Lies of P - a Fantastic Souls-Like (but NOT for everyone?)

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  • Опубликовано: 20 сен 2023
  • My review for Lies of P, the recently released souls-like by Neowiz. This is a very interesting game, and I felt compelled to share my thoughts after playing it and seeing everyone else's reactions too.
    twitter: / ironpineapple_
    also big thanks for help from Onua for creating the SFM pose of the knight in the thumbnail: / odynom
  • ИгрыИгры

Комментарии • 6 тыс.

  • @jacksepticeye
    @jacksepticeye 7 месяцев назад +18279

    This video is making my wood grow longer

    • @ruskibruski
      @ruskibruski 7 месяцев назад +701

      Jack?

    • @Ar1AnX1x
      @Ar1AnX1x 7 месяцев назад +271

      I always respected gardeners and gardening
      its a great hobby

    • @markopopovic9874
      @markopopovic9874 7 месяцев назад +65

      Yo it's the real one

    • @GodOfAI_
      @GodOfAI_ 7 месяцев назад +47

      Unbelievable little Jacky Jacky

    • @Skiffoh
      @Skiffoh 7 месяцев назад +27

      He's lying

  • @zerocharisma573
    @zerocharisma573 7 месяцев назад +12582

    Imagine my disappointment when I realised this video wasn't dedicated to the masterpiece "Lies of Penguin"

    • @draco2xx
      @draco2xx 7 месяцев назад +46

      😂😂

    • @naratem
      @naratem 7 месяцев назад +31

      real

    • @blurg2223
      @blurg2223 7 месяцев назад +15

      Agreed

    • @ymotle
      @ymotle 7 месяцев назад +98

      agree... Lies of Pineapple

    • @imaturtle64
      @imaturtle64 7 месяцев назад +25

      Lies of pen...
      Sorry, I got cut off pennies

  • @athosleao
    @athosleao 6 месяцев назад +1282

    Another thing people dont talk about often, is that when you finish the game the first time, you get a puppet translator for the following runs, so you can actually know what the puppet bosses are saying to you, increasing even more the game history!

    • @Crankium
      @Crankium 6 месяцев назад +104

      what!? how has none of the videos mentioned this I've been thinking what is the value of a replay other than playstyle. Loved the game just have lots on the to play list.

    • @Haruspex528
      @Haruspex528 6 месяцев назад +88

      Even without the translator you can make out the dialogue, it's like glitchy outlines of letters but if you squint a little it's easy enough to read

    • @Luminousrift
      @Luminousrift 6 месяцев назад +144

      ​@@Haruspex528had a friend point this out to me, only issue with that is it's kind of hard to focus on what they're saying while trying not to die lol

    • @project5877
      @project5877 6 месяцев назад +35

      Also the fact that the P organ gets more upgrades in NG+ and NG++

    • @twooty2148
      @twooty2148 6 месяцев назад +15

      Nier type shi

  • @Binkl3BonkB4bY
    @Binkl3BonkB4bY 5 месяцев назад +546

    I like how they actually listened and made the roll of the ground P-organ ability a normal mechanic

    • @cypher4528
      @cypher4528 Месяц назад +1

      No they didn't.
      I still had to unlock that ability.

    • @azairecummings7049
      @azairecummings7049 Месяц назад +22

      @@cypher4528either your lieing or using an old build and haven’t updated cause that’s a feature in the latest build without p-organ

    • @vagabondyacine7987
      @vagabondyacine7987 Месяц назад +42

      @@azairecummings7049He is lying in order to be more "human" 😏

    • @Moonking7
      @Moonking7 Месяц назад +5

      @@cypher4528 everyone had to unlock it before the patch came out, after the patch it changes the ability to be retaining guard gauge, and u now have the roll off ground in your base kit, so u dont even have to lvl the p organ anymore for it.

    • @cypher4528
      @cypher4528 Месяц назад

      @@Moonking7 are you talking about the additional roll after dashing once?

  • @bigchickensandwich
    @bigchickensandwich 7 месяцев назад +1411

    Something I noticed that was pretty cool is that the npc summon uses the current boss's boss weapon so you get a preview of the loot you can get when you win.

    • @lunarrae
      @lunarrae 7 месяцев назад +71

      i noticed that too! it’s pretty brilliant. it helps when deciding whether i want to pick the weapon or the amulet!

    • @darkjackl999
      @darkjackl999 7 месяцев назад +13

      That's neat, thanks for the tip

    • @Karlach_
      @Karlach_ 7 месяцев назад +15

      Great observation, thank you

    • @sunbleachedangel
      @sunbleachedangel 7 месяцев назад +10

      Yo that's actually so cool

    • @itsyaboiguzma
      @itsyaboiguzma 7 месяцев назад +20

      I never use summons but I'm going to now. Being able to preview the boss weapon via an NPC using it is pretty sick

  • @DolanDarker
    @DolanDarker 7 месяцев назад +7446

    We are now one step closer to a Jack and the Beanstalk Souls-Like

    • @NEEDbacon
      @NEEDbacon 7 месяцев назад +288

      I mean, wouldn't that end up more like Shadow of the Colossus?

    • @ChickenIandlEggs
      @ChickenIandlEggs 7 месяцев назад +257

      Damn I hope they do that next! Apparently they hinted at Wizard of Oz as their next project in the series

    • @newto2794
      @newto2794 7 месяцев назад +11

      Dolan?

    • @hmmmhmm8608
      @hmmmhmm8608 7 месяцев назад +115

      ​@@ChickenIandlEggsthey should make a "dark fairy tale soulslike" universe or something

    • @archithrough
      @archithrough 7 месяцев назад +15

      @@ChickenIandlEggs Wizard of Oz ds game already exist

  • @thatkenesu9843
    @thatkenesu9843 5 месяцев назад +426

    Lies of P was so good it actually got me to start fromsoft games to fill the void it left me. This game is incredible.

    • @noahfantom7095
      @noahfantom7095 5 месяцев назад +25

      The same exact thing happened to me after completing Elden ring, i steam rolled all 3 dark souls games with my buddy :)

    • @AnarchyMagic
      @AnarchyMagic 5 месяцев назад +16

      The opposite happened to me finished all Fromsoft Lies of P is more than just filling a void tis a unique experience wee las

    • @mrfoofoo69
      @mrfoofoo69 4 месяца назад +4

      haha yeah I went back and finally had the patience to complete Dark SOuls 1 after giving up on it in 2014 when it came out on Xbox Games with Gold :P

    • @fallasleep9472
      @fallasleep9472 4 месяца назад +3

      Same happened to me when I finished the demo, went back to finish DS1 remastered after several months of abandoning it.

    • @WhiteKnuckleRide512
      @WhiteKnuckleRide512 3 месяца назад +2

      Same here. I gotta say, it made me realize that while Lies of P is amazing in plenty of its aspects, Fromsoft are still in a league of their own when it come to so many. Mostly the level design, world design, and the lore and the way the story is told. Lies of P has AMAZING combat, both with enemies and boss fights, but not much more than that. If they hire a really good narrative director for their next project, it could be legendary.

  • @fosterwalrus8413
    @fosterwalrus8413 6 месяцев назад +321

    “You don’t have to parry everything” so true the second phase of the Puppet king when he uses his flame blade I literally just ran. Just Running away works rather well on most big attacks as well.

    • @takonaegi2967
      @takonaegi2967 6 месяцев назад +10

      I struggled with parries so much, that I went up to Laxassia mostly with dodging and running

    • @JavZub
      @JavZub 5 месяцев назад +12

      A little late to the party, but you can nullify Romeo's fire attack if you land a full fable art after he's done buffing his scythe, you'll stagger him and it will remove the fire buff.

    • @VDViktor
      @VDViktor 5 месяцев назад +5

      you dont have to, but parrying is what makes lop fun. I can beat any boss in under a minute with known cheese strats, but i'd rather just parry them to death, simply cause its so enjoyable.

    • @nathanbabble1976
      @nathanbabble1976 5 месяцев назад +4

      I didn’t parry or block once until Steve the unnamed puppet

    • @septariannodule
      @septariannodule 5 месяцев назад +2

      I loved that I dodged mostly and every once in a while got a couple good parry's. But I don't think I would have beat nameless without some perfect parry's

  • @PeterMasalski93
    @PeterMasalski93 7 месяцев назад +1092

    To my suprise, Lies of P made me realize that Carlo Collodi wrote one of the first science fictions where machines wish to become men, and men wish to become Gods by becoming machines. Disney ruined it for me.

    • @feluto7172
      @feluto7172 7 месяцев назад +136

      Bladerunner but from 1800

    • @calvinball8
      @calvinball8 7 месяцев назад +136

      Big circle of wooden dolls chanting “Become as gods! Become as gods!”

    • @gabehaley
      @gabehaley 7 месяцев назад +43

      Blade runner 1746

    • @ryanbauer3680
      @ryanbauer3680 7 месяцев назад +23

      @calvinball8 For the Glory of mankind, Jiminy!

    • @p1xelz323
      @p1xelz323 7 месяцев назад +15

      He isnt a science fiction author. the original story was about wooden puppets. the book isnt even labled under science fiction....

  • @nekooyamaa
    @nekooyamaa 7 месяцев назад +1818

    The sentence: "The elevator pitch for Lies of P is Bloodborne meets Sekiro meets twinkified Pinokio" truly shows how the souls like genre has elvolved throughout the years

    • @edsoad
      @edsoad 7 месяцев назад +31

      ​@@archithroughthe whole point of using genres is to avoid the comment you just made

    • @pbjandahighfive
      @pbjandahighfive 7 месяцев назад +48

      *Pinocchio

    • @MK204
      @MK204 7 месяцев назад +9

      And he also said it while going down the elevator

    • @PETBOY
      @PETBOY 7 месяцев назад +2

      @@archithrough The first Soullike game was Soul River, a Western company.

    • @zegreatpumpkinani9161
      @zegreatpumpkinani9161 7 месяцев назад +11

      @archithrough it's actually an action RPG, traditional JRPGs are at least semi-turn-based

  • @WBF_III
    @WBF_III 6 месяцев назад +360

    Just finished Lies of P this morning. I can't believe how much it landed with me. Easily my favorite new release of 2023.

