Each mirror hit does 20 damage, Two P got hit 5 times (individual hits, not a combo, so no scaling on any of them), and he has 500 health. So he took 100 damage, 20% of Two P's health, to deal 7 damage, or 0.68% of Urien's health
Peters only unplayable because lore wise he’s the strongest character in the verse. Literally a boss character… nobody has the balls to pick a fight with him.
I really appreciate how these were animated to a standard comparable to the main playable characters, and have a few cool moves all their own with lore-appropriate tie-ins
@@captainmega6310 buying the game at retail price only to be met with 30+ some characters later that you can't play without grinding years off your life or paying more to capcom will do that to you
@Lurkah alright, but they're praising something about the game. It's like you're eating some food, but someone smacks that back of your head because it's their least favorite food. Isn't that annoying
It's worth mentioning with ASR-EX that he has a lot of bizzare properties under the hood. In particular, he has a ton of health but takes double damage from the second hit of a combo onwards. He also takes a few extra frames of hitstun from attacks, which gives a ton of characters genuine infinites against him, including one of the non playable Dolls. Genuinely incredibly silly
One cool thing about the AS EX fighters is that they have inverse scaling. That means that you do more damage to them by doing a combo. You wouldn't even realize the fact that they have a higher health pool because the scaling was designed that way. EDIT: Apparently, only the first hit does less damage, while the next one does double the amount.
It's not exactly inverse. Instead, the second hit does double the first hit, then regular combo scaling applies *starting to decay from the second hit*. It's also only the EX ones
It's very wacky how their damage works; single hits are actually bad. Gief's CA does 400 damage, which is an alright chunk raw, like as a wakeup Super. But if you do LK to CA on AS-R EX, it does 760 (40 + 400*1.8) Command Grabs are kinds bad on them lmao, barely makes a dent since it's not a combo
Neat addendum on the Shadaloo grunts: I'm not sure if anyone else sees it, but I think the two-hit tackle special a lot of them share is supposed to be the odd tackle move that Bison had in CvS1 instead of Psycho Crusher.
The fact that I still learned a ton of things by watching this video even though I saw Leon Massey's content on the unused characters just goes to show how good desk is at finding stuff to do with characters. Also Jesus Christ, that editing... True eye candy.
Some of these characters have way more effort put into them than necessary. Especially Peter, with his borderline martial arts kata animations with his baton.
Really thought some of the dolls you play against in story mode would make it in. Would be dope to see a 1) version select 2) hidden character drop 3)sf6 style netcode update just dropped in. Could immortalize sf5.
Not after the letdown that was launch, the story mode, and the first 2 seasons. Season 3 is where things started to turn around, but too many people were burned by the initial shock of how little was in the game.
This is very interesting! It would have been cool if they would have been added to the roster as bonus characters offline just for fun and have functioning movesets, especially the shadaloo soldiers.
Such a stylish video for such a niche topic. I knew about the story mode grunts and Peter but all these other boss and EX characters I have no idea about. Absolutely dope video!
TWO P. as a senior and former gang member reformed, was a pretty nice character at FINAL FIGHT STREETWISE, he was one of the funnier supporting characters available.
I love how street fighter is also basically a crossover game with characters from Final Fight, Rival School Also if all the characters were like Master Ryu I would 100% get the game. same for shadow lady
Those cel-shading mods really make the game pop. SFV should have went with that look to set itself apart. Would have helped make the game look fresh rather than dark and samey.
2Pa first appearancw was in 1988 in Forgotten Worlds as the 2nd player character. The character J from.final.fight who operates like 2P is the player 1 character from Forgotten Worlds
That was really interesting! I only knew about Peter before watching this, Shadow and Shadow Lady look really busted. Also loved the editing of this video! I forgot SFv had an option for cell shaded characters
Great video Desk. My favorites are the Master Ryu mostly because I like the idea of using two bars to do a super and using all three bars to do a stronger super, and Shadow and Shadow Lady because of their unique attacks.
I love how NPCs in fighting games are either complete dogshit or broken to hell and back with no in-between, and this game is a perfect example of that
5:37 However sf5's variation of the resurrection super is a lot harder to punish due to it now causing a spinning knockdown if you aren't prepared for it
They're really cleaned up the SF series, I haven't played since the launch of SF4 in 2008....was so disgusted I put it down and never looked back. This isn't so bad.
Imho, it shows that once Capcom stops being greedy about bringing back/ creating new characters for a new Street Fighter, they are good to making fan and lore service.
