Construct 3 Tutorial - How to harvest materials from sprites

Поделиться
HTML-код
  • Опубликовано: 15 янв 2025

Комментарии • 23

  • @azazelsdemons
    @azazelsdemons 10 месяцев назад +2

    Your amazing, Xander love your videos

  • @ProbablyFilth
    @ProbablyFilth 10 месяцев назад +2

    These tutorials are great, yes they are for a specific mechanic, but the way it’s used can apply to so many scenarios, thank you for the awesome tutorials!

  • @Erzelen
    @Erzelen 10 месяцев назад +2

    Great tutorial, thanks! 💪

  • @ThePandaGuitar
    @ThePandaGuitar 10 месяцев назад +2

    awesome video!

  • @drpycol
    @drpycol 10 месяцев назад +1

    I'd love to see a tutorial on placing objects, e.g. a ladder, on a different area when you have picked them up from somewhere else.

  • @NinjaGuidesHQ
    @NinjaGuidesHQ 2 месяца назад +1

    any tutorial about how to plant seeds growth stages and harvesting including selling it for coins?

  • @jonascale
    @jonascale 10 месяцев назад +1

    Xander alway love your videos big fan. But what if you had multiple trees or rocks or what ever?? How do you pick the right tree?

    • @calicow
      @calicow 10 месяцев назад +2

      One way to do it is:
      On Space pressed
      sub-event Pick Tree nearest Player.X, Player.Y
      Or you could make sure the tree sprite is fairly large and require collision
      On Space pressed
      AND Player is overlapping Tree

    • @XanderwoodGameDev
      @XanderwoodGameDev  10 месяцев назад +1

      I'd do it with a function that checks the UID of the tree sprite then use that specific sprite to spawn the logs.

    • @URBANE00
      @URBANE00 9 месяцев назад

      @@calicow I tried but the trees had to be harvested in a specific order

  • @Jokersplayland
    @Jokersplayland 10 месяцев назад +1

    Love your videos man but is there any way you can do one for changing your players anim based off were the mouse x.y to playerx.y. Im using wasd for movement but i want the player to face were the mouse is matter what way the player is moving. I'm using 4 direction Anim in useing the 8Direction behavior. I'm trying to make movements like the game core keeper.

    • @XanderwoodGameDev
      @XanderwoodGameDev  10 месяцев назад +1

      Yeah this is pretty simple to do. I'll do a tutorial on it. 👍

    • @Jokersplayland
      @Jokersplayland 10 месяцев назад

      Thank you 🎉

  • @torealexandersen2179
    @torealexandersen2179 10 месяцев назад +1

    Random map generator! Top view. I would love to see how you would handle that.

  • @torealexandersen2179
    @torealexandersen2179 10 месяцев назад

    Yes!!!