    • @machinemanbigg
      @machinemanbigg 6 месяцев назад +5

      For some reason, I never killed more then 3 bosses in Elden Ring. I felt frustrated, but I enjoy Lies of P

    • @ReadyF0RHeady
      @ReadyF0RHeady 6 месяцев назад

      really hope there is an dlc coming

    • @goldman77700
      @goldman77700 5 месяцев назад +1

      ​@@machinemanbiggWas the complete opposite for me. Finished the demo and never wanted to touch the game again. Elden Ring's open world was enough for me to push through the mucky bosses.

    • @dynamicflashy
      @dynamicflashy 4 месяца назад +6

      @@goldman77700You missed out

    • @goldman77700
      @goldman77700 4 месяца назад +1

      @@dynamicflashy Nah I'm good. Demo was enuff for me. Just started playing Jedi Survivor too.

  • @angryKleiner
    @angryKleiner 6 месяцев назад +346

    It's one of the very rare games that has a sequel tease scene at the end that made me genuinely feel "I cant wait"
    There are very few things that can muster such sincere desire for a sequel from me - imagine all the great ideas, refined, expanded...

    • @cdogthehedgehog6923
      @cdogthehedgehog6923 6 месяцев назад

      Edgy

    • @Trollensky
      @Trollensky 6 месяцев назад +36

      @@cdogthehedgehog6923 how is that edgy lol

    • @cdogthehedgehog6923
      @cdogthehedgehog6923 6 месяцев назад +6

      @@Trollensky "Very few things that can muster such sincere desire..."
      I guess cringe with a pinch of edge would be more accurate to whatever the hell that was.

    • @JohnSmith-kt3yy
      @JohnSmith-kt3yy 5 месяцев назад +27

      @@cdogthehedgehog6923 what?

    • @cdogthehedgehog6923
      @cdogthehedgehog6923 5 месяцев назад +1

      @@JohnSmith-kt3yy huh

  • @surfimp
    @surfimp 7 месяцев назад +753

    You know, for a channel that started out with meme videos like Giant Door Squad, we've got to admit that Iron Pineapple has evolved into one of the most thoughtful and well spoken game reviewers out there. Bravo!

    • @Randomeris1
      @Randomeris1 7 месяцев назад +29

      He does have a nice soft voice

    • @noah9942.
      @noah9942. 7 месяцев назад +6

      The channel existed for years before that video lol

    • @dudeify234
      @dudeify234 7 месяцев назад +1

      Time to go back and watch these all back to back

    • @micahhawkins8233
      @micahhawkins8233 7 месяцев назад +10

      Best game journalist IMO - he's now doing things like interviewing Masaru Yamamura for the AC6 launch lmao

    • @Nitsua828
      @Nitsua828 7 месяцев назад +1

      Yeah he rules. Love his serious content.

  • @IronPineapple
    @IronPineapple  7 месяцев назад +1325

    more like Lies of Peak

    • @friendlyneighbor5345
      @friendlyneighbor5345 7 месяцев назад +42

      More like lies of pee

    • @aleksi4836
      @aleksi4836 7 месяцев назад +5

      ​@@friendlyneighbor5345😐

    • @LavaCreeperPeople
      @LavaCreeperPeople 7 месяцев назад +3

      Lies of P - a Fantastic Souls-Like (but NOT for everyone?)

    • @NateTheScot
      @NateTheScot 7 месяцев назад

      More like Lies of Poop. Because it's shit. It's combat is shit. The movement is shit. The world and atmosphere do not make up for the core gameplay feeling like absolute rancid ass. And "oh but it works a lot better after you upgraded your dodge and blocking and stamina and stuff from the skill tree" IS NOT A GOOD EXCUSE FOR THE BASE CORE GAMEPLAY FEELING TERRIBLE. Skill tree upgrades should NOT fix a broken system, they should improve on an already functional one.

    • @pj_merks
      @pj_merks 7 месяцев назад +1

      @@NateTheScotyou missed so hard on this

  • @infinitiskiriyama
    @infinitiskiriyama 6 месяцев назад +138

    16:49 As someone who has been using the Specter shamelessly, they can easily survive entire bosses after getting Wishstone access, since there is a Wishstone that will heal your Specter by 50%. This can be compounded with the P-Organ traits of Faster Wishtone Use (makes it as quick as a Pulse Cell) and Increased Wishstone Uses of which so far I personally have 2 uses, so essentially 200% HP Specter.

    • @tyler403
      @tyler403 6 месяцев назад +9

      I use the one where they take 100% aggro because it allows me to just get free damage lmao

    • @braxinIV
      @braxinIV 6 месяцев назад +39

      Specters are like Ash summons in Elden Ring. They’re a part of the game, by all means use and interact with the games mechanics, it’s why they’re there. Folks should never be ashamed for engaging with the games mechanics.

    • @cruxis7072
      @cruxis7072 6 месяцев назад +6

      Yeah they are part of the reason why I went full attack glass canon because I can fully charge an R2 back to back that they survive almost any boss in the game. Recently I have tried to perfect parry and use a faster weapon and I have to say it's super fun to study the attack patterns of a boss and read him like a book.

    • @thewafflesman2
      @thewafflesman2 3 месяца назад

      I personally find that it feels like cheating. The bosses aren't designed to fight two players, and as such they end up chasing a spectre and eating damage. If the spectres were weaker, or the boss prioritised attacking the player I think using spectres would be more of a choice

  • @MilesHadley
    @MilesHadley 6 месяцев назад +67

    Thank you for giving Lies of P the recognition it deserves. It has become one of my favorite Souls-likes, possibly even favorite games, ever. I love its combat, level design, story, voice performances, lore, builds, art, music, level of polish and attention to detail.

  • @BasementMinions
    @BasementMinions 7 месяцев назад +734

    I truly can't believe this game is as good as it is. Coming from a developer with no experience in the genre and minimal history as a studio this is truly a remarkable accomplishment.

    • @sweetgold
      @sweetgold 7 месяцев назад +25

      NEOWIZ has been on the scene for a long time and is responsible for the greatest music rhythm game series that been going strong for over a decade spanning handheld and home consoles with other great games under it belt like Skull, they have an extensive history, just primarily popular in east asia

    • @jarekm301
      @jarekm301 7 месяцев назад

      Neowiz is mostly the publisher for this. The studio that seems to be responsible for most of the development work is Studio 8, and the only thing they did before Lies of P was the Bless Online reboot (Unleashed). @@sweetgold

    • @lechking941
      @lechking941 7 месяцев назад +3

      @@sweetgoldah so they the masters behind skull then no suprise they got the lie of P quite soundly down.

    • @narfdc2043
      @narfdc2043 7 месяцев назад +2

      Ngl I got it just cuz I’d had an eye on it for a while, and I went with the rapier starting weapon
      As soon as I began testing it
      Oh my god
      It’s hard to describe in full words just how satisfying I find the rapier to wield
      That alone told me quite a lot
      It really feels like another from soft game, that combines the good parts of a lot of games and throws on one or two new mechanics, and a new setting. Not going to lie, this is what I desire out of every non-fromsoft souls like. This is what I want. I know it’s a high standard. And I’m not saying I expect every game to meet it. But this is what I want out of them. I need to put more playtime in, but I’m having a lot of fun. The one complaint I have besides the tight timing needed (I can pull it off, it’s just a lot more focus needed, it’s like baseline killing Malenia level focus but the whole game) is that
      There’s no real way to know how long the combo will be. The attacks come out fast, and combos are chained fast. If you have to dodge/block/parry like another attack is coming (I dodge), and they don’t swing again, then you lose valuable time that coulda been used to deal damage. But if you don’t dodge and swing instead then you have next to zero time to prevent the hit. I know that not every boss has to be telegraphed, it can add an interesting challenge to mix up combos, but so far every boss/mini boss has had that, and it’s gotten a bit old. Just a little bit more time, or some signal of how many swings they’re about to take, something. Otherwise, I think it’s been very well done

    • @AnimosityIncarnate
      @AnimosityIncarnate 7 месяцев назад +3

      I think this sort of proves that games need a strong direction, and really hammer that home. To often times games try to be everything and fail (Halo 2, Cyberpunk 2077 etc.), or are far to safe.
      That direction tends to come from a single human being, and these tend to be the directors that make good games over and over again.
      I think that, and holding back your ego to let the game be, is super important for making a strong game, and is evident by the amount of good games by nooby studios, or good studios making shitty games.

  • @MrSkme
    @MrSkme 7 месяцев назад +1004

    The creativity of the animations and enemy design is some of the best i've seen tbh

    • @syro2412
      @syro2412 7 месяцев назад +33

      Coming from the developers of Bless unleashed this was a pleasant surprise because that mmo was one of the worst games ever made

    • @unl3453d
      @unl3453d 7 месяцев назад +5

      oh god.. i remember Bless. or well, better said a sponsored stream. that game was.. horrible.

    • @dylanlerian5960
      @dylanlerian5960 7 месяцев назад +11

      I mean a lots of the animations directly comes from FS games. Like who didn't think of Paarl while fighting Scrapped Watchman ? It's literally the same design and animations just it's not a monster.

    • @WishIWasClever
      @WishIWasClever 7 месяцев назад

      It's a shame, despite how pretty they are, how fucking awful they are at communicating to the player

    • @DiabloTommaso
      @DiabloTommaso 7 месяцев назад +1

      ​@@dylanlerian5960yep and that s gave me the uncanny vally effect and brougth me out of the immersion.

  • @Eishern
    @Eishern 4 месяца назад +87

    Just a quick note: the get up from being knocked down and chaining dodges have been updated. They are parts of your core abilities, unlocked from the start of the game.

