Hi everyone I hope you enjoy this part of the interview. If you like these types of videos then be sure to support it! I'd personally love to interview more of the Northwood Staff and am curious if you guys would be down for that as well. Thanks for watching!
With giving 049 potential voice lines, it'd be really creepy if you'd hear something like: "I AM THE CURE" and then a horror sting when you're targeted by Good Sense of Doctor
No one ever hides in them, and if someone does, no one really finds them. One guy once accused me of cheating because he was the only human left, he went to hide to 049 containment, and I spent time to check it.
i’m excited for the possibility of reworked personnel, i’d love to see some diverse spawns like a janitor with a terrible card or an 05 council member with a level 5 card
16:28 I would think if you add enough SCPs you could have a system where it selects which ones are added to the round based on the preferences set by the players; that way if nobody wants to play a certain SCP like 096, it just doesn't appear, but that SCP's fans will still get to play as it from time to time. Also I know the whole NPC idea was just a spitball and not something to be taken as gospel, but considering the synergy between 096 and 173, this would encourage 173 players to literally just hang around an NPC and camp with it the whole round, which would obviously not be ideal.
Maybe im misunderstanding the issue with 096, but would it not be easier to make 096's crying louder, so that its easier to be alerted to it's presence? I personally think 096 as a playable character is fine, my only issue is that sometime I have no clue that it's there by the time I see him.
I have an idea for interactive SCP tutorials. What if it was presented as a log showcasing an scp's abilities and you played as the scp in the log. (ex. you'd be told to pounce as 939 and the log would state that 939 breathes loudly giving away it's position before pouncing, but the attack is highly lethal.)
Ooo good question! I would love to see more connectivity with SCP games as that’s what the SCP community is all about. I’ll keep this in mind if I have another interview with Hubert.
7:47 would be godsend (but instead or rotating anomalies on a time basis, just make a system to choose between similar anomalies on a per-round basis), It would make the possibilities far more infinite.
Here’s a question. Will they ever remake the 049-2 models to fit whatever class the zombie was. (if a d-class became a 049-2 it would resemble the d-class)
@@Operator_Speedy Yesss, it was a bit infuriating to hunt across servers and many rounds for a specific machine gun to do just a bit of testing. Then I saw that a dedicated server is now much harder to launch...
On the topic of NPCs being environmental hazards, i kinda hope with the 049 rework that the zombies 049 creates become NPCs and wander around the facility or near where they were created.
Nah player zombies are cooler They just need some reworks as rn they're boring to play to the point people just tesla themselves on public servers q lot
@@Poloniumuwu Zombies were very bad idea for game design imo. This game makes you invested into each "life", and most deaths from SCPs are "bullshit" by common measure. Immediately switching a player to the opposite team upon death, into an inferior class, and expecting them to play along is just stupid.
Imma just say it, sometimes I get jump scared in scp sl BUT RARELY, its honestly very scary sometimes especially when you're alone. This game has a great thing going with the fact that its scary sometimes and also not yk? The only thing that irritates me in this game is the lack of new playable scps. Other than that this is one of my favorite games of all time!
8:05 What??? The game needs more/ bigger diversity of scps, not a limit to those we have. If there's no 106, there's going to be campers when there's no 079 and when there is no 049, there will be massive spawn waves(effectively making it impossible for the scp team to win, if the human players are good). Sure the ticket system will not let everybody respawn, but that means some players might not play for over 7-8 minutes or until the next round starts. I have had this happen a lot, I deal 5-7K dmg to scps(dr bright stats), die when theres 1-2 ppl left, then spawn happens, and I dont get to play.
Hubert Moszka 🧐 (he is Polish, and i remember when Adrian (bladi) was talking to him while they were playing gmod scp about making scp: sl, good times)
Please suggest to him from me, to darken light containment and heavy and make them brighter when the generators get activated with every generator affecting the brightness to provide a way to tell how many generators are activated. 🙏
You can tell are many gens are active by looking at them. Near the bottom right of the gen are two dials one says local voltage (which tells you how close a gen is to completion) and the other says something like global voltage with the number 0 1 2 3 which show many gens are completed.
