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Thank you for your instruction Sensei! Well done!
You are soo underrated
I really like the straightforwardness of the tutorial. I really like how it's clear, easy to follow, and to the point. Nice work man :)
This is an exceptional tutorial. Very well paced and explained.
Please watch out with your editing, at 8:00 you accidentally made the whole "add blur HQ grayscale" thing twice and I got so confused Other than that great tutorial!
great tutorial , keep it up
Ty for all your work Nathan! Huge help i appreciate it
Thank you for sharing, it helped me a lot
Good tutorial. But you didn't even teach how to create that base material with input nodes on the first part.
Late reply but this was really thorough & helpful, thanks
this is a waste of time, so many useless steps to add pointless variation.
That's the point. You want the texture to have nice variation
@@ry3d26 Exactly, it's those little steps that seem pointless on their own that add up to a realistic texture.
Thank you for your instruction Sensei! Well done!
You are soo underrated
I really like the straightforwardness of the tutorial. I really like how it's clear, easy to follow, and to the point. Nice work man :)
This is an exceptional tutorial. Very well paced and explained.
Please watch out with your editing, at 8:00 you accidentally made the whole "add blur HQ grayscale" thing twice and I got so confused
Other than that great tutorial!
great tutorial , keep it up
Ty for all your work Nathan! Huge help i appreciate it
Thank you for sharing, it helped me a lot
Good tutorial. But you didn't even teach how to create that base material with input nodes on the first part.
Late reply but this was really thorough & helpful, thanks
this is a waste of time, so many useless steps to add pointless variation.
That's the point. You want the texture to have nice variation
@@ry3d26 Exactly, it's those little steps that seem pointless on their own that add up to a realistic texture.