Secondary enervate really rocks on any secondary that has higher than average crit damage and low critical chance. Some incarnons benefit from this in neat ways.
Like the Furis Incarnon. Seriously, it went from being solid, maybe even great to excellent. Another low-crit chance weapon I can think of is the Twin Kohmak. It's just funny as hell.
@@thunderlucas8923 Yeah, but honestly only very slow firing or charging weapons are gonna fall into that category. I think multishot counts towards it as well.
@@BlueBolt5000 the furis incarnon could have been in a debate for strongest weapon before enervate. It stacks heat incredibly quickly and deals with everything up to 9999 (thraxx included). If you're saying it's even stronger than that then I want to see what you're talking about.
Furis Incarnon already can reach 100% crit chance with Incarnon evolution crit perk and Creeping Bulleye. Cascadia Flare is alot better for Furis here.
So one of the subtle things about Enervate as I understand it is that Blast pops actually count as a 'hit' for the purposes of stacking the buff, and since Blast can't crit, it basically means you can stack the buff higher than it otherwise would go because pops above 100% crit won't be orange and thus count towards resetting you, and that's why you see the occasional red crit in this video. I think this is what probably pushes Enervate over the top for a lot of guns that would like it-- I slapped it onto a Blast/Electric setup for the Incarnon Furis and it genuinely turned from a 'yeah this is probably in the upper half of incarnons I guess' kind of gun into an absolute monster. Being incentivized to run Blast and completely forego modding Crit Chance is huuuge.
> yeah this is probably in the upper half of incarnons I guess ????????????????? furis is literally the strongest gun in the game damage-wise. It literally deals damage in billions. You must have built it wrong.
@@corbtv There are like eighteen 'strongest guns in the game' and 90% of them are incarnons so 'probably in the upper half of incarnons' was moreso just that I was under-enthused about it. I probably did build it wrong, but the fact that the only thing I changed was putting on Secondary Enervate and suddenly it went from being 'okay' to 'holy shit I need to flutter the trigger to not overkill entire crowds of enemies' should say something.
Not sure if anyone mentioned them yet or not but Secondary Enervate is stellar on weapons with low or no crit chance at all. It seems to add a flat increase to crit rather than multiplicative, so it can let you make weapons like the Epitaph, Pox or Zakti crit very frequently. Sadly I think it cancels out incarnon options like Prelude of Might(Furis) that gives more crit damage if you have low crit chance.
Glad my rhymes born fruit. Thank you for this, I salute. On a note, I also run magnetic might for the free magnetic damage and MORE crit damage, but that's mainly due the lack of other priming tools. My Nukor also comes with impact to add a damage type the weapon doesn't naturally have.
I run around with radiation, magnetic, corrosive (lucky riven, does NOT need this) and heat and just absolutely delete enemies all the way into the 400's. It is so freaking busted. I have found it does need fire rate to feel really good. Use magnetic might to get magnetic damage and extra crit damage, heat progenitor, and primed heated charge for those juicy heat ticks. Got this in the circuit the other day and took it essentially to level cap (no viral). Corpus might as well not be a faction with this weapon. elementalist isn't really needed as this becoming crit based the direct damage is more important. things don't tend to live long enough for me for dots to matter
....what is being swapped out for lethal torrent here? Pistol elementalist? Every other mod seems essential to the build. I feel like the status damage is great for blast, and galv diffusion already has multishot covered. More multishot from lethal torrent wouldn't hurt, but it's diminishing returns when we already have galv diffusion on. The bonus firerate seems pointless to me as that can be offloaded to a number of alternative sources, like tenacious bond. Lethal torrent seems redundant, while pistol elementalist functions as a less effective "global" faction mod.
@samhobart2754 With this setup the direct damage destroys far more effectively than status effects. Elementalist is basically doing very little compared to all the crits.