I wish Matsumoto and Nakayama joined the game much earlier because Ono ruined it by focusing only on the eSports side. I still don:t understand why Capcom just gave us a "Shadaloo Survivor", especially since x-kira had already shown us it was in the game. Easy ladder with the grunts (bronze, silver, gold), the Dolls, the 4 kings. Also an "Ultimate Boss Battle" so we can choose to ALWAYS play against those characters and not have to worry about using FM (which we can't farm) and then compete for the leader board's high score. And a "Boss Rush" battle: Sagat from SF1, Shin Bison from SF0(3), Shin Akuma from SF2, Seth from SF4, Max Presidentiality G from SFV, Omega Gill from SF3(3), plus Triggered Necalli and Urien with both VSs and VTs for good measure.
My band just released a free EP, download it here:
projectdolphin.bandcamp.com/album/magic-starport
I'm impressed! As a fan of metal, prog & fusion there's a lot to enjoy. If I may ask, what instrument(s) do you play?
What's your band name? The desks?
@@danielwynn9736 🤣
@@RushianRichard Why would he answer you? he's an anti-social weirdo who never replies to comments.
@@danielwynn9736desk and the chairs
Two P having a 7 damage combo is hilarious
He needs it
He took more damage than 5x what he did
He could kill you sneakily on FF though... really annoying..his punches come out fast
Street Fighter 4 announcer:
"I've never seen anything like that before!"
@@erj9081 lol SF4 announcer was hilarious
0:35 I like how this combo did more damage to Two P than it did to Urien.
haha, I didn't even think about that.
Each mirror hit does 20 damage, Two P got hit 5 times (individual hits, not a combo, so no scaling on any of them), and he has 500 health.
So he took 100 damage, 20% of Two P's health, to deal 7 damage, or 0.68% of Urien's health
Peters only unplayable because lore wise he’s the strongest character in the verse. Literally a boss character… nobody has the balls to pick a fight with him.
dunno man, Two-P is so powerful he limits himself to doing 1 damage per hit so as not to accidentally murder his opponent
Uncle prod.imoja who will win is Peter the cop or Two-P the gangster. It's everybody Cops versus everybody Gangster which is the strongest character
Papa prod.imoja will perfer to choose is the cop or the gangster which means Peter is the cop or Two-P is the gangster
Not into SF really so IDK much about the lore. Why is he so powerful? He just looks like an old generic looking cop.
@@averagechadlegionary5824 it's a joke, he's from the story mode, he's basically just a mall cop that you beat up
I really appreciate how these were animated to a standard comparable to the main playable characters, and have a few cool moves all their own with lore-appropriate tie-ins
Thats true. to bad everything else about sfV was bland to mediocre
@radelta seems like anytime you say something good about this game someone's always like "yea but the bad stuff tho"
@@captainmega6310 buying the game at retail price only to be met with 30+ some characters later that you can't play without grinding years off your life or paying more to capcom will do that to you
@Lurkah alright, but they're praising something about the game. It's like you're eating some food, but someone smacks that back of your head because it's their least favorite food. Isn't that annoying
@@captainmega6310 SFV so good when you ain't got a bitch in yo ear sayin its nasty
I thought this was only gonna be a showcase of the characters, but having the history of them made this video so much cooler.
It's worth mentioning with ASR-EX that he has a lot of bizzare properties under the hood. In particular, he has a ton of health but takes double damage from the second hit of a combo onwards. He also takes a few extra frames of hitstun from attacks, which gives a ton of characters genuine infinites against him, including one of the non playable Dolls. Genuinely incredibly silly
I see you also watch Big Yellow
@Kobold yes indeed, I enjoy the resident Power Miners lover
Peter is too strong for this game. He clearly taught MK Striker how to fight.
Lets not forget that PETER was voiced by Peter "Combofiend" Rosas
DESK: (Wants to try to make cool combos with characters' crappy movesets)
Urien: "AEGIS EXTENDER"!!
One cool thing about the AS EX fighters is that they have inverse scaling. That means that you do more damage to them by doing a combo. You wouldn't even realize the fact that they have a higher health pool because the scaling was designed that way.
EDIT: Apparently, only the first hit does less damage, while the next one does double the amount.
vs AS-M EX high damage combo showcase when
It's not exactly inverse.
Instead, the second hit does double the first hit, then regular combo scaling applies *starting to decay from the second hit*.
It's also only the EX ones
@@romajimamulo Oh, so that's why the first hit is so bad. Thanks for the clarification.
It's very wacky how their damage works; single hits are actually bad. Gief's CA does 400 damage, which is an alright chunk raw, like as a wakeup Super. But if you do LK to CA on AS-R EX, it does 760 (40 + 400*1.8)
Command Grabs are kinds bad on them lmao, barely makes a dent since it's not a combo
With Street Fighter 6 having such deep character customization, I can finally live out my fantasy of losing every fight as Two P!
