Stellaris Toxic God & Knights - Can We Kill A God?

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  • Опубликовано: 18 ноя 2024

Комментарии • 239

  • @temmy9
    @temmy9 2 года назад +975

    How can you kill a God? What a grand and intoxicating innocence!

    • @worldlinezero4783
      @worldlinezero4783 2 года назад +115

      Lay down your weapons, it is not too late for my mercy

    • @solentaris
      @solentaris 2 года назад +89

      ​@@worldlinezero4783 Come Nerevar. look upon the heart.

    • @worldlinezero4783
      @worldlinezero4783 2 года назад +90

      @@solentaris Upon the heart
      _Oohh, oohh_

    • @mattseman5682
      @mattseman5682 2 года назад +27

      Whelp, I found my RP empire for this origin

    • @Zapdos0145
      @Zapdos0145 2 года назад +32

      @@worldlinezero4783 oh sweet nerevar

  • @bobross9581
    @bobross9581 2 года назад +848

    Man they really should have the quest continue so you can help Grandpa Toxurgle ascend into a Shroud Deity that gives you major buffs and allows you to summon Shroud avatars that are both powerful ship and Colossus copies of how the God was per 10 years or whatever. Especially since a large part of the quest is all about Ol' Toxy being hidden by a Shroud Deity that was afraid of its potential. Instead of the stupidity of just having a weak & niche colossus and losing all the buffs of the amazing Fortress Monostary.

    • @seltin1988
      @seltin1988 2 года назад +16

      Yes! this is a must to have!

    • @aoki6332
      @aoki6332 2 года назад +45

      like every new update on stellaris modder will probably make something greater whit it since the dev seem to not go into overpowerd thing

    • @cormacwalsh8311
      @cormacwalsh8311 2 года назад +47

      That feels like it could be overpowered but if you have to take become the crisis to help the god ascend, I think that would be fitting

    • @seltin1988
      @seltin1988 2 года назад +12

      @@cormacwalsh8311 true that would be fitting! it could really make the orign spesial :)

    • @cledon.
      @cledon. 2 года назад

      @@aoki6332 yeah true , even tho the origin is weak...

  • @SlayXemnas
    @SlayXemnas 2 года назад +318

    "I'm a god. How can you kill a god? What a grand and intoxicating innocence."

    • @locoarticwolf2181
      @locoarticwolf2181 2 года назад +7

      Shame on you Sweet Nerevar

    • @10BSH
      @10BSH 2 года назад +1

      "Come to me through fire and war. Lay down your weapon: It is not too late for my mercy"

  • @Lottie8o8
    @Lottie8o8 2 года назад +298

    Imagine killing the toxic entity and on search for a real toxic god you become the crisis and go search for him into the Shroud

    • @agamemnonofmycenae5258
      @agamemnonofmycenae5258 2 года назад +28

      Good endgame idea for this origin. Finding Jeff, toxic edition!

    • @Luci_Fergusson
      @Luci_Fergusson Год назад +2

      I just got toxoids, decided to play a materialistic psionic empire for the master crafter achievement. I got the zroni which Ive never found before! And decided to become the crisis for the first time too! Its like everything aligned, well.. except for the galaxy having 70% fanatic purifiers lmao (+ me a so far secret crisis)

    • @mogim815
      @mogim815 5 месяцев назад +3

      you predicted the future!

    • @Lottie8o8
      @Lottie8o8 5 месяцев назад +2

      @@mogim815 shit, your right! xd

  • @Cyberbro665
    @Cyberbro665 2 года назад +181

    Toxic God is basically a combat capable Colossus.

    • @MikeCloud666
      @MikeCloud666 2 года назад +7

      Finally Death Star is in game

  • @aquicklad972
    @aquicklad972 2 года назад +138

    One part that feels a little... misleading, about this DLC, is it gave me the impression that we would be able to *colonize* the Toxic worlds, rather than terraform them. I suppose it's fine, but I do feel slightly let down at that.
    While the Toxic God is really neat, it's a really tough trade-off. Lose most of your fantastic Knightly Prowess in exchange for a slimy colossus (which can still be killed, and you DON'T want that to happen), or don't get access to the fancy God, and instead tech harder into your expensive (yet worth it by then) knights

    • @AizaakThurston
      @AizaakThurston 2 года назад +36

      Yah I thought Toxoids as a species would have toxic world preference and it would be like Tomb World start in the form of a species trait. Basically like Aquatics but more niche and maybe with some side benefits like Lithoids get.