Mr.RUclipsMan, have you considered coming up with ideas for warframes? like, if you could make your own warframe, what would it be? A fusion of current warframes? A complete rework of another? Or maybe an entirely unique frame themed arond another game or media? I would like to know... for science... and Steve... Steve is a hamster.
This also works Lovely with Ocucor With its Augment. Running the basic Cookie cutter setup with Blast + Merciless gun.. for some more CD. Works really Lovely :).
I also use this arcane on my Tenet Cycron, and I've built it with corrosive, magnetic (from the new mods to deal with overguard) and heat with elementalyst, pretty damn good.
It´s pretty good for general horde clear with a relativly basic build (Hornet strike, galvanized shot and diffusion, primed target cracker, jolt, pistol pestilence, scorch, sentient surge). most of the time i can run through a mission without needing to reload once. Though it´s relativly low base damage and crit damage doesnt make it as potent as the kuva nukor.
I saw someone use Enervate on a Sicarus Incarnon using the King's Gambit perk. Since you can't crit on body shots, you just shoot the body until you get your critical chance up to a high level and then shoot the weak points to get some nasty crit numbers.
Unexpectedly, the Kompressa does surprisingly well with Enervate. Something about the way the bubbles work means you can pretty consistently get red crits with 3 exclamation marks. The abysmally low damage and not great crit stats aren't that good, but it still does a hefty chunk of damage, all things considered.
From what I remembered by experience, Secondary Enervate adds flat 10% crit chance from the weapon when it hits enemies which stacks. So faster fire rate weapons, or high multishot can work wonders with it. Also idk if its a bug but blast does trigger it for some reason and gets hilarious with Sporelancer if you do a Corrosive/Blast set up as it does two instances of damage on impact and then aoe, so you get a lot of procs with a single hit
I think the fun part about it with epitaph is the multiplicative crit chance with acuity so you stack enervate stacks and status effects with the quick shot then absolutely annihilate anything with a charged headshot with a tier 5 crit on top of the multiplicative damage from galvanized shot
@@jacob-2271 Exactly. Gives it a bit of finesse and skill added, just what I love in a weapon. Or you just spam more quick-shots everywhere if you just want to Warframe&Chill.
Dual Toxicyst. Without the E4 incarnon perk, it has an abysmal 5% crit chance. You can now save up from a Crit Chance mod slot and choose a different E4 evolution. Downside being that the other 2 are kinda meh. (Punch through is rather neat though)
Punch through is actually really good on the likes of dual toxo incarnon and sicarus prime incarnon. It usually leads to more ricochets, much more aoe potential etc. Since I use Seeker on my dual toxo and anyone else that uses it as well, that’s practically 2 free mods slots to experiment with. I should try it out now that you’ve mentioned it.
saw someone test this, the "meta" (normal crit) build still outperforms it quite a bit. non enervate build orange crits and red crits often while also hitting much bigger numbers.
Nice, one of my favorite secondaries got a big boost. I love how this update gave us a lot of stuff to try and revisit old weapons and straps. 1999 has been an amazing update so far.
the sicarus incarnon does some silly things with secondary enervate the first evolution's ability to turn off your ability to crit on bodyshots (in exchange for bonus headshot crit chance), lets you scale up your crit chance to stupid numbers and then headshot for insane crits it also helps that every ricochet from the incarnon also gets buff stacks I've hit 20,000% crit rate buffs while using it in my apex tank attempts the tenet cycron is also good with it but only cause it's functionally similar to the nukor, nothing crazy there
Now imagine this with Atomos (Incarnon). Enervate is good but Secondary Fortifier is also nuts even at R2 and progressively ranking up makes it better (a rather unique experience but you don't really need R5, R4 is okay) and helps with this sudden Eximus infestation which is totally intended by the devs or so it seems. (ADDITIONAL NOTE) A rank 2 enervate works well with my atomos, VERY WELL. Equally busted like a rank 2 fortifier. I have a lot of this arcane at R5 ready to sell them (exactly 5) if the Eximus situation gets worse. If I had no life I would have more stored at R5.