I hope I can make my own Two-P in SF6 now.
Thinking about giving him some Boxers moves, Sonic Boom, Machine-Gun Punch, Buffalo Headbutt, etc...
IF boxer comes back that is
@@captainmega6310 so far only Ed for this
Cant wait to see your Street Fighter 6 combo videos
Big Yellow taught me everything I need to know about these guys, time to learn again 😎
Glad I'm not the only one here from big yellow
I really want to take Master Ryu and smoke my friends with some of his insane crap.
Neat addendum on the Shadaloo grunts: I'm not sure if anyone else sees it, but I think the two-hit tackle special a lot of them share is supposed to be the odd tackle move that Bison had in CvS1 instead of Psycho Crusher.
I definitely see it now!
I'm guessing Two-P's damage is so low so there's zero chance he knocks you out in the bonus round.
The fact that I still learned a ton of things by watching this video even though I saw Leon Massey's content on the unused characters just goes to show how good desk is at finding stuff to do with characters.
Also Jesus Christ, that editing... True eye candy.
Mad respect to show the characters and their origins for people with little knowledge on this stuff. I’m Subbing right now
Some of these characters have way more effort put into them than necessary. Especially Peter, with his borderline martial arts kata animations with his baton.
Really thought some of the dolls you play against in story mode would make it in. Would be dope to see a 1) version select 2) hidden character drop 3)sf6 style netcode update just dropped in. Could immortalize sf5.
He already did a Dolls video.
@@kumitecorner meant added to the game.
Not after the letdown that was launch, the story mode, and the first 2 seasons. Season 3 is where things started to turn around, but too many people were burned by the initial shock of how little was in the game.
Their names are AS-M and AS-R, huh? They make a pretty good duo when they sound together, might even call it ASMR.
The only Reason I knew Peter because of Mysterious Mod, in it, he's a real boy.
I would love to see a tournament of only these characters and the players are given random choices only, that would be cool lol
Excluding two p, or one dude just gets fucked at random.
A tournament with these characters would be amazing.
I mean, nobody'd play Two P, but by golly it'd be awesome
Yeah two P would be an instant F tier. He doesn’t even grab!
This is amazing remix of the sf zero 2 character select screen.
Learning bout ryu jump cancels was crazy, no one ever mentioned that
This is very interesting! It would have been cool if they would have been added to the roster as bonus characters offline just for fun and have functioning movesets, especially the shadaloo soldiers.
Bonus stage unplayable characters are rare in fighting games. Even rarer than unplayable bosses and unplayable sub bosses
Your new editing stuff is lovely!
Such a stylish video for such a niche topic. I knew about the story mode grunts and Peter but all these other boss and EX characters I have no idea about. Absolutely dope video!
TWO P. as a senior and former gang member reformed, was a pretty nice character at FINAL FIGHT STREETWISE, he was one of the funnier supporting characters available.
I love how street fighter is also basically a crossover game with characters from Final Fight, Rival School
Also if all the characters were like Master Ryu I would 100% get the game. same for shadow lady
Two P is also supposed to be the 2nd player from the game Forgotten Worlds. He also changed his name to 2-Ill on Final Fight: Streetwise.
Thank you for all the work that you do, desk!
The dolls could also be modded in at one point. They were fun. Really let down they didn't put them into the game.
I don't usually comment, but man, thank you very much for all the efforts you put to give us great videos!
This editing is fantastic
I'm still sad that Peter never made it in dlc. He should have been the last character added instead of Luke.
Urien tryin' to catch a Two-Piece, my boy.
Can you imagine Desk making videos with the sheer amount of oddballs that world tour will bring?
Master Ryu: the perfect char to Daigo back to play as Ryu.
Those cel-shading mods really make the game pop. SFV should have went with that look to set itself apart. Would have helped make the game look fresh rather than dark and samey.
This video has no right of having such Butter smooth transitions!
Not only is SF6 Blanka the best in SF history, this is the best SF6 combo video yet!
2Pa first appearancw was in 1988 in Forgotten Worlds as the 2nd player character. The character J from.final.fight who operates like 2P is the player 1 character from Forgotten Worlds
In memory of these characters that never ever playable to SFV. 😭
If anyone wants to learn more about most of the non-boss goofballs i highly recommend Big Yellow's various videos on them.
That was really interesting! I only knew about Peter before watching this, Shadow and Shadow Lady look really busted.
Also loved the editing of this video! I forgot SFv had an option for cell shaded characters
Would love to see you do a video on all the dolls next!
