Hideo Kojima Isn't The Metal Gear Genius You Think He Is!
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- Опубликовано: 9 сен 2024
- Hideo Kojima is the brilliant mind behind Death Stranding but really made a name for himself with the Metal Gear Solid Franchise. But according to a new article, the Japanese-to-English translator played a huge role in crafting what MGS would become!
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If you take yourself, a RUclips video or a video game too seriously then you become a twat. FACT. Spot the twats in the comments...
"Everyone that don't agree with me are wrong" is a very toxic way of thinking, and makes it apparent that one is not willing to discuss a subject. I agree with the video in that the people beneath the directors should get more credits than what they do, but the problem I have with your video is that you make it seem like Kojima hogged all of the credits for himself, when it is just a sad reality of the game industry. Kojima is not to blame for the credits he has been given by game journalists but the journalists themselves, and in some regard the fanbase which find it more easy to focus all of the credits to one "genious". I love the games to death but I don't hold Kojima above any criticism. On the contrary, I think the games have very blatant flaws sometimes which break up the experience like the silly writing for example. What I don't support is trying to push down a director in the mud because someone connected to the project did amazing work in an industry which was almost impossible to strive for greatness within during the time that the amazing translator did, it just becomes a very apparent shit-throwing that reeks with distain for the creator. Although I think it is amazing that you did lift this man's work, which should be celebrated in unison with Kojimas work in addition to all the other minds and creators behind the beloved Metal Gear games.
@OLDSKOOL978 An opinion cannot be wrong. It's only when you factor in other elements that that part could be wrong but the opinion part is always correct.
Found one! nice way to try and head off arguments lol ...just because you can predict people disagreeing with you, doesnt make those people wrong. Personally i dont care who gets the credit, but if you are going to make an argument, you should look forward to debating opinions, not try to stop them and belittle them before they can even be written.
Videogames are my life
Pretty Good Gaming I do not think PGG speak more thsn 1 language. Successful translation between languages is just like he described.
We only remember the efforts of the people that are on camera.
There is no "team" in "Kojima".... god knows the credits are already long enough with his name appearing 232,231 times per game
This.
And his literal likeness lmao he's in all of his games. He's in Death Stranding, he's in MGS 5 as a staff member (extremely highly rated S+ tier member at that LMAO). Fan boys say is because he's proud of his work and wants to represent himself. *I* think, judging by stories I've heard etc, that's its just unparalleled *narcissism* and *ego* 😂
I mean, the dude just made a Death Stranding "Directors Cut" and very very clearly didn't listen to *anything* the fans recommend
@@damondriver6363 yeah, the stories I've heard about him, especially in regards to the development of MGS5, have painted him as a petty tyrant who thinks he exists beyond such notions as "accountability" or "consequences". Also, the fanboys think that his appearance/constant crediting of his name was a middle finger to Konami after he was fired, because they can't accept that he was still sour over David Hayter being "the face" of the franchise in the West
@@damondriver6363 it's a directors cut idiot
Man, i noticed that too.
When Kojima reaches climax, he screams his own name.
Ha
Like any psycho narcissist would. Otacons sister being tortured with a knife was when I started to dislike this filth. People can like fictional vile all they want, torturing little girls with combat knives. Kojima is a fucking weirdo.
@@HistorysMysterys even in those days I guess he was really trying to get that Hollywood attention
After dumping Hayter, Kojima kind if got his comeuppance by getting dumped by Konami. He may come across as cool and friendly in interviews, but behind the scenes he's actually an arrogant control freak.
Ooh harder kojima!
I came here after seeing this man credited in the Phantom Pain opening sequence about 12 times.
Narcissist much, Kojima?
The "TV show style" credits that appear at the beginning of every mission in MGSV has to be one of the stupidest ideas he's ever had
@@Movel0 Kojima famously wanted to be a film director before making video games, and I feel like as games have gotten closer and closer to be able to mimic film he's tried to force games into being films more than embrace the qualities that videogames can have as a medium. Granted, most of the games industry since The Last of Us has completely missed the delicate balance that game managed to pull off with combining narrative and story and have just transformed into playable movies, but Kojima's attempts seem especially egregious. Examples including the credits that you've already mentioned, the recasting of Snake, and the gradual diminishing focus on gameplay in his games.
@@jeremyallen492 in his defense, apparently we Westerners weren't aware that he existed and had long assumed that David Hayter had created the games himself /s
He knew his name would be removed, so he wanted it to be more difficult to do so.
And I’m sure there were lots of talented people who brought the vision to life not just one person
Well if You people dont know - Konami is working on MGS6, will see can the studio create the magic without Mr.Kojima.
@@JusticeInGaming_JIG I mean Portable Ops pretty much did
Konami already fckd up Contra with a absolutely wrong genre change, ugly visuals yes I said ugly not bad, but ugly design. The only thing what left and is true to the classics are the bad ass crazy bosses. Everything else is utterly bad.
@@JusticeInGaming_JIG Already did it. Haven't you heard of Metal Gear Survive my dude?
@@GruppeSechs mgs survive shouldn't come out with mgs on the cover. An absolute Awefull game and greed have no limits in that Konami title.
dang, I thought you guys were gonna talk about MGS series writers "Tomokazu Fukushima" & "Shuyo Murata" . . .