Btw, for the fat guys, their weak spots are their backpack, which is indestructible, and their codpiece, which is destructible and removes its overguard when destroyed.
Kompressa is bugged (I think?) with Ennervate right now, and you can reach red crits. It's something to do with the delayed blasts on the bubbles I think.
It's not particularly cheap but easy to acquire if you grind. I think you may have used persona for cheap trade. Really good arcane, use on velox with protea for a interesting video
I got a god riven on my nukor, cc/cd/ms/-mag and i can get up to a whole 25% crit chance on my kuva nukor and when I saw this arcane the first time i was like hell yeah more funny numbers
So the arcane gives you extra final crit chance, up to 100%, until you orange crit, which happens after 100% crit chance. I can see how some weapons would love to get -100% crit chance rivens so their final crit chance will be exactly 100%, as the base crit chance with such riven would dip down to 0. Close enough is good enough under most circumstances. The arcane all in all is pretty good on almost any secondary with low crit chance, as the closer you are to 100% cc the less that arcane is gonna reset itself. Full status dual toxocyst only has that 5% cc if I recall, and it has a pretty juicy incarnon form as well. Akarius and kompressa, somewhat popular weapons have 6% base cc, but I think kompressa lives and dies based on a good arcane, and I don't think enervate fits that bill. Lastly, Cyanex is already pretty busted mostly thanks to forced gas procs, extremely high status chance and base damage, as well as how the projectiles work applying two status procs each (it melts with viral+heat as galvanized shot is multiplicative) As busted as it is, it only has 8% crit chance, but it's crit multi is also 1.4 so it's not the best unless you have a source of final or flat crit multi. Comppanion can give you +1.2x final crit multi so you'd end up at 2.6, so the arcane just might be worth it.
KOmpressa does not need a riven , before this it was busted with Cascadia empowered now you just slot enervate and target cracker and it’s just stronger , akarius prime has crit but can really use this arcane due to its Bakst nature it will red crit a lot
@@RossKyle95 Yeah I never said anything about riven for Kompressa. As I said arcane I was thinking empowered, or encumber if you're into that sort of thing. As for Akarius, I forget the prime exist but how exactly you make it consistently red crit? It's base CC is 18% and with a perfect riven for CC and that 200% cc mod you'd end up still below 80%. Add in harrow, 10 puncture procs and arcane avenger and you'd be looking at exactly 197,88% as long as you don't headshot. To get full advantage from enervate and never resetting crit chance stacks it gives, you'd need 300% total crit chance, so that's 200% before enervate. Now I don't really see a way to make akarius prime do only red crits because as far as I am aware, those seeking projectiles don't seek enemy heads so something like galvanized crosshair is out of the window. If I'm wrong on this, then sure akarius can go nuts with red crits, but so does any other secondary that has same or higher base crit chance. Even some weapons with lower crit chance and higher riven dispo can reach red crits, but overall the setup is kinda tedious if you want to add all bells and whistles to force red crits. Lastly if a weapoon has base crit chance of 34% or higher I'd just stick with arcane overcharge as at that point it will provide more crit chance than enervate, and it's downside is that you gotta have overshields..
@@1110jesse enervate being base crit added after everything , akarius proc s a lot of blast... blast cant crit but will stack arcane , its very regular orange with red being seen often , its the fact i procs blast is why for viable crit secondary this aracne works wonders plus the fact at max rank it takes 6 orange crits or higher to reset stack
it's proabbly a let better with the riven that i have on it, but check it out on the kulstar the clusterbombs trigger secondary ennervate and the kulstar has a 2.3 crit damage
The stats needed for this arcane are good fire rate and high crit dmg and low crit chance. Any weapons that fit this criteria will be broken with this mod as this mod essentially equals 100% crit rate with half second ramp up....
