#UE5

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  • Опубликовано: 5 окт 2024

Комментарии • 12

  • @ilsilverwolf10
    @ilsilverwolf10 6 месяцев назад +1

    Hi, this tutorial is impressive. Can you talk about all the passes that Nuke allows to be taken from Unreal?

    • @sarkamari
      @sarkamari  6 месяцев назад

      You better off using the reader plugin for that: #UE5 Series: Mastering UNREAL Engine to NUKE Workflow
      ruclips.net/video/oagWdzyes8U/видео.html
      It’s amazing what you can do with passes. :)

    • @beatnikbomber
      @beatnikbomber 3 месяца назад +1

      @@sarkamari Hi, there is now a foundry path tracing option in the render queue which looks like it allows you to add extra passes, would love to see you cover this!

  • @thomasheckel
    @thomasheckel 7 месяцев назад +1

    Love these tutorials about Unreal/Nuke thank you so much

    • @sarkamari
      @sarkamari  7 месяцев назад

      💪🏼🙏🏼

  • @Djonsing
    @Djonsing 5 месяцев назад +1

    Awesome! Just like in 3Ds Max!

  • @nickd9274
    @nickd9274 4 месяца назад

    Keep up the great Unreal/Nuke workflow videos! Do you know if there is a way to split out the pathtracer into multiple light groups?

  • @demonhogo
    @demonhogo 5 месяцев назад

    The Mac in the beginning is just plain trolling 😂

  •  6 месяцев назад

    Is it possible to make a layer to cast shadows but is NOT visible?

  •  6 месяцев назад

    Is this layers workflow compatible with the unreal reader node too?

    • @sarkamari
      @sarkamari  6 месяцев назад +1

      Yes. Just use stencil layers within the reader instead of addressing it outside of the plugin