This guys actually played an important role aside from Kojima being mostly the game director of MGS games.
That would require actual research from PGG, they just comment about daily news.
A Kojima never gives those guys any fucking credit he takes all of it with a smile on his face.
@@mariobadia4553 sounds like ah macdonalds shift manger wood do
Despite what some say, I believe Kojima still has potential and genius.
Those original Japanese writings just proves how much of a bad writer Kojima is.
Hats off to the English translator for what he went through and what he accomplished.
I agree metal gear dialogue is bad, but enjoyable/funny. And the stories are great. Especially when compared to other video games. ESPECIALLY during ps1 and ps2 era. Kojima was way ahead of his time
MGS isn't original , at all. It's just a mishmash of Hollywood movie plots. No originality at all. Death stranding is just further proof.
@BoleDaPole Pretty much every video game you see isn't original. They're inspirations of other games, movies, and TV shows. Resident Evil was inspired by the zombie thriller movie thrillers from the 70s. MGS characters blatantly shows you It's inspired by movie characters like Snake Pliskin and the seargant from Rambo.
When Hideo Kojima had his son born he tattoed "Made by Kojima" on his ass.
kojima is probably a nonce bro
Not sure why this video has nearly half dislikes, but you're entirely right. At least for English speaking audiences. Translation teams don't get nearly enough credit for what they do and what they contribute to gaming history. Adapting a script in any medium is an art, and gives you a chance to connect with your audience better. I've never been a translator, but I have been a script editor for theatre, and while the main writer will provide most of what you see, it's up to that second (or more) set of eyes to make sure everything makes sense and is presented in the best way it can be. Whether it's fixing dialogue errors, making things sound more natural, or even fixing plot holes through small bits of dialogue that weren't originally there. In the case of a translator, they're tasked with fully writing a script in their language and making it make sense for audiences without changing too much in the process (at least nowadays they are). It's not just a job, but an art. Not everything in Japanese translates well to English, so making things flow naturally to an English speaker is a daunting task. Some of my all-time favorite translations have actually come in terms of the Dragon Quest games. They're excellent at punny dialogue for items, monsters, and whatnot.
When other people sleep on thanking the translators, I will always cheer them on. They're pretty much always overlooked in the west.
Kojima is a gaming cult leader. His fanboy army would praise him even if he made Superman 64.
Ohh damnnn......
Sad, but true.
What!? Bahahaha 😂🤣🤣😂🤣😂😂
🤣🤣 not superman 64
exactly
Kojima is an Egotistical Maniac that ran Konami as his own playground, selling off IPs to gain more money for his own future projects. Then to block and sue anyone that takes credit or request credit in his development is on another disgusting level.
Are you seriously defending Konami dude?
@@orlandofurioso7329 He didn't defend Konami once in that comment tho. Just critiqued Kojima's actions.
Both Kojima and Konami are capable of wrong.
How is kojima an ego maniac? Because he put his name in the credits a few times? He seems like a regular geek in every interview and yet people are acting like hes kanye west
@@yaboiflats6986 A geek can still have an ego. He considers himself an indie dev, said "if someone is good at one thing they should be good at everything" and ofc in Peace Walker there was that "Kojima is God" bit.
I love some of his games but you can still see his ego shine through at times. It's fine to like his work and not like everything about him.
Konami is so good, people unalive themslves there....
As a writer, I can respect the man for working hard with what he had. Strange that he held his peace for so long though.
Trust me Just say hello on Facebook and by him ah beer
@Brique Zallivam where are you in life n where is Kojima in life I think ur the frusd
Dude YongYea is gonna come after you.
YongNo he isn't
YongYea is too busy making negative videos lol.
@anthony wootton He makes good content, same as Jim Sterling. Video games for me are about enjoyment though. 90% negative videos all the time is not my thing.
That monotone moon faced fuck can fuck off.
@@decadentia84 that why I only read his title. It says everything I need to know. I like his way more.
When the writer is Kojima it's probably best to change as much as you can.
His writing for MGS4 is terrible and all over the place.
Yes
@@Onmysheet
i didn't play that one. which extrenely famous movies did he rip off that time?
@@jasonvoorhees5640none, it's a tumblr tier fanfiction story but official
@@theman3198 God that game fucking sucked, I was sold on it being the best game ever by some friends and a Gamestop employee, man do I still regret paying full price for. People like to talk about the Last of Us or Uncharted ruining the industry and making devs obsessed with movie games and cutscenes, but those games still had solid gameplay unlike MGS 4 which was barely even a game and most of the gameplay was just an interactive cutscene, the only redeemable things with the game is Snake crawling through the microwave emitters, Raiden's breakdancing inroduction, and Ocelot's finger guns.
there's a feeling in the 1st MGS that just isn't present in all the other games. Still love them all, but the original was special.
EXACTLY!!!
It's called Nostalgia
It ain't nostalgia. It's just that good. The Twin Snakes failed to recapture that essence the original had.
@@Onmysheet true, Kojima made Twin Snakes too much like Son's Of Liberty.
@@GeneFOX70 Kojima had very little to do with TS, as he was fully focused on MGS3.
after seeing death stranding gameplay, came back to this video realizing maybe it had some truth to it
A big kudos to the guy who translated MGS 1. It explains why Konami wasn't too keen enough to give a project to Kojima. Not that there's anything truth to it but it kinda shows some sketchiness in it.
