Hope you don't mind the shorter more opinionated vid, I've been at like 10% the last couple days, so being grumpy at this blob I don't care for seemed like ideal self care (:
His a "Diegitic UI" to indicate a match is being played as a random select a clear visual indicator that even if the video uploaded online is just a portion, there would be still a clear distinction of the other player being in a disadvantage of the situation. I understand the designers why they didn't make him a Mokujin and why he is less gimmicky for the sake of being used as the better random select and the player that randomized can adopt and familiarize in the second round. I preferred him to replace the standard random select for good and i want to see him return instead of the usual random select in future SF games. because costumes are not a priority of a player that chooses to go with random select. So him being turned into that is better in usability standpoint.
I don't mind that he's a random select character. But I was just hoping he would switch character between rounds. That would have been super fun and given him more of a purpose
It would have been awesome if he had a completely randomized moveset from the cast, with mirror matches having the same moveset. I don’t know how hard this would have been technically, but it would have been awesome to play
As one of the few Twelve mains on earth, I've never expected him to come back, and just seeing him in general makes me happy? But I genuinely don't know WHY HE ISN'T A MIRROR MATCH BUTTON? That'd be such a massive flex of, "yeah I'm picking Eleven, go ahead pick your main, I'm better, fuck you.", and it'd feel like a successor to the rush of going XCOPY.
His a "Diegitic UI" to indicate a match is being played as a random select a clear visual indicator that even if the video uploaded online is just a portion, there would be still a clear distinction of the other player being in a disadvantage of the situation. I understand the designers why they didn't make him a Mokujin and why he is less gimmicky for the sake of being used as the better random select and the player that randomized can adopt and familiarize in the second round. I preferred him to replace the standard random select for good and i want to see him return instead of the usual random select in future SF games. because costumes are not a priority of a player that chooses to go with random select. So him being turned into that is better in usability standpoint.
They should have made him like Mokujin from Tekken, random every round. Hope to see him again in SF6, hopefully as a proper character, whatever the replacement of Vskill and trigger will be maybe one of them could be him transforming into someone random.
Having him change every round would've been perfect. It gives you a way to throw off your opponent mid-match in a way that you really can't with random select
My thoughts exactly. I literally said "Oh, so you just want them to port Mokujin into Street Fighter" when I was watching. Which would have been rad btw. Not hating at all.
@@chungusumungus4004 The problem with that is it can be a little overloading, since the game has to load every character for the match. You can even see some slight weirdness between rounds when playing Mokujin/Edgemaster in Tekken/Soulcalibur bc the game has to load a new moveset each time. Since it's between rounds it's not a huge issue, but having to load with a taunt will definitely cause issues.
I get the idea of “G is Q but good” in theory but in practice I really don’t agree. Q appeals to me due to his sluggish heavy-hitting high defense playstyle, as well as the personality in his animations and sounds. G is frankly too much imo, and him not being charge is the straw that broke the camel’s back for me. Not my President
Agree on the first part, but G and Q still work fundamentally different despite the special outfit and similar animations. G encourages aggressive playstyles and use of projectiles to put pressure; Full throttle with the guy is how you win the fastest. Q is defensive in nature, but a hard brawler with a deceptively fast rush attack if the opponent gets opened up; His moveset wasn't fancy nor flashy, but he also hit pretty fricking hard when he got you with his stronger moves and specials, some of which he could combo a little after. Q wasn't badly designed overall, give or take a few attacks that didn't string into much use, he was just in a game that made his competition hard to handle at higher plays, but he could definitely put in work.
What they could have done is something that I've always wanted in a fighting game, a Mirror Match character. Back in playing smash I always wished Ditto was an little extra bonus character that forced you into playing your opponent's character. Like going online and seeing how far you can go constantly having to play your opponent's character would have been a really fun extra little thing. When I saw Eleven I was really hoping that's what they were doing, but not so. I've always wondered if anyone else has ever had that idea, cause I love it personally.
Mirror match characters have always been an interesting idea as they end up basically putting each match in a situation similar to when someone picks a character they don't play as much specifically to have a ditto match. It's ballsy but also has alot of disrespectful energy since you are more or less exposing someone as a fraud by winning the match using their character and I respect it for the sheer level of toxicity/bm.
I think Eleven would have had a lot more charm if instead of transforming, he just stayed in his regular form and mimicked a characters moveset like that. I know his and Twelve's thing is that they transform but the way they just kinda slapped Eleven on in here makes it feel like they should have just been alternate outfits for each character if you want the funny voice filter.
I think it would be awesome if Eleven just transformed back into himself at the end of a match to do his own win pose. They could have all the win poses Twelve had from SF3 and I think it would make it feel like you were actually playing Eleven and not just whatever character it picked.
I think it makes perfect sense that Eleven is only a random select. Eleven isn't perfect like Twelve, Twelve is called Twelve because yeah, it took Gill and Urien twelve times to perfectly create a mimic. If anything, just bring Twelve back, he's so goddamn cool and needs redemption.
So you’re saying he stays in his Twelve form but when you select him he changes into a characters movesets just with Twelves player model? I’m down with that, that sounds super fun
Imagine if they did Eleven play like Mokujin from Tekken : after every round your character changes. Edit : that's also why Mokujin is so interesting: you need to know how to play the entire cast, AND to quickly recognise every idle stance to know which character is copied.
They did something similar with shang stung in the old games as he will steal the opponents character and use all their moves or in mk3 i belive he can transform into anybody
I’m personally hoping for this to be a hint at “Thirteen” arriving in SF6. It’d also feel like a great evolution of the character imo, Eleven being an experiment so early in development it’s only purpose is to mimic another character, Twelve evolving into its own character but being terribly weak because it’s still developing, and Thirteen in sf6 could be a finally fully evolved version of these guys, perhaps finally being able to be a stronger character! It’s just a neat idea I’ve liked to think about ever since Eleven was shown and stuff.
I thought since the beginning eleven should change to a new character between rounds, that would at least be interesting and make them meaningfully different from throwing a dart at a board every time you start a match. Either that or give them unique a vsystem/super that they use regardless of the character they turn into, giving characters you already know some different tools could be really fun
Having him change characters between rounds would add load times and Capcom most likely don't want people having to sit through that after every single round... MAYBE they could have made it so that you had extra-long load times after picking him and before the fight actually starts, to load the characters he'll transform into for subsequent rounds in advance... Your idea of giving him an unique V-System is cool and much more feasible, but they'd probably have intentionally designed it to be very poor overall so as to avoid the possibility of it being overpowered when used by certain characters...