  • @ismaelmatos5141
    @ismaelmatos5141 4 месяца назад +51

    This game in my opinion is one of the few masterpiece level games that have come out in recent years. This game had me so in love and invested and I’m almost addicted to just every part of this game. And the difficulty it could be very unforgiving at times especially in the later parts of the playthrough but once you learn these things it makes it so much more satisfying to complete these areas or battles

    • @teratoma.
      @teratoma. 3 месяца назад +3

      literally my thoughts
      the game isnt just good or great, its masterpiece levels of good

  • @Jasuchino
    @Jasuchino 7 месяцев назад +424

    Just wanted to say that you are the 🐐. Whenever you review something, you always do it justice and catch all the lottle details most game critics just simply don't care about. It is easy to tell that you play these games with an open mind and a lot of passion and that is what makes you the Goat. Ty for uploading.

    • @c0n33r
      @c0n33r 7 месяцев назад

      What? It got similar critical reception as Nioh 2(Mid 80s). Higher than the mid 70s Mortal shell got. It's rated exactly as you expected.

    • @Monkeyman-qt1sm
      @Monkeyman-qt1sm 7 месяцев назад +1

      Nah this comment is an understatement lol, his videos go a step past review

    • @justinknoepfler9199
      @justinknoepfler9199 7 месяцев назад +8

      I don't even play a lot of souls-likes, but I keeping coming back to this channel for the level of the game criticism. It's sincere, engaged, and insightful... and on top of that, it's fun. Great stuff dude.

  • @absin8078
    @absin8078 7 месяцев назад +857

    My only complaint is the lack of a poise mechanic. As a strength build some of these bosses felt near impossible. Every attack I do gets instantly canceled if even a flake of dust grazes Pinocchio’s skin

    • @mecha_nemesis_6897
      @mecha_nemesis_6897 7 месяцев назад +59

      Yeah that's why we gotta go hard on HP and dmg lmao that's literally all I'm focusing in on right now

    • @Chaos_Senpai
      @Chaos_Senpai 7 месяцев назад +18

      ​@@mecha_nemesis_6897or capacity and becoming super dodgy

    • @leithaziz2716
      @leithaziz2716 7 месяцев назад +82

      Hopefully, the strategy doesn't become "just hit-trade because you'll only get in around 1 hit anyway" like Elden Ring reinforced.
      To clarify, I'm not saying the solution is "give the player poise/armour" or "deal enough damage so that I don't have to interact with the boss osten", but I've found this to be a problem with slower weapons in recent Soulslikes. I think DS3 found a good rythm with the enemy's offense that gives STR weapons room to shine.

    • @ShaolinPotato
      @ShaolinPotato 7 месяцев назад +50

      There is a fable art called Killer Strike, on the living-puppet axe. It is one of the very few Fable Arts that has hyper armor. Plus is deals bonus damage if the enemy swings at you while you do it

    • @azuredream9032
      @azuredream9032 7 месяцев назад +14

      😂 LOL!!!! This is EXACTLY what i dislike about most souls games allowing u build around a strength tank play style! The poise, balance, posture, etc is 90% of the time useless. It's like why even bother adding it in the game to begin with?!

  • @x0pium
    @x0pium 5 месяцев назад +4

    i was on the fence about getting this game after seeing one of my friends play it for a few minutes in a discord call but honestly pineapple just seeing how genuinely expressive you are about how much you enjoy this game has done it for me definitely going to give it a completion and see what you mean :) thanks for another amazing video you really are one of the best if not the best doing it and you deserve as much praise as you give this game!

  • @brandongabel
    @brandongabel 3 месяца назад +20

    Just started playing a week ago and fell in love with it. As a big Souls fan, you pretty much covered all bases on the game and how I feel about it, plus gave some new perspective beyond my own.
    I really hope this is better received that the majority of Souls-like clones that aren't always appealing to the fan base because I wanna see more from the studios and developers.
    Solid video essay overall. You've gained a sub.

    • @KoreanSpy1997
      @KoreanSpy1997 3 месяца назад

      Good for you, devs confirmed both dlc and sequel(obviously wizard of oz).

  • @draco2xx
    @draco2xx 7 месяцев назад +610

    im impressed how they managed to pack a 30+ hour campaign in such a linear game and not make it repetitive, not many game studios can pull that off

    • @daruddock
      @daruddock 7 месяцев назад +8

      Does that time include having to retry bosses? I do wonder how much of that is considered in a game like this.

    • @epyjacek
      @epyjacek 7 месяцев назад +24

      Bruh I'm at 40 of my first playthrough and I'm in the swamp. I think I'm getting old.

    • @SurrealLeaf
      @SurrealLeaf 7 месяцев назад +65

      @@epyjacek One reviewer said they did lot of side-stuff and took 60h. Youre not getting old, you're in for the ride not to run thro =P

    • @turkN9NE
      @turkN9NE 7 месяцев назад +2

      ​@daruddock so you can get through half the game as a new player in just 6 hours. or you can do it in 30 hrs. indid both on 2 separate plays

    • @joaopedropoitevin431
      @joaopedropoitevin431 7 месяцев назад +3

      I completed the true ending doing almost everything possible in the first playthrough( only lost Adelina and Belle quests) and exploring each corner. Finished the game in about 30 hours, I used a op build (saw blade, fast handle) so the bosses weren’t that tough. So yeah i would say the game is about 35 40 hours long.

  • @riceccitric786
    @riceccitric786 7 месяцев назад +1110

    Iron Pineapple is quietly becoming one of the most measured and thoughtful game reviewers out there. God help the other journos when he branches out from souls likes

    • @fartdonkey8290
      @fartdonkey8290 7 месяцев назад +20

      Get a room

    • @TenThousandAnts
      @TenThousandAnts 7 месяцев назад +39

      I think it’s important sometimes for a journalist to have a specialty, so that you can understand the lens through which they view a game. Iron Pineapple has become such a great reviewer of these souls-likes from playing so many, probably more than anyone else as claimed. Branching out would negate that expertise. If IP were to branch out and review a racing game, what basis would I have for his review?
      This issue really presents itself with big gaming reviewers, who hire out various journalists to review as many games as they can. If someone named “Charles Rook” from Konami reviewed Lies of P, and gave it the exact same score IP had, we would not be able to trust it as well because we do not know the experience that “Charles Rook” has.
      Anyways, just a thought.

    • @lukew6725
      @lukew6725 7 месяцев назад +7

      He still thinks DS2 is good. 💀

    • @DEVO0096
      @DEVO0096 7 месяцев назад

      So true

    • @michaelwalters4749
      @michaelwalters4749 7 месяцев назад +20

      ​@@lukew6725so?

  • @sandovaltorres8050
    @sandovaltorres8050 6 месяцев назад +25

    So i don’t think anyone will carry about this, but this was actually the first souls like game that i managed to play, just got to the final chapter and I’m having a blast with it. Loved the story and mechanics of it, i get the people that say it’s a hard game, but for me that had tried a few other souls like and didn’t manage to progress it at all, it fitted perfectly for me. So i do recommend it for if you might be in doubt, it’s 100% worth it. Great video and great content man, keep up with it.

    • @michaelbush1374
      @michaelbush1374 5 месяцев назад +2

      Did you ever play Bloodborne? I ask as someone who is terrified of difficult games and always plays normal mode on most games. But Bloodborne was the first souls game I beat. Would you still recommend Lies of P? I wanna play it but I'm really skeptical. Also I've ruined some of the story just by looking it up so much 😅

    • @Just_Areki
      @Just_Areki 5 месяцев назад

      ​@@michaelbush1374 imo, Lies of P difficulty is equal to difficulty of Dark Souls 3 DLC (I played), or like Bloodborne DLC (which i haven't played). I'm currently in the middle of playthrough, and after that point bosses are hard as souls DLC's. Aside from bosses - rest of the game isn't that hard

    • @michaelbush1374
      @michaelbush1374 5 месяцев назад +2

      @SanOK1Play I actually ended up buying and beating it. The levels were kinda easy, but I struggled with the bosses. The bosses are more difficult than Bloodborne dlc bosses for some. Perhaps besides Orphan of Kos or the two shark giants guarding Rakuyo. At a certain point I got my ass handed to me by Laxasia too many times and thought okay it's farming time. I fought her at level 97 at first, then farmed until I was level 256. Needless to say I got first try my next round with Laxasia, first try on Simon Manus and the Nameless Puppet. Went a little overboard I guess 😅

  • @savior0o0
    @savior0o0 3 месяца назад +3

    Damn, what a review! I started by thinking I would pick up Lies of Pi, maybe. Then you talked me out of it. Then you talked me back into it! Really well done and argued!

  • @Vorxan_The_Speechless
    @Vorxan_The_Speechless 7 месяцев назад +424

    I would like to mention that with the level design, the boss fights are fore shadowed extremely well, like the posters for the parade puppet or the shock meter before the guard puppet

    • @DaJokurr
      @DaJokurr 7 месяцев назад +43

      God, speaking of the guardsman puppet, that little slip of paper before the boss telling you why it's gone haywire and the fact it's still a friend to kids (maybe?) and then running into that kid in the petrification disease quarantine zone was just depressing

    • @Zenned
      @Zenned 7 месяцев назад

      just wait until you hear what it was saying during the fight :( @@DaJokurr

    • @Alex-fb5ec
      @Alex-fb5ec 7 месяцев назад

      @@DaJokurrwait is there a dead kid in the quarantine zone? I didn’t notice legit at all

    • @DaJokurr
      @DaJokurr 7 месяцев назад +19

      @@Alex-fb5ec Nono, not a dead kid, he's down an alleyway where the dogs jump through the windows at ya, he'll say something about his friend and that he can't play anymore due to being sick, when you beat the guard puppet, it'll give you a whistle, which will show up in the teleport menu inside the stargazer for the area that the kid is in, just look around there a little and you'll be able to find him and play the whistle outside his window to get some free ergo

    • @Bignuke87
      @Bignuke87 7 месяцев назад +8

      Not to mention that cutscene before King fight showing what's going to happen and Gs plan

  • @OdisraFlyrunner
    @OdisraFlyrunner 7 месяцев назад +888

    I am so relieved to hear about the linearity of the game. I am very tired of open worlds being open worlds jut for the sake of being open worlds. I've recently played a few focused, linear games and realized I had missed them so very much. Linearity gives you the pleasure of having moments filled with meaning at all times, versus just meandering about until you find something enjoyable.