@@tobeymaguire3426 yeah, from what I've seen the translator made a ton of great changes to the wording, instead of the generic terms kojima wanted to use.
@@tobeymaguire3426 I disagree, there's a lot more factors/facets that people don't take into consideration.
METAL GEAR SOLID is still METAL GEAR SOLID.
Just look at the vast difference between OG MGS vs the remake Twin Snakes...
Same game
Different feel.
The change in music and voice actors, change in script really effected the overall vibe of the game.
METAL GEAR SOLID, as a game itself, WAS revolutionary at the time... the cinematic nature, 3d gameplay, espionage aspect etc.
@@samurai6817 Metal gear is a cod ripoff
@@theploot8230 ha
I love the military jargon. The way it was localized in English was top notch.
A lot of people think a game director is the creative, uber-genius who handles and designs every element of a project. Very misguided.
Same as in movies. What add so much more to MGS is the excellent soundtrack
Yes but they have the final say on everything that ends up coming out.
Charlie Brooker who created and writes Black Mirror said "Ignore what you hear about auteur theory, Black Mirror is a team production.
Obviously, Hideo Kojima didn't do this alone. He had a lot of people helping him.
@@filipeflower yeah, but we're not supposed to acknowledge the non-Kojima people on those projects unless it's a part of the game that's gone wrong.
Made by Kojima
Developed by Kojima
Screenwriting by Kojima
Directed by Kojima
Edited by Kojima
Quality assurance by Kojima
Special thanks to Kojima
Dude is a self important tool. Kojima is a joke.
Just like Tommy Wiseau and The Room.
@Narek you think hes the only one that worked on metal gear
@Narek lol no he did not develop it a lot of people developed it keep worshipping your lord sh*tjima
his game lol its Konami's game because a whole team world on the game you Kojima fanboys are a joke
@Narek bro you seriously liked your own comment you fucking loser.
@@bobloblaw664 its kojimas story . nobody gives a flying fuck about who developed the game .
"an unsung heroes in the MGS" nah, not bait enough, "Hideo Kojima Isn't The Metal Gear Genius You Think He Is!
". YEEE, that will get em.
The video title is all kinds of misleading bait, and the comment posted by PGG is antagonising and shuts down discussion. I hope this isn't the direction PGG is chosing to go in the future, kinda disappointed in them, I thought they were better than this.
So did you not learn something new today about Kojima and the game that made him into the celebrity he is now?
Learn what clickbait is before you start typing these sweaty comments...
@@RootcityMusic Clickbait is learning something new? Ok sweaty comment guy.
You're trying to shit on these guys because you got tricked by clickbait. Jokes on you dumbass. Also DS just boosted this vids credibility even more.
@A salty Saxon Bruh, I don't think Kojima is a genius, who the fuck would set the bar that high? My beef isn't so much with how Kojima is being depicted but more directly with the general shittiness of the video.
Kojima is the Musk of the video game world. Narcissist to the core.
Just because he put his name in the credits several times he's now an ego maniac???
@@yaboiflats6986this is classic projecting, from nobodies.
Kojima writes, directs, produces, designs and edits all his fucking games. The are countless making of, showing him doing all that....but I guess he should just invent some names to put in credits instead of his own, just to make some retards happy.
"They use a lot of real military terms"
*scours the internet*
"Holy shit, the US military DOES call them sneaking missions!" Haha
Great video, hey.
As a developer, getting my games localised was the weirdest experience. Having Japanese translators email you asking for the context of the term "tight butthole" is a bizarre moment. I sometimes wonder if my games are completely serious in other languages
Kudos to the translator. You did a great job.
The "Solid" comes from the fact that MGS on PS1 was the first title in 3D, with "solid" polygons.
That's true.
It's also a shortened version of the previous title's name.
Kojima to me is someone who puts being cinematic over gameplay too much. He's made great strides in the industry from a visual standpoint, but also hurt it's playability.
great strides how?
What in the fuck? All MGS games and DS have some of the most innovative and complex gameplay in the gaming world.
I suggest you actually play the games before talking shit.
@@usernameRika what he saying is true, mgs4 for example is legit a cinematic it's 90 percent cutscenes and 50 percent gameplay it's a movie at this point.
Metal gear solid is not just about spies and robots
Weeblations are notorious for characters using speech that is entirely alien to any English speaker. Look as Persona 5 which is a game that suffers due to a poor quality weeblation. Another example would be the translation of the Metro 2033 novel which is full of "direct" translation that makes it laborious to read.
A translator should try to preserve the authors intent while making the end product seem like it was authored in their language. There are things that cannot be directly translated (idioms are the most obvious) and must be substituted with something different.
Cowinspace
“Weeblations”, I fucking love that
I know this is old, but I'm fine with the Persona series keeping its Japanese honorifics because the games are set in Japan. It's sort of like in Disney movies nowadays where they'll slip in some words from the characters' native language, it kind of adds some authenticity to the setting. Granted, this is just about the only context in which I will accept honorifics in English translations.
Soyjak's Law: If a game director is Japanese, they are instantly based and incapable of all wrongdoing, they deserve the credit for every part of the games they put out, and you're not allowed to criticize them.
i dont know man, the dude that created megaman x got thrashed becuse mighty no 9
@@sigma_delta That's because the game was pretty much universally agreed to be bad and Inafune spat on all his fans and backers. Ones that tarnished their own reputation are an obvious exemption.