What is with the change to his head shape??? He was so adorable before, and now he's lost his cuteness. The cuteness of him was his only saving grace of 3rd Strike. Damn you Capcom!!!
@@cooldude6651 yeah thats also true, I just feel that re using moves from other characters would work for a "bonus character" since it makes for a unique character experience without having to make a completely new moveset
A thought that came to mind is: What would it be like if Eleven had an established set of normals, but his special moves mimicked his opponent? It would, at the very least, be very fun to play around with, even if some matchups don’t become as good as you’d expect
Personally, I would have liked it to be possible to choose to play with Eleven without transforming but still having the random character moveset, mainly because its normal design is kinda funny and it would have served as an interesting element for the story, with Eleven being able to copy the other characters moves but not their appearance like Twelve.
It’d be cool if when you picked Eleven, he’d get a completely random character, V-Skill, and V-Trigger every round. It’d be cool working with all the different combinations between the three different parts.
Eleven was such a cool but half assed idea. They could’ve made it change characters every game, or round or even every 10 seconds, it would have been so much more interesting with no extra effort from capcom. The random select button is cool but it already existed
Another thing I also wanna point out is that he doesn’t randomizer costume, either. If you’re a collector, you’re just that costume. Also, at least in locals, if you pick random and don’t get a character you like, you get to do takebacks at least. Also I think I agree with everyone’s “he should have just been mokujin / ditto”… Hell that should be his replacement for V-trigger! Imagine if you could change your morph mode to “Copycat”, “Identity Crisis”, Or “One & Done” Also I think he should at least have a color select so you can pick your favorite taffy color for your character ): Edit: man I went wild there, I had a lot more to say than I thought
Twelve was such a cool and unique Character I loved his morphing animations normals and special attacks too bad he was low tier chump in SF3 third strike.
At the very least they could've given him his own victory animation transforming back into his original form, as well as a lose state where he goes back to normal when KO'd
Mokujin fron Tekken pretty much does that too, changes everything round but he doesn't take the form of the other character he's still a wooden dummy. Which is cool you have to sort of figure out who it is which can be easier or harder depending on who he copied (like yoshimitsu's a dead giveaway and so it hwoarang and eddie)
Eleven should've had unique v-skill and supers, so while he is a random select character he does bring something new, and potentially can change how some characters he impersonates completely.
@@akutan04rt50 if you look up sweet bro and hella jeff gif and go into images its one of the first ones that appear, unfortunately i don't remember whos the original artist.
Its crazy how unique your content is, especially how you upload fighting game content. Its always something new to learn about fighting games I overlook, I subbed and look forward to more in the future. I would love to see how you preform in online matches, of the games you feel more confident in your skill level on too. Your awesome dude, its been a while since I've enjoyed a channel's content so much . ✌
Eleven should have been a completely random character, random V-Skill, random V-Trigger, random Super. And by that, I mean you could end up playing as G with Aegis Reflector, Ryu's Parry and Mika's Double Peach Assault Super, or some similar complete weirdness.
I think having a character as the random select option is really fun, but it's redundant if there's already a random select option. While obviously it would've been better if Eleven was a full character, having them as a random select option is better than nothing. That being said, I really wish they re-transformed and became another character and got a new random V Skill every round, or at least every game. It would give them a bit more relevance, and people would probably even pick Eleven online if they wanted to troll. And hey, in theory you could pick them if in tournament and you have the merit of forcing your opponent to adapt to a new character over and over. Shame we didn't at least get that.
I feel the exact same way. He was such a missed opportunity, but I can’t be horribly mad because he’s meant to be an early version, less advanced edition of twelve before he was given his own free will. However with Luke being in SFV as well as being in SFVI, we have another chance to bring either 13 (please that’d be so cool) and a redesigned necro because of how SFVI is confirmed to be canonically sometime after SFV In the time line. Hopefully they we’re waiting on another game so they can figure out how to animate their body stretching to look good in 3D, and might’ve had dhalsim be a test dummy I want them both to come back it would be the highlight of my FGC career.
Man, its weird to see Eleven be that barebones when I'm used to Namco's 3D fighters having dudes like Mokujin and Charade who just do whatever the fuck they want.
oh I never played SF5 I thought it was gonna be different character each ROUND because I also thought upon reveal, "I thought we had a random button?" even Shadow and Marionette from Darkstalkers had more thought put into it
They created him a character model. They should have just gave him his own move set as well. Basically the same normal and special attacks as Twelve. Give him Invisibility VS1, Glide VS2, X Copy VT1, X Flat VT2, XNDL critical art.
Let's be real: 11 should've been a fully fledged 12-esque prototype character with a V-Trigger that's X-Copy - on top of being a redemption to fix how bad 12 was.
Honestly adore Twelve as a character. Like im not a SF person at all and Twelve is just dope as hell. Honestly adore almost everything he has in 3S, even the fact that hes bad. To the point where im making a fighting game myself, atleast the design of one, and a character has his playstyle of a mixup based character, with some neutral dominance, low damage, ariel, and rushdown oriented. When i started SFV after not playing in like a year, saw a weirdly familiar face in the bottom right, saw it was ELEVEN, i was so fucking stoked. Then i picked him. Oh. Hes random select. Right. Look a bit more into it and yeah, he was bonus content. Rrright. Gonna do such a popular character like that? Then release Oro in that brilliant state? So they care about 3S, and characters from it that people enjoy, but this was a random select character, while Rose got a massive ass overhaul and loads of attention. Sorta feels like a "fuck you", and its covered over with "oh but the X.C.O.P.Y guy makes sense and the lore and shit"
I wish Eleven was like Mokujin, where you get a different character for every single round you play, that would have been a really fun joke character to bring back, especially since Tekken retired Mokujin.
