HTC Vive Wireless Adapter Review - Freedom is Wireless
HTML-код
- Опубликовано: 27 авг 2024
- Wireless premium VR is finally a reality, thanks to a collaboration between HTC, Intel, and DisplayLink, creating the new HTC Vive Wireless Adapter. This wireless adapter works for either the regular HTC Vive or the HTC Vive Pro, and provides a way to ditch that cord tethering you to the computer by utilizing a custom-built Intel WiGig PCI-e card. Does this suffer from the usual wireless problems of added latency and reduced image quality? Find out in our review!
Buy the Vive Wireless Adapter at Amazon: geni.us/yHolA
Games featured in this review:
CREED: Rise to Glory
Doom VFR
Beat Saber
Budget Cuts
Unseen Diplomacy
Run of Mydan
Pavlov
Rec Room (Isle of Lost Skulls)
Superhot VR
-----------------------------------------------------------------------------------------------
Make sure to Subscribe! -- goo.gl/XAusRB
Visit us at goo.gl/VbAhPX
Follow Android Headlines
▶Twitter -- goo.gl/9P8u9R
▶Facebook -- goo.gl/MDv0Kf
▶Google+ -- goo.gl/9Y2iim
▶Instagram -- goo.gl/mfF9ge
has a $500 pc, spends 1000+ on VR
Radar Lund probably not $500 when he originally bought it
@@guitarlearningtoplay well.. yeah, but you'd expect someone to upgrade their pc before buying something like vr
@David Ekstrom It isn't the gpu that's the problem... He said there was stuttering, that obviously comes from the old cpu which is a bottleneck in the system. He shouldn't complain about stuttering when it is his fault for having an old system (the gpu is perfectly fine, because I have to point that out now)
>970
>pretty formidable
lolnope
@@AugustoRallo i mean, It's definitely usable for vr
Mine arrived today. I'm waiting for the battery to charge. Setup was a breeze, even with the additional stuff for my Vive Pro. I should be good one the performance aspect, 4790k and 1080ti. I ordered a 30k mAh battery pack. But I'm going to make sure the output is right. It supports QC 3.0, so I'm guessing it's right, but we'll see. It was $60 for 3x the capacity of the included pack, albeit without the belt clip. But I have a 3d printer and a hobby of designing functional things like that, so I'll manage. If this battery really works, I might pick up a few of them so that I can theoretically have uninterrupted wireless playing with a hot swap every few hours.
Update: just spent about an hour in Skyrim VR with no wires. It’s amazing how much more immersive it is when you don’t have to stop to unwind yourself. The cable actually made me a more passive player. Planted feet, poor posture that caused fatigue to set in more quickly. All that’s gone, now I can just keep moving and I no longer need to use the button rotate feature. In fact, the only thing that was breaking my immersion was realizing that nothing was breaking my immersion.
What extra batter pack did you get? Have you tested it?
Tyriel Woods mentioned that you can not hot swap the batteries I think, he was told you have to get out of game and reboot steam.
"In fact, the only thing that was breaking my immersion was realizing that nothing was breaking my immersion."
Well besides walking into your wall now ;) . I am jelly, I will admit, I have a 1080 ti with a Pro as well but this is so pricey and the only thing holding me back is not being able to hot swap to a wired version again for seated games and movies.
There's no battery on the wireless adapter itself, so you are correct, they are not hot-swappable. It only takes a few seconds to boot back up after turning the battery back on though, so it's not far off.
You'd be adding weight at your waist though Bruce.
HybridEnergy This is incorrect. I just swapped back and forth between the included pack and my new 3k mAh pack and all that is required is hitting the button on the wireless adapter. Neither the game nor SteamVR are affected by this, just like if you disconnected with the 3in1, you just plug it back in and unpause. From my testing, a hot swap takes about 10-15 seconds and I didn't take off my hmd, just did it by feel. Takes about 5 seconds for the adapter to reconnect after you hit the button on it.
that tv is way tooo close to the play area 😯
For people that don't adhere to thier set boundaries yes, yes it is. I don't understand how people destroy thier T.V.s lol. I primarily box and play a lot of fast paced games that evolve around a lot of movement and haven't hit anything. There's also an option force enable your boundaries so that they're always on.
