Create a Landscape using FREE Quixel Assets in Cinema 4D & Redshift

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  • Опубликовано: 30 ноя 2024
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Комментарии • 75

  • @abinari
    @abinari 2 года назад +14

    you can also tick the visibility box in your plain effector to further optimize and its good practice as the hidden clones are also removed from the memory cache

    • @iamrossmason
      @iamrossmason  2 года назад +1

      That's wicked, I'll check that out, thank you!

    • @yaseenirshad589
      @yaseenirshad589 3 месяца назад

      Or instead of plain effector, we can use vertex map with the same linear field. Then use that vertex map in the matrix object to limit the clones.

    • @abinari
      @abinari 3 месяца назад

      @@yaseenirshad589 um... no.

  • @christian_spies
    @christian_spies 5 месяцев назад

    A nice way to keep it procedural is to instance the water plane instead of duplicating it, then add the displacement on the instanced object

  • @longpham3877
    @longpham3877 5 месяцев назад

    crazy tutorial!! but how did you tweak your sun and sky to look like that?

  • @oceanejacquet5331
    @oceanejacquet5331 Год назад +1

    I can't find the "reft transmittance" on the base properties, why ?

  • @Monad.x
    @Monad.x 2 года назад +1

    Amazing! Thank you. Could you do a full video just on lighting as well? I couldn't get it to work like yours.

  • @StepanHKA
    @StepanHKA 2 года назад

    I love the way you talk I can see you really know what you talking about so easy to watch. Thanks for all the information shared here 😌🙌

  • @cheeseandegg
    @cheeseandegg 6 месяцев назад

    very nice tutorial, thank you Ross

  • @MarkyMark662
    @MarkyMark662 2 года назад +1

    Great tutorial! The plainer with the field to limit the height is something I had been looking for forever!!!! Thank you!

  • @madhanparthasarathy9013
    @madhanparthasarathy9013 2 года назад

    This is the content we need in this community! Thanks for sharing!

    • @iamrossmason
      @iamrossmason  2 года назад +1

      Thank you, I'm trying my best to give back. Lots more to come ;)

  • @ryanelliott197
    @ryanelliott197 2 года назад

    This video has helped me at least 3 or 4 times when I inevitably forget a part of the process. Thank you for a great tutorial.

  • @shadermotionchannel6193
    @shadermotionchannel6193 Год назад

    About Sky texture, could you show me the realationship between its RS object and the sky? Thank you!

  • @Omardtd
    @Omardtd 2 года назад +4

    Really helpful tutorial! What about the lighting and the BG Sky? It's similar as previous tutorials or different approach? Thank you for this!

    • @iamrossmason
      @iamrossmason  2 года назад +2

      I’m glad it was helpful! The lighting is just a redshift sky and sun and then the bg sky is a sky image i found on unsplash, which I then projected onto a plane - I do talk about it briefly in the video. Hope that helps :)

  • @FufelSchmerzowitsch
    @FufelSchmerzowitsch Год назад

    Thanks, very useful tutorial!

  • @dino.ravelo
    @dino.ravelo 2 года назад

    Can't wait for the video on user data, and how you use it in your projets!

  • @xXwalkoXx
    @xXwalkoXx Год назад

    you are a life saver thank you so much for the great video very detailed and informative

  • @ezekie9491
    @ezekie9491 2 года назад

    Thanks for sharing the tutorial, can you explain the scene using the focal length of the camera, this kind of scene focal length has been bothering me.

  • @KriptexHD
    @KriptexHD 2 года назад +1

    any good ways on how to get the grass moving in the wind in c4d?

  • @zblack8329
    @zblack8329 2 года назад

    Thanks for the sharing that has always been great

  • @arleksey
    @arleksey 2 года назад +1

    simple, clear and very informative tutorial, good trick with color user data as external fast control, good one Ross!

  • @TheHarris78
    @TheHarris78 2 года назад +1

    As always, amazing work Ross. Always bringing something new to learn cheers !

    • @iamrossmason
      @iamrossmason  2 года назад

      Thank you Harris, I'm just glad I can help!

  • @drewendly89
    @drewendly89 Год назад

    So are you using the quixrl bridge plugin? Thought megacans is only free for UE5?

  • @rainerrossgoderer78
    @rainerrossgoderer78 2 года назад

    Great Tutorial! Have you already found fitting settings for creating the subsurface water with the new redshift material system? I gave it a try but couldn't achieve a look like in your video.

  • @kja359
    @kja359 2 года назад

    Another great one!

  • @notharsh
    @notharsh 2 года назад +1

    AMAZING TUTORIAL ☺

    • @iamrossmason
      @iamrossmason  2 года назад

      Thank you!! I really appreciate it 🙌🏼

  • @kostyakharitoniuk
    @kostyakharitoniuk 2 года назад

    Thanks for this amazing tutorial!

  • @justingraham8160
    @justingraham8160 2 года назад

    Super helpful video! Thanks for sharing :)

    • @iamrossmason
      @iamrossmason  2 года назад

      Thank you Justin! Glad you found it helpful :)

  • @jaredstevan
    @jaredstevan Год назад

    Awesome tutorial, really detailed and explaining exactly what you did. Love the landscapes. Thanks!

  • @AlexExperimenT
    @AlexExperimenT 2 года назад

    Love your tuts!

  • @AntonioManaligod
    @AntonioManaligod 2 года назад

    What hotkeys do you press to put different nodes onto the output node?