I would say he still gets more credit than he deserves even though he's not sucked off like Kojima or Miyazaki because people go around mistakenly thinking he is the creator of the Mega Man series to this day.
@@youngkappakhan He still contributed a lot to the series. He screwed up, but have you seen the shit people said about him? They act like he did absolutely NOTHING but take credit for Mega Man's creation despite him never having said he did.
@@Carsonj13 Speaking of things that were never said I also didn't say that misconception was his fault
@@youngkappakhan Yeah, I noticed you didn't say that he TAKES credit for it, but I'm talking about folks like YongYea the Hypocrite who trashed Inafune for views.
There is a fine line between an engaging title, and clickbaiting hard.
Austin Peters you must be new here. PGG are desperate and willing to do anything for clicks!
@@borismuller86 How long have they been like this?
@@GVMetric I had to unsub like 3-4 months ago
@@borismuller86 used to watch these guys a ton when the original members were in but since they left i noticed the show got real uninteresting and click bait central. stopped watching for a few months then this is the first video i see? no thanks unsubbed these guys really had something good goind originally and tuned in every day to watch them especially after the know went shit but now, nah.
I haven't even made it a minute in, but your opinions are bad and I have written a seven page essay reason why you're wrong...
Only seven pages? call yourself a Kojima fan... pish
wow nice
@@PrettyGoodGaming yeah just call him a kojima fanboy, instead of admitting this is the worst kind of journalism on earth. this video is getting a lot of heat because its fucking retarded.
@@ashleybea92 r/wooosh ?
even I, someone who is terrible at seeing sarcasm, saw this was a sarcastic joke.
@@RootcityMusic I feel there was a lot of r/whoosh
Some people can never understand that translation isn't just transferring words from one language to another. Google Translate can do that. But to effectively deliver meaning in a way that makes sense, maintains the tone and feel of the original and does not omit - but rather enrich - the product is a completely different story. Kudos to the translator. I strive to be as him when I tackle translation myself. Great video!
This video is going to give YongYea an aneurysm.
Rabbidluigi too, if he hasn't already seen it.
I have always loved the games that Hideo Kojima but he really is arrogant and prideful, borderline narcissistic .
I mean really how much more conceited must you have to be to make a statue of yourself?
that's pretty much a requirement, also if you think he is bad, dont ever try looking up how much of an asshole Miyamoto is. or pretty much most of the so called "super star developers".
@@marcosdheleno I've noticed how narcissistic both Kojima and Miyamoto are for years now. People are blinded by video game characters and don't see the people behind them are full of themselves.
i dont think there's anything wrong with a developer being narcisistic. to me, its only a problem when they end up screwing others. kojima is pissed that not as many people like his new game. and is now acting like a child.
myamoto sabotaged a beloved developer. i dont really compare both in the same way. that we know of, the worst he has acted was "against" david hayter, by swapping him for jack bauer...
@@marcosdheleno recasts are common when going a different direction for a chracter. If that's all he did and didn't do it in a crappy way, then it don't matter to me
@John 'Coke sniffer' Lennon ok, he's a creator and wanted to make a change to a series, David knows that can happen. Nothing to demonize.
As someone who has worked on localization for many, many years, I absolutely agree that localization is at its worst when the localization isn't allowed to be localized.
Unlocalized localizations are the worst! Localize your localizations you freakin' localizer!
@@bobbyb6053 huh?
His fanboys are simply attached to the idea of a whimsical, pariah Fool of God working in the video game industry because it provides them with an entertaining, meme-able character. It makes a convenient beacon of hope in a scape of stagnant and mediocre AAA gaming. Having this impression of the man challenged by facts, to the fanboys, is like being told they have dementia. It makes them want to cover up their ears, scream "LA LA LA LA I CAN'T HEAR YOU" and retreat back to their echo chamber
For the record I like just about all of his games except Peace Walker but the dude is a flaming egotist and anyone who disagrees is likely either ignorant or in denial
As a translator myself (comic books) and as someone dealing with Japanese as well, I can assure, that translating always should lead to comprehensive text/story, rather than stupid retype of what has been written before. Like the example on the end of the video. I mean... come again? What was the meaning in that? I can understand Japanese could produce something bizarre like that, but seeing it English is just mind blowing.
There are cases where You have to sacrifice the original sentence or parts of it on the altar of logic and "making the sentence understandable" by the target audience. Even more if the cultural gap is so wide like between Europeans and Asian cultures. I found out that the hardest work is with jokes. I've seen many times that a hilarious joke in one language got dumb down by a too close to original translation to a point You barely know it was joke at all.
Peace PPG
That's cool to here someone's perspective like your's, having worked with translations and localizations and all.
What you said about translating jokes reminds me of how Masahiro Sakurai (who I guess is friends with Hideo Kojima, one of the reasons as to why an M for Mature character like Solid Snake was included in a rated T for Teen game like Super Smash Bros Brawl) actually let the localizers have mostly free reign in what they could do to localize the story of Kid Icarua: Uprising into English and other languages, this having to do with the plot having so many jokes that only work really good in Japanese. I'm glad that the teams decided to do that, as Kid Icarus: Uprising is hilarious in English.
