Did this once by pure accident, I was trying to track the tank so it couldnt run away, accidently killed the friendly. The good news is we did get the tank kill but i felt so bad about it.
I was playing support defending and there were like 5 engineers at the second to last obj building stuff. 50 supplies just doesn't cut it so I started running supply runs with the truck for the thirsty little builders
@@Wulfjager The way you worded that made me think of the seagulls from Nemo but instead of Mine, it was Build. BUILDBUILDBUILDBUILDBUILDBUILDBUILDBUILDBUILDBUILD
Engineer is OP. Once I started to really dabble with it I was getting highest scoring teammate pretty often. The passive XP you get while being an engineer is unmatched by any other class.
I’m a year late but found this guide extremely helpfull, I think there’s been an update now where the supply trucks can drop supply’s inside the first sector
I really wish there was an engineer squad option for this game. You could be engineer and support members and you could have a direct line with your commander to optimize node locations as well as fortifications.
My quick guide: 1. Spawn as standard issue get a supply truck and make it your first objective to get you nodes down (free xp and commander will love you) 2. Once nodes are down either 3. If playing warfare focus all defensive power on the centre objective 4. If playing defence focus all defensive power on the second objective from you hq 5. If playing offensive switch to sapper and attack
I love me some engineer play. Was a combat engineer in the army and boy did I come far haha. I wanted to stay away from it but naturally I became glued to it
That's so awesome! Come hang out on Discord and maybe we can play sometime if you're on PC. If you're on console there's lots of awesome console guys in the discord as well. discord.gg/fxaGNkde
Quick, concise, and clean. Thanks for the excellent tutorial. I dropped 50 hours in this game in the past 2 weeks and, now with self taught knowledge, I'm going through seeing anything I missed and you helped me a lot with strategizing the basics
Had a guy tell me and my squad to get away from a satchel. And he told a few randoms around as well. Only my friends in the squad survived that and the dude. The rest kept vibing around the tank and then complained in chat after.
Back in the early 2000s, there was an Engineer class on a game called Tribes. Made turrets and other defenses. I mained it. At one point, an update made it so that the turrets added to your own personal kills. Was ranked #1 in the world for 6 months following that lol. On topic, though, the ability to set some of these explosives at range makes them seem potentially OP as hell
@@SoulSniperYT the fact that you don’t need to set them directly at your feet. That you can set the mine 20ft in front of you, without you needing to physically be on top of it.
Excellent video, was quite excited for this one as engineer has always been a role that seemed like it can make a really big impact with the nodes. Nice to learn how to use their entire kit since they have such a large toolbox of toys to work with. I’m used to MG role with only like 4 items in the kit. Keep up the amazing work, can’t wait for more!
Yea games can play out drastically different depending on game mode, your loadout, and what the other support and engineer players are doing. It was a beast of a role to tackle, but I think I did it justice! Glad you enjoyed it! Excited to tackle AT next. That's just good plain fun right there lol.
I Never knew you could use the Belgian gates to get high ground, I often used it mainly for its intended tank role or for infantry blocking, I’ll definitely try that next time :)
I play engineer most often because I'm not very good with guns, once met another engineer who was equally dedicated to setting up nodes and all that. I switched to support to give him supplies and it was pretty glorious.
Nice vid buddy thank you for making the game better with introducing these things to new players. Since the game is more populated and there is no tutorial, these guides are golden to keep the game the experience it is✌️
@@SoulSniperYT youre absolutely right. The game is so special. In order to keep it that way its very important to keep the new players hooked. And imo its only possible to get hooked if you know what to do in the game. Thx to all of you which try to help us with that. Maybe colaborate with the "bigger" YTbers to make an even bigger spread with the infos. Thx buddy have a nice time, see you on the battlefield
I've been playing HLL for a couple years now & i'm finally keen to have a red hot crack at a more involved role such as Engineer. Your video was really helpful & like you said in addition to your tutorials, i wanna learn on the fly & build my knowledge & confidence that way. I'll also seek assistance from people in game to work out the learning kinks. I plan to learn the role & pay it forward to some of the GP new comers who are also willing to listen & learn. I'll be sure to credit you for the assist & lead any to your channel for guides should they be keen...Cheers mate!