@@itacticlesnowman726 yeah but the people in light and entrance zone should also know it would also make them scared if they hard a generator noise and then the light turned on, cause then the scientists will realize chaos spawned
Honestly this Lately the game is getting very hard to run on low-end machines , even tho 90% of the game is just corridors Optimisation like culling stuff behind walls , ambient occlusion etc can really help , but rn even on lowest settings which look very basic my game sits at 30-60 fps
@@Poloniumuwu > culling stuff behind walls Yeaah, I felt that. Sometimes you feel 10 fps when looking in one direction and perfectly smooth video when looking in opposite direction.
this would be a great feature, more accessible modding and such would open up possibilities for so much fun and creativity added just like games such as barotrauma or zomboid
I don't think they'd want to reveal that just in case they decide to scrap them or they worry that people would get excited for whatever scp it is and get impatient
Привет большое спасибо тебе и Хуберту за этот ролик Лично я для себя узнал чем занимается и на чем работает NW но я к сожалению не увидел вопроса про оптимизацию
I miased the class D plushie, will there ever be another chance, i was off grid so had no notification of realse and now im sad, it was supposed to be for my birthday 😔
Iirc they’ve said that SCP-1507 (Flamingoes) from the Christmas event was a test for possible other classes being added to the game so it’s possible they’re looking into it. As for SCPs, yes! In the previous part of the interview Hubert confirmed they’re looking into adding SCP-3114 (Skeleton) for permanent implementation.
Question suggestion or something. "Realistic" movement, a lot slower jumping cooldown and length(basically no bhop) Making people slower and etc. Basically the brain damage update
Hi everyone I hope you enjoy this part of the interview. If you like these types of videos then be sure to support it! I'd personally love to interview more of the Northwood Staff and am curious if you guys would be down for that as well. Thanks for watching!
You should ask him what his favorite server is
With giving 049 potential voice lines, it'd be really creepy if you'd hear something like: "I AM THE CURE" and then a horror sting when you're targeted by Good Sense of Doctor
True! I’d absolutely love if they got The Volgun to do some brand new lines for the character (plus redo some ones from CB, just for nostalgia :))
true but like what?
4:50 "it's a problem if people hide in this office"
There's about 5 red rooms people can hide in as well in case he forgot 🗿
No one ever hides in them, and if someone does, no one really finds them. One guy once accused me of cheating because he was the only human left, he went to hide to 049 containment, and I spent time to check it.
My Hubert 3d model is just canon now
Silly animator alert
Without the pants and all
@@Снайпер_Хренов 🤫🧏
hi windop
I LOVE the idea of npc scps, and in the respect of melee weapons, I would love to see a janitors broom added to the game
I want a crowbar so I can become Gordon Freeman (also yeah more environmental SCPs other than JAR would be cool!)
Please, give me NPC Guards. I absolutely despise normal guards.
Sorry, can I just say there is an AK hanging on for dear life at 4:33
what if Hubert asked the questions.... thta w0uld be crazy I think
The IceyGuy Interview will be real in 3
@@IceyManDude2
@@thebagman.1
@@-Owmen 0
@@thebagman. -0.5
i’m excited for the possibility of reworked personnel, i’d love to see some diverse spawns like a janitor with a terrible card or an 05 council member with a level 5 card
Was not expecting to see myself in this vid lol
Not only did I end up in it, but my friend did too
16:28 I would think if you add enough SCPs you could have a system where it selects which ones are added to the round based on the preferences set by the players; that way if nobody wants to play a certain SCP like 096, it just doesn't appear, but that SCP's fans will still get to play as it from time to time. Also I know the whole NPC idea was just a spitball and not something to be taken as gospel, but considering the synergy between 096 and 173, this would encourage 173 players to literally just hang around an NPC and camp with it the whole round, which would obviously not be ideal.