    • @deez_nuts_77
      @deez_nuts_77 9 месяцев назад

      i like the second option because there is evidence that the thing we kill isn’t actually the toxic God, either just an offspring of it or a leviathan that was corrupted by the toxic god. SPOILERS
      if you go option 2 you eventually learn that the true toxic god is trapped in the black hole at the center of the galaxy

  • @ErikWarhammer
    @ErikWarhammer 2 года назад +57

    I like the flavour, but I'd like a version for "normal" empires. Because who doesn't want to play as Space Knights?

  • @Desgax
    @Desgax 2 года назад +97

    Fun fact: the release patch version let's you pick "Toxic God's Sol" as a starting system without needing the Knights of the Toxic God Origin selected, which will give you the starting habitat complete with a Order's Keep without the Quest for the Toxic God situation. Of course without the knight buffs from the questing situation it's kind of pointless, but still

    • @Scoobadoob
      @Scoobadoob 2 года назад +10

      Looks like they just patched that out about an hour before I came across this video.

    • @CaptainSpycrab
      @CaptainSpycrab 2 года назад

      Actually it does the opposite; you _used_ to be able to do that but the patch made it so you couldn't.

    • @Desgax
      @Desgax 2 года назад +1

      @@CaptainSpycrab That's why I specified the *release* patch, do when they eventually fix it like they did recently it's still true. Hotfix ≠ release patch

    • @Scoobadoob
      @Scoobadoob 2 года назад +6

      @@Desgax lol, it's like that person saw my reply and was like, "nah, I'm gonna say the same thing, but sound rude instead."

  • @Truemmerphantom
    @Truemmerphantom 2 года назад +33

    Incubator is absolutely nuts. Until the negative part of the trait comes into effect your planet will have 40+ pops and even then you should be at a point where the -10% growth is utterly negligible. 30% growth on any fresh, new colony is utterly bonkers. ^_^

  • @Zapdos0145
    @Zapdos0145 2 года назад +41

    the intro is a fallen empire when the endgame crisis shows up

  • @sorenvongruner2592
    @sorenvongruner2592 2 года назад +157

    Does that mean you can teraform all planets after turning them to toxic worlds?

    • @MontuPlays
      @MontuPlays  2 года назад +61

      All the ones you turn into toxic worlds, yes!

    • @Travkirby2
      @Travkirby2 2 года назад +29

      Including barren worlds that did not have a terraforming candidate modifier? That would be pretty powerful to turn dead worlds into toxic worlds to allow terraforming into habitable ones.

    • @aoki6332
      @aoki6332 2 года назад +18

      @@Travkirby2 im pretty sure you cant just like the deluge Colossus you can only target habitable words

    • @johndoe-je2gi
      @johndoe-je2gi 2 года назад

      @@MontuPlays ok honestly it you shouldnt need to terraform a toxic world into a toxic world seems really dumb should just terraform a planet an anything that cant live on toxic worlds dies

    • @alexkatc59
      @alexkatc59 2 года назад +3

      @@aoki6332 Toxic god can transform any planet.

  • @Techstriker1
    @Techstriker1 2 года назад +54

    Has anyone tested finishing a game after killing it? I didn't get very far after, but reached a point where evidence points toward the "true" toxic god potentially hiding in the center of the galaxy, and needing more research on black holes.

    • @Kronosfobi
      @Kronosfobi 2 года назад +21

      Isnt the center of the galaxy is a glorified hole going directly to the Shroud?

    • @TheRevanchists
      @TheRevanchists 2 года назад +3

      @@Kronosfobi No, the Crystalline Empire lives there.

