Fire Emblem: History of the Weapon Triangle

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  • Опубликовано: 14 окт 2024

Комментарии • 727

  • @jedimasterpickle3
    @jedimasterpickle3 9 лет назад +401

    I miss the Trinity of Magic. I really enjoyed seeing magic basically behave like the physical weapons. Light had similar properties to Swords, being the weakest but most accurate; Anima was similar to Lances, being the most common and balanced; and Dark was similar to Axes, slow and inaccurate, but hard-hitting.

    • @sageofanys3476
      @sageofanys3476 9 лет назад +24

      ***** Maybe it's just me, but I think unlike the weapon triangle, the trinity of magic really didn't matter much. There was little reason to do mage vs. mage of similar levels because normally a physical unit could ORKO them and because of mage's high res, they wouldn't be able to do much to each other. If the mage even could do significant damage to another, that typically means there is a huge level difference between the two units.

    • @jedimasterpickle3
      @jedimasterpickle3 9 лет назад +5

      SageOfAnys I see your point, though I just generally feel more comfortable sending units with high resistance to go fight mages and such. Yeah, my physical units generally don't have issues ORKO-ing magic users, though the less I have to heal the better. I mean, no one that isn't using an lance or Swordreaver will even TOUCH my Swordmasters, but I like using high damage, high hp, low defenses units like Fighters, and if I don't have to use them to take out magic users, I can send them out to take out armor units. And in the late game, my magic users are very proficient at taking out other magic users. ORKO is never an issue, and their resistance is too high to get even scratched

    • @sageofanys3476
      @sageofanys3476 9 лет назад

      ***** I would like to point out that the last part you mentioned is what I mean that the trinity doesn't matter. Endgame, you can just ignore it entirely unlike the weapon triangle, which is still a major mechanic, and I find that early game mages have terrible accuracy, so I'm not afraid to send a strong physical unit to kill it. Also I feel our different preferences affect our opinions here. I like heal spamming, especially early on to get easy EXP, and I can't stand using units like fighters for some reason... Even then the trinity isn't needed to have one magic be more accurate, one be average, and one be hard-hitting but inaccurate. I think Awakening was okay with that with the whole wind-is-accurate, thunder-is-powerful, and fire-is-average. The only bad thing I can think was that there was no reason to use fire. Ever.

    • @jedimasterpickle3
      @jedimasterpickle3 9 лет назад +1

      SageOfAnys You have a point, this really does just come down to personal preference and semantics. And I just checked my Awakening file in the first time in ages, and it seems that Fire does have its uses. Its strongest tome, Valflame, grants a +5 Magic boost, while Thunder and Wind grant Skill and Speed bonuses respectively. Though if I recall, thunder magic has a higher crit rate....

    • @sageofanys3476
      @sageofanys3476 9 лет назад

      ***** Yeah, thunder has the highest crit of the anima magic. And it looks like I forgot about Valflame... whoops. Also maybe the reason I never found use for fire is because I refuse to use legendary weapons unless you have armsthrift... personal preference strikes again.

  • @zennistrad
    @zennistrad 7 лет назад +501

    0:10
    I would argue that the weapon triangle _is_ logical. It's fairly simple when you think about it:
    * Lances have longer reach than swords
    * Swords are more lightweight and easier to swing than axes
    * Axes are strong and top-heavy enough to snap a lance's shaft in two

    • @LOL123yognaut
      @LOL123yognaut 6 лет назад +58

      Unless it’s a chinese drama

    • @Slendiamon
      @Slendiamon 6 лет назад +81

      This was the same reasoning I came up with when thinking about the weapon triangle.