Secondary enervate is pretty much useful on the already super strong weapons just remove their crit chance bonuses. So nukors, Atomos, Catabolyst, and Dual Toxocyst. You can screw around with Kompressa or Tysis but neither have the crit damage to make it better then a secondary encumber or empowered.
Do Primary Crux Dera Vandal Incarnon, you get infinite ammo and scaling crit chance from evolution iv taking the status chance from crux. The gun feels super fun with a corrosive blast build.
When you forget that the new magnetic mod also adds crit damage...
Yeah but its actually not that great compare to other mods you can put on it like the mod that gives you crit damage and punchtrough
one of the best mods for priming and damage, may be sidegrade for fortifier
@DeezBaeNaeNae yeah but I dont think they will by has good in Lich weapons suprisingly
@considering if priming you are using a magnetic base nukor then no , also punch through is more valuable on nukor due to its nature
If you're running a sweaty neapolitan nukor you already have magnetic as the lich damage to begin with.
Only warframe creator I enjoy watching that makes builds.
TheKengineer does make good build while also solve practical problems.
the kompressa also stacks it really quickly but it also has multiplicative crit so that makes up for the low crit multiplier
Kompressa is the only gun I've tried so far that can fairly consistently get red crits using enervate
@conorb.1901 kuva nukor and tenet cycron are real easy to get
what do you mean 'multiplicative' crit? if you had another crit chance mod it multiplies the enervate added crit chance?
@@GhostOfBuscemi I didn't say they weren't, just that the Kompressa is the only gun I've tried that can consistently get red crits using enervate
@@Pendergast891I think he means like the zymos. Which gets double benefits from crit chance.
Secondary enervate really rocks on any secondary that has higher than average crit damage and low critical chance. Some incarnons benefit from this in neat ways.
Like the Furis Incarnon. Seriously, it went from being solid, maybe even great to excellent.
Another low-crit chance weapon I can think of is the Twin Kohmak. It's just funny as hell.
I think it also needs average to high fire rate so you don't spend too long at a low crit chance?
@@thunderlucas8923 Yeah, but honestly only very slow firing or charging weapons are gonna fall into that category. I think multishot counts towards it as well.
@@BlueBolt5000 the furis incarnon could have been in a debate for strongest weapon before enervate. It stacks heat incredibly quickly and deals with everything up to 9999 (thraxx included). If you're saying it's even stronger than that then I want to see what you're talking about.
Furis Incarnon already can reach 100% crit chance with Incarnon evolution crit perk and Creeping Bulleye. Cascadia Flare is alot better for Furis here.
Enervate with the Twin Graks with Arcane Pistoleer and Plenty of Multishot does arousing things
So one of the subtle things about Enervate as I understand it is that Blast pops actually count as a 'hit' for the purposes of stacking the buff, and since Blast can't crit, it basically means you can stack the buff higher than it otherwise would go because pops above 100% crit won't be orange and thus count towards resetting you, and that's why you see the occasional red crit in this video. I think this is what probably pushes Enervate over the top for a lot of guns that would like it-- I slapped it onto a Blast/Electric setup for the Incarnon Furis and it genuinely turned from a 'yeah this is probably in the upper half of incarnons I guess' kind of gun into an absolute monster. Being incentivized to run Blast and completely forego modding Crit Chance is huuuge.
> yeah this is probably in the upper half of incarnons I guess
????????????????? furis is literally the strongest gun in the game damage-wise. It literally deals damage in billions. You must have built it wrong.
@@corbtv There are like eighteen 'strongest guns in the game' and 90% of them are incarnons so 'probably in the upper half of incarnons' was moreso just that I was under-enthused about it. I probably did build it wrong, but the fact that the only thing I changed was putting on Secondary Enervate and suddenly it went from being 'okay' to 'holy shit I need to flutter the trigger to not overkill entire crowds of enemies' should say something.
