Rebuilding a mesh Using Proximity Based Face Sorting in

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  • Опубликовано: 19 окт 2024
  • In this tutorial, I show how to rebuild a mesh using proximity-based sorting in Bifrost.
    I explain how to extract the FaceOffset and FaceVertex, match positions, and rebuild the mesh.
    Hope it's helpful!
    Thank you for watching

Комментарии • 2

  • @BifrostVal
    @BifrostVal 9 дней назад

    Nicely done! Well explained and easy to follow!

    • @AndreaPinto
      @AndreaPinto  9 дней назад

      Thanks so much! I'm really glad my explanation didn’t need a 'reorder' to make sense 😅. I truly appreciate your feedback!