    • @wills4579
      @wills4579 6 лет назад +29

      That’s how I remember it! I always make up something to remember Pokémon types and I did the same for the weapon triangle

    • @elixxon
      @elixxon 6 лет назад +41

      If your polearm is so bad it snaps from an axe hit while you are holding it BEFORE you could stab the guy with the inferior range... what are you even doing in a fight with that terrible polearm? X,D
      Axes beat "lances" in FE for the sake of having a rock-paper-scissors system.
      Just take this stuff with a grain of salt. Look at the Pokemon games for example.... the elemental advantages are just plain ridiculous in that game. X,D

    • @tds1428
      @tds1428 6 лет назад +4

      Naru that isn’t true all of the advantages make perfect sense to me. Which ones don’t

  • @tsukinoakuma
    @tsukinoakuma 9 лет назад +872

    Wait a minute...
    Reaver. Reavers. Reverse.
    God dammit.

    • @shonarts5583
      @shonarts5583 9 лет назад +127

      Reave also means to break or rend useless, so I guess it works either way?

    • @someguy2350
      @someguy2350 8 лет назад +2

      Fuck.

    • @ZenoDovahkiin
      @ZenoDovahkiin 8 лет назад +25

      In the German translation, they are called "tamers". Also quite cool.

    • @scienceme9794
      @scienceme9794 8 лет назад +54

      Luckily, you still can't reverse Frederick.

    • @Ozuka17
      @Ozuka17 7 лет назад +31

      France simply called em "Sword/Spear/Axe breaker"

  • @Vanessa_exe
    @Vanessa_exe 8 лет назад +78

    i actually miss the PoR and RD magic triangle, and how each anima magic was of its own class and had respective Mages/Sages for it (EG: Ilyana was a Lightning mage, Tormod was a Fire mage, Soren was a Wind mage)
    it also had an interesting interaction with how you handled Beasts, Fliers and Dragons, Beasts (Beast Laguz, Cavalry) were weak to Fire, Fliers (Hawks, Ravens, Herons and Pegasi) were weak to Wind and Dragons (Dragon Laguz and Wyvern Knights) were weak to Lightning.

  • @Fargoth_Ur
    @Fargoth_Ur 8 лет назад +203

    I really wish they would bring back the Radiant Dawn-era magic triangle. Fates was unnecessarily cruel towards spellcasters...

    • @Zixywastaken
      @Zixywastaken 8 лет назад +30

      Cruel, yes, but not really unnecessarily. If you've played Awakening, you probably know how stupidly overpowered mages were in that game.

    • @Fargoth_Ur
      @Fargoth_Ur 8 лет назад +35

      Yeah mages, and specifically Sorcerers, were incredibly overpowered in Awakening. But the solution wasn't stripping them of virtually all their usefulness and giving Dark Mages a single dark tome. A lot of the older games handled magic balance waaaaaaaay better.
      Even then, magic being more powerful than melee units at the very least makes sense from a logical standpoint. So if I have to choose between the two extremes, I'd take overpowered magic to underpowered magic any day.

    • @novakaiser7949
      @novakaiser7949 7 лет назад +27

      I see you never use Ophelia. Let me introduce you to the crit machine.

    • @kevinthextreme1
      @kevinthextreme1 7 лет назад +3

      Malika Gaming In like the night...

    • @browncoatkevin
      @browncoatkevin 7 лет назад +5

      Yes, take the maiden seriously.

  • @MageKnight404
    @MageKnight404 9 лет назад +414

    "Gotta watch out fer that weapon triangle, sonny! How'd it go again? Swords beat axes and all that?"

    • @Mangs1337
      @Mangs1337  9 лет назад +58

      MageKnight404 MONEY IS IMPORTANT!

    • @iTzMeeMario
      @iTzMeeMario 9 лет назад +16

      MangsandZerul Otherwise your weapons will rust!
      And you can't fight without them!

    • @CallofDutyBlackOps28
      @CallofDutyBlackOps28 9 лет назад +7

      iTzMeeMario the one time they implement fighters that fight with their fists...(/gauntlets)

    • @kwagar9810
      @kwagar9810 8 лет назад +1

      +Mangs MONNNNYYYY!!!