  • @DarkFlick
    @DarkFlick 2 года назад +38

    I did nearly the exact same build, with the only difference being I used the civic "Environmentalist" over "Functional Architecture". With all those natural blockers being on our main planet, it gave me a monstrous +40 unity to start the game off with, as well as reducing my pops consumer goods upkeep by -20%

    • @markfreenick
      @markfreenick 2 года назад

      Lol nice

    • @kyosukearashi3523
      @kyosukearashi3523 Год назад +2

      Wait, toxic environmentalist? So hilarious, imagine Greenpeace employees drop lots of contamination in to the river and call this can save our planet.

  • @trashagent9304
    @trashagent9304 2 года назад +6

    They should add an origin with the same mechanics but without the toxic theme. I'd love to roleplay a (normal) order of space paladins

  • @stalwartteakettlepotato9879
    @stalwartteakettlepotato9879 2 года назад +9

    I really love these new origins or civics that give you an event chain and new unique units. First the sky dragon and now this one. I hope these kind of guests continue to be added

  • @theancientonez
    @theancientonez 2 года назад +8

    I love how the planet is named after the home world of the Death Guard and how the faction name itself has Death guard in it.

  • @desertdreamer8224
    @desertdreamer8224 2 года назад +8

    Taking control of the Toxic God and then putting him against all the end crisis would be my plan. After all, once you have God in your fleet its time for a crusade. Though like others I also thought playing Toxoids meant living on toxic worlds.

    • @mobgabriel1767
      @mobgabriel1767 2 года назад

      "you can't win galactic crysis,i have the power of god and radiation on my side!"

  • @StrudelerOfTheTSociety
    @StrudelerOfTheTSociety 2 года назад +18

    It's so cool, I always wanted an ideology/faction expansion with customizable religions for any spiritualist. This origin is like what I hoped for, we are very close to new faction management I think.

    • @cupiddle9026
      @cupiddle9026 2 года назад +1

      Hopefully

    • @callithasmed8468
      @callithasmed8468 2 года назад +1

      I hope so too. Tired of the game not really knowing how to handle materialists with ascension points in Faith and Mysticism. "Lol, another 'technocracy'!"

  • @dlfn7623
    @dlfn7623 2 года назад +61

    The event chain is great but the result is so disappointing.

    • @alexkatc59
      @alexkatc59 2 года назад +2

      Actually you get Death Star or ability to upgrade you habitats every 10 years.
      Dunno, both are worthy, though i never understand Peradox's fear of overpowering something.
      I always think that if you choose Origin (or just find in game and do) with long quest chain you must get worthy reward for this.
      For example, rewards for crisis - queen.
      It is endgame already and if you killed crisis, then if you get ability spawn full-might pretorian fleet every 10 years - nothing will change, but reward will be worthy.
      And so about salvaged queen by science ship.

    • @popeallahsnack-bar9804
      @popeallahsnack-bar9804 2 года назад

      The Toxic God gets a Glock

  • @brycedolishny4138
    @brycedolishny4138 2 года назад +39

    I tried the origin today with an Incubators/conservationist species and the Enviromentalist/Corvee System civics. I was sorely disappointed that the ranger station only gave unity on natural blockers. I had amazing spawn luck but ultimately I started out too weak and got stomped.
    Word of advice to anyone thinking of palying this origin. If you're going to RP your empire, try it on a lower difficulty setting. It was not the time for me to use a role play build.

    • @Manoomu
      @Manoomu 2 года назад +1

      So does that mean the ranger station doesn't give unity for blockers made from toxic worlds you terraform?

    • @brycedolishny4138
      @brycedolishny4138 2 года назад

      @@Manoomu Yes

  • @tanks4nuthin964
    @tanks4nuthin964 2 года назад +9

    These guys make such interesting stuff with these species packs. The only thing I can think of that could be next is subterranean species and maybe a species pack with people who’ve turned in to pure energy or something

  • @AizaakThurston
    @AizaakThurston 2 года назад +12

    I was really hoping that habitats and knights could be a viable alternative to researcher spam so I could do something fun like Chosen One with Feudal/Aristocratic Elite/Reanimators and have Knights/Reanimators as my science output. The end of the quest chain killing half my knight jobs was such a massive bummer.

