The Artist Comments on Mega Man's Spin-Off Art

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  • Опубликовано: 6 сен 2024
  • Mega Man is known for its classic main line series that is accompanied with multiple sub line and spin off series. Of course there were many artist involved that were either responsible for the character, enemy and environmental design, all with their own variations on the style, illustrations, concept art and designs. This video will tell the the story behind the game's developmental art team.
    If you plan to buy Mega Man anniversary which is sold out quite often:
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    Not gonna lie; this Art book is a blast to read through.
    All art included is from Capcom's Mega Man series, please support their official art books.
    Music: MM1-2 MMX1-3 OST
    About:
    The Mega Man franchise is known for its classic main line series and various subline and spinoff series, with many artists involved in character, enemy, and environmental design. Capcom adhered to a specific guideline and game standard to maintain an overall cohesion in the visuals and aesthetics. Keiji Inafune was responsible for Mega Man's designs, such as Elec Man, Bomb Man, and many enemies. The team got creative due to limitations of the NES, and after the second game, they gave themselves a three-month deadline to complete Mega Man 2. They used children's drawings to redesign the robot masters in Mega Man 4, and in Mega Man 5, they introduced the powered-up version of the charge shot. Mega Man X was released on the SNES, and the art team found designing X more challenging because they were not used to the larger range of colors.
    Do you like to read or improve your art style? Consider my author page: www.amazon.com...
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    #megaman #megamanx #gameart

Комментарии • 7

  • @canadianturtle7240
    @canadianturtle7240 10 месяцев назад +1

    Your channel is my deepest pleasure. You're making videos that I've always wanted but no one ever makes until you showed up :)

    • @GameArts1
      @GameArts1  10 месяцев назад

      Thanks Turtle! I really appreciate it. And that was actually also one of the reasons why I started it haha. (I had quite a few artbooks already at the time to leverage the idea). And I hope more will join our hobby in the future :P

  • @EberHeim22231
    @EberHeim22231 Год назад

    MegaMan (NES) All
    Bosses (No Damage)
    3:25 Boss 1 IceMan
    3:26 Boss 2 CutMan
    3:32 Boss 3 FireMan
    3:33 Boss 4 ElecMan
    3:36 Boss 5 GutsMan
    3:38 Boss 6 BondMan
    3:40 Boss 7 BombMan
    3:41 Boss 8 Yellowdevil
    3:43 Boss 9 CopyRobot
    3:45 Boss 10 CHU-21P
    3:46 Final Boss Dr. Wily
    3:48 + Ending & Credits
    And My Name is Eber H

  • @JustAPersonWhoComments
    @JustAPersonWhoComments Год назад

    Tthat explains why some of them feel like they were developed by Dr. Wily's minions

  • @markhavick7115
    @markhavick7115 5 месяцев назад +1

    I like your videos but why do they abruptly end? haha!

    • @GameArts1
      @GameArts1  5 месяцев назад +1

      I never try to waste a second of my viewers time ;p

  • @marx4538
    @marx4538 Год назад

    Outsourced games so crappy that most of them are better than at least 4 of the NES ones
    Nice video though, even if it feels like it's just repeating the same stuff as what the art book has, but the presentation is nice