TGT II support 🙏

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад

      It should work with any game that supports a wheel, but just double-check for the games you are looking to play. The transducer in the TGT II will only work with GT7 though.

  • @g-rock9263
    @g-rock9263 8 месяцев назад +2

    Yo, im playing both, Assetto and GT7...there r diference, but they both r helpfull for real driving...i started in this season amateur real life racing in my local track, 1 km lenght, tecnical track, awsome feeling...90% of reactions is the same that I have in those games...its not just a game... I beat laptimes very close to records in each classes on this track, so im sure sim games gives u skills in real life driving....anyway, DEVS, BRING ASSETTO CORSA PSVR2 UPDATE!!!

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +2

      I would love to see an ACC PSVR2 upgrade! They can probably do such a better job than what they did with the VR implementation on PC. Unfortunately, it's probably not going to happen. Good luck in your real-life racing journey.

  • @racejase979
    @racejase979 8 месяцев назад +1

    100% agree. It’s about gatekeeping in my opinion

  • @tumolucky17
    @tumolucky17 3 месяца назад

    I love acc but it doesn’t seem to work correctly on my ps5??

    • @thecasualracinggamer
      @thecasualracinggamer  3 месяца назад +1

      I haven't played it on PS5, but I haven't heard of it having issues.

  • @rouxf13
    @rouxf13 8 месяцев назад +1

    Interesting video - I agree in some aspects but think you've glossed over others. For reference I LOVE GT7 and hate the whole elitist 'oh my thing is a *real* sim'. There are some areas that I think different titles focus on though to meet user expectations. GT7 is a fantastic driving simulator set around racing - something that AC has kind of evolved into. iRacing and ACC are more racing simulators. Why? Well, think about Pit Stops. In GT7 Race C you might have to occasionally use some strategy but do you need to manage pit speed? Do you need to get to the box? Or manage the engine based on what's happening in the pit? These are things that are vital in racing and have nothing to do with driving. Or think about the cars. GT7 daily races are almost all Gr3 or Gr4 cars and yet how many are the current model? 1. The AMG. Want to drive a 720S EVO? Too bad. Want to drive a 296? Too bad. And there's a bunch of similar examples - like a ton in Gr3/4, Open Wheel, Oval, Dirt etc. Likewise if you want to race 1980's Scirocco's you won't find that in ACC or iRacing. Lastly consider race format. Do you like ranked endurance races? LFM or iRacing are your only options. How about multi-class? You can argue private lobbies in GT7 can kind of do that but people want to race in ranked DR/SR environments. Currently GT7 does a great job at providing that experience but a poor job of providing a diversified racing experience. And that's ok!
    TLDR; GT7 is a fantastic driving sim, and lacks some of the features that more focussed racing sims like iRacing, ACC, etc. offer.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад

      Agree, each game offers something different. Also, in iRacing it depends on your license level. Lower levels have no cautions. They have a quick repair option as we. So not very realistic until you move up. So even iRacing when you start is not very sim like either.

  • @ThroughJermainesLens
    @ThroughJermainesLens 8 месяцев назад

    when it comes to feel I prefer iRacing, I feel the car the best, and if I don't feel the car, and have no trust because of it, I am slow! but man... the paying.... it is a very exspensive game to use.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +1

      Yes, very expensive. Since I started iRacing doing ovals, I pretty much have no road/circuit stuff outside of the free stuff so it's like starting over if I want to race that in iRacing.

  • @linzkirk
    @linzkirk 8 месяцев назад

    Im running a RTX4070 (just got it), I cannot get it to look anywhere near a good as GT7. On High VR its choppy, Low VR it looks great but look awful. I'm back to GT7, tired of the faff. Going to Try AMS2 later in VR

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад

      AMS2 is on another level of VR than ACC. It's a VR beauty.

    • @linzkirk
      @linzkirk 8 месяцев назад

      @@thecasualracinggamer Great too hear, gonna play with it this evening, and Dirt rally 2

  • @Mr7141983
    @Mr7141983 8 месяцев назад +1

    I dont want to hurt people in real life racing on the streets, that why sim racing is for me and is cheaper than buying a real car.