  • @charleskoon9851
    @charleskoon9851 2 года назад +5

    If you do not grab the machine, you instead get a 15% PERMANENT pop growth speed for YOUR ENTIRE EMPIRE.

  • @Roartykarma
    @Roartykarma 2 года назад +3

    Taken a half year hiatus from stellaris. Coming back to montu's videos always feels like coming home.

  • @95DarkFire
    @95DarkFire 2 года назад +2

    The "Guardians of Death" from "Barbarus" who serve a "Toxic God". Really?

  • @BAGELMENSK
    @BAGELMENSK 2 года назад +7

    I think psionically or biologically ascending and picking the choice that gives you +3 pop assembly sounds pretty strong

  • @DarkArtistKaiser
    @DarkArtistKaiser 2 года назад +1

    I think it would be a interesting roelplay Id be tempted to do.
    Pick a fanatical spiritual toxoid empire, try to get the quest to make your leader immortal, find the Toxic God, and roleplay that the conquest and submission of this God elevates the leader to Godhood. Becoming God King/Queen of the Universe and thus begin holy wars to conquer the galaxy with overwhelming power.

  • @Nemo2342
    @Nemo2342 2 года назад +3

    I did Synthetic Evolution, so that last encounter with the enchantress was...interesting. And I didn't take the device so I just got a permanent Happiness increase instead.
    Oh and of course I killed the pretender. Might as well turn all my fortress habitats into knight keeps since I'm just using them for fleet cap.

  • @CharliMorganMusic
    @CharliMorganMusic 2 года назад +9

    I want to see all of the Chaos Gods, represented, now.

    • @heitorpedrodegodoi5646
      @heitorpedrodegodoi5646 2 года назад +2

      Nurgle is biologicla not chemical.

    • @Zakading
      @Zakading 2 года назад +3

      We really just need Khorne and Slaanesh now, as any of the Psionic/Shroud things can pass as Tzeentch. Khorne could be all focused on planetary combat and slaughtering entire populations with your armies, with society carried by gladiatorial arenas and "might makes right" while Slaanesh could be all about turning luxury items and stuff into your warmachines.

    • @ArtStyleJ
      @ArtStyleJ 2 года назад +3

      We already have the big 4 in the Shroud
      Eater of Worlds = Khorne
      Instrument of Desire = Slaanesh
      Composer of Strands = Nurgle
      Whispers in the Void = Tzeentch
      (End of the Cycle = supercharged Malice)

    • @Volcano22207
      @Volcano22207 Год назад

      @@ArtStyleJwith a rare fifth that is self destructive in nature

  • @ahn0x
    @ahn0x 2 года назад +2

    Barbarus as the capital, neat 40k reference there

  • @Maawafuka
    @Maawafuka 2 года назад +1

    I love their homeplanets name. the death guard origins from there too :D

  • @deejnutz2068
    @deejnutz2068 2 года назад +1

    Merchant knights build is Rediculous.
    Because your knights produce both unity AND research, you can easily get the tradition that let's you set your trade policy to consumer benefits.
    Then you can ignore consumer good production and focus your economy elsewhere.

  • @darkwelder9736
    @darkwelder9736 2 года назад +2

    Yes, Inquisitor, that's him. He is interested in Chaos and turned away from the light of the Emperor.

  • @fruitloops1481
    @fruitloops1481 2 года назад +8

    Man it sounded so good initially but ends so lame :(

    • @2fat4airborne44
      @2fat4airborne44 2 года назад +5

      true and if you dont take him you basically throw away a lot of ressorces and early growing potencial

  • @hpk5415
    @hpk5415 2 года назад +31

    Wonder if you can revive the Toxic god with Necromancer civic... Hope you can!

    • @aquicklad972
      @aquicklad972 2 года назад +6

      Probably not; After all, if you choose to kill it, it melts away.

    • @HappyGingerWolf
      @HappyGingerWolf 2 года назад

      @@aquicklad972 I hope you can't imagine some other empire stealing your god away

    • @IIMaxoII
      @IIMaxoII 2 года назад +2

      just tried it and it didnt work.

    • @fimelsin5308
      @fimelsin5308 2 года назад

      @@aquicklad972 So it becomes undead goop god got it.

