Not only is the art style drastically improved, but you made a really important change - when your Modok opens his mask, he is not already smiling like he is in the original. Someone opening their mask to have them smiling immediately looks stupid and off-putting. Starting with a grimace that shifts into a mocking grin conveys everything we need to know about what this character is feeling.
But... it's *supposed* to look stupid and off-putting. People don't hate the CGI or the design, they hate the story. Now, like most people, I also thought the movie was bad, but its MODOK, including and especially that clown-y reveal, was a perfectly good way to bring that impossible-to-take-seriously character into the MCU. Everything people complain about was 100% deliberate. You're suppressed to think it's stupid, and his "normal" proportions are supposed to look uncanny. With that reveal especially, it *was* motivated by character. He is already smiling because Darren is a failed narcissist, and he *planned* the reveal, meaning he was sure to put a smirk on his face before lifting the mask, for maximum impact on Scott. That's what's his character is feeling in that moment. And it's funny not just because he looks stupid, but because of the dramatic irony. He thinks he's a cackling bond villain, but he's a honking clown. Scott is more perplexed than terrified, and that unsatisfactory reaction is what sets Darren off. We're immediately let in on the fact that he's not just physically deformed, he's also emotionally unstable. Again, it's not a good movie, and that scene isn't great, but introducing him with that stupid grin was a good choice for that character.
People forget that the concept of M.O.D.O.K. itself is weird. Some characters are just impossible to properly translate into a movie. *But what you did was amazing and much better than what we got.* Would've loved it if the eyes were bigger but hey, that's just me.
"Some characters are just impossible to properly translate into a movie." Sure, M.O.D.O.K. is weird looking, but he's not impossible to translate into a movie properly. Have you seen all the messed up, body horror monsters they had in horror movies in the 1980s? Or all the strange creatures in TV shows like Buffy the Vampire Slayer, Doctor Who, Power Rangers, etc.? "Big deformed head" is hardly one of the most challenging monsters one could put in a movie. All you need is a character/creature designer who's more mature than "lol big head man funny."
EXACTLY! I am usually hard on CGI and VFX, but I know what MODOK looks like, and it is near impossible to make him look good. He is a cartoony giant floating head with small limbs, how can you make that look good in Live action???
Narratively I'd say this works better too since the scene where Scott "defeats" Darren in the first Antman, has him be horribly mutilated as he shrinks down. So the fact his face is all disfigured and scarred here really cements the idea that his fate was truly worse than death.
The voice and the lines are still poorly written… so they don’t come off impactful to me just cringy It’s like a child playing with his villain toys and throwing a tantrum
@@powdereyes2210 That fit his character in the last movie. The tantrum and not disfiguring his face made it so we could immediately recognize him. I'd say have one or the other. Either his face is disfigured but he has the same personality, or we have his face like the movie and write better lines.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
Honestly I'm surprised he could recognize him in the original. Even knowing who it is in the original, I can't really see Darren... He's barely recognizable at best... To just see that smooshed face and instantly recognize him is quite far fetched.
@@mirrikybird Dang, I looked it up but it's that girl's channel. I'm sure she does great work, but I find her way too annoying to watch. Too bad, because the idea is very interesting to me, as a novelist.
As an old senior artist... your version is much better. A little bit of work (e.g tone down the noise, and more minimal ones to sell his scale more. But in general we're talking minor changes) to get it across the finish line, but it's already better than their version. Nice work.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
I was one of the animators on this Modok, however when some changes were made to his face design my work couldn't be used since I was already off the show. It didn't change much at least that you can tell without having the two versions side by side, but yeah we were all surprised the direction they went with his face.
I’ve heard a lot of money gets wasted in the cgi department, namely lots of effects get made but are never get used. Your experience seems to corroborate that.
This is shameful. Explain to me why MCU movies cost $250,000,000,000,000,000,000.00+ when a guy and his laptop can give you a more authentic look and feel. Great job on the look we just need a better vocal track.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
i’m glad somebody finally cleared it up. as someone who works in cgi it’s absolutely disrespectful that people say the cgi is bad. the cgi is not bad, the DESIGN is bad
The fact that you used Fusion as the compositor and Blender to create & render the CGI made me so happy! I love Fusion and it's seriously underrated (becasue most people don't know what it can do and assume it's just a simple software). And Blender... man, I just love Blender, what can I say. Your result actually looks better than the original shot. Amazing!!