As insulting as this is, I always felt C. Viper was the spiritual successor to Twelve. Going from garbage tier in SFIII to the top in SFIV was pretty satisfying.
i really hate what they did that to eleven. his kit would be amazing in sf5. His invisibility, his ability to change into other characters and the ability to fly could all have been v-kill / v-triggers
It's conflicting because on the one hand, I understand that making him a Mokujin/Olcadan type character who swaps styles between rounds would likely increase load times; however Namco was able to produce a fighter who could swap styles MID ROUND (Unknown, TTT) over 20 years ago on vastly inferior hardware without issue, so it's a bad excuse. Even granting that the choice to make him so limited was probably software/hardware related, I still think this was a bad call because they could have made him a FORCED MIRROR MATCH character (i.e. you always become the same character and v-skill as your opponent). This has several advantages over the actual implementation: 1. It creates a plausible space in the competitive meta-game for the character. 2. It accomplishes something which isn't covered in part or in full by an existing feature (i.e. something random select doesn't largely do). 3. It fits the lore better (X-Copy as it existed in SFIII only copied your opponent's move set, likely because of similar software limitations) 4. To the best of my knowledge it's an actual novelty which has not been accomplished by other characters in other fighting games before. 5. Within the context of blind match rank mode, it's actually a useful function for a certain type of player to have access to. Even beyond that, if they wanted to go the extra mile, the could have given him 2 V-Skills, let's just call them X-Copy and V-Copy. Selecting V-Copy could have him function as a random substitute as he currently does while X-Copy could have him function as a forced mirror match as I've outlined above. The only unaddressed element is, what happens when both players pick the forced mirror match variant of Eleven? The obvious answer is that both should be the same random character with the same random V-Skill... but personally I think it should cause both players to be completely different random characters. I know this would be strictly worse for the potential application of the character in a competitive setting... but from a casual perspective, if your friend keeps picking Eleven and you just want to not have a mirror, I think picking him just to force a non-mirror would be sick and worth the potential impact it might have on the competitive scene.
A cool idea for Eleven could've been him having moves from characters who didn't feature the SFV roster but are still part of the street fighter verse, like Geki or Fei Long or Yang
I would’ve loved if Eleven was our gate way to become some NPCs along with the playable cast. It’s like how they planned for Twelve to become Abigail when using X Copy against Hugo. The thought of being an extremely niche character like Satsuki or one of the worst characters like Peter or 2P during a match is a funny thing to think about.
I really wish they at least gave 11 a unique intro where it shows him turning into the character it selects, and having an outro where it turns back into it's original form. That would have made their inclusion a bit better honestly
I think the ideal world is we would have gotten something like Double from Skullgirls. I imagine the limited nature of Eleven is because Street Fighter V already takes a million years to load a match.
When they explained how Eleven was going to be I thought, "it will be like Double from SG" but yes, it is somewhat disappointing that it ended up like this.
He should have switched characters every round, and had a very slight buff to his HP overall, that way you could say he was technically better than just picking any other character
Here from Tekken, crying for Mokujin. I was hella hype when I heard Street Fighter got ahead and brought their Mokujin. Heck, would have motivated to get into SF more… but dang, a Random Select Button with a face
Kinda reminds me of Mokujin from Tekken. Where every new round you get to use someone else's fighting style from the roster. But yea they couldve added that from tekken to sfv, so much variety in every round
When I found out 11 was gonna be a random select character, I was really hoping that we'd get a Mokujin type "switch characters every round" type of dude. It woulda been the cherry on top if 11 still used their own unique model but just did everyone else's moves when ya switched to them. Maybe they'd be allowed their own Super but everything else remains a copy
I thought it was gonna be a thing where he would pick a character and any characters vskill / trigger at random. So you could end up with Chun LI with Seth succc and shinryuken. Woulda been cool
I kinda like some of the stuff that they did with Eleven, for instance the fact that you can now play ranked with random select or pick him in battle lounges with everyone knowing that you choose random select, still a bummer that you dont switch characters between games, I also dont like the fact that you cant buy him with FM, if he was I would've bought him instantly
Over a year later I find this video... Just to realize that my disappointment could have been avoided, shit, "You'll never be a real Twelve" hits hard because it's exactly what I feel with Eleven.
I think it would have been cool if eleven was given some kind of bonus special move that was universal to his character no matter who you get that lets you switch character in the middle of the match. That alone would have made him so much cooler!
They should make it that Eleven can change chars thru out rounds. Or have a special that randomly make him change chars. He would look the other way see a random char then change to them. Idk I'm just being random
I can't help but think they could've added a setting when you choose Eleven similar to: "change v-skill (every round/match/don't change) Change v-trigger (every round/match/don't change) Change C.O.P.Y (every round/match/don't change)
I would’ve been down for Eleven to be more like a composite character similar to Double in Skullgirls. Considering in the lore they’re supposed to be the precursor to Twelve, it could’ve been cool to have a character that shows how it developed from only copying specific moves for a second to gaining the ability to completely BE another character. To keep the original gimmick, you could do something like your V-skill and Trigger changes every round but you keep the composite moveset??? Certainly could be harder to program then I realize, and it could also be a balancing nightmare, but considering it’s so reliant on RNG anyways I don’t think most players would mind. Just a thought at least.
If they've had made him been able to Switch forms in between rounds along with having Random V-Skills and V-Triggers as well, he would have been much better, I wouldnt mind if the Last Patch tries to change this so that they are more interesting Little Note: Is good to see someone saying some positive things about Luke for once, cant wait for him to come out
What if by "random V-skill and V-trigger", it was COMPLETELY random? Like, playing as Cammy with Ryu's V-skill 1 and Urien's V-trigger 2. Just let some wacky shit happen.
I don't like how Eleven's palettes are locked to the player number instead of being able to choose between the bluish white or the pinkish white. I also wish he'd at least have unique winquotes, victory poses, and an arcade ladder (maybe even a story mode). Oh yeah, every normal character should have an Eleven skin with both palettes and the funny voice filter, just for shits and giggles.
