@@Thought-Forms YESSS!!! i love combining a lot of the layered 909 hits from files of house, some more textured hits from ballistix phatboy beats, and the weird whoops and beeps and other percussion from the drum n bass library electro kit when i program drum patterns. so much diversity in just a few cds
this game changed me, I remember how happy I was when I discovered if you put the playstation disc in a cd player I could just listen to the soundtrack, such a formative soundtack for me!! thanks for doing this video!! wicked!
your Korg presets are some of the only music stuff I actually paid real money for, they're rly nice, just wish those VSTs were more convenient to use. nice video though!
thanks mate, really appreciate that! korg is supposed to have a big update to their korg collection this summer - so lets hope that add some quality of life things to the existing plugins
The original Wipeout was the cat's ass. I'm an original Wipeout purist. Cold Storage all the way. I remember buying Wipeout for the PC (it was on sale in a bin for $3) just for the soundtrack. I think Cold Storage sampled and processed lot of his stuff through a Kurzweil k2000 if I'm not mistaken. Many of his elements were from that rompler / sampler. A lot of mid 90's electronic music was that K2000 sound. Robert Miles, Ace of Base, Haddaway (What is Love). Think about What is Love and it has an almost identical aural aesthetic to Cold Storage's Wipeout soundtrack. Listen to the track "Messij" and it's the same bass patch used on What is Love. Maybe the attack and decay are modified a bit.
This guy wipes-out. ColdStorage and Design Republic *were* Wipeout. Body-in-motion and the firestarter instrumental are absolutely synonymous with the whole vibe for me ruclips.net/video/1Nkvd-uGORU/видео.html
I had no clue they release wipeout for PC, big box and all? going to need to track that down on ebay. yea I was reading through an interview and said he leaned heavily into sample cd's / sampling for the soundtrack - didn't know through a k2000. awesome! here is a snippet from him on reddit: "Many of the samples from the WipEout tracks I composed came from 3 sample CDs from Time & Space ( no longer available, but 'floating around' on the interwebs if you look hard enough ). They were called "Zero G Datafile" and there were 3 volumes. I mostly used sounds from volumes 1 and 2, with maybe some from 3. Along with these samples, there were one or two from an AMIGA sample disc, which were actually played by an AMIGA A1200 which also drove some MIDI Synthesizers for additional sounds from a Korg 01R/W and a Roland JD800. Some were standard patches, but many of the JD800 sounds were custom-made by me for the tracks... all since lost to the four winds."
@@Thought-Forms I had Wipeout on the PSX, and then later found it on PC. MS DOS version. It played ok, but it looked better in SD on a PSX. I remember those old Time & Space sample CDs. That's interesting info. I could be wrong on the K2000. It seems like I read that somewhere. I was really obsessed with the original wipeout. The compositions are so good too. The progressions. There was something about that old 90s sound. Some of the best were Mortal Kombat II and 3. The thickness of those mixes still sound amazing today. I had a conversation with Dan Forden about it and he used a K2000, and lots of EMU samplers. He added some real bass tracks into it, as in, bass guitar, which really glued and nailed the fundamental frequencies down in a beautiful way. Check out "The Pit 3", "Kombat Temple" and "Soul Chamber" Wipeout has that really nice super deep sound too. I love music from that era.
Sounds pretty bad.. But that's the usually the result you get from just grabbing a bunch of pre-made samples and throwing them together without actually 'creating' anything..
Stop being a hater. It obviously takes creativity to arrange samples into something that would otherwise not exist! Just because you don't like someone's music doesn't mean you have to try to discredit it.
@@noise.approval I'm a producer, I know exactly how 'minimal effort' this is and i'm calling it out for that reason. Sure you can arrange the samples to make it sound nice, and you can spend hours/days moving them around to change how it sounds, and that's fun sure. But at the end of the day - you haven't 'created' anything and haven't learned a damn thing about how to create any of those sounds. So to title a video 'How to create blah blah' and then proceed to showcase a drag and drop musical scrapbook session, without actually showing how to make anything is rather bad - and the results show, sorry. But that's the truth. Plenty of artists use samples, yes, and some in amazingly creative ways. But you won't find any of them making full tracks in this way.
@@tvlkn9130 If your music producer where is your music? I bet i do make bettre tracks then you do and I think you don't know what you are talking about.
We owe a huge debt of thanks to Tim Wright aka CoLD SToRAGE as the man behind these awesome sound effects and soundtrack selections.
The GOAT. Architecture posted a picture of his studio with all his gear on the Discord - if anyone wants to check it out, link in video description
According to Tim Wright he didn't even listen to club music at the time and had to work hard to figure it out in a hurry! What a legend...
Wipeout is legendary
oh yeah, great to see a little love for those e-LAB "files of" sample cds. some absolute gold if you take the time to dig through
100%! Those e-lab cd's are gold mines. Files of house is another favorite
@@Thought-Forms YESSS!!! i love combining a lot of the layered 909 hits from files of house, some more textured hits from ballistix phatboy beats, and the weird whoops and beeps and other percussion from the drum n bass library electro kit when i program drum patterns. so much diversity in just a few cds
this game changed me, I remember how happy I was when I discovered if you put the playstation disc in a cd player I could just listen to the soundtrack, such a formative soundtack for me!! thanks for doing this video!! wicked!
Have many good memmories about this game, had to get it on ps3.
Even tough it doesnt quite feel the same, it was a nice throwback
Thanks for all of these awesome tutorials! Love your jungle videos the most! How about some downtempo main menu music tutorials?
thank you my friend. have a few videos up that main menu downtempo vibe, more on the way as well!