  • @FurryEskimo
    @FurryEskimo 2 года назад +1

    Does Stalaris have A god? A creature on the scale of a solar system seems about as large as ever possible.

  • @mmmhorsesteaks
    @mmmhorsesteaks 2 года назад +8

    The true toxic god is the friends we made along the way.

  • @redhood1060
    @redhood1060 2 года назад +2

    The guardians of death, so some kind of death guard if you would.

  • @naseraljaser4601
    @naseraljaser4601 2 года назад +2

    Im just going to heed the words of "Kill 6 Billion Demons"'s Auntie Maya: "If you should meet god on the road, kill him"

    • @AizaakThurston
      @AizaakThurston 2 года назад +1

      man I binged a ton of that one day a year or so ago and then forgot about it until I saw this comment >.>

  • @justincronkright5025
    @justincronkright5025 2 года назад +2

    I started off my fully setup species with this just a few hours ago... and grabbed Fan-Xeno, with Incu, then got genome mapping to start alongside A New Gen, etc. so even with -15% on the habitat I had about +60% population growth speed there and 55-60% on the home planet. The pops grow well, but borders with the lack of alloys - DO NOT.
    Still the *Ultimate* question remains - do I Gene Clinics too? :)
    And so went with Gene clinics for fun and got Cloning right next - just over 8 pop growth on homeworld & 5 on the station without immigration or emmigration!

  • @delbennett4534
    @delbennett4534 8 месяцев назад

    Cheers for the insight into a race, I’d never thought I’ll played. I’ve played the lithods for ages

  • @benthomason3307
    @benthomason3307 29 дней назад

    If you build a dyson swarm around the star you fight the toxic god in, you'll never have to worry about exotic gasses or volatile motes again. even better, the star has a unique effect that nullifies armor, so it makes for a great final bastion against the prethoryn scourge if you build a habitat there as well.

  • @magicalhawk4873
    @magicalhawk4873 2 года назад +1

    I think going for a trading build with habitats works out as one of the best builds for the toxic god origin; you even get the knightly fairground branch office build which isn't the best but's its funny.

  • @Nomadic_Gaming
    @Nomadic_Gaming 2 года назад +5

    hehe neutron launchers scrub even atoms o great god of grime and gunk
    time to scrub the galaxy clean

  • @ryorai5804
    @ryorai5804 5 месяцев назад

    WE WILL FORGE AND EMPIRE OF LIGHT. WE WILL BE WORTHY. WE WILL FIND OUR GODS WHEREVER THEYRE HIDING. WE WILL END THEIR SILENCE THEIR SILENCE AND BECOME THEIR CLAWS ONCE AGAIN.

  • @andytballtube
    @andytballtube 2 года назад +1

    picking the toxic god route gives you a colossus without needing the ascension perk. Pretty good imo even vs the knight bonuses

  • @Blitzbogen
    @Blitzbogen 2 года назад

    Thanks to the people who tag each video with a note for interactions

  • @paweplaczek2191
    @paweplaczek2191 2 года назад +1

    There are few ways to mitigate resouce issue like going lithoid and radiothropic.

  • @jo1italianstyle
    @jo1italianstyle 2 года назад +1

    How can you kill a god, what a grand and intoxicating innocence

  • @HuskerUK
    @HuskerUK 2 года назад +1

    Has anyone tried to 50% extra research speed build you can get from Overtuned yet? With Masterful Crafters and Technocracy I can't imagine how quickly you can get to battleships. Someone out there will get them before 2030.

  • @cormacwalsh8311
    @cormacwalsh8311 2 года назад +5

    If i can kill it, it was never a god

  • @tylercrissman847
    @tylercrissman847 2 года назад +2

    I'd say Barbarus is more of an alpine world myself

  • @davesobani9565
    @davesobani9565 2 года назад +2

    Love the mortarian referance

  • @ezequielmorales4221
    @ezequielmorales4221 2 года назад

    Toxic god. Toxic planet. Is this a Necron reference before the whole war in heaven business?