Yeah, and I think many are overwhelmed by nodes. They are so used to an AE workflow that they give up trying to learn a node workflow. Kind of why many are still scared of geometry nodes in Blender.
Fusion is taking off in the indie scene. Espicially after the fall of Adobe during the AI debacle. My studio has begun using it to replace AE. The last film we worked on (just search Cucumber Fairy Studio YGKrow) is half-comped in Davinci and Half After Effects.
This is a fantastic job! Excelsior! The thing is, im sure that Marvel didnt want to make Modok menacing in this movie, to not steal the spotlight from Kang, thats why (in my opinion) they went for a comedy relief with Modok, which was a total disapointment for the fans, including me. Anyway, again, Very great Job! 👏🏻👏🏻👏🏻
Yes! My main issue with MCU Modok's design was that they didn't utilize the disfigured or ugliness of his comic face. Your edit definitely made him a lot more intimidating in that scene.
It's definitely looks comic accurate. I would suggest adding more colour to the lips maybe it would look slightly red. Overall, the design looks awesome. Keep up the good work 😊😎
A fantastic showcase on the power of design, and the difference between quality of design and quality of execution. You can execute a design perfectly, but if it wasn’t a good design…
Good design goes a long way. The face wasn't the only problem though, the casting, the dialog. Yeah, this guy just wasn't MODOK in the least, but at least you made him look like MODOK.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
Thank you for the intro saying that it wasn't bad CGI, I always had a problem with that statement when it came to Modok, his problem was the uncanny valley of sticking too much to the actor's face and not giving more inhuman features that makes him look more fantastical
To be fair I think that is playing on the idea of his body being affected from shrinking after ant man 1. As opposed to modoks usual origin whare he is either completely lab grown or mutated in a different way
@@cryptodino3roberts712yeah but even with this Modok’s origin, the inhuman look would’ve worked. Just say the unstable shrinking paired with the surgeries and procedures that Kang did on him left his face completely disfigured. Hell, it’d even better justify the mask since going from a regular human to a disgusting cyborg monster would make him wanna hide his face
Amazing work man! Honestly, the entire Antman franchise is a waste of potential, the character has so much to offer, but Marvel decided to make it just a comedy, the bad visual effects are just one factor that makes these movies what they are.
This is great work. Facial animations are a bit rudimentary, but the overall look and compositing of the shot is stellar. I'd argue it's actually integrated seamlessly (the only exception being that the head is completely wrinkle-free, unlike the face you made). Awesome video!
The thing that makes this one works SO MUCH BETTER is the facial expressions youre making. Modok isnt smiling like a dumb looking dude, hes actually menacing and scary, coupled with the wrinkles ofc, but 3d artist can see that the details arent perfect, but its already better than the movie because of the faciak expressions. Great job dude
I would probably prefer an "in between" version so that it would work better with the story in the movie, but your version is a great job at conveying the original comic books design!
Thinking about the movie again I feel like the decision to make him less MODOK and more Darren was so that we would recognize him from Antman, but unfortunately I had no idea who he was until they showed the flashback. Then I thought "Oh, that guy!" I certainly would have preferred your version more, but then they would have had to make him a more serious character.
i love that alot dude!! my only personal issue is his eyes, ik its comic accurate for white eyes but i think if you make him have like pupils it might look even more alive. you really blended the scene well with your render its stellar
Holy shit this actually came out really good. Normally I'm against "fixing" designs, but this is definitely one of the exceptions to that rule for me LOL. I think making him a recognizable person is part of a larger joke in that yes, you're SUPPOSED to know it's this guy, but like you said, it pushes a bit to far toward uncanny valley. ESPECIALLY for them to have released the MODOK animated show shortly before this, people who were unfamiliar with him before Quantumania had yet another frame of reference going in that didn't match. Idk, either way, great job man!