So 682 coming as enviromental hazard? Mate, that would be fucking sick.
when did he say that?
When doth he say that?
i wish flamingoes could make a comeback this next christmas update, they were so fun
Maybe im misunderstanding the issue with 096, but would it not be easier to make 096's crying louder, so that its easier to be alerted to it's presence? I personally think 096 as a playable character is fine, my only issue is that sometime I have no clue that it's there by the time I see him.
I have an idea for interactive SCP tutorials. What if it was presented as a log showcasing an scp's abilities and you played as the scp in the log. (ex. you'd be told to pounce as 939 and the log would state that 939 breathes loudly giving away it's position before pouncing, but the attack is highly lethal.)
Question Suggestion: Northwood and Affray Collab when?
Ooo good question! I would love to see more connectivity with SCP games as that’s what the SCP community is all about. I’ll keep this in mind if I have another interview with Hubert.
@@IceyManDude Affray also said they will if they reach out too during a stream
7:47 would be godsend (but instead or rotating anomalies on a time basis, just make a system to choose between similar anomalies on a per-round basis), It would make the possibilities far more infinite.
Yeah there’s many things they could do with that concept. Guess we’ll see when more playables start getting added.
I got a question: If the 049 ever gets the ability to use the proximity chat, will he have this cool voice filter like in Containment Breach?
Question: what if instead of Secret Laboratory it was called Freaky Laboratory and instead of recontaining the SCPs you had to make out with them
Never let bro cook again 🔥
Make 096 louder and have to rely on stealth and ambushing. Idk might or might not be a good idea.
People will still look at the floor when they hear 096
Maybe he gets agro ig you bump into him or something idk just to avoid those standoffs
Here’s a question. Will they ever remake the 049-2 models to fit whatever class the zombie was. (if a d-class became a 049-2 it would resemble the d-class)
That would be a lot of work, especially if they end up adding a more diverse amount of player models
I got a question: are we ever going to be able to customize our weapons from the main menu so we don’t have to join a server to customize our guns?
Also, is shooting range ever gonna come back?
@@Operator_Speedy Yesss, it was a bit infuriating to hunt across servers and many rounds for a specific machine gun to do just a bit of testing. Then I saw that a dedicated server is now much harder to launch...
What if the entire month of april had an april fools update?
We need to bring the big April fools updates back
@@MysteriousPotatoe I'd think that either a week or week and a half would be better for an April Fool's Update.
On the topic of NPCs being environmental hazards, i kinda hope with the 049 rework that the zombies 049 creates become NPCs and wander around the facility or near where they were created.
Nah player zombies are cooler
They just need some reworks as rn they're boring to play to the point people just tesla themselves on public servers q lot
@@Poloniumuwu They aren't boring to me, ever since the rework I've enjoyed being a zombie and have gotten a lot of kills as one
@@Poloniumuwu Zombies were very bad idea for game design imo. This game makes you invested into each "life", and most deaths from SCPs are "bullshit" by common measure. Immediately switching a player to the opposite team upon death, into an inferior class, and expecting them to play along is just stupid.
Greatest questions of all: When is the update?????????
What is the update?????????
Why is the update?????????
How is the update???????????
@@toastergaming7783 It is moving incredibly sluggishly, so probably not too well
Imma just say it, sometimes I get jump scared in scp sl BUT RARELY, its honestly very scary sometimes especially when you're alone. This game has a great thing going with the fact that its scary sometimes and also not yk? The only thing that irritates me in this game is the lack of new playable scps. Other than that this is one of my favorite games of all time!
8:05 What??? The game needs more/ bigger diversity of scps, not a limit to those we have. If there's no 106, there's going to be campers when there's no 079 and when there is no 049, there will be massive spawn waves(effectively making it impossible for the scp team to win, if the human players are good). Sure the ticket system will not let everybody respawn, but that means some players might not play for over 7-8 minutes or until the next round starts. I have had this happen a lot, I deal 5-7K dmg to scps(dr bright stats), die when theres 1-2 ppl left, then spawn happens, and I dont get to play.