DJHeroMasta guess you don't dunk in VR? my VR room has scratches on the walls, the controllers have paint on them and i smoked out my light fixture with an overhead jump slash... calories burned ++
@@keithmanfredi i try playing final goalie and everytime i tell myself that i dont have to jump, i end up jumping and bang! new white mark on controller and black mark on ceiling. need foam controllers
Thats why he will never have the money for a decent PC. Always breaking stuff.
Damn hes right bring it closer
Stock Intel CPU cooler hurts my heart
making me sweat
Noob setup 😂
making the cpu sweat
@@After_Pasta Even LN2 cooling doesn't void your warranty. So I don't know where you got that from.
Jaurl Z - While AMD does treat their warranty like this, and some dumb complete-system vendors void the warranty if any modification is done to the computer, they can’t ever prove it and unless mentioned, isn’t something to worry about.
Your wife looks absolutely bored playing beat saber.
😂😂 "bored of VR family"
She is playing a pretty easy level, so it's not sprising she's bored.
"A pretty easy level" It's the country rounds on Expert difficulty...
Shiny Veggie, ya that's an easy level
I suppose the "easiness" depends on how long you've played the game and if you're trying to get like a perfect score. I wouldn't imagine her playing this game that much so I don't think it's easy but I could be wrong.
Excellent, thank you for a great review, this is exactly what I was hoping for. Now the slow and painful wait to get my wireless kit delivered to New Zealand... argh.
A small price to pay for living in paradise.
Thanks for the review. I ordered my awhile back and my shipment has been delayed until next Monday. This helps me think about good placement for the receiver. I'm excited to play recroom, outward, and raw data without the cord
Man I can only imagine how much better Raw Data has to be. I don't think that game even had snap turn.
Hey man, thank you for the thorough review. Ignore the knuckleheads dogging on your pc. You have helped me decide to go ahead and make the jump to wireless. Thanks again!
I have a Vive Pro and absolutely love the thing!
The cord does break the immersion though, especially on games where you are moving around a lot and making lots of turns.
Needless to say this will be my next purchase. HTC has good build quality on their electronics.
wow, I too had trust in htc vive, not after I recieved my wireless adapter tho
Thank you so much for reviewing this. I'm about to move and was hoping that the cord would be long enough for my setup, and you're the first person to actually illustrate everything that I've seen anyway. Very well done.
I hope you upgrade that graphics card in the not too distant future!
Gotta wait for those 2080 VR benchmarks first!
Whilst it's often associated with wireless things, the fact that something is wireless has only very little to no bearing on latency.
It's more to do with buffering, encoding/decoding and processing latency at each end of the connection.
By dedicating the WiGig to a single point to point connection and mandating a minimal range, little compression / encoding is required.
It's not uncommon for companies to cheap out and use weak encoding and/or inadequate transmission system.
Looks like HTC spared no expense on this, and the result looks good.
Re the power, looks like an ordinary power bank, might be easy to grab a few and keep one or 2 spares on charge.
I really love VR, its so much fun, and a completely special thing, i really hope it becomes worth it for the Devs to build impressive games for VR!
*Looks at my 28,000 maH battery pack*
*Heavy Breathing*
mostly cause you spent 15 hours in VR and are exhausted.
@@batt3ryac1d worth it.
Just got my 40,000 maH recently off amazon, guess I have to buy VR now
Ended up buying a used alienware 17 off the FB marketplace with a 1070 in it for $900 (The seller made my life hell just to get the damn thing). Then found a deal on Facebook marketplace for a never used/worn once or twice oculous rift for $150 (rich people who didn't know how to work it). Sold my old alienware with a 970 to a friend for $750 and was able to cheaply get into VR. Now I am debating whether I should get this, because I was able to upgrade everything for the same price as it would be to buy this. I think my next step is going to be upgrading the Oculus to an HTC Vive since the Alienware has only 2 USB 3.0 ports(LOTS of other ports including USB-C though) and the Oculus requires 3 which I was able to buy a USB hub for, but the setup requires many extra steps now. The Vive only requires 1 USB 2.0 or 3.0 port though so I may just end up getting that. If any of of you get VR, Beat saber is my number 1 buy and if you like FPS shooters get Pavlov which is my personal number 2. This is a pointless caffeine fueled rant about my personal VR win and struggles and if you need help setting up your oculus due to the sensor not picking up your controllers, PM/reply to me for that information.