Would love to have seen more of eleven when someone picks eleven. Maybe give him a taunt as himself and the end sceen. I also expected him to reroll between rounds or matches at least or something. If you wanted to be real wacky you could make his taunt reroll the transformation
It disappointed me that eleven wasn't introduced as a playable character, a chance for the twelve moveset to return and be expanded upon like the rest of the recent dlc, but rather they made it a random select that is more random than regular random, which is fine, a nice option, but still disappointing.
part of me kind of expected that eleven wont be much, considering that they delayed Dan's release to polish him up more. I'd be surprised if Eleven was released with a full moveset along with Dan lmao. I'd probably wouldn't mind Eleven getting a moveset tho
I don’t play SV but when I was little I’d go to my cousins house and play as 12 all the time in SV3. I’m more of a spectator for SV5 and man I would’ve loved to see 12 come back, it’s moves would look amazing and it would be genuinely fun to watch and I’d imagine even more fun to play.
The probable major reason for Capcom to not use Twelve's moveset I would say is the technical difficulty of doing so. As a 3D model he would have to stretch in a far more complex manner compared to someone like Dhalsim. He has to create knives, axes, make his arm noodly and create scissors. It would be a nightmare for Capcom's modellers to do that and since they were already approaching the end of the game's lifespan, this might have been the best they could do. Semi related, but Twelve's design reminds me a lot of the T1000 from Terminator 2. The shapeshifting limbs to create blades or pointy stuff, the fact that he starts melting when he's stunned, and his XCopy just being the T1000 when he mimics humans. He'd also be a perfect fit for Resident Evil than he is for SF since Mr. X was based of the Terminator himself. Twelve as a B.O.W. would've been really neat. Imagine coming across another survivor only for it to transform before you
Twelve is probably the character I most like in SF, it looks weird but kind of adorable and I love to play whit him even if I suck at the game and Twelve is probably one of the weakest characters in all SF (at least the playable ones) so when Eleven got realized I wont lie and tell you that the fact that it was just a randomizer felt horrible, like waiting a day for a meal and instead get a slap in the face... still at least there is hope for Twelve in the future now that Capcom at least acknowledge it's existence somehow
I kinda wish Eleven would’ve been like Necrid from Soul Calibur II because in SCII Necrid doesn’t really have much in terms of original moves for him but instead he uses a combination of moves from different characters
i think it'd be cool if eleven was Maximum Chaos swapping every round or maybe like some incarnations of Shang Tsung changing mid-match or something, but alas TBH I was almost thinking he was gonna be like that one gimmick Darkstalkers character who's literally just "play as whoever your opponent picks"
As someone who doesn’t play SFV, I think it’s a little sad. Twelve is such a goofy character, and having Eleven would’ve been a chance to make him good. But honestly, I’m disappointed with the lack of Third Strike characters in SF5 in general. So having at least a bit of representation is nice.
I think eleven would be neat if he still keep his normal look but he has moves not only taken from 1 fighter but 3 of them. It would actually play as him more worth it since you could do mix ups with the other character propertys
Hope you don't mind the shorter more opinionated vid, I've been at like 10% the last couple days, so being grumpy at this blob I don't care for seemed like ideal self care (:
Eleven is the Mokujin of Street Fighter, but at least Mokujin shut is mouth up!
Bro 10% is brutal, feel better
His a "Diegitic UI" to indicate a match is being played as a random select a clear visual indicator that even if the video uploaded online is just a portion, there would be still a clear distinction of the other player being in a disadvantage of the situation.
I understand the designers why they didn't make him a Mokujin and why he is less gimmicky for the sake of being used as the better random select and the player that randomized can adopt and familiarize in the second round.
I preferred him to replace the standard random select for good and i want to see him return instead of the usual random select in future SF games. because costumes are not a priority of a player that chooses to go with random select. So him being turned into that is better in usability standpoint.
Eleven Is The Come Man
I don't mind that he's a random select character. But I was just hoping he would switch character between rounds. That would have been super fun and given him more of a purpose
I clound imagine something like double from skullgirls. whit various character normals combine or anyting.
@@erugurara8235 So.... Seth?
@@caldw615 he does that too, does it?.
@@caldw615 not quite. Seth steals a single move if I remember right.
Double's entire moveset is taken from other characters.
It would have been awesome if he had a completely randomized moveset from the cast, with mirror matches having the same moveset. I don’t know how hard this would have been technically, but it would have been awesome to play
As one of the few Twelve mains on earth, I've never expected him to come back, and just seeing him in general makes me happy? But I genuinely don't know WHY HE ISN'T A MIRROR MATCH BUTTON? That'd be such a massive flex of, "yeah I'm picking Eleven, go ahead pick your main, I'm better, fuck you.", and it'd feel like a successor to the rush of going XCOPY.
I like this idea more than making him random every round honestly
This is my favorite suggestion for Eleven it's so BM I love it
God this is the fucking rawest idea. I’m pissed now!!!!!
But what if your opponent also picks Eleven?
@@georgemp6013 THEN, it would be a random mirror match
You have NO CLUE how excited I was to see his image!...only for Capcom to reveal he was a random button
Woulda Mained em if he was a cooler random select
His a "Diegitic UI" to indicate a match is being played as a random select a clear visual indicator that even if the video uploaded online is just a portion, there would be still a clear distinction of the other player being in a disadvantage of the situation.
I understand the designers why they didn't make him a Mokujin and why he is less gimmicky for the sake of being used as the better random select and the player that randomized can adopt and familiarize in the second round.
I preferred him to replace the standard random select for good and i want to see him return instead of the usual random select in future SF games. because costumes are not a priority of a player that chooses to go with random select. So him being turned into that is better in usability standpoint.
Eleven should have been a mirror match.
He is a Mokujin, big difference, I’m actually disappointed that Tekken 7 doesn’t bring Mokujin/Combat back
@@kasikasivendjinn5345 He is sadly not Mokujin because he changes every round. Eleven does not change each round
They should have made him like Mokujin from Tekken, random every round.
Hope to see him again in SF6, hopefully as a proper character, whatever the replacement of Vskill and trigger will be maybe one of them could be him transforming into someone random.
Having him change every round would've been perfect. It gives you a way to throw off your opponent mid-match in a way that you really can't with random select
You could also let him reroll the transformation with a taunt.
My thoughts exactly. I literally said "Oh, so you just want them to port Mokujin into Street Fighter" when I was watching.
Which would have been rad btw. Not hating at all.
@@chungusumungus4004 The problem with that is it can be a little overloading, since the game has to load every character for the match. You can even see some slight weirdness between rounds when playing Mokujin/Edgemaster in Tekken/Soulcalibur bc the game has to load a new moveset each time.