@@DeterminedTorres What a reductive, pitiful and infantile response that clearly epitomizes the utter lack of critical thinking. It's also exactly something a 12 year old would say, thinking it's insightful and a mike drop moment. It's clearly neither. I made a constructive comment supported with actual nuanced points. Why would that require me to make a video? Did I say I can do better or want to? It's a pitiful strawman you've introduced. Do you understand commentary? IS this all too complex for you? In any case, I don't need to make a video because a better version of that VFX already exists.
i love it so so much i miss some of the original emotion that gets lost in the animation, but as a proof of concept… it’s brilliant i can only imagine what could have been if they had gone in a similar direction as your new vision! absolutely amazing
I feel like it would also need a voice improvement too because the original voice feels very weak paired with the new more serious and scary design. but thats a good thing! nice job
This is really cool and you did a great job on this. Definitely looks better than the movie. I agree that the problem with MODOK wasn't bad CGI, it was just that the face design looked weird in general. I also love how you still based it on Corey Stoll's face. You can still see Darren in the design a bit but it makes him scarier and much less awkward.
The thing is that a huge part of MODOK’s design is body horror, but in the movie he’s just a joke. MODOK himself should never be a joke. Characters can make fun of him, but he (and the movie) should take himself very seriously. In the comics and cartoons, he’s a very threatening, powerful villain.
Only kind of. He's become a more joke character over the years and anytime anyone fights him all they do is make jokes on his face. Hes normaly a major annoyance to most heroes aside from the one time he figured out teenage iron mans identity
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
Fantastic job with this. And I actually didn’t mind his original design all that much. Thought it was goody but so is MODOK. Your design is better though. I wonder if something in the middle of your disfigured design and the original would look even better? Also, while I didn’t love this movie, MODOK’s explanation for his existence was really clever imo. His head not shrinking down to proper size was an incredibly clever way to introduce that character.
The part that REALLY bugged me about Modok in that movie, was that he almost never looked like he was actually looking at the person he was supposed to be looking at. His eyes were repeatedly off what was supposed to be their focus.
The bump is the good way to make details. In most of the time, character artist make a very detailed version using sculpt, export it as a shader and use it in bump on a lighter model that allows computer to work without exploding
I'm sorry but long before the MCU was a gleam in Feige's eye, there was always an element of emperor's new clothes with MODOK. I dont care how well written his dialogue was in the comics I read, or how scary and twisted his face was when he was being menacing and evil. The fact is, every time I read a comic with him in it, there'd be a point where I had to go to work, or eat dinner or go to school before finishing it. Then I'd get back and start reading again. But without being in the moment of the story from before, I just laughed because he's so preposterous. No matter the artist, MODOK looks absurd. And giving him all those menacing lines just made him more comical looking to me. Tldr: MODOK is a sad joke no matter how well he's drawn or how good his dialogue is. Note: I'm just talking about the comics. The work you did on this is impressive. So if it sounded like I was in any way criticizing or belittling your work, I apologize.
Much better forsure. Would have liked to see some darker lines for the wrinkles and actually showing him having pupils in his eyes could've shown more expression and intensity but overall much better than the crap the actual Marvel animators put out lol
Really great job, this looks 1000x better than the movie! My personal additions: darkening around the eyes like eyeshadow makeup to make the eyes pop, a small lighting bloom from the eyes so they faintly glow to make them more pop, slightly darker shade of lips to make them more distinguishable. And if I had the skills - hair. Him being bald looks kinda goofy to me lol.
My only complaint is that I think you could've gone with *slightly* less of an extreme disfigurement, and gotten an even better result. I think there's a sort of middle-ground between what we got, and your almost-perfect comic-accurate rendition, that would still make him look noticeably like like Corey Stoll. However, if I had to pick between only the two extremes? Without question, yours. Fits way better. Absolutely stellar work.
I agree. The overall look is more like the comics but the eyes are completely expressionless. The eyes are the main problem with the ILM version too. They look creepy because they are always looking in different directions and never focus on anything. This is a chronic problem with ILM's CG faces.
I’d love to see Mark Ruffalo face swapped on to Ed Norton in the Hulk film and vice versa; Ed Norton’s face composited on to Mark Ruffalo in the 2012 Avengers movie. This would be great to see what might have been!
I definitely think they went with that design so people could still recognize Corey Stoll as Darren. And sometimes big name actor's don't like to be completely disfigured to the point where you can't recognize who they are. But I think actors with inflated egos are more apt to be like that and I doubt Corey Stoll is like that and I'd bet he'd actually encourage that Marvel goes the disfigured face route and he'd play into it even more!
I dont know the context of the scene, having never seen the movie, but a change in the voice would also help sell this effect. Great job using what you had to work with!