    • @the_rabidsquirel
      @the_rabidsquirel 7 месяцев назад +108

      Yeah, there's been too much of an obsession with open world games for a while now IMO. It feels like people want to be able to invest countless hours into games for the sake of it, "to get their money's worth", I don't know. But I'd much rather buy a game that's a superbly crafted 10 hour experience versus one that's an alright 100 hour experience. I don't want an open world that's just there to pad playtime.

    • @thewallsspeaktome3507
      @thewallsspeaktome3507 7 месяцев назад +19

      It is a bit too linear however, there is exactly one side area you can go to that you can potentially skip storywise. Everything else is mandatory and most small side areas are for shortcuts. Having said that the areas are still well designed and cohesive. But exploration wise its not too stimulating like DaS 1 for example

    • @vvirtualvviolence283
      @vvirtualvviolence283 7 месяцев назад +30

      ​@@the_rabidsquirelreminds me of my experience with Dark Souls 3. Very thoughtfully crafted, mostly linear game with surprises for those who found them but otherwise a great game throughout

    • @Nash-
      @Nash- 7 месяцев назад +4

      The linearity makes things simple, but it also means you can't avoid or gear up for a boss you struggle with, and there isn't as much variety in your options in the earlier game

    • @thewallsspeaktome3507
      @thewallsspeaktome3507 7 месяцев назад +3

      @@Nash- True, thankfully the early bosses are fairly easy comparatively. Up to Fuoco you can abuse the phantom to take aggro so you can wail on it

  • @abraxis59
    @abraxis59 6 месяцев назад +12

    So I have been playing this game for a while now and I came across this fantastic video again after seeing it when the game first came out and I wanted to comment again now that it has been a while and I have been progressing through the game slowly but enjoyably. Here is what I wanted to share:
    1. Either the devs really respect your opinion a great deal (like I do) or they just know what feedback to listen to and what not to in improving their game because the patch so far has make the companion more robust, slightly increased the parry window and decreased the HP of a few first phase bosses so you can get to phase two faster and a few other tweaks EXACTLY as you recommended. So, well done!
    2. Because I did not have much experience with other souls likes due to my poor playing, I feel like this game may have clicked with me more than some who are more in tune with the genre as a whole. For me, much of the strategy for these fights came fairly naturally. Big bosses with big slow hits... block regular attacks and get the heck away when they turn red (mostly). Fast multi-attack enemies, side step or dodge and try to get behind them. I also was able to lean to parry a great number of the mobs and bosses because I had no preconceived notion of timing. It just was what it was. I suspect this is more difficult to adjust to when you have played hundreds of hours of games where the timing is usually more crisp and rapid.
    3. This game is surprisingly SUPER friendly to the more inexperienced players despite its difficulty. I am in chapter 8 right now despite the fact that I suck because the game lets me be creative in facing harder enemies if I am struggling and it does seem to have a build that is "easier" IMO. I am using an Advance build (magic). Weapons are easy to get and very effective if you use the right status affect against the right enemy. This also makes your inexpensive elemental throwables INSANELY effective. Also, the buddy being buffed now really helps in the few fights I found a bit overwhelming like first fight with the gang.
    4. The game rewards approach diversity. This goes hand in hand with the last point. For example, at the time you made this video I don't think you knew it yet, but a shot put throwable will stagger an enemy when they become vulnerable. So, for a slow weapon STR build that has a tough time getting a charge attack in, you just step back and throw a shot put. Done. Another great example is that damn fat clown. Yes you can beat him if you learn his moves. Yes it can be done with any weapon if you have the skill. For me, the fat clown was a deal breaker. Her WRECKED me and was a sub boss so no helper. In the end. I just chose a different way to handle him: chuck all 15 of my elemental throwables at him and then use the shield Legion arm (Ageis) to keep blocking him and hitting him simultaneously until he was dead. Done.
    In the end, the setting, music, visuals and fight polish makes this game a pure pleasure to me and has emboldened me to really try harder on other souls like games. I am even playing Lords of the Fallen right now too and, despite traversal mechanics launching me off heights and way too many adds that can hammer you at range, I am doing better than I expected there as well. So, I cannot express vehemently enough how much I agree with your sentiments on this game. It has literally opened up a whole new avenue of enjoyment for me.

  • @1984Bergeron
    @1984Bergeron 6 месяцев назад +5

    Great review here. Super insightful, and the conclusions you reached are spot on. I enjoyed that you used clips which backed up your description of the game. When talking about the summons, I wish you would have gone into the cube mechanics. You can heal your summon, give them a damage modifier, have them pull agro, or even shrug off fatal damage and heal instead of dying. There's more, too.

  • @CircleToonsHD
    @CircleToonsHD 6 месяцев назад +1922

    Now that I've finished the game, I can confidentially watch this video.
    Unbelievable. I actually can't believe how good this game is. I'm slotting this higher than some FromSoft games, which I NEVER thought I'd say.

    • @trevorveillette8415
      @trevorveillette8415 6 месяцев назад +119

      What's most interesting to me is that this game actually has consistently really enjoyable or good bosses. So far I'm only unsatisfied with the 2nd fight with the brotherhood, and that's mostly because I haven't beaten them yet (but I do think the gank mechanic of the fight would be better without status effect spam, or tweaking the female rabbits speed/dodging so heavy builds can do damage more consistently)
      I'd say this game on avg has better bosses than a fromsoft game. Not as good as the best that fromsoft has to offer, but I'd take a whole game of enjoyable good bosses over a long game with a lot of meh bosses with some amazing bosses sprinkled in (usually in the dlc or at the end).
      Like the bosses are genuinely something I wish fromsoft themselves would look at and take inspiration from.
      I do hope lies of P gets a dlc. If they are to follow fromsoft in truest fashion, then they need to release a dlc/expansion that they pack with most of their best content. No other soulslike has gotten that chance yet since they have historically never been on par with fromsoft games to begin with.
      Praying for a dlc. Praying even harder that lords of the fallen is as good as I'm hoping it is. That's the one I'm really looking forward to personally. 2 amazing soulslikes within 3 months of each other would be a blessing.

    • @shuckhuckle
      @shuckhuckle 6 месяцев назад +8

      my guy how do you have 1 reply, lemme change that :)

    • @couchpotato5657
      @couchpotato5657 6 месяцев назад +9

      @@trevorveillette8415yeah that BRB rematch is so shit. The only boss in the game I’d put in like D tier on a tier list which is really disappointing because their first fight is something I’d put in S tier.
      And yeah hopefully we get a dlc for LoP. Maybe we’ll get to learn more about Gemini and explore the Workshop Tower Ruins. Lord’s of the Fallen has also piqued my interest, though I’m not really into the medieval settings rn. I had enough of that in Elden Ring

    • @trevorveillette8415
      @trevorveillette8415 6 месяцев назад +5

      @@couchpotato5657 I really like dark and corrupted world designs. It's why bloodborne is my favorite artistically aside from the lovecraftian inspiration.
      Stylistically I think lords of the fallen is more appealing than dark souls, since it leans really hard into the dark gothic style.
      I will say that dark souls 1 still does retain a certain feel to it with its atmosphere and graphics that makes it stand out.
      Dark souls 3 also but it's not as old as ds1 so it doesn't stand out as much.
      I would like it if fromsoft or bluepoint remastered ds1 in UE5. Or ds3.
      And kos have mercy please remaster bloodborne in UE5. Or just release it on PC. I know I'm the billionth person praying for this but my God just let it happen sony.

    • @theplaguedoctor3381
      @theplaguedoctor3381 6 месяцев назад +7

      @@couchpotato5657 considering the inactive stargazer on the way to mallum district it's certain that DLC is in the plans

  • @SlothinAintEasy
    @SlothinAintEasy 7 месяцев назад +376

    I like the premise with lying vs telling the truth. Thematically it’s really interesting.

    • @GroovyLeon
      @GroovyLeon 7 месяцев назад +10

      It doesn't do much with It tbh

    • @eneco3965
      @eneco3965 7 месяцев назад +1

      @@GroovyLeon How so?

    • @firstknocked8767
      @firstknocked8767 7 месяцев назад +5

      @@eneco3965because it doesn’t really matter in the game?

    • @KoreanSpy1997
      @KoreanSpy1997 7 месяцев назад +42

      @@GroovyLeon It directively affects the whole narrative and ending and P's behavior, it does do much.

    • @gbtygfvyg
      @gbtygfvyg 7 месяцев назад +8

      @@KoreanSpy1997 It's literally just a couple of yes or no questions that changes the ending. That doesn't change anything gameplay related so it really doesn't matter as the other guy said.

  • @gumpty831
    @gumpty831 4 месяца назад +19

    Some of the attack patterns of the bosses are so cool and it feels so good when you get better with reading and parrying them. For example, Laxasia has such a cool attack combo in phase 1 that is so satisfying when you learn to parry it. Also you know if you can break a boss' weapon, if their weapon flashes when you get a perfect guard. You can end phase 1 of laxasia super early by "breaking" her weapon. Legendary game!

    • @LumosX
      @LumosX 2 месяца назад +1

      Precisely. The first time I parried her 13-hit chain, I felt like a beast. (I still can't parry Romeo's combo though, kek)

  • @FoxDenProductions
    @FoxDenProductions 2 месяца назад +1

    This was a very very good review, and you definitely did the same justice. Solid opinions, wonderful script, several moments made me giddy when you mentioned specific mechanics or moments, or put my fist in the air in celebration.

  • @BigMac87963
    @BigMac87963 7 месяцев назад +243

    After 15 hours in, I’m wondering who these devs are. This amount of polish is incredible, and is becoming my favorite souls-like. For these guys to come out of nowhere for me makes me interested in what they do next

    • @loowisk1113
      @loowisk1113 7 месяцев назад +39

      Same, it's bizarre they've just appeared from nowhere and created this masterpiece. Definitely on my radar going forward alongside fromsoft

    • @sunbleachedangel
      @sunbleachedangel 7 месяцев назад +4

      Lies of PP

    • @WaffleLord109
      @WaffleLord109 7 месяцев назад +2

      I heard these guys were the ones behind Bless. They’ve certainly come a long way.