Since it's between rounds it's not a huge issue, but having to load with a taunt will definitely cause issues.
his vskill should of been x copy with all the benefits of it, it would of made eleven feel more like his own character
I would've 100% preferred if Eleven was Twelve but good in a similar way to how G is Q but good, and would've replaced Rose with them in a heartbeat.
I get the idea of “G is Q but good” in theory but in practice I really don’t agree. Q appeals to me due to his sluggish heavy-hitting high defense playstyle, as well as the personality in his animations and sounds. G is frankly too much imo, and him not being charge is the straw that broke the camel’s back for me. Not my President
@@Ganmorg However, have you considered...
LIGHT IT UP 👉🔥🔥🔥
Agree on the first part, but G and Q still work fundamentally different despite the special outfit and similar animations. G encourages aggressive playstyles and use of projectiles to put pressure; Full throttle with the guy is how you win the fastest. Q is defensive in nature, but a hard brawler with a deceptively fast rush attack if the opponent gets opened up; His moveset wasn't fancy nor flashy, but he also hit pretty fricking hard when he got you with his stronger moves and specials, some of which he could combo a little after. Q wasn't badly designed overall, give or take a few attacks that didn't string into much use, he was just in a game that made his competition hard to handle at higher plays, but he could definitely put in work.
@@MrMarket1987 These fundamental differences in playstyle are a big part of why I don't think G is a good replacement.
I like eleven but 0 way is he worth Rose
They could’ve given him have a taunt that re-randomizes him for some meter, or at least re-randomize after each round.
That'd be a fun solution
What they could have done is something that I've always wanted in a fighting game, a Mirror Match character. Back in playing smash I always wished Ditto was an little extra bonus character that forced you into playing your opponent's character. Like going online and seeing how far you can go constantly having to play your opponent's character would have been a really fun extra little thing. When I saw Eleven I was really hoping that's what they were doing, but not so. I've always wondered if anyone else has ever had that idea, cause I love it personally.
I've never heard that suggestion for Eleven but I kinda love it, that'd be so fun
Mirror match characters have always been an interesting idea as they end up basically putting each match in a situation similar to when someone picks a character they don't play as much specifically to have a ditto match.
It's ballsy but also has alot of disrespectful energy since you are more or less exposing someone as a fraud by winning the match using their character and I respect it for the sheer level of toxicity/bm.
Secret character from Darkstalkers have one. It's Doll.
Last Blade 2 had a secret character that worked like that. It's called Hagure Hitogata, in case someone wants to look it up.
Shit I just finished making a comment with the same idea, I should have scrolled down further lol
I think Eleven would have had a lot more charm if instead of transforming, he just stayed in his regular form and mimicked a characters moveset like that. I know his and Twelve's thing is that they transform but the way they just kinda slapped Eleven on in here makes it feel like they should have just been alternate outfits for each character if you want the funny voice filter.
That would've been a hell of a task but mannnnn it would've been godlike
I think it would be awesome if Eleven just transformed back into himself at the end of a match to do his own win pose. They could have all the win poses Twelve had from SF3 and I think it would make it feel like you were actually playing Eleven and not just whatever character it picked.
@@matthewlayman859 that's a small touch that would've gone a long way
I think it makes perfect sense that Eleven is only a random select. Eleven isn't perfect like Twelve, Twelve is called Twelve because yeah, it took Gill and Urien twelve times to perfectly create a mimic. If anything, just bring Twelve back, he's so goddamn cool and needs redemption.
So you’re saying he stays in his Twelve form but when you select him he changes into a characters movesets just with Twelves player model? I’m down with that, that sounds super fun
What if they just went wild and had eleven change every round
That'd be really interesting to play against too, sort of like those endurance battles from MK1 arcade
@@TheHomieLew not to mention that it would be really hard for the opponent to figure out your habits, the ultimate mixup
every 20 seconds would have made it super unique
When Eleven was announced, I thought it was gonna be a "different character every round" kind of deal. That would've been hype.
Imagine if they did Eleven play like Mokujin from Tekken : after every round your character changes.
Edit : that's also why Mokujin is so interesting: you need to know how to play the entire cast, AND to quickly recognise every idle stance to know which character is copied.
His limbs are a different length so you get different combos aswell
Fully agree, starter
I have fun with Random OR Soul of Mokujin!
XD
like Charade too
They did something similar with shang stung in the old games as he will steal the opponents character and use all their moves or in mk3 i belive he can transform into anybody
I’m personally hoping for this to be a hint at “Thirteen” arriving in SF6. It’d also feel like a great evolution of the character imo, Eleven being an experiment so early in development it’s only purpose is to mimic another character, Twelve evolving into its own character but being terribly weak because it’s still developing, and Thirteen in sf6 could be a finally fully evolved version of these guys, perhaps finally being able to be a stronger character! It’s just a neat idea I’ve liked to think about ever since Eleven was shown and stuff.
I pray we see Twelve again in SF6 as a full character, I miss that funky little fella
What is strength?
I miss him too I think he's pretty cool
Nah, we need Thirteen.
I thought since the beginning eleven should change to a new character between rounds, that would at least be interesting and make them meaningfully different from throwing a dart at a board every time you start a match. Either that or give them unique a vsystem/super that they use regardless of the character they turn into, giving characters you already know some different tools could be really fun
Having him change characters between rounds would add load times and Capcom most likely don't want people having to sit through that after every single round... MAYBE they could have made it so that you had extra-long load times after picking him and before the fight actually starts, to load the characters he'll transform into for subsequent rounds in advance...
Your idea of giving him an unique V-System is cool and much more feasible, but they'd probably have intentionally designed it to be very poor overall so as to avoid the possibility of it being overpowered when used by certain characters...
What is with the change to his head shape??? He was so adorable before, and now he's lost his cuteness. The cuteness of him was his only saving grace of 3rd Strike. Damn you Capcom!!!
Imagine if Eleven had a super that allowed him to change into another randomly selected character. That would be very fun
that would be a good VTRIGGER
I wished eleven was a character made of a lot of other characters like double in skullgirls where he changes with each move
Seth is kinda like that, though not in as cool of a way as double.