AP mines and satchel engeener load out is one of the most effective one in the game when you know how to play it. Just use it in the right places and you will get tonnes of enemies and structures down.
Just started this game, your videos have been very helpful! I was clueless my first couple matches as engineer, now I have a better idea of what to do, thanks!
That's amazing dude! Feel free to join my discord and hang out with me and the gang! If you're on PC I have my own HLL server too. We could squad up sometime! Discord.gg/soulsniper
I honestly had no idea the level 2 barricades had more resistance. I guess it makes sense, but as with most things in this (great) game, it's not explained very well. Nice work!
The US level 2 barricade, for example, adds sandbags in front of the logs, which makes it more resistant to small arms fire. At least that is what the dev brief about the barricades said.
Great video, I've been playing for a while but never dove into engineer or the more complex team mechanics because I didn't fully understand them, this video definitely helps
@@SoulSniperYT Yup. I had just joined your disc a lil bit ago. Somewhat new to the game. Hope to play with yall sometime, learn more and actually be with a squad that does shit instead of players running around aimlessly. 😐
You and the support can actually build them in your team’s spawn by switching between roles. This is useful because you can keep them out of reach of the enemy. You can also drop supply boxes every 20s by trading classes with your support. Switch to rifleman and then someone grabs support who wasn’t support, then grab engineer.
As a newbie, I always wondered why the hell they build the nodes on the edge of the first sector and not right at the spawn point. Finally I learnt why and I can now rest in peace.
One trick I use is to put a barbed wire so that it allows them to pass through but they have to go through a pinch point. Then mine it so it looks like a dumb engineer put it wrong but then BOOM! Use hedgehogs and gates to funnel vehicles and AT mines in the pinch. Common trapper tactics. Belgian gates can get you on a roof so can a repair station. You can have 6AP mines and 2AT mines active. Place a barbed wire further than a grenade can be thrown so that they are out of range and dont put gates or hedgehogs near the barbed wire as it provides them cover, have someone make a AT gun then put barricades around them to protect, same can be done at the arty. Use fortifications to protect arty which will require a supply man or air drops of supply. Just some of my tasty recipes
No lie I'm very new like a week into the game and jumped right into commander after watching your videos. I push my team to a win MOST games I actually haven't lost much. Thanks for all the tips
Engineers are a multitool, first build nodes, then take your machine gun and rush the shit out of that hard cap. It a tank appears, satchel it. i love my engineer.
The Trench gun be kinda cracked honestly and strangely effective as an Anti-sniper tool... Engineer was my main so i could use that, and the satchel charge
It's a really versatile role. You can focus on building defenses and nodes, or run around with the shotgun slapping satchels on tanks, enemy garries, nodes, etc. It's a great role to main!
I played engineer for the first time today and oh god I was bullying enemy with mines, everytime I spawned I pushed towards the enemy silently and placed 2 antipersonnel mines in wall breakings and a one anti tank mine in the middle of the biggest road around, later I just heard an explosion, checked my offensive score to see I have destroyed an enemy vehicle
Glad to hear it man! You should come hang out on my discord and if you're on PC, I've got my own HLL server if you're interested in squadding up sometime. dsc.gg/soulsniper
Twice in 200 hours, I have been auto kicked for TKs because I finally took upon myself to satchel a tank that AT seemed too incompetent to handle. I feel like I never get TK kicked unless I'm bringing out the satchel, even with some questionable grenades I've thrown, nothing comes close to the satchel. So pro tip, if you ever want to leave a game quickly, just satchel a tank and the nearest friendly squad will cluster around it to die.
This game needs a boot camp/ tutorial for the entire game and every role. like does the supply truck regenerate said supplies at HQ? I wouldn't know, I mostly play support.
I agree! Until then I'll continue to work my way through the roles and make more tutorials for other things as well. As for supply trucks - there is a thing that you can drive under at HQ that gives you another two supply crates. So you can drive back to HQ for more supplies if needed. I'm not exactly sure what it's called. But it's almost looks like the frame of a playground swing set. Not sure how else to describe it lol.
Hi and tnx for this video! Question (might have been answeared already): is your squad able to build all 3x3 nodes for the team? So that you could call your squad as def squad. Build 9 notes and garrisons backline.