@@smitty0 sounds like a good upgrade path.
Thank you SO much for making this video! It just popped up on my home page and I was so excited to hear. Any negative point brought up you explained perfectly! Since I have a ceiling fan above my play area, I can't get the thing that lets you hang the cords from the ceiling. This is truly a Google Send! Thank you again!
It seems very solid for a gen 1.5 solution. There is no doubt that wireless will be the way forward for high-end VR. I'm a cables kind of guy myself typically, but if there's ONE place you don't want that wire it's in VR. The battery limitations also seem less of a burden since VR is pretty demanding and pretty much requires some breaks in between.
I'm still fencesitting a little bit on the high-end VR gear to see what's around the corner. It feels like we are almost there in terms of fidelity, and I suspect that wifi will be standardized and cheaper soon because of it.
Nice to see a reviewer with real world budget specs. Makes me more interested in wireless (on the Rift). Good essay.
You see, this is the early days of VR
It looks really dumb and clunky on the outside now, but as time progresses, we'll see it slim and Pack these features in the headset, and someday it will be as advanced as ready player one, maybe even more so
Absolutely. Regardless of the looks though, the experience is amazing. Early adopters have to spend a lot and look goofy, but we're having a great time doing it at least!
Thank you so much for this video; the installation went off without a hitch, other than screwing in the coaxial cable. At first, and for a little while afterwards, I just could NOT get that cable to line up right with the threading on the card; it was only during installation of the software, and the detection of the wireless adapter, that I FINALLY got the cable screwed in all the way, and then the adapter was recognized, and paired. After that, I did some gaming, and it was smooth sailing. Again, I want to thank you for this helpful video.
Just a little note - the battery pack seems to connect via USB type A when using Quick Charge. If that's the case, it can't send data while using Quick Charge, so there's no way to gauge battery usage. It would need to use Type C or a proprietary cable to deliver data as well.
excellent quality video, well done
glad I'm not the only one finding older hardware adequite to run VR, my old i5 3570 did a very good job of it, I recently got an i7 3930 PC for free because I guy was going to scrap it. The PSU was dead, so my VR rig got a decent upgrade. Still running a 1070, but it's also got 64gb of RAM. Dude used it for CAD work before.
That should handle wireless then, I just need to find one for the OG vive now.
How can i attach the battery to the vive pro 2 headset
couldnt find any better review than this on RUclips. well done!
Anyone who's ever used a self serve car wash already knows the best way to keep the cable off the floor and still have nearly free range of movement.
Thank you for the excellent, detailed review! I am very happy seeing VR develop and this wireless adapter is a big step in the right direction in my opinion.
Yeah it's awesome! I never knew Vive didn't have this already. I have been enjoying that freedom for years. So worth it.
With TPCast you mean.
I'll definitely be looking into it, I'll pick up an extra battery because for sure 4 hours is a long time but not when you loose yourself in Skyrim or Pavlov
This plus Knuckles VR and an omnidirectional treadmill and I would do nothing but play VR.
Funfact: when u have a treadmill, the cable gets irrelevant, bec the treadmill manages it.
Just a little nitpick the sensor you mentioned is actually an antenna like what you would find on a router. Wi-gi uses the 60Ghz spectrum where typical Wi-Fi uses 2.4 and 5Ghz. If you care to read the spec Wigi is a revision of wifi and is defined in the IEEE 802.11ad document (note wierless ac is 802.11ac where ac is the revision of the 802.11 standard).
Nice review, gonna wait for second gen vr headsets before I jump into wireless though it's just way too expensive atm.
Well I was already sold on the wireless adapter, but this made me even more so. Very informative!
So I had played a game called Normality on the windows 95 system once and I loved it, I bet this vr headset would be interesting with Normality in game list
I've been using the wireless adapter on my HTC Vive for a couple of
weeks now, and I'd like to share my thoughts on it.
First, the problems. The first problem I encountered was that the
pass-through camera causes the wireless connection to drop after 1-5
minutes with an error message that states "Headset not detected" from
the VIVE Wireless app. Disabling the camera is the only fix. I tried
30hz, 60hz, and in between refresh rates for the camera.
Second problem is the heat. The wireless adapter gets HOT. Log files
indicate over 90 degrees C! This heat transfers down through the deluxe
audio strap and into my head, leaving a red mark on my scalp. I have
ordered gold foil heat reflected tape that will hopefully reduce this
heat. VIVE Pro users won't notice this as much due to the thick pad.