  • @Michelsen77
    @Michelsen77 5 месяцев назад

    Honestly after hundreds and thousands of hours i don't care about sim or not. iracing, raceroom, ac+acc and rfactor automobilista... I really enjoyed them all. But GT7 is so much fun aswell. I love and enjoy it in psvr2. It's a fantastic game even without fancy FFB and perfect physics and engine sounds. GT7 has so much more to offer ❤

  • @lilpup316
    @lilpup316 8 месяцев назад

    Every racing game is some sort of sim...but every sim is a game, made up of someone's interpretation of 1's and 0's. Ones mind makes your game feel real, so enjoy what you like.

  • @simracingjunky9679
    @simracingjunky9679 8 месяцев назад

    It's sad but you need a 4090 and a headset with eye tracked foveated rendering to make ACC run/look as good as AMS2. Unreal 4 seems to be terrible for racing games...With current tech, even if we could take the best attributes from all the sims out there and add top notch motion and VR it still wouldn't be the same as real life but man is it ever fun to experience what this hobby has to offer right now...

  • @99chrisbling
    @99chrisbling 8 месяцев назад

    A race game is made to enhance the users experience. A true sim should not compromise for the user, it needs to be as real as it can be to real life experience. But this will always be limited to computer power and real life physics.

  • @KeyMotorsport
    @KeyMotorsport 8 месяцев назад

    Ocean gate used a controller to navigate a submarine so idk man. You can use a controller lol

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад

      So I'm not saying you can't navigate a car with a controller, but if you are trying to replicate driving a real race car with real physics, you would not be doing it on a controller with your fingers if you know what I mean.

  • @Rich-pj9wv
    @Rich-pj9wv 8 месяцев назад +1

    I feel Forza Motorsport is closer to ACCs handling than GT7

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +1

      Interesting. I haven't played it though.

    • @Rich-pj9wv
      @Rich-pj9wv 8 месяцев назад

      I like it. But unfortunately no VR.@@thecasualracinggamer

  • @morfei1
    @morfei1 8 месяцев назад

    "There is only simulation or arcade and there is nothing in between" - Aris.Drives.
    Is the ACC GT4/3 experience better? Yeah, I think so.
    Is the GT7 arcade or fake? Deffo no.
    2 different racing games with different game play and different lvl of simulation that offers different experience.
    if you compare current stated of ACC on PS5 to GT7, ACC is very unpolished / unfinished, imho.
    Comparison between console and pc simracing is not fair. Consoles will always be limited in a way. Telling that with my own experience with ACC both on PS5 and PC, AC on both platforms, rf2, ASM2.
    The GT7 is still the best console racing game even after 25 years and resent release of FM8 prooved that again.
    Anyway, the competition is always good for us, coz it moves things forward.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад

      Never played ACC on console. Is it not a direct port of the PC version?

    • @morfei1
      @morfei1 8 месяцев назад

      @@thecasualracinggamer it is but is half cooked.

  • @jaredwatson9423
    @jaredwatson9423 7 месяцев назад

    Yes they are ALL games. So we just play what we like

  • @schumzy
    @schumzy 8 месяцев назад

    There's plenty of real world drivers that play RF2, ACC or Iracing (i.e. sims) because it's the closest to the real thing, yet some pro's refuse to play their own official game. That's all I need to know.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +2

      Well, there are drivers that went from the Gran Turismo series to Pro so that has to say something.

  • @rollieohuts1849
    @rollieohuts1849 8 месяцев назад

    is life real?

  • @heuksalman
    @heuksalman Месяц назад

    are u dutch?

  • @dhedhekuncoro
    @dhedhekuncoro 8 месяцев назад +15

    Anyone who drive race car or normal car on a daily basis knows all this "Sims" is just a game. No where near to reality, no matter how good your rig is.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +5

      Yup, they're all games in the end.