@@SoulSniperYT So 3 players swaping roles engy+support can do a lot. Could you please explain it once more. All can drop supply of 50 at the very start of map and build nodes there? They need to wait 5min to get more supply and they can finish 9 nodes? Put mines around and move to build repair stations and so on.
At first, I thought Engineer was tedious and boring. And then I found out that Nodes not only helped the team immensely, they also gave out tons of XP for grinding. Also, the building mechanic really reminds me of Garry's Mod's Sandbox mode for some reason. Now, it's my most played class alongside Support. Building fortresses on both Warfare and Offensive Mode is pretty fun, especially when enemies can't traverse them easily and are forced to take huge detours.
Yea you have to have to be careful about that for sure. But remember, you can always dismantle things with your wrench if you do mess up. Be mindful of it but don't let it stop you from building defenses. If you mess up, just fix it and learn from it. It's all good man!
No they can't. So what people do is drive the truck just outside the first sector and drop supplies. Then walk back into the first sector and you'll be within the range of the supplies needed to build the nodes. Make sense?
The other day I gently suggested to a recon player he probably shouldn't be driving the supply truck around. He should be, you know, conducting recon. I said driving a supply truck is more of a job for people like engineers, which several of us engineers were at that very moment willing to do. He told me I didn't know what I was talking about. Five minutes later, sure as shootin', the supply truck was abandoned in enemy territory, the recon player was god knows where, and the commander was screaming for nodes. Ten minutes after that we were rolled.
You forgot the part where you try to place a satchel on the back of a tank just for a Anti-tank guy to teamkill you with his Bazooka or Panzerschreck.
Haha damn, I even have a clip of exactly that happening lol. I think I'll upload it as a short when I get a chance. 😂
Yup, most annoying when you sneak up to the tank and there is an idiot AT behind you shooting rockets before you get to it.
I loathe that shit.
Did this once by pure accident, I was trying to track the tank so it couldnt run away, accidently killed the friendly. The good news is we did get the tank kill but i felt so bad about it.
War is heck.
I started playing support recently and the first match I played I was basically adopted by an engineer. They don’t like us wandering off do they.
Haha no they don't. Engineer is useless without supplies!
I was playing support defending and there were like 5 engineers at the second to last obj building stuff. 50 supplies just doesn't cut it so I started running supply runs with the truck for the thirsty little builders
@@Wulfjager The way you worded that made me think of the seagulls from Nemo but instead of Mine, it was Build.
BUILDBUILDBUILDBUILDBUILDBUILDBUILDBUILDBUILDBUILD
@Benny you have to do more good that copy and pasting on t tinternet.
Engineer is OP. Once I started to really dabble with it I was getting highest scoring teammate pretty often. The passive XP you get while being an engineer is unmatched by any other class.
OP from an XP standpoint, yes. Combat effectiveness it's pretty good too, but I wouldn't say OP.
points isnt the reason why you play any role in this game.
I’m a year late but found this guide extremely helpfull, I think there’s been an update now where the supply trucks can drop supply’s inside the first sector
I really wish there was an engineer squad option for this game. You could be engineer and support members and you could have a direct line with your commander to optimize node locations as well as fortifications.
i just thought of that, an engineer chat would also be helpful
There’s sort of something like that in game I saw somewhere it’s called linguistics unit focused or sum like that
@@dubs2748Squad 44
I mean that’s how things actually work in the military no? Would be cool to have an engineering squad or two fs
@@dubs2748ok I just it’s funny you mixed up linguistics with logistics lol
My quick guide:
1. Spawn as standard issue get a supply truck and make it your first objective to get you nodes down (free xp and commander will love you)
2. Once nodes are down either
3. If playing warfare focus all defensive power on the centre objective
4. If playing defence focus all defensive power on the second objective from you hq
5. If playing offensive switch to sapper and attack
So your quick guide is a recap from the guide we are all watching here.
@@Skaatje yeah I suppose
@@The_ATF_ Nice.
I love me some engineer play. Was a combat engineer in the army and boy did I come far haha. I wanted to stay away from it but naturally I became glued to it
Give this man a medal, I just learned a lot of stuff I didn't know! Subbed.