@@cooldude6651 seth has a lot of unique stuff tho
@@j4nky_ true, but that's mostly just with supers. Double also has unique supers, though.
@@cooldude6651 yeah thats also true, I just feel that re using moves from other characters would work for a "bonus character" since it makes for a unique character experience without having to make a completely new moveset
Kinda like necrid from SC2
A thought that came to mind is: What would it be like if Eleven had an established set of normals, but his special moves mimicked his opponent? It would, at the very least, be very fun to play around with, even if some matchups don’t become as good as you’d expect
That would be awesome, potentially tricky to balance but would be so fun
Sheeesh haha that sounds savage af stylin on em with their own specials and EX variants haha
Personally, I would have liked it to be possible to choose to play with Eleven without transforming but still having the random character moveset, mainly because its normal design is kinda funny and it would have served as an interesting element for the story, with Eleven being able to copy the other characters moves but not their appearance like Twelve.
“People love twelve, he’s adorable”
shows horrifying walk animation (seriously mini jumpscare wtf)
It’d be cool if when you picked Eleven, he’d get a completely random character, V-Skill, and V-Trigger every round. It’d be cool working with all the different combinations between the three different parts.
Eleven was such a cool but half assed idea. They could’ve made it change characters every game, or round or even every 10 seconds, it would have been so much more interesting with no extra effort from capcom. The random select button is cool but it already existed
Exactly Eleven is nearly sick but they held back too much
Eleven should've been like Charade or Mokojin. Just a new random moveset every single round.
Another thing I also wanna point out is that he doesn’t randomizer costume, either. If you’re a collector, you’re just that costume.
Also, at least in locals, if you pick random and don’t get a character you like, you get to do takebacks at least.
Also I think I agree with everyone’s “he should have just been mokujin / ditto”…
Hell that should be his replacement for V-trigger! Imagine if you could change your morph mode to “Copycat”, “Identity Crisis”, Or “One & Done”
Also I think he should at least have a color select so you can pick your favorite taffy color for your character ):
Edit: man I went wild there, I had a lot more to say than I thought
Twelve was such a cool and unique Character I loved his morphing animations normals and special attacks too bad he was low tier chump in SF3 third strike.
At the very least they could've given him his own victory animation transforming back into his original form, as well as a lose state where he goes back to normal when KO'd
That alone would've made a big difference, or if they had their own theme
In Soul Calibur 2, there was a character named Mimic that was basically Eleven, but you changed character every round. It was sick
Charade. And yeah, he was awesome.
Mokujin fron Tekken pretty much does that too, changes everything round but he doesn't take the form of the other character he's still a wooden dummy. Which is cool you have to sort of figure out who it is which can be easier or harder depending on who he copied (like yoshimitsu's a dead giveaway and so it hwoarang and eddie)
Eleven should've had unique v-skill and supers, so while he is a random select character he does bring something new, and potentially can change how some characters he impersonates completely.
Like Inferno in SoulCalibur!
Yo what’s your pfp from
@@akutan04rt50 if you look up sweet bro and hella jeff gif and go into images its one of the first ones that appear, unfortunately i don't remember whos the original artist.
my biggest problem with eleven is that he serves to continuously remind me that mokujin STILL isnt in tekken 7
Its crazy how unique your content is, especially how you upload fighting game content. Its always something new to learn about fighting games I overlook,
I subbed and look forward to more in the future. I would love to see how you preform in online matches, of the games you feel more confident in your skill level on too.
Your awesome dude, its been a while since I've enjoyed a channel's content so much . ✌
Thank you! Means a lot to hear that, I'm happy with where my content is atm too
Eleven should have been a completely random character, random V-Skill, random V-Trigger, random Super.
And by that, I mean you could end up playing as G with Aegis Reflector, Ryu's Parry and Mika's Double Peach Assault Super, or some similar complete weirdness.
*THIRTEEN*
I think the most fun way Eleven could’ve been implemented was if every round he was completely random (character, v-skill, and v-trigger)
I think having a character as the random select option is really fun, but it's redundant if there's already a random select option. While obviously it would've been better if Eleven was a full character, having them as a random select option is better than nothing. That being said, I really wish they re-transformed and became another character and got a new random V Skill every round, or at least every game. It would give them a bit more relevance, and people would probably even pick Eleven online if they wanted to troll. And hey, in theory you could pick them if in tournament and you have the merit of forcing your opponent to adapt to a new character over and over. Shame we didn't at least get that.
My favorite Random select is Soul Caliber 2's Charade. Truly a random select that keeps your opponents and yourself on your toes every round.
If Eleven re-shuffled characters + V-stuff between every round it could be some chaotic fun.
I feel the exact same way. He was such a missed opportunity, but I can’t be horribly mad because he’s meant to be an early version, less advanced edition of twelve before he was given his own free will. However with Luke being in SFV as well as being in SFVI, we have another chance to bring either 13 (please that’d be so cool) and a redesigned necro because of how SFVI is confirmed to be canonically sometime after SFV In the time line.
Hopefully they we’re waiting on another game so they can figure out how to animate their body stretching to look good in 3D, and might’ve had dhalsim be a test dummy
I want them both to come back it would be the highlight of my FGC career.
Man, its weird to see Eleven be that barebones when I'm used to Namco's 3D fighters having dudes like Mokujin and Charade who just do whatever the fuck they want.
oh I never played SF5 I thought it was gonna be different character each ROUND
because I also thought upon reveal, "I thought we had a random button?"
even Shadow and Marionette from Darkstalkers had more thought put into it
My favorite SF player, Smug, dedicated a whole vid to this character, and that was cool.
I would've killed to have had Eleven be a Shang Tsun type character with most of Terlves kit. Alas, capcom does as it pleases.
They created him a character model. They should have just gave him his own move set as well. Basically the same normal and special attacks as Twelve. Give him Invisibility VS1, Glide VS2, X Copy VT1, X Flat VT2, XNDL critical art.
Even if they were super basic I would've still enjoyed a new Twelve
Let's be real: 11 should've been a fully fledged 12-esque prototype character with a V-Trigger that's X-Copy - on top of being a redemption to fix how bad 12 was.
It's okay not to be in your best of form always! I really enjoyed this video all the same.
Honestly adore Twelve as a character.