Not sure if anyone mentioned them yet or not but Secondary Enervate is stellar on weapons with low or no crit chance at all. It seems to add a flat increase to crit rather than multiplicative, so it can let you make weapons like the Epitaph, Pox or Zakti crit very frequently. Sadly I think it cancels out incarnon options like Prelude of Might(Furis) that gives more crit damage if you have low crit chance.
Glad my rhymes born fruit. Thank you for this, I salute. On a note, I also run magnetic might for the free magnetic damage and MORE crit damage, but that's mainly due the lack of other priming tools. My Nukor also comes with impact to add a damage type the weapon doesn't naturally have.
You can use the new magnetic pistol mod instead of hornet strike because it gives magnetic for more damage from galvanized shot and more crit damage.
Blast Kompressa have some disgusting interaction with secondary Enervate due to delayed bubble burst and massive amount of multishot.
I run around with radiation, magnetic, corrosive (lucky riven, does NOT need this) and heat and just absolutely delete enemies all the way into the 400's. It is so freaking busted. I have found it does need fire rate to feel really good. Use magnetic might to get magnetic damage and extra crit damage, heat progenitor, and primed heated charge for those juicy heat ticks. Got this in the circuit the other day and took it essentially to level cap (no viral).
Corpus might as well not be a faction with this weapon.
elementalist isn't really needed as this becoming crit based the direct damage is more important. things don't tend to live long enough for me for dots to matter
Did RUclips man forget Lethal Torrent again?
XD he did
....what is being swapped out for lethal torrent here? Pistol elementalist? Every other mod seems essential to the build. I feel like the status damage is great for blast, and galv diffusion already has multishot covered. More multishot from lethal torrent wouldn't hurt, but it's diminishing returns when we already have galv diffusion on. The bonus firerate seems pointless to me as that can be offloaded to a number of alternative sources, like tenacious bond. Lethal torrent seems redundant, while pistol elementalist functions as a less effective "global" faction mod.
@samhobart2754 With this setup the direct damage destroys far more effectively than status effects. Elementalist is basically doing very little compared to all the crits.
Well Pistol Elementalist have good QoL with reload speed. Its 60% vs 88% from Primed Quickdraw.
Finally, this is what I‘ve been waiting for ever since the update!
Mr.RUclipsMan, have you considered coming up with ideas for warframes? like, if you could make your own warframe, what would it be? A fusion of current warframes? A complete rework of another? Or maybe an entirely unique frame themed arond another game or media? I would like to know... for science... and Steve... Steve is a hamster.
This also works Lovely with Ocucor With its Augment.
Running the basic Cookie cutter setup with Blast + Merciless gun.. for some more CD.
Works really Lovely :).
I also use this arcane on my Tenet Cycron, and I've built it with corrosive, magnetic (from the new mods to deal with overguard) and heat with elementalyst, pretty damn good.
The arcane works well with the cyanex, it won't be an OP weapon but it's fun to use
This would also be intresting on the ocucor (with augment ofc)
It´s pretty good for general horde clear with a relativly basic build (Hornet strike, galvanized shot and diffusion, primed target cracker, jolt, pistol pestilence, scorch, sentient surge). most of the time i can run through a mission without needing to reload once. Though it´s relativly low base damage and crit damage doesnt make it as potent as the kuva nukor.
I saw someone use Enervate on a Sicarus Incarnon using the King's Gambit perk.
Since you can't crit on body shots, you just shoot the body until you get your critical chance up to a high level and then shoot the weak points to get some nasty crit numbers.
Unexpectedly, the Kompressa does surprisingly well with Enervate. Something about the way the bubbles work means you can pretty consistently get red crits with 3 exclamation marks. The abysmally low damage and not great crit stats aren't that good, but it still does a hefty chunk of damage, all things considered.
From what I remembered by experience, Secondary Enervate adds flat 10% crit chance from the weapon when it hits enemies which stacks. So faster fire rate weapons, or high multishot can work wonders with it.