That's so awesome! Come hang out on Discord and maybe we can play sometime if you're on PC. If you're on console there's lots of awesome console guys in the discord as well. discord.gg/fxaGNkde
Quick, concise, and clean. Thanks for the excellent tutorial.
I dropped 50 hours in this game in the past 2 weeks and, now with self taught knowledge, I'm going through seeing anything I missed and you helped me a lot with strategizing the basics
Thanks man, happy to hear it!
“Warn everyone in proxy chat there’s a satchel”
So they can run straight into it
Ha! Maybe we shouldn't warn people then!
I’m not sure I’ve ever seen a satchel go off without killing at least one teammate, even with the engineer yelling to run away 😆
@@plain-bagel it's never happened and it never will.
Had a guy tell me and my squad to get away from a satchel. And he told a few randoms around as well. Only my friends in the squad survived that and the dude. The rest kept vibing around the tank and then complained in chat after.
It is the way of the blueberry 🫐
Back in the early 2000s, there was an Engineer class on a game called Tribes. Made turrets and other defenses. I mained it. At one point, an update made it so that the turrets added to your own personal kills. Was ranked #1 in the world for 6 months following that lol.
On topic, though, the ability to set some of these explosives at range makes them seem potentially OP as hell
What do you mean "ability to set some of these explosives at range"?
@@SoulSniperYT the fact that you don’t need to set them directly at your feet. That you can set the mine 20ft in front of you, without you needing to physically be on top of it.
Ahh gotcha. Yea, I get what you mean. Kinda weird that you can move the blueprint so far from your feet and still plant it.
1:27 “okay, now let’s talk about some manly shit like wrenches and hammers.” 😂😂😂😂
Excellent video, was quite excited for this one as engineer has always been a role that seemed like it can make a really big impact with the nodes. Nice to learn how to use their entire kit since they have such a large toolbox of toys to work with. I’m used to MG role with only like 4 items in the kit. Keep up the amazing work, can’t wait for more!
Yea games can play out drastically different depending on game mode, your loadout, and what the other support and engineer players are doing. It was a beast of a role to tackle, but I think I did it justice! Glad you enjoyed it!
Excited to tackle AT next. That's just good plain fun right there lol.
Yea offensive mode is definitely more interesting for Engineers than warfare!
8
Moving from Squad to HLL due to microtransactions, I appreciate all the guides which can help me transition smoother!
This game is so cool. Such a breath of fresh air from the normal game loops
Agreed! My fav
I Never knew you could use the Belgian gates to get high ground, I often used it mainly for its intended tank role or for infantry blocking, I’ll definitely try that next time :)
It's an interesting little tip, eh? 😁
you deserve more viewers man, great work. thanks!
Well thanks man, I appreciate the kind words. Spread the word! :)
this video is gold. New sub fron Uruguay
I play engineer most often because I'm not very good with guns, once met another engineer who was equally dedicated to setting up nodes and all that. I switched to support to give him supplies and it was pretty glorious.
Nice vid buddy thank you for making the game better with introducing these things to new players. Since the game is more populated and there is no tutorial, these guides are golden to keep the game the experience it is✌️
I love this game and I love the community and I'm happy to give back! Happy to hear people are finding my videos useful thanks man!
@@SoulSniperYT youre absolutely right. The game is so special. In order to keep it that way its very important to keep the new players hooked. And imo its only possible to get hooked if you know what to do in the game. Thx to all of you which try to help us with that. Maybe colaborate with the "bigger" YTbers to make an even bigger spread with the infos. Thx buddy have a nice time, see you on the battlefield
I've been playing HLL for a couple years now & i'm finally keen to have a red hot crack at a more involved role such as Engineer. Your video was really helpful & like you said in addition to your tutorials, i wanna learn on the fly & build my knowledge & confidence that way. I'll also seek assistance from people in game to work out the learning kinks. I plan to learn the role & pay it forward to some of the GP new comers who are also willing to listen & learn. I'll be sure to credit you for the assist & lead any to your channel for guides should they be keen...Cheers mate!
A red hot crack? Keep using the cream, hopefully it heals up soon.
Lol thanks man, glad to hear the content is helpful!
wow, these videos are really entertaining and helpful. Amazing work!
Glad you think so!
AP mines and satchel engeener load out is one of the most effective one in the game when you know how to play it. Just use it in the right places and you will get tonnes of enemies and structures down.