  • @전훈-m9j
    @전훈-m9j 2 года назад

    really thanks!!

  • @shinichi106
    @shinichi106 2 года назад

    Thank you so much, amazing work as always

  • @Mohammad_Imran_
    @Mohammad_Imran_ 2 года назад

    very helpful... you are awesome bruhh.

  • @doziefranklin2490
    @doziefranklin2490 Год назад

    Thanks!

  • @sandyscreengrab
    @sandyscreengrab 2 года назад +1

    hi ross - really great tutorial. Learning a lot from you! I dont suppose you would know how to animate a mograph object along a surface. For example i want to find a way to give random motion to a bunch of objects along a surface. Any ideas?

  • @carlosmunnoz4188
    @carlosmunnoz4188 2 года назад

    You are the boss, mate... Awesome, thank you :)

    • @iamrossmason
      @iamrossmason  2 года назад +1

      Thank you Carlos! Appreciate your kind words 🙏🏼

  • @nicolealonso4604
    @nicolealonso4604 Год назад

    Heyy! I tried following your tutorial but for some reason quixel does not support the new cinema 4d. I was wondering what you think I should do? Forester is really expensive.

  • @AerysBat
    @AerysBat 2 года назад

    Hi Ross, I had an awesome time following this tutorial! I couldn't find the project files for this on Gumroad so I purchased a different scene to check out next. Thank you for the great tutorials!

  • @Somethinginvisible1
    @Somethinginvisible1 2 года назад

    WHAT MORE CAN I SAY???????? BEST. even though im using houdini

  • @umairsworld
    @umairsworld Год назад

    can we get this project file please?

  • @НикаЗенкевич-г9ы
    @НикаЗенкевич-г9ы 2 года назад

    Thank you very much🧡💛💚

  • @SergioSalloum
    @SergioSalloum 2 года назад

    Really nice tutorial!!

  • @facts-n-stats4696
    @facts-n-stats4696 2 года назад +1

    Great tutorial! Will you be posting it on Gumroad?

    • @iamrossmason
      @iamrossmason  2 года назад +1

      Thank you! I'd love to, however, I can't share Quixel assets, even if they are free.

  • @carolinaharo5879
    @carolinaharo5879 4 месяца назад

    why can´t find the scene to buy ?

  • @_thomasrichter_
    @_thomasrichter_ 2 года назад +2

    Hi Ross, first of all I want to thank you for this great video. It is really inspiring and informative. I still have some questions. :) I hope you could answer them. Do you subdivide the geometry in the Redshift Object tag because it's so smooth? Could you please share the camera settings and would it be possible to share the render settings (or have you shared them in another video)? That would be awesome. Thank you and keep up the great work.

  • @Dawood.k
    @Dawood.k 2 года назад

    Feelz good when i see your video i dont know why 😂, maybe your tuts are professional and unique

    • @iamrossmason
      @iamrossmason  2 года назад +1

      Haha thank you, I'm taking that as a huge compliment

  • @theodoredaley2229
    @theodoredaley2229 2 года назад

    Really well explained and concise! Do you have any particular luts or exposure settings on your camera?

    • @iamrossmason
      @iamrossmason  2 года назад +1

      I used one of the built-in luts and also enabled 'Photographic Exposure' in the camera to lift some of the shadows and clamp any blown out highlights. If you want me to be more specific let me know. Really appreciate your support!

    • @theodoredaley2229
      @theodoredaley2229 2 года назад

      @@iamrossmason Maybe next video (on whichever topic) do a quick jump to what RS looks like pre and post your changes (I know taking into AE or Pshop is the compers way) but certainly be helpful to see what RS looks like when you open it and then how you set this up.

  • @darenzd4939
    @darenzd4939 2 года назад

    Why did you use a matrix object and not a cloner?

  • @radjantalaspayev
    @radjantalaspayev 2 года назад

    Спасибо, это очень крутая техника по мультиклонеру

  • @裘亮-v1n
    @裘亮-v1n Год назад

    How to make this scenery by Octane

  • @loganpatrick1469
    @loganpatrick1469 2 года назад

    how do you prevent the grass scatter from scattering on water plane? cheers

    • @iamrossmason
      @iamrossmason  2 года назад

      Using a plain effector set to affect scale to -1 combined with a linear falloff

    • @loganpatrick1469
      @loganpatrick1469 2 года назад

      @@iamrossmason ohhhhh, totally makes sense. thanks for the speedy respone. love the channel, keep it coming!!!!

  • @awakemf3312
    @awakemf3312 2 года назад

    my Quixel Bridge aint working anymore :(

  • @zadetaher2583
    @zadetaher2583 2 года назад

    Hi ross,
    Amazing tutorial, really appreciate the time and detail you pay to us. I would subscribe to a patreon in a heartbeat if it was there.
    Im seeing a lot of banding when i apply the maxon noise as transmittance color for the water, in the render itself there is clear banding accross the image in parts of water where it changes color, i copied your setting exactly to see if i did something wrong but no difference unless i reduce contrast entirely for the maxon noise and that just negates the effect entirely. does this happen for you or is it just me? maybe its a redshift thing, im just hoping its not my GPU

  • @ASDLOR
    @ASDLOR 2 года назад

    Your PC specs !

  • @zadetaher2583
    @zadetaher2583 2 года назад +1

    okey dokey, can you please upload this project file to your gumroad then?