Also idk if its a bug but blast does trigger it for some reason and gets hilarious with Sporelancer if you do a Corrosive/Blast set up as it does two instances of damage on impact and then aoe, so you get a lot of procs with a single hit
Epitaph is also stupid good with it. Just running around and blasting everything with AOE bubbles.
I think the fun part about it with epitaph is the multiplicative crit chance with acuity so you stack enervate stacks and status effects with the quick shot then absolutely annihilate anything with a charged headshot with a tier 5 crit on top of the multiplicative damage from galvanized shot
@@jacob-2271 Exactly. Gives it a bit of finesse and skill added, just what I love in a weapon.
Or you just spam more quick-shots everywhere if you just want to Warframe&Chill.
Dual Toxicyst. Without the E4 incarnon perk, it has an abysmal 5% crit chance. You can now save up from a Crit Chance mod slot and choose a different E4 evolution. Downside being that the other 2 are kinda meh. (Punch through is rather neat though)
Punch through is actually really good on the likes of dual toxo incarnon and sicarus prime incarnon. It usually leads to more ricochets, much more aoe potential etc. Since I use Seeker on my dual toxo and anyone else that uses it as well, that’s practically 2 free mods slots to experiment with. I should try it out now that you’ve mentioned it.
saw someone test this, the "meta" (normal crit) build still outperforms it quite a bit. non enervate build orange crits and red crits often while also hitting much bigger numbers.
I think ocuccor would be great with that new arcane tho, myb u should try it👀
This looks like good dumb fun, will have to try it out eventually!
Thanks for the helpful video MC!
Nice, one of my favorite secondaries got a big boost. I love how this update gave us a lot of stuff to try and revisit old weapons and straps. 1999 has been an amazing update so far.
the sicarus incarnon does some silly things with secondary enervate
the first evolution's ability to turn off your ability to crit on bodyshots (in exchange for bonus headshot crit chance), lets you scale up your crit chance to stupid numbers and then headshot for insane crits
it also helps that every ricochet from the incarnon also gets buff stacks
I've hit 20,000% crit rate buffs while using it in my apex tank attempts
the tenet cycron is also good with it but only cause it's functionally similar to the nukor, nothing crazy there
restistence : viral, corrosiv, cold .... sounds naughty
Had Secondary Enervate maxed literally just yesterday, didnt think of using beam nukor or cycron for this arcane
Its always the last one you check, cause you stop checking after you find it.
Now imagine this with Atomos (Incarnon). Enervate is good but Secondary Fortifier is also nuts even at R2 and progressively ranking up makes it better (a rather unique experience but you don't really need R5, R4 is okay) and helps with this sudden Eximus infestation which is totally intended by the devs or so it seems.
(ADDITIONAL NOTE) A rank 2 enervate works well with my atomos, VERY WELL. Equally busted like a rank 2 fortifier.
I have a lot of this arcane at R5 ready to sell them (exactly 5) if the Eximus situation gets worse. If I had no life I would have more stored at R5.
The new punch through+ crit damage mod is really nice because punch though causes new chains for every enemy the primary beam hits.
I urge you to look at the zymos again with everything new (enervate, acuity)
Btw, for the fat guys, their weak spots are their backpack, which is indestructible, and their codpiece, which is destructible and removes its overguard when destroyed.
Seems like this arcane works best with low crit chance/high fire rate weapons.
Vectis, Primary Acuity with Blast, Primary Crux, Rifle Elementalist and Semi Cannonade. Very interesting setup. Should give it a try.
4:40 did they optimize the 1999 areas in a recent patch or did you just update your pc?
No patch since release so just his PC
The season changed maybe that's it
No he got a new graphics card recently
Oh cool, i've gotten so many copies of Enervate from 1999, so now i've got something to try them with.