"ohhhh yeah, brother" - Me, when I see a new video from you in my yt feed 🙂
💪
Wipeout XL was my favorite
Great taste! XL was my most played & favorite as well
your Korg presets are some of the only music stuff I actually paid real money for, they're rly nice, just wish those VSTs were more convenient to use. nice video though!
thanks mate, really appreciate that! korg is supposed to have a big update to their korg collection this summer - so lets hope that add some quality of life things to the existing plugins
love this
This game is what helped get me into dance music when I was a kid
I've been looking for tutorials like this and this was the one! thanks so much for making this tutorial! It helped me a lot!
awesome mate, glad to hear it helped!
thank you for the wisdom, triton sensei
triton lads
This took me waaay back mate, really entertaining watch! 👍
Would love to see more Wavestate Native tutorials
For sure. Just to clarify, Wavestation or Wavestate Native?
@@Thought-Forms wavestate native. I mostly use it for moving pads and atmosphere, but struggle to break out of the presets.
The original Wipeout was the cat's ass. I'm an original Wipeout purist. Cold Storage all the way. I remember buying Wipeout for the PC (it was on sale in a bin for $3) just for the soundtrack.
I think Cold Storage sampled and processed lot of his stuff through a Kurzweil k2000 if I'm not mistaken. Many of his elements were from that rompler / sampler. A lot of mid 90's electronic music was that K2000 sound. Robert Miles, Ace of Base, Haddaway (What is Love). Think about What is Love and it has an almost identical aural aesthetic to Cold Storage's Wipeout soundtrack. Listen to the track "Messij" and it's the same bass patch used on What is Love. Maybe the attack and decay are modified a bit.
This guy wipes-out.
ColdStorage and Design Republic *were* Wipeout. Body-in-motion and the firestarter instrumental are absolutely synonymous with the whole vibe for me
ruclips.net/video/1Nkvd-uGORU/видео.html
I had no clue they release wipeout for PC, big box and all? going to need to track that down on ebay. yea I was reading through an interview and said he leaned heavily into sample cd's / sampling for the soundtrack - didn't know through a k2000. awesome! here is a snippet from him on reddit:
"Many of the samples from the WipEout tracks I composed came from 3 sample CDs from Time & Space ( no longer available, but 'floating around' on the interwebs if you look hard enough ). They were called "Zero G Datafile" and there were 3 volumes. I mostly used sounds from volumes 1 and 2, with maybe some from 3. Along with these samples, there were one or two from an AMIGA sample disc, which were actually played by an AMIGA A1200 which also drove some MIDI Synthesizers for additional sounds from a Korg 01R/W and a Roland JD800. Some were standard patches, but many of the JD800 sounds were custom-made by me for the tracks... all since lost to the four winds."
@@Thought-Forms I had Wipeout on the PSX, and then later found it on PC. MS DOS version. It played ok, but it looked better in SD on a PSX.
I remember those old Time & Space sample CDs. That's interesting info. I could be wrong on the K2000. It seems like I read that somewhere. I was really obsessed with the original wipeout. The compositions are so good too. The progressions.
There was something about that old 90s sound. Some of the best were Mortal Kombat II and 3. The thickness of those mixes still sound amazing today. I had a conversation with Dan Forden about it and he used a K2000, and lots of EMU samplers. He added some real bass tracks into it, as in, bass guitar, which really glued and nailed the fundamental frequencies down in a beautiful way. Check out "The Pit 3", "Kombat Temple" and "Soul Chamber"
Wipeout has that really nice super deep sound too. I love music from that era.
Great video. keep it up!
thank you!
this is great!
thanks rich!
Please make music like Gran Turismo 4 menu theme next please!!!! So good.
I have a couple similar videos to that racing menu vibe - but GT4 specific is on the research menu still ;)
Great tutorial. Thanks!
thanks for tuning in, nata!
great video
I still have the soundtrack CD for Wipeout: Pure
Lucky! The Pure OST is going for a somewhat hefty price tag on discogs
@@Thought-Forms I just looked and that's a ridiculous price for that.
I also have it they are rare now I know it the will be so I purchased every wipeout game and cd soundtracks for Pure and XL
dude you should try to listen to the music from Alpine Racer
noted! will check
"X T C Techno" just say ecstasy
Destruction Derby 64 u.u u.u u.u u.u
you're relentless...😃
Sample him saying “Put”
dude!!
Gatekeeping Sample CDs is very shitty lol
Did you do this without sound? At least keep the bassline on the same root note. It doesn't work together at all. Wtf
Sounds pretty bad.. But that's the usually the result you get from just grabbing a bunch of pre-made samples and throwing them together without actually 'creating' anything..
Stop being a hater. It obviously takes creativity to arrange samples into something that would otherwise not exist! Just because you don't like someone's music doesn't mean you have to try to discredit it.
@@noise.approval I'm a producer, I know exactly how 'minimal effort' this is and i'm calling it out for that reason.
Sure you can arrange the samples to make it sound nice, and you can spend hours/days moving them around to change how it sounds, and that's fun sure. But at the end of the day - you haven't 'created' anything and haven't learned a damn thing about how to create any of those sounds.
So to title a video 'How to create blah blah' and then proceed to showcase a drag and drop musical scrapbook session, without actually showing how to make anything is rather bad - and the results show, sorry. But that's the truth.
Plenty of artists use samples, yes, and some in amazingly creative ways.
But you won't find any of them making full tracks in this way.
I totally agree. Jeez at least come up with a cool bassline
Where can we hear your music, producer?
@@tvlkn9130 If your music producer where is your music? I bet i do make bettre tracks then you do and I think you don't know what you are talking about.