Like im not a SF person at all and Twelve is just dope as hell. Honestly adore almost everything he has in 3S, even the fact that hes bad. To the point where im making a fighting game myself, atleast the design of one, and a character has his playstyle of a mixup based character, with some neutral dominance, low damage, ariel, and rushdown oriented. When i started SFV after not playing in like a year, saw a weirdly familiar face in the bottom right, saw it was ELEVEN, i was so fucking stoked. Then i picked him. Oh. Hes random select. Right. Look a bit more into it and yeah, he was bonus content. Rrright. Gonna do such a popular character like that? Then release Oro in that brilliant state? So they care about 3S, and characters from it that people enjoy, but this was a random select character, while Rose got a massive ass overhaul and loads of attention. Sorta feels like a "fuck you", and its covered over with "oh but the X.C.O.P.Y guy makes sense and the lore and shit"
I really do hope Twelve gets another shot someday cause they're such a neat character
@@BigYellowSilly oh absolutely, hes so damn cool.
Like come on, milky shang tsung with the best idle pose ever, how could i not.
I wish Eleven was like Mokujin, where you get a different character for every single round you play, that would have been a really fun joke character to bring back, especially since Tekken retired Mokujin.
As insulting as this is, I always felt C. Viper was the spiritual successor to Twelve. Going from garbage tier in SFIII to the top in SFIV was pretty satisfying.
i really hate what they did that to eleven. his kit would be amazing in sf5. His invisibility, his ability to change into other characters and the ability to fly could all have been v-kill / v-triggers
It's conflicting because on the one hand, I understand that making him a Mokujin/Olcadan type character who swaps styles between rounds would likely increase load times; however Namco was able to produce a fighter who could swap styles MID ROUND (Unknown, TTT) over 20 years ago on vastly inferior hardware without issue, so it's a bad excuse.
Even granting that the choice to make him so limited was probably software/hardware related, I still think this was a bad call because they could have made him a FORCED MIRROR MATCH character (i.e. you always become the same character and v-skill as your opponent). This has several advantages over the actual implementation:
1. It creates a plausible space in the competitive meta-game for the character.
2. It accomplishes something which isn't covered in part or in full by an existing feature (i.e. something random select doesn't largely do).
3. It fits the lore better (X-Copy as it existed in SFIII only copied your opponent's move set, likely because of similar software limitations)
4. To the best of my knowledge it's an actual novelty which has not been accomplished by other characters in other fighting games before.
5. Within the context of blind match rank mode, it's actually a useful function for a certain type of player to have access to.
Even beyond that, if they wanted to go the extra mile, the could have given him 2 V-Skills, let's just call them X-Copy and V-Copy. Selecting V-Copy could have him function as a random substitute as he currently does while X-Copy could have him function as a forced mirror match as I've outlined above.
The only unaddressed element is, what happens when both players pick the forced mirror match variant of Eleven? The obvious answer is that both should be the same random character with the same random V-Skill... but personally I think it should cause both players to be completely different random characters. I know this would be strictly worse for the potential application of the character in a competitive setting... but from a casual perspective, if your friend keeps picking Eleven and you just want to not have a mirror, I think picking him just to force a non-mirror would be sick and worth the potential impact it might have on the competitive scene.
A cool idea for Eleven could've been him having moves from characters who didn't feature the SFV roster but are still part of the street fighter verse, like Geki or Fei Long or Yang
I would’ve loved if Eleven was our gate way to become some NPCs along with the playable cast. It’s like how they planned for Twelve to become Abigail when using X Copy against Hugo. The thought of being an extremely niche character like Satsuki or one of the worst characters like Peter or 2P during a match is a funny thing to think about.
Eleven should have a one in 11,000 chance to become Peter
@@BigYellowSilly okay now that's *actually* getting in the way of using the character to sandbag in tournament matches. Would be super funny, though.
I would prefer to pay for a full fletch Eleven character than what we got.
you should be able to switch mid fight to another random character via some sort of button combination
I really wish they at least gave 11 a unique intro where it shows him turning into the character it selects, and having an outro where it turns back into it's original form. That would have made their inclusion a bit better honestly
I think the ideal world is we would have gotten something like Double from Skullgirls. I imagine the limited nature of Eleven is because Street Fighter V already takes a million years to load a match.
To be fair, Seth is like the street fighter version of Double
@@Qobp I... suppose you are right in that regard, even if Seth's SFV incarnation is not that.
I love Twelve \ _ / (that's his face)
When they explained how Eleven was going to be I thought, "it will be like Double from SG" but yes, it is somewhat disappointing that it ended up like this.
I honestly thought he was just gonna be the Mokujin of SFV. It seemed so obvious.
He should have switched characters every round, and had a very slight buff to his HP overall, that way you could say he was technically better than just picking any other character
I really wish it was every round that would’ve been so sick
I thought he was random every round, that would’ve been fun
Here from Tekken, crying for Mokujin. I was hella hype when I heard Street Fighter got ahead and brought their Mokujin. Heck, would have motivated to get into SF more… but dang, a Random Select Button with a face
Eleven should have been like Double, from Skullgirls.
I LEGIT DIDN'T REALIZE ELEVEN WAS IN THE GAME UNTIL YOU MADE THIS VIDEO WTH
i wish eleven was an actual character cause his design is so cool
Kinda reminds me of Mokujin from Tekken. Where every new round you get to use someone else's fighting style from the roster. But yea they couldve added that from tekken to sfv, so much variety in every round
When I found out 11 was gonna be a random select character, I was really hoping that we'd get a Mokujin type "switch characters every round" type of dude. It woulda been the cherry on top if 11 still used their own unique model but just did everyone else's moves when ya switched to them. Maybe they'd be allowed their own Super but everything else remains a copy
I thought it was gonna be a thing where he would pick a character and any characters vskill / trigger at random. So you could end up with Chun LI with Seth succc and shinryuken. Woulda been cool
I just wish you could either use a motion input to switch characters or have it switch characters between rounds.
He should be changing forms every single round, let alone every single game
I played Kenny in Divekick and I loved that about him.
I kinda like some of the stuff that they did with Eleven, for instance the fact that you can now play ranked with random select or pick him in battle lounges with everyone knowing that you choose random select, still a bummer that you dont switch characters between games, I also dont like the fact that you cant buy him with FM, if he was I would've bought him instantly
I honestly thought 11 was 12 being brought back.