Third problem is that super sampling causes pixelation in complex
scenes. The wireless adapter just doesn't have the processing power to
compress and then decompress the added detail in a super sampled scene.
And before you tell me that the resolution the adapter is working with
is the same - I know. Super sampling still adds additional data, even
though the resolution is the same. It just can't handle it. If you want
to learn more about how the wireless display works, visit DisplayLink's
website.
Fourth problem is the pathetic battery that HTC includes. The battery
should cost $30 at most for what it is - A basic 10,000mAh QC 3.0
battery bank. You can use any QC 3.0 battery bank to power the wireless
adapter, including 20,000mAh and larger QC 3.0 banks from Anker, that
will last you 5+ hours for the 20,000mAh model.
Fifth problem is the power input for the wireless adapter - It is
located at the read, making it impossible to lay down on the ground
without straining or damaging the power input! VIVE Pro users risk
damaging their display cable as well, as the Pro uses the port on the
rear of the wireless adapter. I have purchased a downward right angle
USB adapter that reduces the risk of damaging the power input
port/cable.
I do have some good things to say, however. Going wireless adds huge
levels of immersion to games that can take advantage of wireless. I
myself play VRChat with full body tracking, and being wireless adds so
much that I never want to go back to being tethered. There is no
noticeable input lag or delay, and unless signal quality is reduced or
the scene is too complex, image quality is unaffected.
For now, I am suffering from the issues above and I am taking measures
to reduce the impact of the ones that I have control over.
Head over to VIVE's support forums to read all the issues people are having with the wireless adapter before purchasing.
Why did HTC make the top cord too long? It looks stupid.
mamefan it’s the perfect length on the Vive Pro.
Vive Pro has a nice place to wrap the cord too. Definitely wish the 3-in-1 cable was even shorter though.
Probably for big heads or big hair
If you have a large space like I do, it's great. Hell, it could be longer imo
not everyones head is the same size and maybe it rides lower on the back on the non-deluxe model.
Scanner Sombre will be MUCH more fun with this thing.
btw the thing you mentioned when the battery is low and you have to wait to play 'cause it takes a while to charge,
and swapping takes a long time:
just buy a usb extension cord for 10 bucks and play 'plugged in if you don't want to wait :)
NIce review, thanks for getting it out so soon.
60ghz is Line of sight only. If you put anything thicker than a few sheets of paper it will block the signal
Thanks for the review! Very tempted to pick this up, but after splurging for the Vive Pro, it's a tough call!
Definitely. Vive Pro is amazing, but that's tough to add another $360 right off the bat.
Yep, and needing a $60 adapter only makes the decision harder to justify.
After getting the vive pro you should be all in on this, unless you starve at the end of the month xp
Problem is some reviews are saying , the early ones at least, that Vive Pro has some downgrading issues.
D:
I’m not paying $300 dollars for a wireless adapter, I mean you can almost get an oculus rift for that price, if it goes down to 100 he’ll yeah though
Ryan Stewart it makes the experience so much better with a untethered Vr.
After testing the wireless adapter for 2 days straight I have to say a lot of the reviews are piss poor at warning people at the performance hit they are about to take. There is a massive trade off here due to the intense CPU usage. Problem is the youtube reviewers are using games such as Beat Saber and Skyrim, GPU depended easy to run on any system games. My spec is: i7 7700k, 3200mhz 16gb ram, 1080ti. The performance hit is nearly 50%-80% in super-sampling in many cases and constant stutter in games such as Arizona Sunshine, Killing Floor Incursion, and Fallout 4. Worst yet is anything through REVIVE is unplayable as Revive it-self is CPU intensive. Word of warning here, it's a massive performance hit even on current gen hardware.
I have similar specs and experienced no performance hit.
Why did you downclock your 7700k to 3200mhz and then complain about the CPU bottlenecking? o_O
Yea, that's exactly what that is John Doe. lmao
www.reddit.com/r/Vive/comments/9k21dn/how_i_resolved_vive_wireless_adapter_image/
Here is some good info for anyone with CPU problems with the wireless adapter
All my slots are gen 3 by default @@randyx007
Before you throw $300 at a wireless adapter, think about pulleys. I have my cable on 3 small, retractable pulleys. There isn't too much of a pull on the headset, but it clears the cable from being on the ground, and I will say that it is much more manageable suspended in air.