    • @stefanschuchardt5734
      @stefanschuchardt5734 8 месяцев назад +8

      F1 drivers practice on sim rigs. Million dollar sim rigs but sim rigs nonetheless. Of course it physicly cant emitate the real experience but comes close enough to translate in real life to become faster. To say " every sim is nowhere near reality no matter your sim rig" is exaggerated.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +3

      I have seen F1 drivers also claim the cars don't handle the same way they do in real life, which of course is to be expected. That also doesn't mean you can't use any one of these games to improve your craft while you are away from the track. Of course they can be beneficial to race car drivers, and we as just casuals in our homes are lucky to have all these different options that we can race in and feel like we are pro drivers too! 😁

    • @laurentduponchelle9148
      @laurentduponchelle9148 8 месяцев назад +2

      I drove race car and i have a gt3 for trackday and the sim wich is the closest from my expérience in the reality is not Acc nor Gt7 at all ... but Rfactor2 is very close … With a good Direct drive and pedal set you can feel it. No need a dynamic rig. Just a good buttkicker. ✊

    • @GTRyan35
      @GTRyan35 7 месяцев назад +1

      The reality is these games are bloody good and they’ll give you the skills you need to move into actual racing much quicker than for someone who hasn’t played. Lucas Ordonez, Jann Mardenborough and others are living proof. I went from Gran Turismo gamer to Kei one Endurance racing in real life and the skills and instincts I learnt from gaming were spot on for real life.

  • @chanonmotheral8031
    @chanonmotheral8031 8 месяцев назад +1

    So here is my rebuttal to simcade vs sim.
    1 I started racing in the 90s on the original GT.
    2. 2016 I bought my oldest son GT sport on PS4.
    3 I ended up being the guy in the house that enjoyed sim racing.
    4. Soon I found a G29 and homemade wheel stand in my house.
    5. After playing GTSport for 6 months I was unhappy with the racecraft of the drivers around me.
    6. The entirety of the GT focuses on driving many disciplines, eras, car types.
    7. The GT series is optimized to allow competitive racing for players using a controller to players with top level equipment.
    8. The GT series of games should be proud to be the gateway driving sim to all other driving sims. They do it well. They should be respected for it.
    9. Your own YT name is CASUAL.
    10 for those (you included) that would like to take sim racing to a higher level, then the GT series is not your best option.
    11. Simcade vs sim comes down to tire, track condition, car response to gear change, changing track conditions during a race separate simcade vs sim. Way more to discuss there in this topic.
    I really dig your vids and discussions. The VR vids have been truly helpful.
    It really boils down to what the person getting into sim racing wants out of sim racing. I think many drivers do not know what there end game is in sim racing. That sounds a lot like life. It’s a box of chocolates. Never know where the journey takes you. Enjoy the journey and care less about what anyone else thinks about your journey. Your journey is you own. Life or sim racing, your journey is your own.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +2

      You say bring your sim racing experience to a higher level, though? There are great sim racers in GT7. There are terrible sim racers in what is considered top-tier sims. Racing in iRacing means 20 people yelling at you how you can't drive when they themselves can't drive etiher. 🤣 I think they are all sims though, in their own way, and all require a certain level of skill to become top tier in them. You also have alien's in iRacing who can race on controller just as good as someone on a top tier rig.
      I do agree if you want a more overall, fully realistic type of race over a long period of time with full weather, tire wear, damage, correct pitting where you control the car in pit lane, than GT7 is probably not the sim for you for.
      Appreciate your comment and all the points you make, though. I respect your take on the subject. 🙏

    • @andreiyermakovich6502
      @andreiyermakovich6502 8 месяцев назад +1

      "changing track conditions during a race separate simcade vs sim." GT7 has one of the best dynamic weathers out there. From what I know iRacing doesn't have rain at all.

  • @kalrot3992
    @kalrot3992 8 месяцев назад

    9:30 With that "simulation" definition, then every other arcade game (or even mobile game) is a sim. That is full wrong, you just made simple a very complex term. Following what you said, if someone mades a game that requires trailbraking, throttle control, shifting then its a SIM?? No, never. GT will always be a SIM-CADE, it simulates some real things, but simplifies other things.
    Now, tell me wich things of the following list GT simulates realistically:
    -Tire temperature on the inside-middle-outside
    -Tire flex
    -Tire pressure
    -Flat spots, blistering, graining
    -Suspension geometry
    -Realistic car damage
    -AERO BALANCE
    -ABS and TC, and MAPS
    -Airflow on different part of a car
    -How caster changes the steering feeling
    -Suspension bumpstops, bumpstop range, dampers, antirollbars
    -Tire usage on the inside-middle-outside
    -Slow puncture, or full puncture
    -Motor damage from driver inputs
    -Aero stall
    -Bottoming out
    -Fuel level changing balance
    -Brake pads usage
    -Air and track temp change
    -Dirt on track
    And prob more things I am forgetting. I am pretty sure GT7 lacks 90% of them. And this is one reason GT7 is a SIM-CADE. Of course, you can still apply SIM techniques on it, but that is with other racing games like Forza or Porject Cars. When GT simulates all and more I said realistic then we can call it a real SIM, but right now, is just a SIM-CADE. Otherwise, most of its player base would leave, because it would be harder, and most of them just like to go to a track and drive and dont think about tire pressure, fuel level, aero balance, etc.