I think MODOK works best when he doesn't look corny but rather hideous and intimidating. He's supposed to be the leader of a terrorist organization after all. Hoping to see him properly adapted someday
This is definitely much better. I think the reason the studio picked their method is it made more sense for Scott and the audience to be able to recognize him.
Way better no contest it’s pretty sad a company like Disney that I’m sure has multiple effects artists couldn’t do what one man and a laptop can do, very impressive on your part. 👏
Not only is the art style drastically improved, but you made a really important change - when your Modok opens his mask, he is not already smiling like he is in the original. Someone opening their mask to have them smiling immediately looks stupid and off-putting. Starting with a grimace that shifts into a mocking grin conveys everything we need to know about what this character is feeling.
Exactly! I'm glad someone noticed that detail!
But... it's *supposed* to look stupid and off-putting. People don't hate the CGI or the design, they hate the story.
Now, like most people, I also thought the movie was bad, but its MODOK, including and especially that clown-y reveal, was a perfectly good way to bring that impossible-to-take-seriously character into the MCU. Everything people complain about was 100% deliberate. You're suppressed to think it's stupid, and his "normal" proportions are supposed to look uncanny.
With that reveal especially, it *was* motivated by character. He is already smiling because Darren is a failed narcissist, and he *planned* the reveal, meaning he was sure to put a smirk on his face before lifting the mask, for maximum impact on Scott. That's what's his character is feeling in that moment.
And it's funny not just because he looks stupid, but because of the dramatic irony. He thinks he's a cackling bond villain, but he's a honking clown. Scott is more perplexed than terrified, and that unsatisfactory reaction is what sets Darren off. We're immediately let in on the fact that he's not just physically deformed, he's also emotionally unstable.
Again, it's not a good movie, and that scene isn't great, but introducing him with that stupid grin was a good choice for that character.
its a comedy... pretty sure its intentional lol
Oh yeah, I did notice that...
@@Mark_LaCroix So Marvel is just turning into high budget comedy then
People forget that the concept of M.O.D.O.K. itself is weird. Some characters are just impossible to properly translate into a movie. *But what you did was amazing and much better than what we got.* Would've loved it if the eyes were bigger but hey, that's just me.
Yeah the eyes are really off putting. Especially without any pupils.
@@CarsonHunterI prefer it with just the white, really unsettling and actually translated well.
"Some characters are just impossible to properly translate into a movie."
Sure, M.O.D.O.K. is weird looking, but he's not impossible to translate into a movie properly. Have you seen all the messed up, body horror monsters they had in horror movies in the 1980s? Or all the strange creatures in TV shows like Buffy the Vampire Slayer, Doctor Who, Power Rangers, etc.? "Big deformed head" is hardly one of the most challenging monsters one could put in a movie. All you need is a character/creature designer who's more mature than "lol big head man funny."
EXACTLY! I am usually hard on CGI and VFX, but I know what MODOK looks like, and it is near impossible to make him look good. He is a cartoony giant floating head with small limbs, how can you make that look good in Live action???
I agree but in this instance you can tell Marvel was trying to avoid being "Dark" so they made the character more goofy and less intimating.
The original looks like a rejected spy kids villain
Literally just the George Lopez villain
mr. electric
I thought it was.
shark boy and lava girl
Literally the whole movie looks kinda like a Spy Kids sequel
Narratively I'd say this works better too since the scene where Scott "defeats" Darren in the first Antman, has him be horribly mutilated as he shrinks down. So the fact his face is all disfigured and scarred here really cements the idea that his fate was truly worse than death.
The anger is so much more impactful with your edit.
The voice and the lines are still poorly written… so they don’t come off impactful to me just cringy
It’s like a child playing with his villain toys and throwing a tantrum
@@powdereyes2210 That fit his character in the last movie. The tantrum and not disfiguring his face made it so we could immediately recognize him. I'd say have one or the other. Either his face is disfigured but he has the same personality, or we have his face like the movie and write better lines.
Imagine getting "anger", literally for that little bit. 🤦😂🤣 Are u ok, dude?
@@davecorsair are you?
@@davecorsair Are you high? Or just not paying attention?
Someone who gets that it isn’t bad cgi but just was weird design, and had the power to make it look how it should. So cool
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
If that really was Modok's face I would be surprised that Scott somehow managed to recognize his disfigured face.
