The way you described the amusement park map really helped it all make sense (I'm a total newbie to RPGs). You've got to do one set in an amusement park now...
Thank you! This was the cleanest and most detailed explanation of a point crawl! Point crawl meshes with the way I think about place and its denizen, giving both interest and synergy. Appreciate you.
This is exactly what I've been looking for! I'm creating my own survival/exploration style system and I want to have a rich, complex world the players can feel truly immersed in but I don't want the regions to feel clunky. I am designing it with navigation by landmarks in mind since the world is largely unexplored so this is an incredible way to make an adventure! It also doesn't feel like a slog to me like her crawls do, since players aren't really limited by chunks of map space and the landmarks guarantee something interesting for each major section of the journey. It's so customizable too!
I love teaching new DM/GM in step by step instructional events and use this method often. This is by far one of the most useful ways to map for an in the moment dungeon design at the table as well. Nice job JP.
Great info! I first learned about "point crawls" in Index Card RPG where it's referred to Story Architecture. The main difference there, is the usage of index cards you print out or make which all have a simple image on them. Shuffle them up and deal them out. Then as the creative GM, connect the images together as seen in the video, but also use the five room dungeon method to avoid railroading your players. I'm telling you, ICRPG is a fantastic fit for your channel! The system is cleaner rules wise and creating artwork then dropping stats on it, as I do, seems to fit your skill set really well.
The map looks awsome, I am always suing info you give out to work on some things for oneshots to test my game systom so thanks for the cool thinga you do.
That map looks awesome! It reminds me of the old Commander Mark Secret City drawings on PBS in the 80s. It is also kind of like "Doctor Seuss meets D&D", and I am here for it!! Thanks for another good video!
DUDE! YES! That is the exact show that triggered the nostalgia flood!!! I was tiny when that was on and never knew the name! Thanks for this because now I can go watch that too 👍🏻
@@hithere4719 Commander Mark is still out there drawing! He has a Utube channel now. He did tons of live drawing streams for people to join in and draw with him during Covid lockdown. And he has some awesome books, too, if you really want to go down the Secret City rabbithole, ha ha. Have fun! (I watched that show as a kid too. It was awesome!)
I'm not a GM, but I find myself in DnD worldbuilding videos often for help and advise whilst writing my novels and I'm building my world map as if it was a DnD campaign
A bunch of the 4AD modules are point to point maps, which are fun, but also do not get a lot of love; it's also dungeon crawls and hex crawls, so it was great to see this video on point crawls.
I think a way to have kept the detail but also the legibility of the map might've been to just have made that negative space detail a lighter shade than everything else
This is so cool!
The way you described the amusement park map really helped it all make sense (I'm a total newbie to RPGs). You've got to do one set in an amusement park now...
This is so cool! You know what else it reminds me of? Metroidvania style game maps! Thank you for the inspiration.
Nice I'll try
Thank you! This was the cleanest and most detailed explanation of a point crawl! Point crawl meshes with the way I think about place and its denizen, giving both interest and synergy. Appreciate you.
This is exactly what I've been looking for! I'm creating my own survival/exploration style system and I want to have a rich, complex world the players can feel truly immersed in but I don't want the regions to feel clunky. I am designing it with navigation by landmarks in mind since the world is largely unexplored so this is an incredible way to make an adventure! It also doesn't feel like a slog to me like her crawls do, since players aren't really limited by chunks of map space and the landmarks guarantee something interesting for each major section of the journey. It's so customizable too!
Awesome video! Beautiful work!!
I love teaching new DM/GM in step by step instructional events and use this method often. This is by far one of the most useful ways to map for an in the moment dungeon design at the table as well. Nice job JP.
Great info! I first learned about "point crawls" in Index Card RPG where it's referred to Story Architecture. The main difference there, is the usage of index cards you print out or make which all have a simple image on them. Shuffle them up and deal them out. Then as the creative GM, connect the images together as seen in the video, but also use the five room dungeon method to avoid railroading your players.
I'm telling you, ICRPG is a fantastic fit for your channel! The system is cleaner rules wise and creating artwork then dropping stats on it, as I do, seems to fit your skill set really well.
This as opened my eyes! I will definitely adopt this method for the map I'm making. It's gonna be my second homebrew one shot ever.
The map looks awsome, I am always suing info you give out to work on some things for oneshots to test my game systom so thanks for the cool thinga you do.
This is so inspiring even for a long time DM. Seeing it drawn out is so cool. Great job.
That map looks awesome! It reminds me of the old Commander Mark Secret City drawings on PBS in the 80s. It is also kind of like "Doctor Seuss meets D&D", and I am here for it!! Thanks for another good video!
DUDE! YES! That is the exact show that triggered the nostalgia flood!!! I was tiny when that was on and never knew the name! Thanks for this because now I can go watch that too 👍🏻
@@hithere4719 Commander Mark is still out there drawing! He has a Utube channel now. He did tons of live drawing streams for people to join in and draw with him during Covid lockdown. And he has some awesome books, too, if you really want to go down the Secret City rabbithole, ha ha. Have fun! (I watched that show as a kid too. It was awesome!)
Great stuff! Sly Flourish (aka the Lazy DM) calls it the Yam shaped adventure. Lol
I'm not a GM, but I find myself in DnD worldbuilding videos often for help and advise whilst writing my novels and I'm building my world map as if it was a DnD campaign
A bunch of the 4AD modules are point to point maps, which are fun, but also do not get a lot of love; it's also dungeon crawls and hex crawls, so it was great to see this video on point crawls.
That is cool!
Pointcrawl ftw!
I use this for my desert wanderers but this is great for star faring
Will you design a character sheet? Your maps are great, so maybe a few character sheets would be fun, too.
Got something really fun coming in the next couple of months! Stay tuned!
this is why space games are so easy to plan, think FTL but in DnD theme
I think a way to have kept the detail but also the legibility of the map might've been to just have made that negative space detail a lighter shade than everything else
Three eyed frog? Sounds like a father to a little catdog
Just realized this shows my age lmfao
@@nicholaswallen8147 hey you got the song stuck in my head lol