What you don't realise is that he actually took creative liberties translating the name Hideo Kojima. His real name is Norman Reedus. Think about it.
FROM software gave the audio people a lot of freedom to the final English script for Dark Souls.
I think localisation (not just translation) is incredibly important and can does make it break the experience, especially in cinematic games like metal gear solid.
Kojima is very self absorbed. Has to stick his name on absolutely everything. He should get his head out of his ass and realise that others input can help his games be even better.
Kojima may be overly controlling, but I would be fucking pissed if someone took my work and translated into a different language to sound cool rather than to show the original meaning.
one man army whether or not that’s true isn’t relevant to this conversation
He's like the George Lucas of Japan. Makes orders to yes people who don't never question his ideas. It's his way or nothing else.
@@animeweng
do you think hollywood movie writers are pissed of that kojima always plagiarises them?
@Totally normal Guy it's obvious you're shit at the game
Never knew about this guy but from what was said it pretty much explains why metal gear solid had the best story
lets give credit to all the hollywood movies that were plagiarised by con-jima
@@jasonvoorhees5640 kojima already gives them credit
@@yaboiflats6986
and?
@@jasonvoorhees5640 do even understand the word you are using? Having some names or appearences from Hollywood characters is not what you think it is.
@@usernameRika
ok incel
MGS1 original ps1 definitely has the best dialoge and story out of all the games:)
wasn't most of it just lifted from american 80's movies?
@@jasonvoorhees5640 nah, just refferenced some iconic tropes from 90s B-movies, while repurposing them into something new and more layered than one would expect.
@@usernameRika
🤣🤣😂😂
The writer kept things grounded, personal. Made characters feel more real somehow. Which of course made you feel connected to them. Added a levity to everything you did.
Kojima is narcissistic scam artist. Death Stranding showed he has no idea how to make a game.
Shit take
There was huge upload titled "the truth about hideo kojima" which basically tild story from behind the production scenes but it was taken down (I thjnk together with channel as I cant find this guy anymore)
I always thought translating poems into another language is the hardest job for a lranslator, but it seems translating video game lines is even more complicated.
There is one golden rule for all translations: Stay as close to the source material as possible and stray away from it as much as necessary.
Obviously this guy made a hell of a job.
He cant make a multi million dollar game alone. Its his job to put the team in place that makes something dynamic. He's a winner. Peace! Wisconsin!
But he slaps his name everywhere like he did.
kojima would be nothing if he didn't have american movies to plagiarise from lol
Cokjima Kult gonna stuck their mouth with a monster -post apoclyptic-energy (complete with lore) drink can.
He can never be Tom Clancy.
Tom Clancy made Splinter Cell
because of Metal Gear Solid.
I think Clancy and Kojima
influence each other.
@KEN-1991 he didn't. Ubisoft Montreal did, they just put his name in for the marketing campaign....
There are a ton of geniuses to come out of that era of gaming, only difference is they never took or liked the spotlight, and/or went on to smaller dev teams while the ones that are being blindly revered kept making the next game for the same franchise.
a lot of why he kept making mgs games was because he wanted to end it at 2 but konami would not let him switch projects promising him he could work on something else after 3. so kojima made 3 thinking it would be the last then konami wanted a 4th and so on and so on. then he finally got pissed and left.
@@yagmi6182 he . . . didn't leave, mate. He got canned.
@@nicholasfarrell5981he got canned because his game projects took to long and costs tons of money right?
Withiut translators we would never have Brock's drying pan and donuts. Translators are a national treasure
I read the article in question a few weeks back. Was really interesting and made me really appreciate his work and what we ultimately got in the english version. Im a die hard Kojima fanboy, but I really wish we could have seen how the other games in the series would have turned out if they kept this guy on the translation/localisation team. Calling the Codec a "wireless" just sounds plain wrong.
so do you prefer kojimas plagiarism of carpenter or cameron?
@@jasonvoorhees5640 wheres the proof of legitimate plagiarism where he word for word steals someone's ideas
@@cosseybomb
plagiarism is proof in itself you incel lmao
@@jasonvoorhees5640 How?
@@filipeflower
how what?
The translation is just one element of developing a game, Why so much focus on one element? What about gameplay, story, art style, cinematography, character development, etc etc. Seems like an attempt to construe a polygon article for a clickbait title.
You're missing the point, they aren't trying to construe anything you claim. They focused on one element because that is the element linked to the translator and his story. That's the jumping off point for the discussion. This video was never about the game experience as a whole and how all the others parts worked together.
If you're talking about an actor, you don't start diving into the notes of the musical score, or what camera lens was used for a particular shot. Same thing applies here. :-)
@@lwaves Then why title the video "Hideo Kojima Isn't The Metal Gear Genius You Think He Is!" hardly an accurate representation. It's under the director's artistic vision just like it is in movies. The translation also had points of extreme inaccuracy like the infamous "FOXDIETRY" this was a horrible interpretation of the Japanese tongue in cheek dialogue but of course, this was not covered, why? bias. It's clear as water in the video - you can feel the contempt for Kojima. Envy.