    • @clacky78
      @clacky78 8 месяцев назад +2

      That'll be because most of us want to come home and drive not be the pit crew, pit wall team and diagnostic crew as well. A lot of drivers give very accurate feedback of what they are feeling, don't necessarily know what the issue is and unless we are talking rally crew on a breakdown, they aren't wanting to get the spanners out. I think this video is referring to the simulation of driving, not racing and set up which is a lot of what you have listed. I'd argue there is a difference between racing simulation and just driving simulation (funny that's the name beneath GT7 🤔) Most of us walk in from a long day at work and would like to think our pit crew have set up the wing angle and got the tyre pressure correct so we can just drive. Daily races with even a few suspension set ups are a nightmare for me as I know a lot of the leaderboard have been tweaking all day, if it's just driving on a even playing field, with limited time I can get up the leaderboard pretty quick. If I got to spend half of the couple of hours trying different set ups, just to find I'm slowly feeling the car more anyway then going back round again, that's my evening gone. Happy for people who want that I think it's great, but I haven't time to compete with that. Just driving on a fairly even playing field I have time for and I am competitive.

    • @kalrot3992
      @kalrot3992 8 месяцев назад +2

      @@clacky78 nah, the video really tries to compare ACC and GT7. Either way, yes, you are correct. Thats why I said GT will not change to a full SIM. Their playerbase is mostly people that prob dont have enough time and just want to drive to have fun. And GT7 does that perfectly while implementing some real life physics and making them easy for the casual player. The other game you could compare GT7 to is AC (FForza is a grinding simulator lol), but AC on console is very limited, so comparing them both, GT7 is the winner. From time to time I miss driving the P1 GTR on GT Sport (changed to PC and acc)......
      Summary, GT7 is an almost perfect SIM-CADE for the casual and a little tryhard playerbase.

    • @clacky78
      @clacky78 8 месяцев назад

      @@kalrot3992 yes, that all said if Polyphony had a chance to put all the time they have done scanning and developing the physics of nearly 500 cars into just GT cars like ACC 🤔 think it would be pretty special. I need to play ACC more have barely played it, from what time I have tried it I found the whole braking physics a bit off. They seemed to work completely around the whole braking in a straight line, easing off as you turn in, yes that's all correct and the basics of racing. But if you want to shave extra 10 ths off brakes can be used for so much more. You should be able to do the above but later then with the correct brake bias v off a tight corner by putting them back on again to turn tighter then power out earlier and also use them for weight shifts to reduce understeernetc. Yes slamming on your brakes hard mid corner will un settle the car but you can rub brakes to weight shift and can in GT. In ACC I found anything at all other than full basic braking technique sent cars all over the show. But maybe as I say I haven't tried it enough.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +1

      @clacky78 summed it pretty much and the video wasn't to say it's better or not than ACC. The videos point is saying they are both racing sims delivering something different for the end user. Even when I play iRacing, I don't want to worry about being a crew and chief and a mechanic. I want to just get in the car and drive which luckily you can even with that. But calling GT7 a sim for tryhards, sorry disagree.

    • @kalrot3992
      @kalrot3992 8 месяцев назад

      @@thecasualracinggamer Never answered my question. And I never said it was for tryhards, I said some of their playerbase is a little tryhard and others are just casual. In this video you are pretty much comparing each game with your OWN definition of a SIM, and putting GT7 in the same level of iRacing, ACC (add any other SIM) with your OWN definition, wich is very wrong. If you can answer my first question, then you would realize that GT7 is a SIM-CADE, following the general definition of SIM, wich means it tries to simulate the real world things as close as possible, not "SIMULATING TECHNIQUES OR THAT IS POSSIBLE TO APPLY TECHNIQUES".