  • @sarsante
    @sarsante 2 года назад +2

    wow I gave it a try and the start of the game it's painful! I reached y20 without alloys, without science, without minerals, without everything lmao. Manage to put a sad 10k flleet at almost y40, made me cry.

  • @ziggyz8345
    @ziggyz8345 2 года назад +1

    would have been awesome if paradox could make some species-specific weaponry for ex the toxoids..maybe we could also get some venom beams, toxic missles, toxic warhead bombardment stance, machines could have nanite weaponry that does doT, just a thought

  • @MrMirageCaster
    @MrMirageCaster 2 года назад +2

    I really like the idea of Space Knights, but I don't want to lock my empire with the Toxic God storyline.
    Does anyone know if there's a mod or anything that could unlock the Order's Keep/Castle for us?

  • @bluesnail5042
    @bluesnail5042 2 года назад +2

    Just completed the questline for the first time. I spent most of the game on maximum spending and when the Toxic God's location was revealed to me, I arrived and the Toxic God was just dead. The event said some past power must've killed it long ago and it just debuffed me. Very disappointing.

  • @Frohoth
    @Frohoth 3 месяца назад

    My empire got cursed by a thirsty witch when questing with the knights, -50% pop growth

  • @greenshaddy3000
    @greenshaddy3000 2 года назад

    I try now to get my hands on some slaves as soon as possible and fill this habitat up as quick as I can wish me luck

  • @norfemignissius4936
    @norfemignissius4936 2 года назад

    Wait, that planet, Barbarus... Do NOT drink the vine ! Only gene-enhanced sons of Mortarion can handle it.

  • @Олексій-г1в
    @Олексій-г1в 2 года назад

    Grandfather Nurgle doesn't like the appearance of this so-called god. It shall burn!

  • @Theocracy-Enthusiast
    @Theocracy-Enthusiast Год назад

    i became a crisis as knight but then died from eonimey and rebels before i was done the last part for the crsis i had two fart squids from a glitch

  • @yesman350
    @yesman350 2 года назад

    The toxic god seems like an endgame crisis if you use it

  • @Xelnarash
    @Xelnarash 2 года назад +2

    i would use the toxic god like the necrons used the c´tan

  • @глебсмирнов-у3с
    @глебсмирнов-у3с 9 месяцев назад

    i think Knight one of the best origin in the game and my most favorite origin(but i love mod were i can take overdrive and knight together)

  • @tsteak1414
    @tsteak1414 2 года назад +2

    Not sure if it's a bug or not, but I activated the Maw relic once and it let me consecrate as many habitats as I wanted, even after it wore off after 10 years.

    • @tsteak1414
      @tsteak1414 2 года назад

      I'm at like + 130% alloy production from just knights

  • @homefront1999
    @homefront1999 2 года назад +2

    I can only hope we start getting more questline.

  • @Douglas-nt7jd
    @Douglas-nt7jd Год назад

    Don't forget knights add stability. This means slaves without houses can live there without taking a shit to stability

  • @UnexpectedInquisition
    @UnexpectedInquisition 2 года назад

    This would seem to be the only way to spiritualist tech rush easily? Interesting

  • @Warpanda98
    @Warpanda98 2 года назад

    When we talk about the toxic god I always imagine it to be Nurgle 😅

  • @Manwu5
    @Manwu5 2 года назад +1

    Love stellaris! Hidden masterpiece!

  • @dezdannaselaphiel8634
    @dezdannaselaphiel8634 Год назад

    I'm interested in the implication that the Toxic God isn't the thing that toxified your homeworld in the first place.

  • @auraguard0212
    @auraguard0212 2 года назад

    Wait, the thing in the Origin picture IS the Toxic God? WHAAAAAAAAAAAAAAAAAAAAAAAAAT?

  • @ken4tr
    @ken4tr 2 года назад +1

    finally nurgle in stellaris

  • @whalefilmzthewhale2574
    @whalefilmzthewhale2574 2 года назад +2

    There is a bug with the quest. If the AI kills it instead of you (even if you are engaging it, they just have to get the final kill) it doesn't give you the event. Discovered after like a 3 hour playthrough I want to cry. AI following my ships around because they declared someone else crisis and instead of dealing with the person they declared they decided to follow the player ships around. So uh- if AI are following your ships, don't fight the Toxic God. Lesson learned

    • @nocturnalninjas2036
      @nocturnalninjas2036 2 года назад

      Turn off the take point option on your fleet. The AI fleets will stop following you during wars

  • @JohndrewtheSylveonking
    @JohndrewtheSylveonking 2 года назад

    Nurgle has come! He shall “cleanse” the galaxy!