@@kruiser6666 Kojima isn't a genius. Did he cure a disease? No. Did he create some life saving invention. No. Did he solve a problem in the world? No. What did he do? He created some video games. Talented? Absolutely. Genius? Definitely not. It's just a title, you're focusing on the wrong thing as you can't sum up a video accurately within a single line title. Did you even listen to what they said and understand it? It doesn't seem like it. When talking about the translated versions. Kojima didn't do the translations, so it's fair to give credit to the translator. If you wrote a script for a top movie, would you want all the credit to go to the director? That's what you are saying.
The director's artistic vision (Kojima) is irrelevant here as that was already done and in place. The translations would be after all that. The focus of the video was on the translator and his work, not on the product as a whole. I explained this to you. So what if he made some mistakes? I suppose you've never made any, correct? All languages suffer through translation and Japanese is one of the harder ones to translate. Go and try it yourself and see how far you get. Nuance and tone can be almost impossible sometimes.
There is no bias, contempt or envy. You are the one bringing that in and it's clearer than water that you came in looking to hate because oh no, how dare they knock your preciouuusss Kojima. If you paid attention instead of having your judgement clouded, you'd see that none of that is true. You just heard whatever you wanted to hear, not what was said.
@@lwaves genius isn't something that is solely exist for medicine or engineering thats anyone that excels in any field is worthy of having besides that don't disagree with anything else, except hidoe kojima is a genius and the elements that the video talked about dont detract from that.
@@lampad4549 I'm not saying it is restricted solely to that but all he did was create a very popular game series, that's all. Did they change the face or complete nature of gaming for the better throughout the world? No they didn't. Did they fundamentally change the lives of all who played them? No they didn't.
They were/are very popular and successful and he deserves credit for being talented and creating them. No argument there. He's given a lot of entertainment to fans but that doesn't make him a genius. If it does, then by your thinking Justin Bieber and Michael Bay are also a geniuses.
It's a collective collaboration. Give Thanks, not I'm the greatest.
What tipped you off to kojima not being great at naming things? Was it the game being called 'Metal Gear Solid'? Or was it having a literal character in the series called 'Hot Coldman'? The man is a genius but maybe he could use a second pass over some of his name choices...
a genius how exactly?
@@jasonvoorhees5640 he's a genius in how he makes you genuinely care about characters with stupid names like Solid Snake, Revolver Ocelot, Sniper Wolf...oh and my personal favourite: Bigu Bossu.
You got to hand it to kojima for creating a well loved series worldwide. But one series is pretty much all he did do and there's a lot of unwarranted fanboy fanaticism that elevates him to God levels of director. He's good. But he's not shigeru miyamoto good and probably never will be
CDPR?
I've got to say, I don't get the fanaticism with Kojima. In my opinion, he only made a few great games - Metal Gear Solid 1, 2 and 3. 4 Got too long and weird. 5 was an absolute disaster. I'm sorry but I thought it was awful. Never finished the game. I never played Policenots, or whatever it was called, so hey maybe it was great for some but it doesn't look interesting to me. So with Death Stranding coming out, and seeing all of the hype for it, I just don't get it. MGS was great and then it just got more convoluted and weirder the longer the series went on. But hey apparently I'm in the minority on that, and that's fine. But I agree that you do put the creator of Mario and Kojima in the same basket: they both make games, and Mario's creator is on a whole other level and it isn't even close. I fear that Kojima's latest game is going to do one of only two things: piss the fanboys off or disappoint them to no end. I hope I'm wrong and it ends up being a masterpiece, but so far it just looks weird; not in a good way.
Let's just see how death stranding is
@@MossoDaBanana Zone of the Enders was not directed by Kojima. He produced it. The second one, my favourite, was indeed directed by Kojima. That's why that's a far superior game than the first one
What is Zone of Enders?
tbh i never held Kojima on that high pedestal and when he tried to rid of the OG Snake VA showed his Cult Status he can make a shitty game and his fans will be Bowing at his feet. sad really as i have a friend who holds him very high and when i mention he had others who helped him than all him, he freaked saying No it was all Kojima not Fukushima, sad really just imagine how many games that got big that doesn't get full credit with the rest of the team.
"You must be a real threat in the muktuk eating contest."
Very confident tone! Translation is an art!
I’m conflicted about this, because it really is art, not science. Normally I’d say: ‘stick to the original vision,’ but when you’ve got to make dialogue match the cutscenes, you’re going to have to make changes, and obviously, it’s better to include genuine military terms.
Thing for me is: Kojima’s aTERRIBLE writer, who should really let someone else translate his gibberish into something coherent, and a bit less repetitive.
terrible writer is an understatement. he is a talentless plagiarist.
I read the article. It's not like a hit piece or anything, just explaining the translator's approach to... translating MGS. That's all it is.
Moving on. Since when did you guys become clickbaiting trash? Good on you. This'll get some views. More so than "Behind the scenes of MGS: Translation work. This video, ironically, is ignoring the linguistic nuances that the source article talks about. "Lines directly translated from Japanese sound stupid in English so he's a hack writer"? What kind of logic is that? That's literally the opposite of the essence of the translator's article.
The point of the Article is that Kojima, like the egotistical man he is(regardless of his real abilities), was an ass about "his work" being attributed to/tampered with by someone else because he didn't quite understand how strange direct translation of Japanese words would sound like in English. Hell, the better clickbait title would've been "Kojima's an uncompromising egotistical asshole that hoards all the glory himself".
Edit - clarity.