His voice gives it away…..that’s another thing that needed change modok needs to sound like modock
But that could have been addressed in the script. The director chose to spoonfeed the audience by not disfiguring him and making him recognisable.
And voice ?
Honestly I'm surprised he could recognize him in the original. Even knowing who it is in the original, I can't really see Darren... He's barely recognizable at best... To just see that smooshed face and instantly recognize him is quite far fetched.
You could argue he recognised the voice. But the voice wouldn't sound the same resonating through that skull.
2:44 - I rewatched this part more than once because this MODOK could have been the next Thanos of the MCU
Your version actually looks a bit scarier when synced with the original voice great work
Assuming that you made MODOK look weird and inhuman, you'd just change the line so the character recognized his voice.
3:06 no he isn't, lol
💀
He should be tho
If he was handled by decent writers, maybe he would’ve
3:10 he is lol
@@serspritztomb And if he hadn't been convicted of assault.
They probably picked the other one because they thought it would be funnier, but I am really tired of forced jokes in Marvel movies. 3:21
Overly Sarcastic Productions does a really good video on the Bathos trope that really cuts to the heart of the MCU
@@mirrikybird Dang, I looked it up but it's that girl's channel. I'm sure she does great work, but I find her way too annoying to watch.
Too bad, because the idea is very interesting to me, as a novelist.
I agree
@@Selrisitaireally? she doesn’t really seem that annoying just discusses tropes while naming examples of them.
I mean to be fair modok has always been kind of a joke character
“There’s no way my cgi is gonna be better than marvel’s”
Your Modok actually looks scary 😨
As an old senior artist... your version is much better. A little bit of work (e.g tone down the noise, and more minimal ones to sell his scale more. But in general we're talking minor changes) to get it across the finish line, but it's already better than their version. Nice work.
I really like it when artists take it upon themselves to fix designs. It shows people that it’s possible.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
@@EliosMoonEliosCease
I was one of the animators on this Modok, however when some changes were made to his face design my work couldn't be used since I was already off the show. It didn't change much at least that you can tell without having the two versions side by side, but yeah we were all surprised the direction they went with his face.
I’ve heard a lot of money gets wasted in the cgi department, namely lots of effects get made but are never get used. Your experience seems to corroborate that.
Digital domain?
@@MagicalSkyWizard Yes
@@dearthofdoohickeys4703 It’s not the VFX houses it’s the clients that waste a lot
I sorry you guys gotta just do what they tell you to do. It must be frustrating as an artist to have your work dictated by non-artists.
This is shameful. Explain to me why MCU movies cost $250,000,000,000,000,000,000.00+ when a guy and his laptop can give you a more authentic look and feel. Great job on the look we just need a better vocal track.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
@@EliosMoonEliosQuit spammiing
I like that you start off with a nuanced take and don't just bash their CGI/VFX. True artists don't bash artists 🤝
I still think MODOK should still be his own character instead of a yellow jacket.
I need every Modok scene with this design! It’s so much more terrifying and unnerving, but a good kind of unnerving
Not in this movie though!
WAYYYYYY BETTER! He’s actually intimidating now. Stellar job man! 👏🏾
Guys from Corridor Crew should see this, they love this kind of staff, it's their field.
i’m glad somebody finally cleared it up. as someone who works in cgi it’s absolutely disrespectful that people say the cgi is bad. the cgi is not bad, the DESIGN is bad
The fact that you used Fusion as the compositor and Blender to create & render the CGI made me so happy! I love Fusion and it's seriously underrated (becasue most people don't know what it can do and assume it's just a simple software). And Blender... man, I just love Blender, what can I say. Your result actually looks better than the original shot. Amazing!!
Yeah, and I think many are overwhelmed by nodes. They are so used to an AE workflow that they give up trying to learn a node workflow. Kind of why many are still scared of geometry nodes in Blender.
Fusion is taking off in the indie scene. Espicially after the fall of Adobe during the AI debacle.
My studio has begun using it to replace AE. The last film we worked on (just search Cucumber Fairy Studio YGKrow) is half-comped in Davinci and Half After Effects.
This is a fantastic job! Excelsior!
The thing is, im sure that Marvel didnt want to make Modok menacing in this movie, to not steal the spotlight from Kang, thats why (in my opinion) they went for a comedy relief with Modok, which was a total disapointment for the fans, including me.