    • @bettercallstahl7266
      @bettercallstahl7266 8 лет назад +28

      They all lose to fredrick

  • @patrickkeeley3146
    @patrickkeeley3146 8 лет назад +65

    RIP weapon triangle 1990-2016
    "magic beats bows now i guess"

    • @TheBrawlUnit
      @TheBrawlUnit 8 лет назад

      They really did this ?

    • @patrickkeeley3146
      @patrickkeeley3146 8 лет назад

      ***** What do you mean?

    • @TheBrawlUnit
      @TheBrawlUnit 8 лет назад

      Is this really a thing in the last game ?

    • @patrickkeeley3146
      @patrickkeeley3146 8 лет назад +2

      ***** Instead of a weapon triangle and a magic triangle, magic is all grouped together in the weapon triangle. Swords/Katana/Magic beats Axes/Clubs/Bows/Yumi beats Lances/Naginata/Daggers/Shuriken

    • @TheBrawlUnit
      @TheBrawlUnit 8 лет назад +4

      That just sounds silly, thing have changed since the GBA days...

  • @theyun-kinator3036
    @theyun-kinator3036 8 лет назад +746

    Hero Donnel: What's a weapon triangle? **proceeds to cut several thousand lance-wielders in half with one swing of an E-Rank sword**

    • @Klaxynd
      @Klaxynd 8 лет назад +43

      I laughed so hard at this.

    • @JosephJoestur
      @JosephJoestur 8 лет назад +42

      +Isak Larsson yeah when i got mozu i was like "yay new donnel" then later was like "well this is disappointing".

    • @lestade682
      @lestade682 8 лет назад +12

      +Warchief1223 But anyway, the "new donnel" A.K.A mozu is one of the the best units, in my team at least.

    • @Firestar4041
      @Firestar4041 8 лет назад +1

      Donny, why you so beast!?

    • @darth_diminishthewolf8945
      @darth_diminishthewolf8945 8 лет назад +3

      +The Yun-Kinator Bows Dont work on ike like how lances dont work on a dONFIL

  • @SenecaGray
    @SenecaGray 7 лет назад +52

    The best part about this video is the thumbnail.
    (Brawl in the Family) Axes lose to swords, swords lose to lances, lances lose to axes...
    Everything loses to Frederick.

    • @TheBreakingBenny
      @TheBreakingBenny 7 лет назад +4

      Frederick is the master of Jan-Ken-Pon, he can cap all three.

    • @Zombie81212
      @Zombie81212 6 лет назад +9

      He changed the thumbnail, rip

  • @luckyc4t110
    @luckyc4t110 8 лет назад +202

    FE14: We added knives and a triangle for the ranged weapons as well!
    FE15: Birdstones are a thing, beating Beasts but weak to Dragons!

    • @chikin8895
      @chikin8895 8 лет назад

      No pls

    • @luckyc4t110
      @luckyc4t110 8 лет назад +1

      Chikin We all know It's going to happen.

    • @chikin8895
      @chikin8895 8 лет назад

      JK Gamer Nooooooooooooo

    • @luckyc4t110
      @luckyc4t110 8 лет назад

      Chikin Yaaaaaaaaaaaaaas

    • @darth_diminishthewolf8945
      @darth_diminishthewolf8945 8 лет назад

      depends on what fe15 will be about its either something on the lines of fates or a remake of fe4 atleast thats what people are thinking most of the time

  • @superwill1238
    @superwill1238 6 лет назад +15

    I personally liked Radiant Dawn's Magic triangle(s)! The Light -> Dark -> Anima (a.k.a. the fire/thunder/wind triangle) triangle was fun to use.

  • @Gnarfledarf
    @Gnarfledarf 6 лет назад +47

    RIP Frederick Triangle thumbnail

  • @levin3628
    @levin3628 6 лет назад +68

    Huh, he changed the thumbnail. That's pretty neat.