@@brownie43212 no ulol
@@brownie43212 triggered lmao
Konami is that you?
Same with David Hayter actually: Kojima wasn't satisfied with his performance that he was planning to replace him starting with MGS3 with Kurt Russell, who's the original Snake Plissken.
What is wrong with that? David Hayter's voice is loved by people but it is really cartoonish and one-dimensional.
@@dmitrykim3096 sutherland was crap. Also why change something that is not broken just because of ego. Kojima is an idiot lol
I mean personally, I wouldn’t mind Big Boss having a different VA, and they should have done that at 3 so that no one would complain, but I’d definitely keep David Hayter for Solid Snake.
"It essentially invented the stealth genre." I hate to break it to you, but this is an outright LIE that has often been repeated. Both 005 and Castle Wolfenstein had been out YEARS before the first Metal Gear came was released. AT BEST you can say that the early Metal Gear games helped to innovate the genre, and make it more comprehensible, but it most certainly did not INVENT the genre (or even invent the "modern" stealth genre).
No shit there's more people behind the game, that's like saying "Guillermo Del Torro isn't responsible for his movies! There's also a writer AND a producer!"
cope
Kojima is revered by other creatives because of his career output, not one game. The contribution of others and Kojima's were all valuable in MGS. Like a great actor who has worked in many movies, Kojima carried on after MGS and his work and quality gave him his well-earned respect. Always take more than _a single person_ to complete large creative projects like this and its far more nuanced than one "genius should get credit for this thing". Many elitists say they did _some thing_ all on their own, but the reality is that it takes teams of people accomplish most large tasks.
@ great argument dude
@@lampad4549 He is right
what makes kojima a genius? i don't see it
No matter kojima is genius or not, but u must be a stupid, jealous. Before u look down to others contribution and achievement, ask urself do what contribution to gaming industry. The respect Kojima get is from Fans, not he ask for it
Most video games are a team effort. And for the most part that's what artists do , they put their own spin on a concept according to the desired atmosphere.
And apparently Kojima understands that now according to the interview with norman reedus saying he understood why everyone loved him and that instead of saying "no this doesn't fit the game" he would often try and fit it in an interesting way.
There are two kinds of translating.
There's translation, which is more literal in a way where you're just trying to get one point across... and there's localizing.
When you localize a game, you take the concepts and meanings of each sentence and reconstruct them so they work with other cultures.
A good example is translating puns, jokes, or idiolms. They won't work if translated word by word, someone has to understand what it means and figure out an analogy in the different culture.
In dutch in an echo chaimber you can shout "wat rijmt met pegel?" and the echo will sound out "eagle" -- if you were to translate that it would be "What ryhmes with cone? eagle"-- but localizing it you would probably change eagle into one.
The name Metal Gear Solid is because it's Metal Gear in the 3rd dimension which is SOLID. That is why they called it Metal Gear Solid.
That is what Kojima claims anyway.
I just searched Hideo Kojima is overrated on youtube to see if I was the only one thinking that and I got here.
Some person did a fantastic three hour long video and described kojima as not truly the one to bring the magic to mgs. I hope everyone goes to watch why mgs4 was a mistake or something like that its three hours made by someone who loves the games enough to have ALL THE INFO EVER and info dump on you.
This video is a good companion piece to a three hour long one. Go watch
As someone who plays airsoft. There is an interesting coincidence between Gun fanatics and how the inner workings of any airsoft gun is called the “gearbox”. When you purchase an airsoft gun, the most sought after is a “metal gearbox” , not a plastic one. The MGS series takes a liking to gun fans much like John wick.. of course MGS is a fan to more than just guns but perhaps the name Metal Gear is referring the heart of airsoft guns (since real shooting ranges are banned in Japan) all they have is airsoft. And Japan is big on a wide selection of BB guns, all of which the heart of any gun is through modifying the Metal Gearbox....
Don't get me wrong kojima is creative but he was not alone in creating mgs i just hate that people don't give credits to the other writers
creative how?
Kojima has too much of an ego. He should be more humble. For a japanese person i would expect him to be so friendly and selfless, he isnt very friendly to the english cast, jealous of david hayter and other issues....
Imagine if all Capcom and Konami games had this guy, like Resident Evil
Aw geez, time to read some of the triggered comments
An example of how important translating the intent behind the words instead of the literal words is Squall from FF 7. From what I've heard (I only speak one language), the original text had him more indecisive and non committal, while the English translation had him very much that teenage angst with his 'Whatever.' responses combined with the crossing of his arms and the turning of his head.
Squall's from FF8, but I get what you meant.
@@nicholasfarrell5981 Ayup, I buggered the number.
@@leadpaintchips9461 no worries mate, it happens to the best of us. And a miserable shite like me.
@@leadpaintchips9461
it's called localisation kid
I honestly think that now that Kojima is out we will finally get a non nonsensical storyline.
If kojimas translator thought that was hard he should try coming up with all those ideas on his own
Woah. .best video you guys have ever made. . .whoever thought to put this together . . props.
didnt care for the title or the slightly bitchy comment you pinned but i have to say i thought this would be self evident. Kojima has staff working tirelessly just like every other company and if anyone was only crediting him that would be stupid. Kojima does not hog the credit and often thanks his staff on helping him with such a task but like anything be it bands, movies, comics etc there is a lead person everyone just credits. for instance with marvel we always thank Stan Lee but not many of the others get any mention, in bands we thank lead singers but rarely the whole band itself, in movies we thank the directors or actors but never the other crew members except maybe writers.