Anyway, again, Very great Job! 👏🏻👏🏻👏🏻
Yes! My main issue with MCU Modok's design was that they didn't utilize the disfigured or ugliness of his comic face. Your edit definitely made him a lot more intimidating in that scene.
Yeah I hate how they changed him to “big stretched actors face” instead of “horrifying disfigured villain” face
1:41 There we go. Already better looking and the video is only halfway done.
Wow- this is so impressive. Completely shifts the tone of the character as well as the scene in the right direction. Great work!
It's definitely looks comic accurate. I would suggest adding more colour to the lips maybe it would look slightly red. Overall, the design looks awesome. Keep up the good work 😊😎
A fantastic showcase on the power of design, and the difference between quality of design and quality of execution. You can execute a design perfectly, but if it wasn’t a good design…
Good design goes a long way.
The face wasn't the only problem though, the casting, the dialog.
Yeah, this guy just wasn't MODOK in the least, but at least you made him look like MODOK.
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
@@EliosMoonEliosStop spamming
Thank you for the intro saying that it wasn't bad CGI, I always had a problem with that statement when it came to Modok, his problem was the uncanny valley of sticking too much to the actor's face and not giving more inhuman features that makes him look more fantastical
To be fair I think that is playing on the idea of his body being affected from shrinking after ant man 1. As opposed to modoks usual origin whare he is either completely lab grown or mutated in a different way
@@cryptodino3roberts712yeah but even with this Modok’s origin, the inhuman look would’ve worked. Just say the unstable shrinking paired with the surgeries and procedures that Kang did on him left his face completely disfigured. Hell, it’d even better justify the mask since going from a regular human to a disgusting cyborg monster would make him wanna hide his face
MODOK's an uncanny valley even in the comics anyway, at least to me
"I'm just one guy with a laptop.." Bests Disney Marvel with creativity and knowledge of the source material 😂
Amazing work man!
Honestly, the entire Antman franchise is a waste of potential, the character has so much to offer, but Marvel decided to make it just a comedy, the bad visual effects are just one factor that makes these movies what they are.
3:17 when i see both at the same time, i laugh so hard... The left one is goofy af😂 with the comparison is more even funnier... Good job👍🔥
This is great work. Facial animations are a bit rudimentary, but the overall look and compositing of the shot is stellar. I'd argue it's actually integrated seamlessly (the only exception being that the head is completely wrinkle-free, unlike the face you made).
Awesome video!
Dude… big kudos to you. It’s absolutely amazing and waaaaay much better than what they did on the final project. Loved it
Your version of modok is much better than the original....Good work🙌
The thing that makes this one works SO MUCH BETTER is the facial expressions youre making. Modok isnt smiling like a dumb looking dude, hes actually menacing and scary, coupled with the wrinkles ofc, but 3d artist can see that the details arent perfect, but its already better than the movie because of the faciak expressions. Great job dude
I would probably prefer an "in between" version so that it would work better with the story in the movie, but your version is a great job at conveying the original comic books design!
Holy crap, that's amazing. I've always thought that even in the comics, MODOK looks dumb, so I was sceptical, but you actually pulled it off.
man this looks so good considering you followed bunch of tutorials to do this. please make more videos like this.
LITERALLY just the guy from sharkboy and lavagirl
Thinking about the movie again I feel like the decision to make him less MODOK and more Darren was so that we would recognize him from Antman, but unfortunately I had no idea who he was until they showed the flashback. Then I thought "Oh, that guy!" I certainly would have preferred your version more, but then they would have had to make him a more serious character.
I appreciate how straightforward this video is.
i love that alot dude!! my only personal issue is his eyes, ik its comic accurate for white eyes but i think if you make him have like pupils it might look even more alive. you really blended the scene well with your render its stellar
Holy shit this actually came out really good. Normally I'm against "fixing" designs, but this is definitely one of the exceptions to that rule for me LOL. I think making him a recognizable person is part of a larger joke in that yes, you're SUPPOSED to know it's this guy, but like you said, it pushes a bit to far toward uncanny valley. ESPECIALLY for them to have released the MODOK animated show shortly before this, people who were unfamiliar with him before Quantumania had yet another frame of reference going in that didn't match. Idk, either way, great job man!
Wow !!You actually made a better vfx shot than marvel😭
NO. He didn't. The idea and concept are better but not better VFX.