    • @neog8029
      @neog8029 4 года назад +5

      I was going to say, because I sure as heck didn't think FEH released in 2015 lol

  • @aurachanneler8396
    @aurachanneler8396 8 лет назад +450

    And all that loses to hector.

  • @wallycastagnir5809
    @wallycastagnir5809 9 лет назад +442

    your forgot to say that FE 76+7+8 have a magic triangel
    dark stonger than anima
    anima stronger than light
    light stronger than dark

    • @Lactika
      @Lactika 9 лет назад +6

      wally castagnir To the top sir. I was about to say the same thing :)

    • @wallycastagnir5809
      @wallycastagnir5809 9 лет назад +1

      László Dobos
      okay

    • @hyruleemblemier
      @hyruleemblemier 9 лет назад +5

      +wally castagnir i actually made up a New magic system my self. its kinda the only option left but its pretty cool in my opinion
      it goes like this:
      Fire beats Dark and Wind
      Wind beats Thunder and Light
      Light beats Fire and Dark
      Dark beats Wind and Thunder
      Thunder beats Light and Fire

    • @wallycastagnir5809
      @wallycastagnir5809 9 лет назад +3

      HyruleEmblemier
      omplycatet but not as much as YOUGIOH CAPSLE MONSTER COLLOSEUM

    • @ysffff
      @ysffff 9 лет назад

      +HyruleEmblemier I came up with this,not that logical,though.
      Anima
      Fire beats Wind - Wind beats Thunder - Thunder beats Fire
      Light
      Pure beats Half - Half beats Nonspecified - Nonspecified beats Pure
      Dark
      Nonspecified beats Half - Half beats Pure - Pure Beats Nonspecified
      Pure - Magic purely made of light/darkness \ Half - Magic made of both light and darkness \ Nonspecified - Light/Dark magic that bears the least amount of light/darkness.
      Simplified - Anima > Light > Dark > Anima

  • @Martindiscret
    @Martindiscret 8 лет назад +31

    What you didn't say is that in Fire Emblem 7 the game introduce new types of magics :
    Natura, Light and Dark with that new weapon triangle.
    And the magic was equal to physical weapons.

    • @ZobmieRules
      @ZobmieRules 8 лет назад +3

      This. Didn't mention FE7's magic triangle.

  • @Fauna_CR
    @Fauna_CR 8 лет назад +99

    And then came fates...

    • @goldzero1203
      @goldzero1203 7 лет назад +34

      Triangle < Ryoma

    • @ImmaLittlePip
      @ImmaLittlePip 6 лет назад +3

      Fates had a terrible weapon system

    • @carldimayuga6419
      @carldimayuga6419 6 лет назад +9

      Fates, which... made an effort to nerf mages and finally make archers viable? Made weapons actually matter(even if theyre all irrelevant when you have legendary weapons out the ass...)? Reintroduced knives in a good reincarnation?

  • @LOLNOOBCAKES
    @LOLNOOBCAKES 9 лет назад +86

    Pfft, what's a weapon triangle? Who even needs it. *Sends a maxed Haar with a Urvan to kill all the sword masters*

    • @Tizi1999
      @Tizi1999 9 лет назад +2

      LOLNOOBCAKES nonoo he always has the weapon triangel bonus

    • @ENFIKEFEPOKETC
      @ENFIKEFEPOKETC 7 лет назад +12

      **Sends Ike with Ragnell to kill everything**
      **Loses against a Mage with 3 magic and a wind tome**
      Goddamn FE10 Ike

    • @butteredsalmonella
      @butteredsalmonella 6 лет назад

      More like "What's a weapon triangle again?"

    • @JlBUNROCK
      @JlBUNROCK 5 лет назад

      *Sents All Archers to kill everyone with Oscer and Boyd*

  • @DrewPicklesTheDark
    @DrewPicklesTheDark 8 лет назад +25

    I liked the FE10 magic system Dark > (Fire > Wind > Thunder > Fire) > Light > Dark

    • @mammotharmored8970
      @mammotharmored8970 8 лет назад +2

      +DrewPicklesTheDark That actually seems like something that would be simple to bear in mind; it was presented as a muddled mess in this video.

