Evolution of Bryan's Taunt Jet Upper and Combos ( 2004 - 2023 )

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  • Опубликовано: 25 авг 2023
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Комментарии • 46

  • @foreveruseless1292
    @foreveruseless1292 11 месяцев назад +36

    Tekken 8 tju is greatly nerfed and feelsbad, but i understand why they did it. With heat mechanics and crazy guard frames itd be a nightmare

    • @nabedesu7708
      @nabedesu7708 11 месяцев назад +3

      Yea they should at least make it +18 in t8 since they nerfed the damage that bad

    • @mwkan772
      @mwkan772  11 месяцев назад +8

      +18 would be a little too much haha
      they should start the scaling from 80% not 70%

    • @foreveruseless1292
      @foreveruseless1292 11 месяцев назад

      @mwkan772 I agree I think 80% as a starting point for taunt, and tho +18 is too much it'd make it too easy, maybe +17, but even that may be too lenient

    • @yagodoval7131
      @yagodoval7131 11 месяцев назад

      Nah it wouldn't be a nightmare, tju is not something you see everyday it's not abusable by 99% of players

    • @nabedesu7708
      @nabedesu7708 11 месяцев назад

      @@mwkan772 not sure about it being too scary though. I mean getting hit with b4 near wall without taunt would still has usual dmg scaling for wall combo anyway. Plus most of the stage now has really big range in between of wall too compared to tekken 7. I do feel its fair enough make the damage scaling starting from 70% but at least make it more lenient or still let the frame as strict as now but damage scaling either start from 80 to 90%. Though tbh there arent that many bryan that can do taunt b4 or even tju consistently online anyway lol

  • @vc15jk05
    @vc15jk05 11 месяцев назад +23

    t8 tju = high execution,low damage, damn

    • @sadpug9398
      @sadpug9398 11 месяцев назад +6

      It's still relatively fast unblockable launcher in hand of character who already is scary to press buttons against, since EVERYTHING is launcher, ch launcher, ch move with guaranteed follow-up or simply high damage move with followup. And if his oki at the wall is the same it's still techroll trap, where you can react with d4 if they doesn't roll. And don't forget, you don't have to do b4 or tju, taunt 4,3 is very easy to do.
      I'm glad they nerf broken stuff.

    • @foreveruseless1292
      @foreveruseless1292 11 месяцев назад +1

      Feelsbadman

    • @kurosaki3778
      @kurosaki3778 11 месяцев назад +1

      lee players

    • @Annihilation99
      @Annihilation99 10 дней назад

      @@sadpug9398 they remove half his ch launchers in T8 feelsbadman

  • @Kostas-pg
    @Kostas-pg 11 месяцев назад +5

    I think I am the only one that still prefers tekken 7 and I see it more clear like a game more unique

    • @mwkan772
      @mwkan772  11 месяцев назад +5

      true tekken 7 feels more clean
      but still we should wait for the actual release of tekken 8

  • @BatagorKeju27
    @BatagorKeju27 11 месяцев назад

    It's just like King's ffn1+2. Now the damage of follow ups are scalled during counter hit

  • @TinyMeatGaang
    @TinyMeatGaang 9 месяцев назад

    How did you get DR to run so clean??

  • @icession4872
    @icession4872 11 месяцев назад

    yeah trying to main Bryan with the TJU is just hard af especially that technically speaking his "pressure is imaginary" not literally but you kinda get the point.
    And yeah I'm on pad and I have a massive skill issue already on performing the taunt so with this on tekken 8 I might as well change mains again if Devil jin ain't coming back cause sure as heck Noctis won't be featured again lelz.
    Which is if you ask me why I play Noctis my fighting game buddy uses Kunimitsu and Boi I can't even properly pressure if all of Kuni's Kit are literally Mix ups within Mix ups not to mention if you think she's minus she's "plus" which is welp it is what it is for that character
    Welp I hope the Dmg gets fixed tho cause more effort but less reward is just not too satisfying I mean I don't want to get wrecked but seeing amazing combos from the opponent is respectable on its own rights even if it's rage inducing lelz.

    • @fxllxn
      @fxllxn 11 месяцев назад

      Who the fuck asked brother

  • @Pzafrk
    @Pzafrk 7 дней назад

    Yes, my favorite tekken stage:
    *kame house*

  • @snakeoil7416
    @snakeoil7416 11 месяцев назад +16

    Seeing Jet upper becoming worse and worse...

    • @kuropomidoru6586
      @kuropomidoru6586 11 месяцев назад +1

      In past, there was only console game and average skill was lower. Now, 3 frames buffer on tju, especially on a pc - sounds like a cheat)))

    • @itisaturtle9391
      @itisaturtle9391 11 месяцев назад +5

      It's literally an homing unblockable launcher and now with 3 button bind it's easy af to do

    • @Alsry1
      @Alsry1 11 месяцев назад

      ​@@kuropomidoru6586what 3 frame buffer

    • @mwkan772
      @mwkan772  11 месяцев назад +4

      it's not easy bro..the 3 button bind makes no difference
      hardest part is to execute the jet upper when the taunt connects

    • @itisaturtle9391
      @itisaturtle9391 11 месяцев назад +2

      @@mwkan772 I mean yea the jet upper is hard but now with the 3 button bind it's easier then before because you can missinput the taunt

  • @cockgrinder666
    @cockgrinder666 11 месяцев назад +2

    crybabies xD

  • @stathispapadopoulos7926
    @stathispapadopoulos7926 11 месяцев назад +11

    Is it only me who thinks tekken 8 damage is anemic? Like you do all that effort for 49.... the hell is that. You hit and hit and hit and the health bar barely goes down like sure we shouldnt have tekken tag 2 damage but hell this is pathetic. Most characters have basic combos that barely scratch 50 damage. Thats too too low.

    • @TheAwesomeAccount
      @TheAwesomeAccount 11 месяцев назад +7

      I think the heat mechanics are potentially overpowered so you'd expect base damage to be less than previous games. But lots of balancing still to come for tekken 8

    • @rdcarbonk1885
      @rdcarbonk1885 11 месяцев назад +7

      harada said that the damage has yet to be properly adjusted. This might be one of the main outliers.

    • @haodukensux
      @haodukensux 11 месяцев назад +4

      Everyone out here used to ending a T7 match in like two maybe three good exchanges

    • @mwkan772
      @mwkan772  11 месяцев назад +6

      49 damage on a just frame taunt jet upper makes no sense..what's the purpose of doing it now

    • @nikolicpavle5055
      @nikolicpavle5055 11 месяцев назад +2

      @@mwkan772 Because it's an unblockable launcher that tracks. Hits you if you tech roll and you can cancel from it to gain mix if they are on the ground. This is a very good change for the game. Unfortunately all these good changes are shunned because the system is everything except good.

  • @masterz7775
    @masterz7775 11 месяцев назад +2

    Nice video

    • @mwkan772
      @mwkan772  11 месяцев назад +1

      glad you liked it^^