To find out he’s just a randomizer is utter garbage.
Eleven could have been a composite character, transforming into other characters to do their moves.
Over a year later I find this video... Just to realize that my disappointment could have been avoided, shit, "You'll never be a real Twelve" hits hard because it's exactly what I feel with Eleven.
I think it would have been cool if eleven was given some kind of bonus special move that was universal to his character no matter who you get that lets you switch character in the middle of the match. That alone would have made him so much cooler!
They should make it that Eleven can change chars thru out rounds. Or have a special that randomly make him change chars.
He would look the other way see a random char then change to them. Idk I'm just being random
I can't help but think they could've added a setting when you choose Eleven similar to:
"change v-skill (every round/match/don't change)
Change v-trigger (every round/match/don't change)
Change C.O.P.Y (every round/match/don't change)
I would’ve been down for Eleven to be more like a composite character similar to Double in Skullgirls. Considering in the lore they’re supposed to be the precursor to Twelve, it could’ve been cool to have a character that shows how it developed from only copying specific moves for a second to gaining the ability to completely BE another character. To keep the original gimmick, you could do something like your V-skill and Trigger changes every round but you keep the composite moveset??? Certainly could be harder to program then I realize, and it could also be a balancing nightmare, but considering it’s so reliant on RNG anyways I don’t think most players would mind. Just a thought at least.
If they've had made him been able to Switch forms in between rounds along with having Random V-Skills and V-Triggers as well, he would have been much better, I wouldnt mind if the Last Patch tries to change this so that they are more interesting
Little Note: Is good to see someone saying some positive things about Luke for once, cant wait for him to come out
Yeah I'm really excited for Luke, I don't love the design but the concept in general is sick to me
What if by "random V-skill and V-trigger", it was COMPLETELY random? Like, playing as Cammy with Ryu's V-skill 1 and Urien's V-trigger 2. Just let some wacky shit happen.
I don't like how Eleven's palettes are locked to the player number instead of being able to choose between the bluish white or the pinkish white. I also wish he'd at least have unique winquotes, victory poses, and an arcade ladder (maybe even a story mode).
Oh yeah, every normal character should have an Eleven skin with both palettes and the funny voice filter, just for shits and giggles.
I get it, it wouldve been cool to have a weapon master type character like the ones in soul calibur
Eleven was never random in the first place. He turned into his opponent, like some sort of fighting Ditto.
In SF2 Rainbow you could change your character mid match. Why not give Eleven that ability but make it random or time-activated?
Load times. Sadly.
Otherwise, it'd be great if he changes whenever he's knocked down, or as his taunt.
Would love to have seen more of eleven when someone picks eleven. Maybe give him a taunt as himself and the end sceen.
I also expected him to reroll between rounds or matches at least or something. If you wanted to be real wacky you could make his taunt reroll the transformation
It disappointed me that eleven wasn't introduced as a playable character, a chance for the twelve moveset to return and be expanded upon like the rest of the recent dlc, but rather they made it a random select that is more random than regular random, which is fine, a nice option, but still disappointing.
part of me kind of expected that eleven wont be much, considering that they delayed Dan's release to polish him up more. I'd be surprised if Eleven was released with a full moveset along with Dan lmao.
I'd probably wouldn't mind Eleven getting a moveset tho
I don’t play SV but when I was little I’d go to my cousins house and play as 12 all the time in SV3. I’m more of a spectator for SV5 and man I would’ve loved to see 12 come back, it’s moves would look amazing and it would be genuinely fun to watch and I’d imagine even more fun to play.
As clusterfucky as it would be, I genuinely think he should’ve been pushed to the limits. He should be a new character every single round
what if he got nothing new besides a taunt that turns Eleven invisible
I think it would have been cool if each of his moves were random and it switched every round
I love his design, if he was a character i'd definitely play SFV.
The probable major reason for Capcom to not use Twelve's moveset I would say is the technical difficulty of doing so. As a 3D model he would have to stretch in a far more complex manner compared to someone like Dhalsim. He has to create knives, axes, make his arm noodly and create scissors. It would be a nightmare for Capcom's modellers to do that and since they were already approaching the end of the game's lifespan, this might have been the best they could do.
Semi related, but Twelve's design reminds me a lot of the T1000 from Terminator 2. The shapeshifting limbs to create blades or pointy stuff, the fact that he starts melting when he's stunned, and his XCopy just being the T1000 when he mimics humans.
He'd also be a perfect fit for Resident Evil than he is for SF since Mr. X was based of the Terminator himself. Twelve as a B.O.W. would've been really neat. Imagine coming across another survivor only for it to transform before you
Twelve is probably the character I most like in SF, it looks weird but kind of adorable and I love to play whit him even if I suck at the game and Twelve is probably one of the weakest characters in all SF (at least the playable ones) so when Eleven got realized I wont lie and tell you that the fact that it was just a randomizer felt horrible, like waiting a day for a meal and instead get a slap in the face... still at least there is hope for Twelve in the future now that Capcom at least acknowledge it's existence somehow
I kinda wish Eleven would’ve been like Necrid from Soul Calibur II because in SCII Necrid doesn’t really have much in terms of original moves for him but instead he uses a combination of moves from different characters
1111 should have been Soul of Moujin…
BUT THEY DIDN’T
It would have been an amazing idea to get a new randomized v-skill, v-trigger and even character each round
i think it'd be cool if eleven was Maximum Chaos swapping every round or maybe like some incarnations of Shang Tsung changing mid-match or something, but alas
TBH I was almost thinking he was gonna be like that one gimmick Darkstalkers character who's literally just "play as whoever your opponent picks"
As someone who doesn’t play SFV, I think it’s a little sad. Twelve is such a goofy character, and having Eleven would’ve been a chance to make him good. But honestly, I’m disappointed with the lack of Third Strike characters in SF5 in general. So having at least a bit of representation is nice.
I think eleven would be neat if he still keep his normal look but he has moves not only taken from 1 fighter but 3 of them. It would actually play as him more worth it since you could do mix ups with the other character propertys
Would be wild if they could morph into other characters mid-round and between rounds.