    • @floricel_112
      @floricel_112 7 лет назад +2

      so basically the FE6 and 7 magic triangle but with anima magic having 3 sub types of magic.

  • @ViewtifulBeau
    @ViewtifulBeau 9 лет назад +41

    The reason why Dark Magic was taken out of 9 was because they didn't want to "overwhelm" the player. Too bad too because Rhys would've been even more awesome lol.
    Lol I like the Hawke/Manfroy back and forth. XD
    I like FE4's version because its the highest risk/reward and it made Axe's actually good.

    • @luisitopalustre5947
      @luisitopalustre5947 9 лет назад +2

      ViewtifulBeau I don't think that's the reason. The only dark magic user in FE10 is (SPOILERS) P******, and even getting him requires a second play through. Maybe they just hate dark magic altogether.

    • @ViewtifulBeau
      @ViewtifulBeau 9 лет назад

      Luisito Palustre There's one more person who can also use it but I won't spoil it for Mangs.

    • @ViewtifulBeau
      @ViewtifulBeau 9 лет назад

      Lord Tullus 9 Male.

    • @maelys199
      @maelys199 9 лет назад

      Lord Tullus 9 The dude who goes Archsage Athos on you near the end. Case in point, Dark magic isn't going to be your main magic in FE10. Ever.

  • @ShadowVincent3
    @ShadowVincent3 7 лет назад +13

    I can't properly say anything having only played Awakening, Path of Radiance and Binding Blade, but I like the idea Shadow Dragon had, with weapon ranks improving the advantages of the Weapon Triangle. I do like that Magic has a weapon Triangle, little disappointed it didn't appear in Awakening

    • @MyVanir
      @MyVanir 7 лет назад

      Didn't it? I definitely remember the hit rate improving with higher ranks on level 20 chars.

    • @ShadowVincent3
      @ShadowVincent3 7 лет назад +1

      I think that was more to do with character rank and mag than a magic triangle. It was never mentioned, and I didn't notice any significant advantage to using certain spells above others.

    • @Spedy_con_Lag
      @Spedy_con_Lag 7 лет назад +2

      well, IIRC in gba getting S rank in a weapon gives some bonuses when you use it, but I can't remember if it was in fe8 alone or it was added in fe7 too.

  • @kienmaple
    @kienmaple 6 лет назад +5

    fe 7 triangle was perfect. They improved it in radiant dawn and completely took a step backwards with fe fates.

  • @Xenoks01
    @Xenoks01 9 лет назад +66

    Subscribed for franzreaver

    • @emblemblade9245
      @emblemblade9245 8 лет назад +5

      Subscribed for Loputossed.

    • @gbot7438
      @gbot7438 6 лет назад

      Umm, Franz has no weaknesses, he’s just a beast

  • @astracrits4633
    @astracrits4633 8 лет назад +16

    3:54 FRANZREAVER

    • @astracrits4633
      @astracrits4633 8 лет назад +3

      Also, let's be honest, Shadow Dragon's graphics looked like CRAP, especially compared to 9 and 10.

    • @ceering99
      @ceering99 8 лет назад +2

      To be fair, it was on the DS. Which has mediocre graphics at best. Also it was a big change from consoles to handhelds.

  • @PragmaticAntithesis
    @PragmaticAntithesis 8 лет назад +9

    I personally think the magic trinity should have been reversed:
    Fire>thunder>wind>fire.
    Along with:
    dark>anima>light>dark, to make it such that we have the whole "light beats dark" concept, while not making light magic overpowered.

    • @ryan_uwu
      @ryan_uwu 8 лет назад

      I think the magic trinity makes a lot of sense. Anima (nature, human forces) are beat by Dark (supernatural, evil beings. Or corrupting forces, alluding to how weak the human psyche is), and Anima beats Light (god, holy beings, as a sort of deus ex machine? xD)

    • @MyVanir
      @MyVanir 7 лет назад

      FE4 Naga?