  • @RAY_FILET
    @RAY_FILET 7 месяцев назад

    It might translate, but it sucks. So yeah, it matters.

  • @mrwink6455
    @mrwink6455 8 месяцев назад +2

    GT7 is a sim racing game , the only arcade part is when it fixes damage and ghost you... that's is all .... Everything else cas is saying is true.

  • @ribasiba8726
    @ribasiba8726 8 месяцев назад

    The title should be reversed!!!

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад

      Whatcha mean?

    • @ribasiba8726
      @ribasiba8726 8 месяцев назад

      @@thecasualracinggamer well its not abaut vr, its a abaut sims being realistic or not

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад

      Ahhh. Funny you say that. I went back and forth on it myself.

  • @jm-holm
    @jm-holm 8 месяцев назад

    You kind of repeated the same point over and over for the entire video, could have done it in half the time.
    That being said, it's not like you're wrong. No game is "true to reality" and every sim comes with issues that are not anywhere near realistic.
    However that being said, there are certainly differences in how far each sim attempts to go in order to simulate what is realistic and as a sim, I don't think gran turismo is anywhere near ACC or iRacing even if they all pass as "sims".
    Perhaps that's simply because of the hardware they run on. Gran Turismo is a console game, consoles don't have anywhere near the performance you can get out of a decent PC system. ACC on console is not the equal of its PC variant either.
    Or perhaps it's just because GT attempts to appeal to a more casual playerbase, many of which are on controllers.
    Whichever the case, I wouldn't disagree that GT games are sims, but I would certainly disagree it's on the same level as some of the PC sims. I don't need to drive the cars in real life to recognize that.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +1

      If the video was half the time I would not be able to show the race on ACC and then on GT7. Both were Gr3 cars at Brands Hatch for comparison.
      As for being able to tell someone which games physicis are more true to life. How would one be able to say that if they never drove a Gr3 car? I think so many people talk about a games driving physics but have nothing to back it up on. Do all sims drive differently, yup. Which one is accurate. Probably none because they are all just video games. LoL.

    • @jm-holm
      @jm-holm 8 месяцев назад

      @@thecasualracinggamer Because cars are still cars and in some sims, they don't drive or behave cloe enough to how any cars would in the real world.
      You even gave examples of that yourself, iRacing cars flying into the air. How do you know that's not accurate if you've never crashed in a racing car?
      You know because it doesn't follow the laws of physics, no matter what kind of car it happens to be.

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад

      Well, I know that because I have watched enough car races to know that a car doesn't travel that high in wreck or do the things you see in iRacing. And like you said, it doesn't follow the laws of physics. I can not tell you if the Next Gen Nascar handles exactly the same in iRacing as it does in real life because I never drove one. But even then, can a game really deliver a true to life experience of a real car? I don't think it's that simple. Appreciate your comments though and respect your opinions, of course.

    • @jm-holm
      @jm-holm 8 месяцев назад

      @@thecasualracinggamer Yep as i said in my first comment, none of them are true to life, it's impossible to replicate reality with current technology and hardware.
      What differs is how far each sim goes in trying, which I also said before.
      You also gave examples of this when you talked about arcades. You're able to judge when a game is "too much" of an arcade compared to a sim.
      My argument is all driving games exist on a scale, none are truly realistic but there's a difference between where they place. Even among sims and the differences are pretty clear.
      I believe you mentioned gran turismo being much more forgiving. I'd claim that in itself is already setting the game up to be "more unrealistic" than the comparisons without even taking car behavior into account.
      We also know for a fact that gran turismo simulates a lot less things than ACC/iRacing does, which inherently makes the game more arcade-like.
      For example tyre models and suspension, the impacts of temperature and altitude on engine power and so on.
      Whether that makes them more realistic is debatable, that depends on how accurate the simulations are.
      What is not debatable is that more simulations makes it more of a sim.
      If your simulation models are flawed, it just makes the simulations unrealistic.