The reason Kojima gets so much love is because these master pieces came from his mind without him these wouldnt exist. just like George Lucas sure you can argue the others made star wars what it is but without George it would have never existed in the first place. people are not going to sit and list every person that worked on a project.
Best description I've ever heard of kojima, is calling him the George Lucas of video games.
David Cameron of video games is better.
Japanese John Romero.
I think this was a great video! But agree with another comment saying it was a littlw bad title. That being said, I think a balance is the answer in the discussion. You want to change stuff a little but, but part of the experience is also experiencing the artists culture. As such I believe some things should be kept close to the original, while other stuff should not.
That's fair
@@PrettyGoodGaming and also how about you don't insult your viewers next time idiots
kojima is a just a plagiarist bro
i understand kojimas conserne, having something you put your blood, sweat and tears into will hurt you and worry you when you get the word that someone is tinkering with it, and then you don't know or understand what is being done. however, this guy knew what he was doing and it got done right. i don't think i'd support this kind of workflow alone, but i'd be open for it if i ever get to be in the same sitiuation.
ironic considering kojimas writing is just cheap plagiarism
Oh wow you got him did you know he didnt even make the whole game? You should do a video about that next
I never considered "Metal gear" to be genius to start with. The NES game was trash, MGS was good..... for the PS1 (though the plot was a incoherent mess). MGS2 and 3 was Meh, and 4 was outright awful.
Awful take
The NES game doesn't count. It's the MSX 2 game you should have tried instead.
@@filipeflower Snake's Revenge was also trash.
@@nikushim6665 That one doesn't count either.
I think the success of the game speaks for itself. No different than highly grossing anime films from japan find themselves successful in other countries once locally adapted with the correct team.
I made this as a reply to another comment but I thought I'd poste it here as it took a while to write and I wanted others to see it:
While Harry Gregson Williams has made some fantastic music for Metal Gear like Snake Eater's theme or Old Snake, other composers like Tappi "TAPPY" Iwase (composed the main theme of the series from 1998-2006), Kazuki Muraoka, Rika Muranaka (composed MGS and MGS2 vocal themes and a healing radio song in MGS3), Norihiko Hibino (composed almost every piece of in-game music and cutscene music in MGS2, MGS3, and MGS: PO), Nobuko Toda (MGS3, MGS: PO, MGS4), etc. are just some examples. Not to mention that Hideo Kojima had a writting partner in that of Tomokazu Fukushima in Metal Gear from Metal Gear Solid to Snake Eater and he also wrote multiple other stories himself like the Ac!d duology or Ghost Babel. Of course he was credited, but it seems that he's always been sidelined despite writing or co-writting what are widely considered the greatest Metal Gear plots and dialogue.
P.S. - I know about the interviews that basically minimize Tomokazu Fukukushima's influence on MGS and MGS2's plots and major wrotting decisions, as him not being as integrel to the plot does not mean his contributions were not important and that Kojima should be given all the credit, just like how despite anything he did, Bob Kane should be given credit as well as Bill Finger for Batman's creation, but they should be properly credited, none of this "Bob Kane WITH Bill Finger" it should be "Bob Kane And Bill Finger" like basically every other comic book credit. Basically if someone works on something they should be given credit and not downplayed, jo matter what they have or will do.
This goes for Yuji Naka as well despite any nonsense he has or will get up to, he, Naoto Ohshima, and Hirokazu Yasuhara created the character of Sonic the Hedgehog and his base gameplay and Yuji Uekawa is the one who modernized his character in the late 1990s to be basically the Sonic we havd today.
This video aged well lol.
Metal Gear is the name for the walking tank .
we got too cocky kojimbros
people do give Kojima free pass too much because fuck konami, I quess, but people dont mention his way of making stuff that is quite honestly flawed
"May not all be down to him" - Got a strong case there bud :D
MGS 1 was always the best in my eyes because the acting direction was on point. The writing was top notch and most importantly, it remained grounded even in the most fantastical moments. It towed that line perfectly and kept the game from tipping over the edge. The more control Kojima had over multiple aspects of his projects without other creative talents to help reign him in, the more off the rails they became. MGSV and Death Stranding is ultimately what you get.
writing was top notch? who? john carpenter? lol
Shit take
how much of the translation was changed in the metal gear solid games from japanese to english from kojimas script.
How dare you shame Lord Hideo in my presence!
One name i would like to mention. Tomokazu fukushima. He also had a huge part in the codec and the script writing from mgs1-3
We liked Metal Gear Solid didn't we?... so.. the man did a good job!!!
Directed by KOJIMA, written by KOJIMA, translated by KOJIMA, KOJIMA by KOJIMA!
Kojima is the Aladeen from the Dictator in the video game industry. Arrogant SOB.
The reason why its called Metal Gear Solid. Solid is because the game changed from 2d top down game to a 3d game. Soild being solid objects and stuff like that.
Hahahah
Only a moron would give one person all the credit for a products success, it takes an entire team to make a game what it is. It seems as though Kojima just likes to take the credit for other people’s work ...
If they can adapt the writing to make it great in its language I say give them free range of the script as long as it ain't shite