>Requires available PCIe slot
oof. I have a ROG STRIX Z270i. Guess I'm stuck with wired for now :/
Is the extra usb in the standard vive headset still usable? I have a usb lav mic connected to it because the vive default mic is garbage.
Only thing i can think about those wireless adapters is that where i live the wireless adapters are just as much if not more expensive than the oculus and vive themselfs...
Awesome video and thank you for adding the list of games you used! Extremely helpful!
Thank you for the video! Now I’m prepared when my adapter arrives!
Thanks for the video, still waiting for mine to ship!
So you can successfully hook up a pc to a tv? Do all PCs do this?
You need to put a tv screen protector and wall foam in and your vr experience will be perfect
Ty for this review.. Good coverage. Still torn if i should bit the bullet & purchase it atm.
Love the wodden horse
1:03 All I need to hear is "Oasis form Ready Player One" in order to sub.
I would hope that sensor could be integrated into one of the lighthouses
That's not a sensor. It's an antenna
TheLT Yeah, the video describes it as a sensor. Either way one of the lighthouses would be a good place to put it.
Nope, just need it near enough to the PC, can't have too-long of a cable with high frequency RF.
People saying VR looks boring, need to realise that it's far more comfortable and enjoyable to play when you're resting your face in the headset.. The headset can feel tight and uncomfortable after pretty long usage so 'looking bored' is the best way to play.
thank you for making this video. it answered many of the questions i had about the vr wireless
I remember the ps vita to ps4 streaming was flawless, I feel like wireless input delay is at a very acceptable state in today's gaming.
3:50 he's such a badass not wearing the wii strap
Great review! Answered all the questions I had, and didn't have the fanboy rose colored glasses that other do. Detailed and unbiased with just the facts. Like a review should be.
13:31 carful with that ceiling fan, i was playing onward once and one of my teammates went to throw a grenade, and instead threw his hand into his fan, im not going to lie, it was fucking hilarious
this VR is pretty good I like how they made the AI feel like you are inside the game.
Increasing resolution is literally the most important thing right now though.
No, increasing FOV and sweet spot. >>>>> Pimax.
@@REDxFROG all of the above. tired of using 2x super sampling when they could just double the fucking res
I may actually buy this one..
I passed on the deluxe headstrap for the reasons you mentioned.
the price of this considering what is included, good quality wireless card extra sensors etc is pretty decent i say
the only downside I see is that it makes you look even more like a dude from no mans sky :)
thanks for the indepth review
Well this certainly makes me kinda wanna buy one
Not compatible with Ryzen just so everyone knows. Don't buy this if you have a Ryzen CPU!
Did they recently sort this out? Curious to know. Thx!
@@RockLeeMC My 3600x seems to play nice with the wireless adapter so they must have fixed it
It works perfectly with Ryzen until the CPU starts overheating.
Just came from oculus connect 5. I giggled a little at the wireless Vive.
I honestly just use the Go now. With ALVR app it lets me stream the vr to my headset through wifi.
So I pretty much have a lighter/higher resolution headset.
For a battery I just use an Anker. Gives me 14 hours or so of battery life.
And then I just use the vive controllers .
Some people rig a cord keeper to the ceiling which keeps up extra cord out of your way, which iliminates the biggest problem with the cords.
Can confirm. Worst problem I have is the cable twisting up if I am playing a specific Pavlov map where I tend to physically turn in one direction and joystick turn in the other. That being said, the twisting can be managed with 3rd party software that shows a twist-meter thing at your feet to let you know when to spin the other direction a few times (can't remember the name of the software).
Other than that, it's fantastic. I can walk as round my entire room, crouch, sit in my chair, lay down -- doesn't matter; the cable will go with me and immediately retract to the ceiling, staying out of my way at all times.
While I would love wireless VR, a retractable ceiling leash solution is about $20 on Amazon, so...
What if you don't have any additional PCIE slots on your motherboard? Is it possible to get some kind of PCIE to USB adapter of some sort? Where you can plug the wireless adapter into another adapter that then connects to the PC via USB? Would USB 3.0 even be fast enough for this? Any suggestions?
God I want to try this so badly. I just want to try fallout and skyrim in VR.