  • @Greatgoku4
    @Greatgoku4 8 месяцев назад

    I knew you were gonna make this video based on your community post. I’m gonna say this stop rationalising gt7 being just as good. Seriously yes no simulation has reached full realism yet but each game has a different approach to reaching it. Yes I too started with gt7 and learned fundamentals that doesn’t make gt7 just as good a sim as assetto corsa or automobilista 2. Why are you buying such expensive force feedback equipment if ur gonna play easy to drive simcades like gt7 where the force feedback and transfer of weight and transitions so muted. It’s like 3-4 layers of feedback missing that’s supposed to exist but doesn’t in gt7. Yes if you use g29 you won’t realise much of the difference. But if you use proper equipment you are wasting every penny. Just stick to basic peripherals if you are gonna use a basic sim. Yeah sure the experience will get much better if you do compared to shit feedback on g29. But after comparing to ams 2 or assetto corsa this shouldn’t even a debate. Your high end equipment is gonna sing. And I’m sick and tired of rationalisations for gt7😂 the sim game you play the more layers and physics that it has the more closer to reality. Don’t have to categorise gt7 as ‘sim’ to justify you loving it or wanting to stick to it. Get over it and just enjoy your game. This video is like lip service for all gt7 gamers. You can learn lines and fundamentals on forza too. That doesn’t suddenly make forza a game that tries to simulate a simulator a good sim. It’s still a simcade with many layers missing. Mind you even simulators haven’t reached full realism and is still some ways behind but it’ll get there over the years.

    • @Daitrn2002
      @Daitrn2002 8 месяцев назад

      at the end of the day all these racing games still a game, doesn't matter how realistic it gets. Want realism? build a car and take it to the track.

    • @Greatgoku4
      @Greatgoku4 8 месяцев назад

      @@Daitrn2002 I been doing go karting for years and still do. I usually set the fastest lap times of the week every time I go. I do understand the difference in realism and fundamentals to go fast irl. A lot of that speed came from me pushing my limits and learning more about how I can maximise my speed with the grip I have. And that I learnt through sim racing in assetto corsa, automobilista 2 and kart craft. Coz even though I was fast I wasn’t the fastest. So in sim titles I could crash or try different things without consequences. Understand loading of the tires, shift in weight, grip available etc These are some of the best examples where it’s close enough to real for me to learn and push my skills and then apply on a go kart track. If I had a track car then I’d have started applying it there. There’s no need to get defensive. If gt7 was good enough people wouldn’t have to be going crazy to defend it, it would’ve been accepted on a broad scale. I have stated my reasons for why it isn’t good enough. That’s something no one addresses. I do respect your opinions and likes/dislikes on the matter regardless

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +4

      Sorry, I disagree 100% in you saying people shouldn't spend a lot of money on equipment to play GT7. Better equipment will definitely feel better and perform better when playing the game, just like any of the other racing games. I'm not here to say one game is better than the other or defend GT7. I have no stake in it. I am just making the point that GT7 is as much as a sim as any other sim. Trail braking, throttle control, weight transfer, etc. all play a role in being successful in GT7 just like any of the other sims. Obviously a game like iRacing is going to offer a more overall simulation experience when it comes to racing, but that doesn't mean GT7 should be written off as a sim because it doesn't deliver the same racing experience as iRacing.

    • @Greatgoku4
      @Greatgoku4 8 месяцев назад

      @@thecasualracinggamer I respect your opinion but I think you’re wrong. Idk if it’s coz we use different sim gear or not. But even though I noticed a marked improvement in gt7 gameplay since switching to dd it was soo far away from automobilista 2 or assetto corsa when it came to the inputs I have to put in and the feedback I get, let alone the physics that lets you get away with a lot in gt7. Just the steering feedback alone is more than twice that and granular feedback is out off the charts. I don’t need even half the inputs or micro inputs in gt7 that I’d need to put in the sim titles I mentioned. Night and day difference. And the thing you mentioned about fundamentals,lines, weight transfer on the most basic level it’s the same case for forza, but forza is a dumpster fire of a sim if you want to categorise it as that. It’s true I wouldn’t be good at the other sim titles so quickly if it weren’t for me making my skills solid in gt7. But once I made the switch it still took me a few months to get used to the many extra inputs I had to put in realise how much more I have to do and how less forgiving it is it’s not even funny. Still managed to make the full switch and starting to win matches on the regular

    • @thecasualracinggamer
      @thecasualracinggamer  8 месяцев назад +1

      Fair enough 👍