I think he did years ago . Check his past videos .
Bro is basically a chiseled God but his name is Gill. 💀
We need a tournament for only unplayable characters!
9:51 Hey, wait a minute. Isn't that a skin one of the Darkstalker characters?
Peter reminds me of Commissioner Gorden
I was just binging some Desk videos when this showed up, a perfect topic to cover!
Ay yo! 1:55 When Sid the Science Kid pul up with da back up!
😂
Thank you for explaining the mods used!
That graphic mod is pretty damn sweet, reminds me of the UMvC3 artstyle!
Great video Desk. My favorites are the Master Ryu mostly because I like the idea of using two bars to do a super and using all three bars to do a stronger super, and Shadow and Shadow Lady because of their unique attacks.
Happy to see so many of Big Yellow's viewers here. 😁
really fun and well made video! thanks desk!
Two P is also the second player on the game Forgotten Worlds.
Reminds me of MK3 when they just started painting the ninjas different colors and giving them different names. Smoke, Snob Saibot, Ermac etc
Shadow would have been such a nice addition... Capcom dropped the ball on that.
Honestly, the ball was dropped by not having the last Marvel use the SFV engine and not whatever god awful engine they used
@@NineEight_Nine That game was a disaster. I don't even like to think that it exists.
I love how NPCs in fighting games are either complete dogshit or broken to hell and back with no in-between, and this game is a perfect example of that
0:52 the synergy with the music
Dude your video editing skills are insane. Very fluid and fun to watch.
Just when I thought DESK can't improve anymore with his editing/production skills, he comes with this..
Fucking love DESK 💜
Much love from México 🌮
I was wondering if you're going to cover the Shadaloo Dolls as a Seaquel to this Video?
Yeah, I just realized that the Shadaloo dolls were left out.
I always love the editing in Desk's videos, S+ tier
6:53 was just clever to do to the music
As always, the production values of this video are just off the charts. You deserve at least a million subscribers ...
imagine having an entire move just to pick up a fucking barrel and nothing else
5:37 However sf5's variation of the resurrection super is a lot harder to punish due to it now causing a spinning knockdown if you aren't prepared for it
The editing of this video is so good.
Now we can give them a full moveset in street fighter 6. Nice
the 2 Shadaloo grunt soldiers are supposed to be self inserts of the new directors for SF I think
They're really cleaned up the SF series, I haven't played since the launch of SF4 in 2008....was so disgusted I put it down and never looked back. This isn't so bad.
At least they can add one final dlc with shadow lady ,shadow man metal zangief, decapre, oni, gouken, and violent ken.
I love the background music. I look for all, you have good taste.
when is some body gonna make dirty beret a playable character and not just a production team name!?
I sometimes forget that Capcom was like y'all remember old MVC? Us too look at this
It's crazy how much stuff they held back from the game
The editing is toooo good, looking forward to you getting busy with SF6!
Most of Peter's Normals are just Zangief’s, which makes me feel like he's just a big wrestling fan and emulating his favorite
Love your editing. Badass
Peter looks like a decent fighter unironically.
😆 🤣 😂 😹 😆 🤣 that Attempted Psycho Crusher move
Loved the editing in this!
I look forward to the day where most of these characters get full move lists and competitive frame data
Wow! You really outdid yourself with this latest video. Great stuff and thanks!
This is so dope. Thank you man fr ❤
7:13 Dale in his golden cloak
Imho, it shows that once Capcom stops being greedy about bringing back/ creating new characters for a new Street Fighter, they are good to making fan and lore service.
I haven’t even fought Boss Gill yet. I’ve been missing out
Really fantastic and fun editing, these videos are always great!
Two-p really looks like Duck king from Fatal Fury.
I wish Matsumoto and Nakayama joined the game much earlier because Ono ruined it by focusing only on the eSports side.
I still don:t understand why Capcom just gave us a "Shadaloo Survivor", especially since x-kira had already shown us it was in the game. Easy ladder with the grunts (bronze, silver, gold), the Dolls, the 4 kings.
Also an "Ultimate Boss Battle" so we can choose to ALWAYS play against those characters and not have to worry about using FM (which we can't farm) and then compete for the leader board's high score.
And a "Boss Rush" battle: Sagat from SF1, Shin Bison from SF0(3), Shin Akuma from SF2, Seth from SF4, Max Presidentiality G from SFV, Omega Gill from SF3(3), plus Triggered Necalli and Urien with both VSs and VTs for good measure.
5:12 - Desk, was this necessary?!!! In front of my goddamn salad and everything!
JUST WOW! every new video is better. love ur content