@@eddiek8179fr
@@eddiek8179Ok, do your own take, then. I’m waiting.
(This is a joke, don’t actually do this)
@@DeterminedTorres What a reductive, pitiful and infantile response that clearly epitomizes the utter lack of critical thinking. It's also exactly something a 12 year old would say, thinking it's insightful and a mike drop moment. It's clearly neither.
I made a constructive comment supported with actual nuanced points. Why would that require me to make a video? Did I say I can do better or want to? It's a pitiful strawman you've introduced. Do you understand commentary? IS this all too complex for you? In any case, I don't need to make a video because a better version of that VFX already exists.
@@DeterminedTorresthe RUclipsr literally said this in the first 30 seconds of the video
i love it so so much
i miss some of the original emotion that gets lost in the animation, but as a proof of concept… it’s brilliant
i can only imagine what could have been if they had gone in a similar direction as your new vision! absolutely amazing
I feel like it would also need a voice improvement too because the original voice feels very weak paired with the new more serious and scary design. but thats a good thing! nice job
I thought the voice work was excellent, going from kind of normal-sounding to that creepy deep, crackly tone.
@@Selrisitai yeah the voice is actually excellent and the design change highlights that
This is really cool and you did a great job on this. Definitely looks better than the movie. I agree that the problem with MODOK wasn't bad CGI, it was just that the face design looked weird in general. I also love how you still based it on Corey Stoll's face. You can still see Darren in the design a bit but it makes him scarier and much less awkward.
The thing is that a huge part of MODOK’s design is body horror, but in the movie he’s just a joke. MODOK himself should never be a joke. Characters can make fun of him, but he (and the movie) should take himself very seriously. In the comics and cartoons, he’s a very threatening, powerful villain.
Only kind of. He's become a more joke character over the years and anytime anyone fights him all they do is make jokes on his face. Hes normaly a major annoyance to most heroes aside from the one time he figured out teenage iron mans identity
50% of the success of marvel movies is the comedy they infuse on them, so is understandable they do such cartoonish character, just remember how the Thor from comics was not a clown.
Fantastic job with this. And I actually didn’t mind his original design all that much. Thought it was goody but so is MODOK. Your design is better though. I wonder if something in the middle of your disfigured design and the original would look even better? Also, while I didn’t love this movie, MODOK’s explanation for his existence was really clever imo. His head not shrinking down to proper size was an incredibly clever way to introduce that character.
this is so good! I wouldn't call yourself "very limited" anymore!
The part that REALLY bugged me about Modok in that movie, was that he almost never looked like he was actually looking at the person he was supposed to be looking at. His eyes were repeatedly off what was supposed to be their focus.
The bump is the good way to make details. In most of the time, character artist make a very detailed version using sculpt, export it as a shader and use it in bump on a lighter model that allows computer to work without exploding
THis looks sooooo GOOOODD!!!!! I really like your edit! Love the strategies you used and your breakdown.
2:16 aaargh you needed to bake the textures into the UVs
Yeahh I realized that after I rendered it but I didn't have time to rerender
@@NomadRProductions Still looks good. Great job.
Dude finally so can look at Modok now. Thank you so much for making up for Marvel’s recent laziness
I'm sorry but long before the MCU was a gleam in Feige's eye, there was always an element of emperor's new clothes with MODOK.
I dont care how well written his dialogue was in the comics I read, or how scary and twisted his face was when he was being menacing and evil. The fact is, every time I read a comic with him in it, there'd be a point where I had to go to work, or eat dinner or go to school before finishing it. Then I'd get back and start reading again. But without being in the moment of the story from before, I just laughed because he's so preposterous.
No matter the artist, MODOK looks absurd. And giving him all those menacing lines just made him more comical looking to me.
Tldr: MODOK is a sad joke no matter how well he's drawn or how good his dialogue is.
Note: I'm just talking about the comics. The work you did on this is impressive. So if it sounded like I was in any way criticizing or belittling your work, I apologize.
Much better forsure. Would have liked to see some darker lines for the wrinkles and actually showing him having pupils in his eyes could've shown more expression and intensity but overall much better than the crap the actual Marvel animators put out lol
Really great job, this looks 1000x better than the movie!