    • @hanzolo7719
      @hanzolo7719 7 месяцев назад +17

      Yea I hope the game sells well so we can get DLC or a sequel. These guys get it. They know what fromsoftware fans want and they gave it to us while we wait for elden ring DLC

    • @kenshinhimura9387
      @kenshinhimura9387 7 месяцев назад +7

      @@loowisk1113 yeah this game is sick. Every new area I find is just wow when you first see it. The animations are great, weapons are really fun to experiment with and the story is pretty cool.

  • @Jeehaun
    @Jeehaun 7 месяцев назад +576

    This tip might be a bit late, but I played through the game with a strength build and had the exact same charge-up stagger problem. I learned later that the shot putt item (that you can buy from the merchant in the Red Lobster Inn) can actually be used to trigger that stagger window! Super useful for bosses ther either push you away during their stagger window or for weapons that swing really slow!

    • @zack12179
      @zack12179 7 месяцев назад +49

      The chain/rope legion arm can do the same thing.

    • @velvet33
      @velvet33 7 месяцев назад +6

      Didnt use that weapon but i noticed with some you could do a normal attack and the charged heavy attack would be differenf sometimes faster than the standard but youd still have to get a decent window as soon as i got the Two dragon katana i didnt switch since it had a parry R2 which was so satisfying to land

    • @boozebeard9501
      @boozebeard9501 7 месяцев назад +14

      You can also put a fast light weapon in your second slot and just switch to that for staggers. I did it for a bit but eventually got comfortable enough finding openings with my main.

    • @nomadson615
      @nomadson615 6 месяцев назад +2

      There's too many stagger words in this comment.

    • @acoustic_.
      @acoustic_. 6 месяцев назад

      @@zack12179what legion arm is this?

  • @tydr0
    @tydr0 3 месяца назад +1

    The level design was one of my biggest concerns coming into this and I just couldn’t be any more happy to be wrong. I love this game so much and came into with 0 expectations. You’re articulating better than me and I appreciate it 😂

  • @BakedSnorlax
    @BakedSnorlax 5 месяцев назад +1

    Just now discovering your content and I’m hooked. Also, this game is a masterpiece and I’m glad I wasn’t the only one who noticed the insane difficulty spikes. It infuriated me, but I haven’t enjoyed something like this since Elden Ring.
    Really looking forward to what Neowiz accomplishes with a budget and a growing fan base behind them.

  • @sivyahi
    @sivyahi 7 месяцев назад +578

    I need Gepetto's lines about P being a good boy modded into elden ring to replace Margit's lines IMMEDIATELY

    • @Chaos_Senpai
      @Chaos_Senpai 7 месяцев назад +40

      Same voice actor so it will fit

    • @tommyllama4558
      @tommyllama4558 7 месяцев назад +28

      @@Chaos_Senpai That is wild, good for him getting good roles in a number of notable games

    • @sunbleachedangel
      @sunbleachedangel 7 месяцев назад +8

      ​@@Chaos_Senpaiyes.. that's the point

    • @sunbleachedangel
      @sunbleachedangel 7 месяцев назад +6

      If they don't make him say the word "tarnished" at least once, I'm boycotting the game

    • @NEEDbacon
      @NEEDbacon 7 месяцев назад +5

      And a mod that does the opposite so Gepetto berates you as being a fouled tarnish.

  • @cynicalcrow5069
    @cynicalcrow5069 4 месяца назад +16

    It really did satisfy my souls like Itch after Elden Ring. One of my top 3 souls like games. The World was something else.

  • @TheTGOAC
    @TheTGOAC 3 месяца назад +2

    When you said "i want people to succeed and have fun" i really believed you. Idk why but your delivery just feels so...genuine. good video

  • @butecodominerin
    @butecodominerin 7 месяцев назад +357

    It's incredible how this guy makes a 27 minute video feel like 5 minutes, outstanding job.

    • @fate9567
      @fate9567 7 месяцев назад +6

      Wait what the fuck? It was 27 minutes?

    • @H.M00D
      @H.M00D 7 месяцев назад +2

      Truest thing I've read all week

    • @Aleebi
      @Aleebi 7 месяцев назад +4

      @@fate9567ikr thats how you know its engaging

    • @elyobretep
      @elyobretep 7 месяцев назад +6

      I think some of it has to do with IronPineapple's narrative style. Really good at sounding natural while still coming off as well-scripted and not too conversational. The editing is also fast-paced without being twitchy and overwhelming. Among the RUclips GOATs IMO, especially in the gaming space.

    • @Tatsuuo
      @Tatsuuo 7 месяцев назад +1

      Você aqui mineirin 😁

  • @codybishop7940
    @codybishop7940 7 месяцев назад +288

    Something I found out since I bought the Pre-Order Version of the game. May not mean much to anyone but details like this to me are so awesome and appreciated. When you walk into your fight with the Parade Master, he screams robot nonsense at you. If you have the Pre-Order Version. You have a Parade Master mask you can equip. If you are wearing that mask when you walk into the fight instead of screaming robo shit at you he is laughing. I thought that was really cool.

    • @JustMothman
      @JustMothman 6 месяцев назад +42

      I think, for those without the pre-order version, Venigni gives you the Ergo Wavelength Decoder, which allows you to hear the scrambled puppet speech from bosses. I think it only works in new game though, but still pretty cool!

    • @bonkazonk4020
      @bonkazonk4020 6 месяцев назад +23

      ​@@JustMothman NG+ is where that happens, I watched Gingy's story review

    • @starwave7493
      @starwave7493 6 месяцев назад +6

      @@JustMothmanyou’re meant to get it in the story

  • @dylanbronowich2016
    @dylanbronowich2016 6 месяцев назад +24

    this game was my first soulslike and I, as someone uninformed to how fromsoft games play, LOVED learning this game deeply and getting a hang of the mechanics. super fun once you find your playstyle. great vid

    • @finalcombat9036
      @finalcombat9036 5 месяцев назад +1

      Try bloodborne,if you liked this game you’ll like that one too

    • @justbuyarxfatalis3588
      @justbuyarxfatalis3588 12 дней назад

      @@finalcombat9036 but he need a ps4 for this game sadly

  • @zaydolla1
    @zaydolla1 6 месяцев назад

    Dude I must say you nailed it with this video and allowed your words to paint a beautiful picture 🙏

  • @awoken8infinite
    @awoken8infinite 7 месяцев назад +389

    I think one thing about Lies of P, is that some of the movement mechanics are locked behind the skill tree, so it might feel a little clunky at first. Once you get upgrades like the second dodge, it starts to feel a lot more fluid.

    • @LavaCreeperPeople
      @LavaCreeperPeople 7 месяцев назад +1

      Interesting

    • @Saimiri1334
      @Saimiri1334 7 месяцев назад +50

      A lot of people also complain about too low stamina. Upgrade stamina (!!) it really makes the game very fluid. Elden Ring required HP, Lies of P stamina. Later in the game there’s a great stamina amulet which makes everything super pleasant

    • @soulslikefan6760
      @soulslikefan6760 7 месяцев назад +16

      Huh. The demo felt pretty stiff to me, so that's nice to know.

    • @SamuraiMujuru
      @SamuraiMujuru 7 месяцев назад +4

      Hmm. I might have to give it some more time, then. Got to the first proper boss and things just weren't feeling good/right/satisfying.

    • @duskyer
      @duskyer 7 месяцев назад +62

      I think this aspect is actually a weakness of the game. Purposely making a problem out of nothing and then giving a solution as an upgrade.

  • @emoemo247
    @emoemo247 7 месяцев назад +235

    This game is like stumbling into an old friend you haven't seen for years.
    You remember their face and the great times you had together but they have matured and grown and have all sorts of new stories to share.

    • @ashes_blue
      @ashes_blue 7 месяцев назад +8

      That’s a really great way of putting it, but it makes me sad for some reason

    • @Count_Virgil
      @Count_Virgil 6 месяцев назад +6

      @@ashes_blue because you know years ago, things were much simpler and easier to just take at face value. Your nostalgia for how things used to be is conflicting your current day desires, and whether or not you can reconcile the two... only you'll know the answer to that.

    • @TheIcarusFalls
      @TheIcarusFalls 6 месяцев назад +2

      @@Count_Virgil Goddamn... That's some straight up sage knowledge. For real, I pictured Gandalf saying that and it didn't seem out of place in the slightest lol

  • @temple134
    @temple134 6 месяцев назад +3

    You hit the nail on the head when you said this game distinguishes itself from other “souls-like” games. I’m actually here because of this. I’ve actually never played any souls game yet.
    I’ve made it to an entirely other camp; this may be the first “souls-like” game I play and it’s funny what people are saying about the difficulty level lol

  • @wolfgang6677
    @wolfgang6677 Месяц назад

    Thank you so much for this extremely considerate review that I've only seen now after finishing the game a while ago! I love how much you respect games as an art, and how you flesh out in detail why Lies of P qualifies to be regarded as its own piece of art, even though it is obviously standing on the shoulders of giants. The only thing I missed in this game was the jumping / verticality of Sekiro, but other than that, it was so well executed that I cannot wait to see what this team is up to next. And the hint at the end of the game in terms of the setting for the next one makes me all the more eager for it.

  • @bayouboigaming
    @bayouboigaming 7 месяцев назад +293

    Lies of P was a massive surprise to me who was cynical about its relatively silly elevator pitch. It has some of the most satisfying combat and certainly some of the best bosses the soulslike genre has to offer, and it most certainly has the best cutscene direction, miles ahead of what fromsoft has put out. Seriously. This game's cinematics are pure art.

    • @chrismorales5155
      @chrismorales5155 7 месяцев назад +27

      The bosses are just plain awesome. Difficult, intense, yet fair. And a lot of them are legit terrifying in their visual design. This game is really something special; it scratches the same itch as FromSoft games while having enough unique features and mechanics to be its own entity rather than a ripoff.