Try the Twin Kohmak with Enervate.
also you can use magnetic might or merciless gunfight to get a higher crit multiplier
Enervate makes the pox feel like back in the day
Of the four Nukors I have my impact and my radiation melt the most things without any primers needed
The new Primary Arcane (Crux I think) is perfect for the Kuva Kohm. Highly recommended
Been starting to mess around with this arcane and have been having a lot of fun with it. Slapping it on the grimoire has seen promising results
The Kuva Nukor with Enervate is nice... but with Kompressa is just madness
I've had a lot of fun with this arcane on the Twin Rogga
I tried turning Hikou Prime into a crit weapon using this thing and it surprisingly workable
Throw it on a stealth frame with arcane crepuscular and add 3 crit multiplier.
I just tried it on the Occucor, a already busted beam weapon . .. . and holy CLEM, must try
I love that you just casually mouse over a mod I've never even heard of
What the hell is Merciless Gunfight?
New mod in 1999, rare drop from Scaldra IIRC. +45% Crit Dmg and +1.2 Punch Through at max rank.
Nuke, or .... ? hehe
New core?
Have you seen the mod Proton Snap and its flat status chance increase for melee weapons?
Ocucor loves that arcane and if you combine with its augment id dare say its just as disgusting as the kuva nukor
I had money on you making this exact video lmao. I tried this last week and I had a religious exprience.
any Secondary with high fire rate/multishot and a good Crit Multiplier can use this effectively
You should try Hata-Satya with Primary Crux. It's really funny, and I suspect you could push that synergy to a comical level.
60% Cold or Magnetic Kuva Nukors are the best ones (but 60% Impact Kuva Nukor is godly).
Kompressa, maybe? Really easy volly fire - not sure about base crit mult off the top of my head.
Atomos would probably be pretty decent as well.
first time i actually felt disgusted by the damage thank you sir
Kompressa is bugged (I think?) with Ennervate right now, and you can reach red crits. It's something to do with the delayed blasts on the bubbles I think.
It might not room nuke, but it gives some funny crit tier with the zymos
the grimoire is really fun with it as well
Might i suggest trying this arcane on the Afuris Prime (my beloved)
Revisit the Pyrana Prime with this!!!!
I always felt stupid putting a crit chance mod on the Furis Incarnon, but now...
Maybe you have it planed, but a Camisado plus Summoner's Wrath Khora build will be nice to see. I use one and I almost do nothing
Try it on the ocucor, its hilarious on it too
When I looked at that arcane for the first thing I bout crapped my pants, like why DE we are already so op.
It's not particularly cheap but easy to acquire if you grind. I think you may have used persona for cheap trade. Really good arcane, use on velox with protea for a interesting video
I wanna see how you build the Ax-52.
Tenet Cycron prolly be good w/this bro😊
I am not sure if the Atomos Incarnon version might be good. Or maybe a Grimoire?
I do use enervate with the Kuva brakk it’s good enough for just chomping away enemy health
I got a god riven on my nukor, cc/cd/ms/-mag and i can get up to a whole 25% crit chance on my kuva nukor and when I saw this arcane the first time i was like hell yeah more funny numbers
did you try the new +magnetic +critdamage mod? i feel like it slaps with ennervate
U could add the new magnetic mod to ur companion, Rad too
You need to try it with the Kompressa
So the arcane gives you extra final crit chance, up to 100%, until you orange crit, which happens after 100% crit chance. I can see how some weapons would love to get -100% crit chance rivens so their final crit chance will be exactly 100%, as the base crit chance with such riven would dip down to 0. Close enough is good enough under most circumstances.
The arcane all in all is pretty good on almost any secondary with low crit chance, as the closer you are to 100% cc the less that arcane is gonna reset itself. Full status dual toxocyst only has that 5% cc if I recall, and it has a pretty juicy incarnon form as well.
Akarius and kompressa, somewhat popular weapons have 6% base cc, but I think kompressa lives and dies based on a good arcane, and I don't think enervate fits that bill.