  • @richardskinner6391
    @richardskinner6391 2 года назад

    What fleet does it take to kill the god? It's eating everything I throw at it :D

  • @mantis3177
    @mantis3177 2 года назад

    Was hoping you inhabit a toxic world as like a special world not some regular wet/dry/cold world. Kind of a let down

  • @gabriel0santiago
    @gabriel0santiago 2 года назад

    ah yes nurgle, the toxic god, the stinky master, the pooper dupper

  • @retlom779
    @retlom779 2 года назад

    nurgle is proud of all his new followers

  • @magicien233
    @magicien233 2 года назад +2

    The option where you take control of it is cool but the other just seems underwhelming, I could be wrong though

    • @Corundrom
      @Corundrom 2 года назад +2

      I mean, you do get to keep your 1 knight per 10 instead of being demoted to 1 per 20

    • @MontuPlays
      @MontuPlays  2 года назад +3

      And you get extra knights on other habitats

    • @BAGELMENSK
      @BAGELMENSK 2 года назад

      there is a choice that gives your knights a modifier to empire alloy output and having more knights at that point is pretty frickin strong.

  • @phamdinhhoang1998
    @phamdinhhoang1998 2 года назад +1

    So, nurgle?

  • @Gore-okami
    @Gore-okami 2 года назад

    i wish.. lovecraftian dlc with some cosmic apocalypse theme

  • @gabrielsanchez3901
    @gabrielsanchez3901 2 года назад +2

    I like how they are trying new stuff but should fully flush out quests or story’s a bit more kinda poopy at the end of it you find something similar To what ruined your planet but will never find it ?

  • @Grif2501
    @Grif2501 2 года назад

    My race for the toxic god is pretty much bankrupt at the start, I am -20 food -10 energy -10 consumer goods, I don't know how, I modified them a little, and same thing. But every RUclipsr isn't in debt, I don't get it.

    • @MontuPlays
      @MontuPlays  2 года назад +1

      What were your civics, ethics and traits?

  • @hughsmith7504
    @hughsmith7504 2 года назад +7

    Can you bring the toxic god back with re-animators?

  • @CharliMorganMusic
    @CharliMorganMusic 2 года назад

    Grandfather! Grandfather has come!!

  • @Couchpatator
    @Couchpatator 2 года назад

    Is that planet name a Death Guard reference?

  • @jordancolvan3519
    @jordancolvan3519 2 года назад

    So is this a mix of Nurgle and the great horned rat?

  • @humanhaggis
    @humanhaggis 2 года назад +1

    I was definitely very disappointed with the origin, from the painfully slow start, to the lack-luster quest rewards, to the incredibly anticlimactic ending, the whole thing just felt very underwhelming.

  • @jst5926
    @jst5926 2 года назад

    Grand father is that you?

  • @gahma8442
    @gahma8442 2 года назад

    Nurgel gives his blessings.

  • @wildocado5376
    @wildocado5376 2 года назад

    Hey Montu, i replaced Industrius with Intelligent and Functional Architetecture with Mining guilds, is it good?

  • @andrewspears8891
    @andrewspears8891 2 года назад

    Toxic God is a wannabe Papa Nurgle.

  • @nikkotan2840
    @nikkotan2840 2 года назад

    If it bleeds it dies.

  • @blackliver08
    @blackliver08 2 года назад

    Toxic God? Papa Nurgle?

  • @Archon3960
    @Archon3960 10 месяцев назад

    Ha, take that, Nurgle! 😎

  • @adamplentl5588
    @adamplentl5588 2 года назад

    What is a God to a non-believer?

  • @Kristaliorn
    @Kristaliorn 2 года назад +1

    How about a spoiler alert?!? ;-)