Awesome video. You were hilarious too. Love it! Keep it up, man!
Glad you enjoyed it man!
Just started this game, your videos have been very helpful! I was clueless my first couple matches as engineer, now I have a better idea of what to do, thanks!
Awesome man, happy to hear the video helped!
The mine kills are so satisfying
bought this game cuz ur vids, got 75 hours on it atm, having a blast with it
That's amazing dude! Feel free to join my discord and hang out with me and the gang! If you're on PC I have my own HLL server too. We could squad up sometime!
Discord.gg/soulsniper
Turn off the truck engine when you bail... that is a great tip, cheers!
Especially important when in enemy territory or anywhere near the frontline! Those engines are pretty damn loud.
The painful things about engys is they are so reliant on supplies being in the area. If there is none around, all there abilities are nullified.
That's true. It can be a bit frustrating if you don't have a decent supply guy around
Now engineer/sapper is my go to for almost any and every map, alongside using the class for artillery.
I honestly had no idea the level 2 barricades had more resistance. I guess it makes sense, but as with most things in this (great) game, it's not explained very well. Nice work!
The US level 2 barricade, for example, adds sandbags in front of the logs, which makes it more resistant to small arms fire. At least that is what the dev brief about the barricades said.
I have had other players tell me not to bother upgrading barricades to sandbags as the hitboxes are bugged on them and u struggle to shoot over them.
First time playing engineers after 4 months playing tank crew/command. Great video. Wish me luck!
How did it went?
Man I’m newer in this game and not to new but this helped me understand what these guys even do.
Great video, I've been playing for a while but never dove into engineer or the more complex team mechanics because I didn't fully understand them, this video definitely helps
Glad to hear that and thanks for watching! Enjoy!
Great work. Very detailed and clear. Thank you very much for your hard work!
Glad you enjoy it, thank you!
Going wild with the trenchgun is just so brutal. Also available in assault kit if your favourite engineer class is taken!
It's definitely a good time! Not a super versatile or practical weapon in most situations but for close quarters combat it's pretty sweet!
"But you warned them, so.... you know....... fuck 'em!"
That made me laugh out loud!
Haha I think anyone whose ever used a satchel feels this so much lol
8:26 was the best part. LOL. But learned a shit ton from this. Subbed to you for sure.
Haha thanks man! Feel free to come hang out on my discord too and play in my HLL server if you're on PC. Discord.gg/SoulSniper
@@SoulSniperYT Yup. I had just joined your disc a lil bit ago. Somewhat new to the game. Hope to play with yall sometime, learn more and actually be with a squad that does shit instead of players running around aimlessly. 😐
Let's squad up sometime!
Thanks you, hopefully a lot of new players find this useful like I did. Had the game on steam for a year and finally got around to it, haha
Welcome to HLL and glad the vid helped!
Thanks for this! This guide was exactly what I needed.
Thanks for watching and good luck!
Appreciate the shoutout
You're the man, Kapa!
Thanks for helping me on Hell let loose it will be helpful
Sick video my man
Thanks dude! Subscribe for more where that came from!
The satchel with the smoke is OP, I’ve turned around a lot of games by blowing up all the enemies Garry’s and defenses with a satchel
For me, the best part about being an engineer is that I can run off with a supply truck and go do my thing and people leave me alone. :-D
Spoken like a true old man! 😉
You and the support can actually build them in your team’s spawn by switching between roles. This is useful because you can keep them out of reach of the enemy. You can also drop supply boxes every 20s by trading classes with your support. Switch to rifleman and then someone grabs support who wasn’t support, then grab engineer.
I just got the game on discount a couple days ago and think this'll be my role. Now I just need to have a helpful support player.
As a newbie, I always wondered why the hell they build the nodes on the edge of the first sector and not right at the spawn point. Finally I learnt why and I can now rest in peace.