0:25 lmao i died watching the kid try to open the door
can this connect to any pcie slot as i have 2 very big graphics cards taking up space & the only slot left is the pcie 3.0 x8 slot on the bottom
really appreciate showing all the components, I was wondering how the card worked, like whether it required an HDMI input fed from the GPU or if it did everything over PCIE lanes, this was a pending issue for me as I only have 1 HDMI port on my GPU and I HAVE to use that for the TV, now I see that I'm good and cables are not an issue, my room is 15'x15' once I clear the couch and floor lamp out of the way and having my PC in one corner resulted in severe limited range of movement as I am always reaching the extent of the cable.
I wonder if you can use this adapter on valve's index 🤔
Where can we find the cable replacement? As I can see, you had to use the old one cable management even with the DAS. That leads to serious hdmi cable wear, so it's gonna fail after ~5000 vr sessions
Wtf are you talking about?
Really thorough review m8 really enjoyed it thank you!
I had a Vive two years ago and am glad I got rid of it. I have the quest 2 now and Virtual desktop has all these features for cheaper,lighter and easier
Thanks, this is a helpful review. much appreciate it.
I noticed the transceiver is placed on top of the TV and somewhere else other times, where was it the other times? Lower by the PC? I'm curious because I'll most likely be placing mine lower since my PC is in the other room and it's only a 2M cable.
SOLD!
So this is just as the TPCAST adapter for Oculus Rift.
Great video. 4K illustration is miss-leading tho as video quality is greatly dependent on level of lossy compression - not the resolution.
Nice review, great explanation and breakdown of the product.
was the intel YGig included with your purchase of the wireless addon from amazon? Or did you have to buy it seperately on amazon? Just making sure I get things straight.
Thanks for the clear review iam waiting for this for a while
but oh man HTC why the price difference in US and EU.
$299.99 for the wireless adapter and $60 for the Pro cables in the US
€345.00 for the wireless adapter and €75 for the Pro cables in the EU
to convert that, it is $400.94 for the wireless adapter and Pro cables $87.16 in the EU
What's about the Headphone Jack? Like is there one?
I think I shall hold off on wireless for a while. Now, if the knuckles controllers were available, they would have me consider them. The motion trackers already threaten my finances.
Im looking to buy this headset with the wireless adapter, just wondering which will delay more, this, or my wireless headset, a Astro A50, which has almost no delay at all thankfully.
Hey, is your cp showed "cannot find headset display" before? when you use the HTC wireless adapter.
Do I only need the PCI-e and adapter? I been trying to figure out what I need exactly for the htc vive
Firstly - Thanks for the video! I can't understand one thing: if 5700 mAh battery works up to 2.5 hours, then 20000mAh battery need works up to about 8 hours. But its playing time with 20000mAh battery works up to 5 hours. Why it's going?
Man I really want this adapter!
I bought the Vive Wireless adapter and my system meets the minimum requirements for the wireless adapter but my CPU cannot seem to handle the wireless adapter. Wired, my system can handle VR games on high settings. The wireless on the other hand is a massive CPU hog. I have an intel I5 6600K and i have not tried overclocking yet. But when I try using the wireless, it isn't awful, and it does run. the issue is that there is noticeable delay between moving my hands and it showing in the headset. There is also noticeable pixelization, and the resolution changes quite a bit. It seems that people with higher end CPU's seem to have the same issues though.
Man, I'm sure that in the future we will laugh at how large and clunky the first generations of the VIVE used to be 😅
Nope lol 😂
they could've done a better job on the battery life, but i'm assuming tons of companies will make better batteries for the adapter. but, i'm pretty sure it's better to buy TPCast instead.
If I want to have this functionality for my gaming laptop it is impossible? Since I cannot connect the Desktop style PCIe Express Card... Any methods to solve this problem?
What the max length of coax cable that can be used for the wireless mount, since i want to use the HTC in a different room to which the computer itself is setup
I have a 6700K i7 with two 1080Ti's in SLI and still get brief choppy video at times where there are a lot of enemies simultaneously playing Doom VFR. I don't see much of a difference between TPcast on my regular HTC Vive vs Vive Wireless on my HTC Pro headset.
So the wireless adapter is comparable with the HTC Vive?
Something about putting a high energy RF transmitter right next to my brain does not appeal to me