    • @Reydriel
      @Reydriel 7 месяцев назад +19

      Not to mention the technical aspects of this game, AAA-quality graphics with silky smooth performance. FromSoft would never XD

    • @ignoto82dr
      @ignoto82dr 7 месяцев назад +18

      I'll tell you the true: I was thinking about buying LoP, but after this video I prolly wont. The game is a beuty, the fight system seem exceptional, the level of work put into this game is simply astounding. But from what Iron say I prolly would buy and let it sit aside. For the simple reason that I play barely an hour aday, so I wont be have the time to experiment, the time to "git good", the time to have fun. It's basically a game that require a level of commitment I dont have the time to invest into. A pity, but unless I find a less stressful and intensive work it would just be a waste of money. Sigh.

    • @PETBOY
      @PETBOY 7 месяцев назад +9

      When we conducted a closed test in Korea, the level of difficulty was more difficult than it is now. (The is that the boss has become about 3 times weaker.) The balance has been achieved to the current level. If it had come out as tested, it would have been incredibly difficult. The closed test attack pattern and speed was also more vicious. This applies not only to bosses but also to regular enemies. (Of course, it's still difficult, but. Therefore, the boss becomes easier if you fight while using items. I think the production company designed a way to make it easy to fight. The item is stronger than you think.)

    • @faciorpensword6965
      @faciorpensword6965 7 месяцев назад +5

      By best bosses you mean those winding up every attack for like 3 seconds and executing them in a split frame? Memorizing is just more fun than reacting for some people I guess.
      I'd recommend Final Fantasy XIV since there are even more memorizings in that game for you.

  • @yangi6963
    @yangi6963 7 месяцев назад +71

    Dont know if anyone mentioned yet but most songs you can play in hotel are actually remastered versions of songs from their rhythm game djmax. Its very cool how they adapted all those different genre of songs into something like this

    • @meodrac
      @meodrac 7 месяцев назад +4

      wait wait wait...
      they also made djmax??

    • @yangi6963
      @yangi6963 7 месяцев назад +14

      @@meodrac different studio, but both are under Neowiz

  • @tabithaisokay
    @tabithaisokay 5 месяцев назад +14

    "It feels familiar." Yes, in the best way. It is like finding a NEW favorite sweater. This game is so underrated. As a fan of Nier Automata, Bioshock, AND Dark Souls, I can't believe people can't see the broader blend of things this game obviously is.

    • @Monsolido
      @Monsolido 3 месяца назад +2

      It didn't get the recognition it deserved

    • @smergthedargon8974
      @smergthedargon8974 3 месяца назад +2

      Nice to know I'm not the only person who felt a twinge of BioShock in it.

  • @Joshuamiller19570
    @Joshuamiller19570 3 месяца назад +4

    This Game definitely deserves all the praise it can get, It's absolutely phenomenal!
    Also I did just want to say, That as someone who loves Sekiro the most out of all Souls-Like Games, Nah dude... Sekiro is WAY harder then this Game lol.
    The Greed-Eyed Swamp Monster Boss was the ONLY Boss in Lies of P that I died to more then 10 times, Everything else, Even the final boss only killed me about 6-8 times max, This Game is quite easy when compared to Sekiro "Where I died dozens of times on even mini-bosses let alone the 30-40+ times on the Bosses themselves lmao.
    But yeah a very fair review all things considered, Great video dude!

  • @TheForbiddenOne1337
    @TheForbiddenOne1337 7 месяцев назад +121

    Also for anyone who doesn't know, when you build the stagger meter on large enemies and bosses (glowing white bar) you dont necessarily have to land a heavy attack. Some fable arts work too. Or the simple thing is throw a shot put at the enemy. Instant stagger.

    • @EllaKarhu
      @EllaKarhu 5 месяцев назад +11

      Shot put is honestly one of the most useful items in the game, and it's easy to miss. Consumables in general are really strong.

    • @thepromman
      @thepromman 5 месяцев назад +2

      ​@@EllaKarhuYup, after unlocking shot put in my NG run I respec'd my p-organ and immediately removed all stagger window duration nodes. There's just no need for them after getting that item.

    • @mrfoofoo69
      @mrfoofoo69 4 месяца назад +1

      I think a pro-tip for anyone who is starting this game would be : NEVER leave the hotel, or go on exploring, with ergo. Even a sawtooth wheel can be a useful item in a boss fight or to detonate barrels, or to drop enemies off ledges, or to draw individual aggro from a distance. It became part of my gameplay loop to quickly teleport to Malum before going out on missions, to top up on shotputs and other throwables. While I didnt really spec or focus too much on using them in fights, having them available (especially the shotputs to stagger) and remembering to use them, felt so damn good.

    • @mrfroboto1
      @mrfroboto1 4 месяца назад

      I wish I knew that before I was on the last boss lol

    • @TheForbiddenOne1337
      @TheForbiddenOne1337 4 месяца назад

      @@mrfroboto1 I found out completely by accident on the door guardian and I was like "dang I need to keep a stock of these on me" lol

  • @GenLiu
    @GenLiu 7 месяцев назад +71

    Frankly, the parry window being a tiny bit too small and the linearity of the game are the only weaknesses for me, personally. Everything else is straight-up perfect, and I've never seen game developers, apart for fromsoft, showing so much respect for the player. I mean, the level design is up there, and the enemy variety is insane. They literally made new enemies in every level you traverse. The amount of work and passion put into this game is tremendous. Massive respect for the dev.

    • @OmmegaTang
      @OmmegaTang 6 месяцев назад +8

      The linearity is a real thing. The thing I thought was lacking is the presence of atleast one secret area accesible by dark turns or strange shit. But (unpopular opinion I guess) I kinda like when games are a little more linear too, I just have to focus on making my way through enemies and I find it kind of soothing.
      I really like level designs of games like dark souls (mainly the first one), etc, where you get lost in totally different zones from where you were aiming, and find items and enemies... But it tends to get exhausting sometimes.

    • @jakeinator21
      @jakeinator21 5 месяцев назад

      Yeah, the parry window and the linearity are my biggest complaints as well. My third biggest complaint is just how many enemy movesets are near identical to enemies from actual FromSoft games. This didn't hurt the experience for me anywhere near as much as the parry window did, but it definitely broke my immersion more than a few times. It got much less common in the later half of the game though, which was nice.

    • @user-fh3fe8sj5v
      @user-fh3fe8sj5v 5 месяцев назад +2

      Linear it's not a flaw it's a design choice go play Elden Ring

    • @GenLiu
      @GenLiu 5 месяцев назад +4

      ​@@user-fh3fe8sj5v A design choice can end up being a flaw...It's not incompatible.
      Also, I can play Lies of P and Elden ring...It's not incompatible, either.

    • @burnedchicken6644
      @burnedchicken6644 5 месяцев назад

      i get where you're coming from, but as a first time soulslike game player, the linearity helps me. I know im going on the right track instead of lost and getting frustrated because i keep dying. I do die constantly, but at least i know im making a progress.

  • @oversoulghost
    @oversoulghost 5 месяцев назад +3

    I have NEVER enjoyed or completed a Soulslike but this game had me hooked and im currently on ng+ such a rich experience and i cant wait for the next!

  • @danielgrosso1007
    @danielgrosso1007 3 месяца назад

    Super accurate video! I’m impressed. Good job and thanks for this!

  • @heyblasty8614
    @heyblasty8614 7 месяцев назад +130

    The thing about the perfect guard mechanic is that as opposed to sekiro you can’t tap the block button if you want the full parry window, you have to hold it for a bit more than just a tap or else your character will drop the guard near instantly. It has its pros and cons, it allows you to act much sooner after releasing it since it’s non-commital but this means you’re going to have to create this muscle memory of holding instead of tapping. Once I understood this the parry window felt fair and it became a very reliable tool for speeding up the fights.

    • @jakubpuawski3875
      @jakubpuawski3875 7 месяцев назад +15

      yeah, I read that yesterday and it helped a lot, though I still have a lot of muscle memory from Sekiro

    • @DesignFrameCaseStudies
      @DesignFrameCaseStudies 7 месяцев назад +5

      Thanks for sharing, this sounds like a pretty big deal. I'm surprised the tutorial fails on this.

    • @miratulmemalik1101
      @miratulmemalik1101 7 месяцев назад +6

      yeah everyone that played sekiro before has already developed a spesific muscle memory for sekiro parry gonna have a hard time get used to lies of p parry but once you get used to it actually becomes reliable.

    • @heyblasty8614
      @heyblasty8614 7 месяцев назад +9

      You're welcome, I think is that the developers failed to fully understand the way the mechanic works in Sekiro thinking that they did it right, i've noticed that these developers really studied the design in fromsoft games to make Lies of P up to standards that most souls fans seek and the obvious example is enemy placement, enemy quantity per space and matching enemy moveset with the environment to present a specific challenge to the player.
      They tried their best in incorporating the mechanic from sekiro while adding their own flavor but missed the mark by a little and i dont blame them, there's a lot of details in fromsoft's design that makes the overall experience as good as it is and its hard for a developer to exactly understand why it work which is why Souls like devs have been having troubles creating really good games in this genre, althought with the release of LoP, Remnant 2 and possibly Lords of the Fallen, things might change in the future.@@DesignFrameCaseStudies

    • @bigfatemails
      @bigfatemails 7 месяцев назад +5

      ​@@heyblasty8614why is the sekiro version of parrying 'right' and lies of p 'wrong'?
      If you're using a template but want your own spin, why is one version better than another, or at least right or wrong?
      Is it simply because sekiros parry system is what sekiro players are used to?

  • @wub2898
    @wub2898 7 месяцев назад +135

    This is a game I went into skeptical of with low expectations, and it really impressed me. 15 hours in and it's one of my favourites in the genre

    • @jarlwhiterun7478
      @jarlwhiterun7478 7 месяцев назад

      Work on your English.

    • @Josh.JustJosh.
      @Josh.JustJosh. 6 месяцев назад +2

      I played the demo so I knew this game was gonna be special. Glad you’re enjoying it. Don’t give up!

  • @LeanXTriforcer
    @LeanXTriforcer 6 месяцев назад

    I was looking forward to this game ever since I heard about and it absolutely did not disappoint. Each area was gorgeous the soundtrack amazing and the combat fluid and fun. Each boss was unique and the difficulty spikes were exactly that, spikes. You have all the tools needed to beat them if you just learn how to utilize them. My hats off to this team and I eagerly await their future works after this masterpiece.