One trick I use is to put a barbed wire so that it allows them to pass through but they have to go through a pinch point. Then mine it so it looks like a dumb engineer put it wrong but then BOOM! Use hedgehogs and gates to funnel vehicles and AT mines in the pinch. Common trapper tactics. Belgian gates can get you on a roof so can a repair station. You can have 6AP mines and 2AT mines active. Place a barbed wire further than a grenade can be thrown so that they are out of range and dont put gates or hedgehogs near the barbed wire as it provides them cover, have someone make a AT gun then put barricades around them to protect, same can be done at the arty. Use fortifications to protect arty which will require a supply man or air drops of supply. Just some of my tasty recipes
Good video mate , really enjoyed it
Thanks man, glad to hear it! 👍
Amazing video, straight to the point and very clear. A bunch of actually good information. Thanks so much SS :)
Thanks for watching!
I maxed out the engineer!
That's the first soul drive was playing with when I first got into game!
awesome video - keep up the great work!
Thanks dude!
dude ! you should call yourself something like SOULSNIPER because your really cool man...thanks for your info vids
:) done and done my friend.
I tell as many new players as I can to check out your guides 💪🏼
Thanks man, glad you find them useful!
@@SoulSniperYT Anytime! Does your HLL community play on console, as well? Been on the hunt for good squads to run with and learn from!
@@Trentcast we have console folks in our discord you could squad up with! www.discord.gg/soulsniper
Thank you for all these, good content and you e made me a better commander
Thank you for watching and I'm pleased to hear you felt it was helpful!
No lie I'm very new like a week into the game and jumped right into commander after watching your videos. I push my team to a win MOST games I actually haven't lost much. Thanks for all the tips
'Atta baby!
Speechless... good job on the video. Ive been playing the wrong class. lol
No one wants to give me supplies. So I redploy and support, and give myself supplies :(
Engineers are a multitool, first build nodes, then take your machine gun and rush the shit out of that hard cap. It a tank appears, satchel it. i love my engineer.
I love having a satchel in my pocket
Gotta love the two shotgun kills at that distance at 8:30....
Hell yea! Those boys thought they were being sneaky crawling in the mud. TINK, TINK! Not anymore.
great vids man!
The Trench gun be kinda cracked honestly and strangely effective as an Anti-sniper tool... Engineer was my main so i could use that, and the satchel charge
That's how shotguns work in real life. Especially using a slug.
I wanna play engineer now lol. Just started this game and seems like one of most valuable assets is engineer.
It's a really versatile role. You can focus on building defenses and nodes, or run around with the shotgun slapping satchels on tanks, enemy garries, nodes, etc. It's a great role to main!
Get in, get truck, make nodes, fortify the rear position or the fall back. It's one of my favorite classes
yo i know this video is old, but thank you so much for mentioning the controls for console.
I played engineer for the first time today and oh god I was bullying enemy with mines, everytime I spawned I pushed towards the enemy silently and placed 2 antipersonnel mines in wall breakings and a one anti tank mine in the middle of the biggest road around, later I just heard an explosion, checked my offensive score to see I have destroyed an enemy vehicle
Appreciate yall for putting the Xbox button info in there.
I'm an Engineer through and through. So...Engineering in any game is easy. And thanks for the tips.
8:22
I love the optimism
Alright I'll give it a go tonight
I love engineer it's my first guy I always play with.
very informative, thank you
This game looks great like Project Reality meets Red Orchestra, or less Sweaty squad but WWII, I want it!
Less sweaty squad but WW2 needs to be the new marketing spin! 👍👍
Im new to the game and these vid clips are very helpful,ive also subscribed!
Thank you and glad they're helpful!
@@SoulSniperYT I’ve also joined your discord sir,do you have a Blueberry medic room? 😆
Nice man! Glad to hear it.
Never played this game. I like these videos and consider getting it
It's an amazing game!
Very nice guide. Love this role
Thank you!
I loved it!
Glad to hear it man! You should come hang out on my discord and if you're on PC, I've got my own HLL server if you're interested in squadding up sometime. dsc.gg/soulsniper
You made me want to play as an Engineer
Nice tutorial well explained!
Twice in 200 hours, I have been auto kicked for TKs because I finally took upon myself to satchel a tank that AT seemed too incompetent to handle. I feel like I never get TK kicked unless I'm bringing out the satchel, even with some questionable grenades I've thrown, nothing comes close to the satchel. So pro tip, if you ever want to leave a game quickly, just satchel a tank and the nearest friendly squad will cluster around it to die.
It's the way of the blueberry. It's all they know!