My personal additions: darkening around the eyes like eyeshadow makeup to make the eyes pop, a small lighting bloom from the eyes so they faintly glow to make them more pop, slightly darker shade of lips to make them more distinguishable. And if I had the skills - hair. Him being bald looks kinda goofy to me lol.
Darren Cross never had hair to begin with
Wow!!! Much better! He looks more comic accurate and more intimidating! Fantastic job dude! 👏🏼🔥🔥
You really fix that scene ❤
My only complaint is that I think you could've gone with *slightly* less of an extreme disfigurement, and gotten an even better result. I think there's a sort of middle-ground between what we got, and your almost-perfect comic-accurate rendition, that would still make him look noticeably like like Corey Stoll.
However, if I had to pick between only the two extremes? Without question, yours. Fits way better. Absolutely stellar work.
EYES>> fix eyes
I agree. The overall look is more like the comics but the eyes are completely expressionless. The eyes are the main problem with the ILM version too. They look creepy because they are always looking in different directions and never focus on anything. This is a chronic problem with ILM's CG faces.
2:47 Goddamn my man! Your being humble, that looks insane. How did you make that so amazing! Jesus, good video explaining.
0:48 lol do the Sigma face
👦📱
I’d love to see Mark Ruffalo face swapped on to Ed Norton in the Hulk film and vice versa; Ed Norton’s face composited on to Mark Ruffalo in the 2012 Avengers movie. This would be great to see what might have been!
0:56 face raiders ahh face
I definitely think they went with that design so people could still recognize Corey Stoll as Darren. And sometimes big name actor's don't like to be completely disfigured to the point where you can't recognize who they are. But I think actors with inflated egos are more apt to be like that and I doubt Corey Stoll is like that and I'd bet he'd actually encourage that Marvel goes the disfigured face route and he'd play into it even more!
Give this guy A Budget!
Honestly, you should edit the vfx on the whole movie and you'd probably make it a lot better.
1:13 Steven King?
😂😂😂😂
awesome video! I really love how down to earth you explain everything. Keep up the good work!
I think if the nose was just a tiny bit bigger and more shaded it would be PERFECT. tHIS IS INSANE WORK!!!!
I dont know the context of the scene, having never seen the movie, but a change in the voice would also help sell this effect. Great job using what you had to work with!
I think MODOK works best when he doesn't look corny but rather hideous and intimidating. He's supposed to be the leader of a terrorist organization after all. Hoping to see him properly adapted someday
The scene is a lot more intense with your face improvements. Good work 👏
"my very limited blender skills" _proceeds to talk about things i didn't even know blender could do for the rest of the video_
Beautiful, you even turned his gaze slightly downward , so now he’s looking at them
Actually , the original cgi was good, it's just bad concept choices
Thank you so much for giving us a more comic book accurate MODOK for even just a moment. ❤
1:15 why does he look like the grinch.
Yeah, he does kinda look like the grinch or a who 😂
Amazing work my guy! Can't believe that a lil bit of gold art direction can make such a difference.
This is definitely much better. I think the reason the studio picked their method is it made more sense for Scott and the audience to be able to recognize him.
Still, there's no justification about why they made him smile, when it makes a lot more sense for him to be angry.
Tbh I find your facing to be menacing and it lands fear inside my bones. I think you hitted the right spot for the Moddock.
You have 100 missed calls from Disney
You did amazing 👏🏼👏🏼👏🏼
THAT was the MODOK I was hoping for 👍🏼
Marvel better start taking notes!
Isnt marvel really just the design company they hired to make moduk design
Dude, yours looks so much better for sure. Great job!
They should've just put the mask on in the entire movie, and people will never complain about it.
People complain about how Green goblin(spiderman's movie) always wear a mask, just saying.
amazing job, especially since you were learning a lot of this as you went along!
Marvel must hire this guy, and fire the current one 😂
Solide work there !!! It's so more impacfull and less goofy !!! Great design!
This is so cool! You did an amazing job! Another great one to do would be the CGI Lion King with more expressive animals.
Oh my god. It looks more comic accurate! Nice job, man.
Way better no contest it’s pretty sad a company like Disney that I’m sure has multiple effects artists couldn’t do what one man and a laptop can do, very impressive on your part. 👏
Keeping his human like eyes would’ve made this perfect, really conveys emotion so much better
Wow! Great job!! This looks TONS better than their shark boy and lava girl edit
Exactly !!! The CGI was very good.