  • @kieranduffy3434
    @kieranduffy3434 4 месяца назад

    Beautiful to see how the updates have improved basically every balancing issue. Rising dodge being unlocked from the start is awesome. Absolutely adore this game and can't wait for what they do next with this world.

  • @kamiwriterleonardo6345
    @kamiwriterleonardo6345 7 месяцев назад +359

    Also, can we take a moment to talk about how the boss soundtracks are freaking phenomenal? Every boss sounds like you're fighting at the end of the world or in hell itself

    • @youropiniondoesnotmatter
      @youropiniondoesnotmatter 6 месяцев назад +4

      Completely agree!

    • @ichibi87
      @ichibi87 6 месяцев назад +6

      I was getting bullied by that clown and his flame bros to the most beautiful music ever. Amazing soundtrack.

    • @jillsandwitch67
      @jillsandwitch67 6 месяцев назад +1

      they're ok

    • @quack-tastictictac1630
      @quack-tastictictac1630 6 месяцев назад +8

      The King of Puppets boss theme shouldn’t hit as hard as it does

    • @Crankium
      @Crankium 6 месяцев назад

      @@jillsandwitch67 you're ok

  • @crabhater9373
    @crabhater9373 7 месяцев назад +92

    Iron Pineapple never disappoints. I really like how you take the time to talk about the smaller parts of the game without dwelling on them too much.

  • @pokitcheze2253
    @pokitcheze2253 3 месяца назад

    God, this is so cool. I remember iron pineapple playing the demo a while ago in one of his steam dumpster diving videos. To watch Lies of P blow up with success like this is incredible.

  • @hitormissgaming1467
    @hitormissgaming1467 6 месяцев назад

    Ive completed the game twice and only now know because of this video that each weapon has an attack style preference (Slash/Stab) and its affected by the handle you attach to it, thats really easy to miss thank you for pointing it out!

  • @AcidDotDrop
    @AcidDotDrop 7 месяцев назад +275

    This review is a perfect example for why it's necessary to have someone who understands the game and genre, to give people an accurate depiction beyond a subjective gut feeling.

    • @fishyfish1917
      @fishyfish1917 7 месяцев назад +3

      Exactly what i was thinking!

    • @TriforceWisdom64
      @TriforceWisdom64 7 месяцев назад +14

      Most reviews are directed at general audiences, rather than the genre audience that's already likely to get it. Maybe that should change, but that's why reviewers often do games that aren't really up their alley.

    • @chammy2812
      @chammy2812 7 месяцев назад +2

      As I’ve long said, the problem with journalists is they went to school for journalism. You don’t have Economist, Physicists, “Gamers” writing the articles about these subjects. You have some journalists that probably understands it worse than their typical reader.

    • @Channel-xy2wj
      @Channel-xy2wj 7 месяцев назад +4

      I think he was still a bit biased though. He clearly likes the game and tried to downplay the negatives.

    • @darq7000
      @darq7000 7 месяцев назад +1

      @@chammy2812 Most Gaming Journalist are not real journalist, they never learned it by school. Also games are extreme subjective topic, a good journalist is not somebody who make a good job but make a job close to your subjective view.

  • @benhoegart345
    @benhoegart345 7 месяцев назад +22

    So I wrote a review on Lies of P (I am working as a video games journalist for a German website) and you basically shared the same praise and criticism for the game as I did, which felt unbelievably validating. I was also shocked on how many people treated this as just another souls like and threw it onto the pile next to fun, but not even remotely close games like Thymesia, Steelrising or the mentioned Mortal Shell. While I struggled a lot on my playthrough (Laxasia took me almost three hours) I really enjoyed my time and gushed about the combat system. The game is difficult and demanding, but it sure as hell is rewarding too, once you truly master these bosses. Great video!

    • @glowie5811
      @glowie5811 7 месяцев назад +3

      Gotta love how Neowiz continues the tradition of having a sexy tall lady be one of the hardest bosses in the game

  • @mic01851165
    @mic01851165 5 месяцев назад +3

    After clearing NG++ and 100% the whole game, i wholehearted agree with everything you says
    This game gets more addicting and fun as you progress further into the game and get the flow of the game
    NG+ is super fun and challenging too.

  • @litt1eGproductions
    @litt1eGproductions 4 месяца назад +12

    Lies of p is my introduction to souls like games and it is crazy difficult. But it also made me fall in love with a genre I, for years, didn’t give a second thought. And I feel like I’ll be at least a little bit more prepared for all the other from soft titles with it being so hard but that being said I’ve been stuck on the final boss for 2 days now and I’m debating giving up (it’s the final optional boss you can get depending on your ending)

  • @austinhoff66
    @austinhoff66 7 месяцев назад +136

    The amount of care and choice with your overviews and how you present them is never unnoticed

  • @sweetgold
    @sweetgold 7 месяцев назад +248

    fun fact, the music in 25:00 is a remix of a song from a music rhythm game DJMAX by the same developer. as a rhythm game aficionado, DJMAX is easily one of if not the best music game series with some of the most varied and excellent songs. Lies of P definitely has a "nepotism" advantage by being able to just draw directly from the OST of one of the most legendary music rhythm game series that been producing songs for over a decade lol. The original "Feel" is a faster more upbeat pop song with clear y2k vibes and it's one of my fav songs to play - ruclips.net/video/vp8mJYJYOIs/видео.html . if ur curious also youtube search DJMAX Miles, DJMAX Everyday, and DJMAX Dream of you, DJMax Rock a doodle doo

    • @JustBlowItUp15
      @JustBlowItUp15 7 месяцев назад +9

      bro I knew I recognized that song from somewhere holy shit

    • @justagamer1160
      @justagamer1160 7 месяцев назад +2

      okay nerd , the song is alright

    • @shupasopni
      @shupasopni 7 месяцев назад +33

      @@justagamer1160 "okay nerd" Dude you are justagamer1160 on a video about Pinocchio the video game. Your name might as well be "nerdboythemagnificent".

    • @maxriley9540
      @maxriley9540 7 месяцев назад +1

      fascinating, thank you for this information.

    • @weebenslaver
      @weebenslaver 7 месяцев назад +1

      Man if they do a DJMAX collab with some of the music in this game that'd be amazing

  • @killdyouback
    @killdyouback 4 месяца назад +15

    Lies of P is genuinely the only non-From soulslike I've played that dodges every pitfall that imitators get caught in. The levels are interesting but not too labyrinthine, the combat is challenging but not brutal for the sake of it, movement and combat flows well, weapons are interesting and unique. So many attempts fail one or more of these but somehow these guys nailed all of them. Kudos Neowiz, you made a great game.

  • @relaxxn163
    @relaxxn163 Месяц назад

    A little late to this, but I just wanted to say the quality of this video is insane. Very good job bro really gave me all I wanted to know I appreciate it

  • @killval849
    @killval849 7 месяцев назад +87

    it's so interesting to me how difficulty varies SO HEAVILY from player to player, that guy that beat all of the souls many times and is having trouble with lies of p is like exact opposite of me. I've one shot a lot of the story bosses in lies of p, just the mini bosses fuck me up haha.

    • @Tonius126
      @Tonius126 7 месяцев назад +2

      those were range exploit build players not the melee build player like myself,

    • @sirninjaraiden
      @sirninjaraiden 7 месяцев назад +2

      Are you talking about Ongbal?

    • @sirninjaraiden
      @sirninjaraiden 7 месяцев назад

      @killval849

    • @kingplunger6033
      @kingplunger6033 7 месяцев назад

      ​@@Tonius126range exploit ?

    • @Oznerol1234
      @Oznerol1234 7 месяцев назад +1

      It's like my experience in fromsoft games, getting my ass whooped by mini bosses but first trying almost every bosses

  • @fernandozavaletabustos205
    @fernandozavaletabustos205 7 месяцев назад +191

    This game and its creators deserve all the praise and success of the world!

    • @DiegoTan66
      @DiegoTan66 7 месяцев назад +5

      No, the game has lots of flaws, including uninspired locations and boring gameplay

    • @The_FastTurtle_
      @The_FastTurtle_ 7 месяцев назад +49

      @@DiegoTan66 found the guy stuck on fuoco

    • @Butelish
      @Butelish 7 месяцев назад +5

      no, game is just boring copy of souls, sekiro snd bloodbourne

    • @cristiannahuel6232
      @cristiannahuel6232 6 месяцев назад +22

      Lmao those dudes saying the game is boring, git gud bois, this game is amazing

    • @Josh.JustJosh.
      @Josh.JustJosh. 6 месяцев назад

      “Game is boring. Game is uninspired. Yadda yadda”
      Please tell me you kids have never played a Souls game. Because _that_ would explain your dumb comments. But if _have_ played Soulsborne games and your complaining like a whiny b*tch, just tells me you scrubs never “got gud” and just relied on cheesing bosses to beat the games.
      Sorry there’s BKH in this game. 😂 now learn those boss patterns

  • @solidrobb5522
    @solidrobb5522 3 месяца назад

    I'm glad to hear about how difficult the game is. It's actually a big selling point for me. Just bought it and am looking forward to playing it this weekend! I love a challenge!

  • @fredd3233
    @fredd3233 5 месяцев назад

    I've waited until I've watched a whole playthrough of the game to watch this, and once again, I think your review is fucking spot on. I know since you posted it they nerfed at least 2 bosses and "gave" the player one of the moves you previously had to unlock, so the devs adressed some of the criticism about the difficulty, without completely changing their game, thankfully. But yeah, I think you nailed the most important points, and I even learned about little details I completely missed out on while watching the LP, that's pretty awesome. Cheers !