This game needs a boot camp/ tutorial for the entire game and every role. like does the supply truck regenerate said supplies at HQ? I wouldn't know, I mostly play support.
I agree! Until then I'll continue to work my way through the roles and make more tutorials for other things as well. As for supply trucks - there is a thing that you can drive under at HQ that gives you another two supply crates. So you can drive back to HQ for more supplies if needed.
I'm not exactly sure what it's called. But it's almost looks like the frame of a playground swing set. Not sure how else to describe it lol.
Lmao yes that's it!
One nice trick of u want to level other classes is to build nodes then switch class. Your other class will receive the xp from the nodes
Engineers lead the way!
Actually engineer might be just the thing to make me start playing this game 😮
great vid!
Hi and tnx for this video!
Question (might have been answeared already): is your squad able to build all 3x3 nodes for the team?
So that you could call your squad as def squad. Build 9 notes and garrisons backline.
Yes a single squad who swaps roles can build all three sets. It's one node of each type per player with a team limit of three full sets.
@@SoulSniperYT So 3 players swaping roles engy+support can do a lot. Could you please explain it once more. All can drop supply of 50 at the very start of map and build nodes there? They need to wait 5min to get more supply and they can finish 9 nodes? Put mines around and move to build repair stations and so on.
At first, I thought Engineer was tedious and boring. And then I found out that Nodes not only helped the team immensely, they also gave out tons of XP for grinding. Also, the building mechanic really reminds me of Garry's Mod's Sandbox mode for some reason. Now, it's my most played class alongside Support. Building fortresses on both Warfare and Offensive Mode is pretty fun, especially when enemies can't traverse them easily and are forced to take huge detours.
Yea the XP is insane!
I get all freaked out by the building aspect because knowing my luck I'm gonna stop an access route for our tanks, or supply trucks knowing my luck.
Yea you have to have to be careful about that for sure. But remember, you can always dismantle things with your wrench if you do mess up. Be mindful of it but don't let it stop you from building defenses. If you mess up, just fix it and learn from it. It's all good man!
If you fk up and want to dismantle while its in green stage... how I do that???
Thank you for this. I could NOT figure out the different nodes and what they did. TBH I thought manpower nodes made your soldiers spawn in faster
Glad this was helpful!
Great video
Thanks dude! Glad you enjoyed it! 👍
700+ hours of playing and I just learned, that I can destroy enemy engineer buildings with my wrench.
Can supply trucks drop supplies in the first friendly sector now? I tried just few minutes ago and it works. not sure if it was a bug or something...
No they can't. So what people do is drive the truck just outside the first sector and drop supplies. Then walk back into the first sector and you'll be within the range of the supplies needed to build the nodes. Make sense?
@@SoulSniperYT That's what I do too, but yesterday I managed to drop both supply crates from my truck way before the beginning of the second sector
Ah ok, you must have been playing Offensive mode. You can drop supplies from the trucks in the first sector in Offensive mode.
👏🏻👏🏻👏🏻👏🏻👏🏻thanks!
"be sure to warn your teammates when placing a satchel"
Cuts to clip of soul telling everybody to run with the urgency of a librarian
"no one listens"
Fuck em ;)
@@SoulSniperYT 😂 yeah
Very informative and funny. 👍👏👏
Thanks
Thanks for watching
a team mate destroyed my "blue print" because he said "enemy can see it miles away
is it true that enemy can see the "blue"/ "green" print?
The other day I gently suggested to a recon player he probably shouldn't be driving the supply truck around. He should be, you know, conducting recon. I said driving a supply truck is more of a job for people like engineers, which several of us engineers were at that very moment willing to do. He told me I didn't know what I was talking about.
Five minutes later, sure as shootin', the supply truck was abandoned in enemy territory, the recon player was god knows where, and the commander was screaming for nodes.
Ten minutes after that we were rolled.
Was his name Scotty Bugatti?
I would never ask the commander for supply drops or supports for crates since it’s a waste of resources in my opinion. Just go for the supply truck.
1 more thing, the munitions node reduced the cooldown of supports ammo boxes like manpower does for supplies
True dat my friend! True dat!
fantasic video.
Thanks man!
It's true. Blueberries always ignore the satchel warnings...
Always. It's the way of the blueberry 🫐