Hubert Moszka 🧐 (he is Polish, and i remember when Adrian (bladi) was talking to him while they were playing gmod scp about making scp: sl, good times)
Please suggest to him from me, to darken light containment and heavy and make them brighter when the generators get activated with every generator affecting the brightness to provide a way to tell how many generators are activated. 🙏
Not a bad idea
You can tell are many gens are active by looking at them. Near the bottom right of the gen are two dials one says local voltage (which tells you how close a gen is to completion) and the other says something like global voltage with the number 0 1 2 3 which show many gens are completed.
@@itacticlesnowman726 yeah but the people in light and entrance zone should also know it would also make them scared if they hard a generator noise and then the light turned on, cause then the scientists will realize chaos spawned
Optimization has been getting worse and worse since MEGAPATCH II, will you take any action to fix it? Or will it continue like this?
Honestly this
Lately the game is getting very hard to run on low-end machines , even tho 90% of the game is just corridors
Optimisation like culling stuff behind walls , ambient occlusion etc can really help , but rn even on lowest settings which look very basic my game sits at 30-60 fps
@@Poloniumuwu > culling stuff behind walls
Yeaah, I felt that. Sometimes you feel 10 fps when looking in one direction and perfectly smooth video when looking in opposite direction.
question: will they ever add new weapons to the game
With how many gun updates/additions there has been, I’d be surprised if they didn’t lol. As for melee weapons, you can find that in the video 😎👍
Will 049 ever get voice chat? So he can negotiate with the players
He had it but it wasnt as realistic so they removed it. Same with 939z
@@Miossin 049 never had voice chat
@@Miossin 049 never had voice chat
I'm surprised he found out about mechas guide. its pretty hard to find if your not actively looking for it.
is modding ever coming to scp sl?
this would be a great feature, more accessible modding and such would open up possibilities for so much fun and creativity added just like games such as barotrauma or zomboid
0:51 the scp 3114 is scary
good question would be on what playable scps they curently experimenting on i would like to have some view what they working at🤞
I don't think they'd want to reveal that just in case they decide to scrap them or they worry that people would get excited for whatever scp it is and get impatient
Where can we suggest questions incase there was another interview?
It would most likely be in reply to a community post on RUclips announcing it! I'd also open a channel in my Discord :)
@@IceyManDude aight thanks
Привет большое спасибо тебе и Хуберту за этот ролик
Лично я для себя узнал чем занимается и на чем работает NW но я к сожалению не увидел вопроса про оптимизацию
I miased the class D plushie, will there ever be another chance, i was off grid so had no notification of realse and now im sad, it was supposed to be for my birthday 😔
i like men
best comment ive seen so far on this video to be honest
Do they plan to add more SCP's ?
Or any new classes really
Iirc they’ve said that SCP-1507 (Flamingoes) from the Christmas event was a test for possible other classes being added to the game so it’s possible they’re looking into it. As for SCPs, yes! In the previous part of the interview Hubert confirmed they’re looking into adding SCP-3114 (Skeleton) for permanent implementation.
@@IceyManDude Alright, would be nice to see serpent's or GOC being added officially into the game lol
@@hibo6969he said they not planning adding it right now
Can guards ever get intercom cause they could tell the players and other guards how many scp’s are there and what kinds
why does hubert think hiding is a bad thing?
BRUHH hubert always yapping about what csgo does dude damnit
SCP:SL is CS3 (real)
Question suggestion or something.
"Realistic" movement, a lot slower jumping cooldown and length(basically no bhop)
Making people slower and etc.
Basically the brain damage update
I'd nerf air strafing
You gotta be kidding be bro i literally was writing a script for a video like this bruhhhhhhhh gg ig
Discord link?
ask Hubert to speak Polish :)