  • @HeinSmit1
    @HeinSmit1 7 месяцев назад +82

    I do think the parry window is slightly too tight considering how drawn out some attacks could be, a slight increase to the window would go a long way in making it feel a little nicer. Still one of my favourite if not my favourite souls-like that's not from FromSoft

    • @TimothyGod
      @TimothyGod 7 месяцев назад +11

      Agreed, getting the hang of the parry is tough for me. And i played sekiro mostly unupgraded

    • @HeinSmit1
      @HeinSmit1 7 месяцев назад

      @@TimothyGod yeah in the demo I managed to nail the parry for the scrapped boss guy, but now can't get the hang of it. Hope the 30 fps trick for better parries etc didn't persist to the full game (might be talking out of my ass but felt easier at 30fps during the demo)

    • @TimothyGod
      @TimothyGod 7 месяцев назад +1

      @@HeinSmit1 i probably just gotta practice

    • @JJsiN84
      @JJsiN84 7 месяцев назад +2

      I agree, and I played Sekiro for over 100 hours. Talk about tight combat. A slight tweak would make all the difference in this game. Besides that I'm loving it.

    • @TimothyGod
      @TimothyGod 7 месяцев назад

      @@JJsiN84 i did the second boss pretty well, it has some good tells to parry. That poison walking dude was rough, had to find a spot he couldn't reach and hit him

  • @inabearsuit2425
    @inabearsuit2425 7 месяцев назад +72

    the aesthetic of this game is just superb and i loved every second of the difficulty

  • @stikketh7322
    @stikketh7322 5 месяцев назад

    yo dude! thx for a great vid! i actually pretty agree with all of your points in this one. the critique and positive. i really like this game and the difficulty.

  • @Nick-rh9fo
    @Nick-rh9fo 5 месяцев назад +1

    I agree so much and thank you for sharing your points! I love you

  • @evanmiddlekauff5439
    @evanmiddlekauff5439 7 месяцев назад +59

    You had me at the weapon section of mixing handles and blades. That’s amazing.

  • @tartarussauce1983
    @tartarussauce1983 7 месяцев назад +277

    That “and unlike Pinocchio, I’m not lying” with the epic music montage literally sent shivers down my spine. Fantastic video that has officially convinced me to buy this game

    • @Bignuke87
      @Bignuke87 7 месяцев назад

      I still can't believe I got this for free on Gamepass

    • @curtism8707
      @curtism8707 7 месяцев назад +8

      It’s free on game pass right now if you got an Xbox , not sure about pc

    • @ryanmanrulesmore
      @ryanmanrulesmore 7 месяцев назад +1

      Where is that?

    • @thatperson613
      @thatperson613 7 месяцев назад +1

      its on pc yea

    • @retro5945
      @retro5945 7 месяцев назад +1

      bro the music was so good at the end. I loved it i had goosebumps from that alone honestly

  • @DragonNation-us6mp
    @DragonNation-us6mp 6 месяцев назад

    After finishing this video, I can honestly say you've convinced me to get the game. I felt a bit iffy about it after the demo because the less-than smooth animations threw me off along with the sound design not seeming quite as good as other soulslikes/souls games at first, but now I really want to give Lies of P another shot

  • @YetiTurmoil
    @YetiTurmoil 3 месяца назад +3

    I’ve heard of (and owned the first) dark souls and had it on my “to-play” list for a very long time. My brother was freaking out about elden ring and swearing I need to play it. I had just started to get into the first DS, I had just gotten to the undead burg, when I noticed Lies of P on gamepass.
    My daughter and I had just watched Pinocchio so I thought the premise was interesting and I had been seeing rave reviews of it on youtube.
    I AM OBSESSED!! I’m in act 7 atm and I can’t get enough!!! Imagine my surprise when I hear people say it’s harder then A lot of dark souls games. I’m extremely motivated to play elden rings, and the dark souls trilogy now after I beat Lies of P.
    But I think this being my very first soulslike game it will hold a special place in my heart. I think the level design, the characters, the aesthetic, the vibes, it’s all spectacular. I think it’s a must play for any gamer.
    Great video review!

    • @DarkDonnie-82
      @DarkDonnie-82 Месяц назад

      Yes you must play elden ring and bloodborne, no other games like them

  • @AgostinhoRenner
    @AgostinhoRenner 7 месяцев назад +31

    Yeah, my hugest gripes with this game are the parry timing and how much the enemies really want to hit you, took me a long time understand how to control fights with elite enemies who can chain two or more sets of attacks one after the other. Lost count how many times I've got hit because the enemies never finish their moveset.
    Examples: The Nutcracker in wine cellar and Romeo, King of Puppets.

    • @glowie5811
      @glowie5811 7 месяцев назад +3

      Romeo was kicking my ass hard with the flame scythe spam until I realized it's comically easy to avoid 90% of his attacks by strafing/sideways dodge

    • @Turbo-DF
      @Turbo-DF 7 месяцев назад +3

      That's what I hate about these games now. Animation windups suck, we don't actually get good we just brute force through RNG or find the cheese strat

    • @jacobesterson
      @jacobesterson 7 месяцев назад +1

      ​@@Turbo-DFIt's my personal belief that these games have been slowly substituting difficulty with sheer speed. Not in all or even most cases, but it's definitely a trend.
      Look at Malenia's waterfowl dance for instance. I like her fight _in general,_ but waterfowl in of itself just feels cheap. It's like the developers just reeeeeally wanted her to be difficult but couldn't be bothered with balancing fair with fun anymore.
      Not everyone uses brute force though so that last part is definitely an overgeneralisation. A boss should be about the journey over the destination so I'm not entirely against cheesing when you're absolutely hating a particular fight, but actually overcoming the challenge *should* be the fun part. For almost every Fromsoft boss I haven't regretting putting the time and effort into winning fair and square, I think the sole exceptions are Astel and some of the FRC chalice dungeon bosses in Bloodborne. Cursed Amygdala, Cursed Watchdog, and Cursed Ebrietas still haunt my f**king dreams.

  • @FirstnameLastname-gv9qs
    @FirstnameLastname-gv9qs 7 месяцев назад +76

    One thing I’ve seen a lot of people overlook is how absolutely crazy the enemy variety is in this game. I was shocked when, on the victory lap area IMMEDIATELY before the final boss, I still encountered an enemy I’d never seen before. Most areas manage to introduce at least 1-2 new enemies even between each checkpoint, and a lot of enemies only appear once so things always remain fresh. Plus even if/when some of those enemies are reskins, they always feel unique to fight. Genuinely shocked that the devs managed to cram in more enemies than even some fromsoft games and use them so well

  • @sinister3vil
    @sinister3vil 5 месяцев назад

    Was skipping this because I hadn't played the game yet, but buckled today. God damn the quality of this review. While it may stem from your buckets of experience with souls-like, I feel its more related to your approach to games, and what makes them tick, and I'd surely love to see you review other games, in other genres. Or some Kirk videos.

  • @PeterCleff
    @PeterCleff 6 месяцев назад

    Great video! I'm about half way through Lies of P and I might even say it's my favourite SoulsLike game. Genuinely. Like you said, It's the real deal!

  • @Deathmetaldano
    @Deathmetaldano 7 месяцев назад +65

    You legit make the best game reviews out there imo. The amount of care you put into every facet of a game is staggering, and being able to approach it from an empathetic perspective for everyone involved (the devs and players), is super cool. 🤘can’t wait to start my playthrough!

  • @Yonlop
    @Yonlop 7 месяцев назад +56

    I love your review, Pineapple. You are very critical, concise and hits the point, not many other reviewers can do that. Your points are valid, and you try to see the whole perspective rather than from a one sided view. Keep on being you.
    That said, review more games! I have watched every video on your channel, and love to see more!

  • @spookyfrogs1874
    @spookyfrogs1874 5 месяцев назад

    I haven't played yet but the way you're describing the bosses makes me think of my experience with hollow knight bosses, at least the harder ones. And maybe Genichiro and Isshin. By the time I was able to beat them, I *knew* the fight and it was a dance of execution, and so so satisfying. I'm into this

  • @enoch3790
    @enoch3790 3 месяца назад +1

    This doesn't at all sound like you're saying skill issue, its an amazing review Iron. Love your content, although I like the two phases!

  • @abdush3268
    @abdush3268 7 месяцев назад +27

    17:24 There is an item called "Shot Put" that you can use on staggerable enemies to immediately stagger them if you're using weapons too heavy and slow to do it with charged attacks, I learned it so far into the game (it didn't bother me so much since I was using fast Dex weapons), but its good to keep in mind especially considering you can buy infinite amounts of it from a merchant in Malum District.
    I think giving parry few more frames and making fable arts give your character hyperarmor OR not costing fable charges if they are interrupted would be a good change to begin with, especially considering enemies have poise but your character don't.

    • @danielantony1882
      @danielantony1882 7 месяцев назад +1

      Well, your fable arts DO have poise, it's just at specific times. I þink ðe rapier ult has hyperarmor for ðe last attack.

  • @graverobber4024
    @graverobber4024 7 месяцев назад +10

    With 2-3 frames on the perfect parry window I would find this game near the top of even fromsoft games, it's super fun, it's unique, the weapon system is amazing, the fights are on-par with fromsoft like you said. You mentioned people were unpleased with so many 2 phase bosses, personally I think that's another really fun mechanic, it feels more fulfilling to fight even early bosses when they behave like this.

  • @akito6572
    @akito6572 6 месяцев назад +9

    I really don't understand Neowiz as a company. On one hand they gave us fcking Bless Online in an awful state over and over again, with horrible pay to win mechanics & on the other hand they gave us one of the best soulslike ever. This actually blows my mind

  • @davidmachin6253
    @davidmachin6253 6 месяцев назад +1

    Nearly finished this game after 25 hours of playtime and all I can say is that it’s extremely good and your video definitely justifies it, I’m really hoping we see more from the devs of lies of p hopefully a dlc cause that would be awesome

    • @majimapyro370
      @majimapyro370 6 месяцев назад +1

      25??? This mf took me 40

    • @davidmachin6253
      @davidmachin6253 6 месяцев назад

      @@majimapyro370 Jesus, well that’s the same time it took me to beat Elden ring on my first playthrough pretty impressive

  • @virus3x2
    @virus3x2 7 месяцев назад +99

    It seems you missed part of the mechanic for a bloodstain run.
    Enemies take away the souls from the stain yes, but it also persists if you die again. So you can die on the way and lose only about half of the souls

    • @TheArklyte
      @TheArklyte 7 месяцев назад +2

      Would be fun if first bloodstain run had income multiplier like say x1,25 and boss checkpoint was still available, but cancelled the bloodstain run.