Lastly, Cyanex is already pretty busted mostly thanks to forced gas procs, extremely high status chance and base damage, as well as how the projectiles work applying two status procs each (it melts with viral+heat as galvanized shot is multiplicative)
As busted as it is, it only has 8% crit chance, but it's crit multi is also 1.4 so it's not the best unless you have a source of final or flat crit multi. Comppanion can give you +1.2x final crit multi so you'd end up at 2.6, so the arcane just might be worth it.
KOmpressa does not need a riven , before this it was busted with Cascadia empowered now you just slot enervate and target cracker and it’s just stronger , akarius prime has crit but can really use this arcane due to its Bakst nature it will red crit a lot
@@RossKyle95 Yeah I never said anything about riven for Kompressa. As I said arcane I was thinking empowered, or encumber if you're into that sort of thing.
As for Akarius, I forget the prime exist but how exactly you make it consistently red crit? It's base CC is 18% and with a perfect riven for CC and that 200% cc mod you'd end up still below 80%. Add in harrow, 10 puncture procs and arcane avenger and you'd be looking at exactly 197,88% as long as you don't headshot. To get full advantage from enervate and never resetting crit chance stacks it gives, you'd need 300% total crit chance, so that's 200% before enervate.
Now I don't really see a way to make akarius prime do only red crits because as far as I am aware, those seeking projectiles don't seek enemy heads so something like galvanized crosshair is out of the window. If I'm wrong on this, then sure akarius can go nuts with red crits, but so does any other secondary that has same or higher base crit chance. Even some weapons with lower crit chance and higher riven dispo can reach red crits, but overall the setup is kinda tedious if you want to add all bells and whistles to force red crits.
Lastly if a weapoon has base crit chance of 34% or higher I'd just stick with arcane overcharge as at that point it will provide more crit chance than enervate, and it's downside is that you gotta have overshields..
@@1110jesse enervate being base crit added after everything , akarius proc s a lot of blast... blast cant crit but will stack arcane , its very regular orange with red being seen often , its the fact i procs blast is why for viable crit secondary this aracne works wonders plus the fact at max rank it takes 6 orange crits or higher to reset stack
it's proabbly a let better with the riven that i have on it, but check it out on the kulstar
the clusterbombs trigger secondary ennervate and the kulstar has a 2.3 crit damage
Now do Secondary Enervate on the Stug.
Work well on Twin Kohmaks....maybe it's just for me
you should try it on Dual Toxocist
The stats needed for this arcane are good fire rate and high crit dmg and low crit chance.
Any weapons that fit this criteria will be broken with this mod as this mod essentially equals 100% crit rate with half second ramp up....
Secondary enervate is pretty much useful on the already super strong weapons just remove their crit chance bonuses. So nukors, Atomos, Catabolyst, and Dual Toxocyst. You can screw around with Kompressa or Tysis but neither have the crit damage to make it better then a secondary encumber or empowered.
damn i didn’t think it would be this strong😭😭
How would secondary enervate work with red crits
Do Primary Crux Dera Vandal Incarnon, you get infinite ammo and scaling crit chance from evolution iv taking the status chance from crux. The gun feels super fun with a corrosive blast build.
I second this, it's very fun
@@NathanTruby I love switching with both fire modes. the rapid fire auto infinite ammo blasts then tougher enemies come go railgun mode and delete.
I'm gonna try this on the hikou prime and the telos akbolto
Oh welp, looks like I've a Kuva Nukor in the horizon to farm
So we have a pistol version of the torid.
Would this work with the ocucor?
okay, i wonder if it works on sonicor lol since it has litteraly 0 crit
Add zephyr tornadoes and airburst rounds
btw the new mod that removes multishot for crit chance and damage to weak points actually increases the damage made by blast..... just sayin....
Could you do a new broken war
you talking about the fps in 99 tilesets
did they update something?
He got a new graphics card, refering to some of his previous videos
twin grakatas or twin gremlings
Haderaxe did this a while ago!
I used this with kompressa with a critbriven and was hitting red crits
Its beastly on ocucor
No acolyte test this time???😢