    • @PragmaticAntithesis
      @PragmaticAntithesis 7 лет назад

      Ryan 236
      I was talking about the anima trinity. I'd rather keep light and dark in the same position.

    • @Spedy_con_Lag
      @Spedy_con_Lag 7 лет назад

      in gba games, light magic is, sadly really weak, being heavier, less powerful and with less weapon uses in exchange for a low crit chance and a bit of extra accuracy, which is not needed since most magic tomes had good accuracy. they should have given LM more crit chance, like +30% to A range, or made it lighter than anima.

    • @SereneFlight
      @SereneFlight 7 лет назад

      so thunder (axe of anima triangle) strong against wind (sword)?
      k.

  • @nerdinaplasticbag1759
    @nerdinaplasticbag1759 7 лет назад +7

    And then Fates came along and singlehandedly fucked over everything we thought we knew.

  • @Xenoks01
    @Xenoks01 9 лет назад +29

    Subscribed for Franzreaver

  • @platuimknight8769
    @platuimknight8769 9 лет назад +28

    What's a weapon triangle?
    *sends oswin to wreck everyone's shit*

    • @SarielPriv
      @SarielPriv 8 лет назад +4

      +Isak Larsson I'm assuming FE7

    • @isak_face
      @isak_face 8 лет назад

      Captain Mario, oh thanks. I'm a filthy newcomer, so I've only played Awakening and Fates. I do have plans to play previous entries...

    • @SarielPriv
      @SarielPriv 8 лет назад

      gba4ios is gift from god my friend

    • @MegaReedX
      @MegaReedX 8 лет назад +3

      He means OSWIN read also yes play the other games

    • @103035icle
      @103035icle 8 лет назад

      +Isak Larsson i highly recomend the gameboy games if your starting out. youll find them harder than awakening. (though not harder than conquest) and the sprites look amazing.

  • @Ersatz229
    @Ersatz229 8 лет назад +12

    I think the reason axes beat lances is because you could use the flat part of the axe to block to lance, and you could just easily chop the lance in half.
    Lances beat swords because lances outrange them and would just rek.
    Swords beat axes because swords are quick and axes are slow.

  • @angeryroshea2254
    @angeryroshea2254 5 лет назад +10

    Swords beat axes
    Axes beat Lances
    Lances beat sword
    And the pugi beats thracia's bs

  • @biowepcosmic
    @biowepcosmic 8 лет назад +94

    all lose to the Fredrick

  • @ajparker7575
    @ajparker7575 7 лет назад +1

    My favorite is actually the current triangle of Sword/Tomes > Axes/Bows > Lances/Shuriken (Throwing Daggers), and loops back around. Brings Tomes & Bows way back in line!

  • @hypertane
    @hypertane 9 лет назад +72

    So this is a bit off topic but APPARENTLY fire emblen 14 has removed weapon durability and added a mode called phoenix mode where of a unit dies they are revived on the next turn.
    We now have Casual mode and SUPER casual mode.
    Kill me.

    • @Mangs1337
      @Mangs1337  9 лет назад +67

      gabe walker lol, why don't they add a mode where enemies walk over to you and trades over their weapons.

    • @BlueElthunder57
      @BlueElthunder57 9 лет назад

      gabe walker Source?

    • @hypertane
      @hypertane 9 лет назад +6

      MangsandZerul the thing im most scared of is IS remaking a past fire emblem game and fucking it up.
      btw theres a few articles heres one
      www.siliconera.com/2015/05/12/fire-emblem-if-adds-easier-modes-and-no-longer-has-limited-weapon-usage/

    • @LOLNOOBCAKES
      @LOLNOOBCAKES 9 лет назад +6

      gabe walker god help us

    • @hypertane
      @hypertane 9 лет назад +12

      JDT001 seriously some people are trying to get rid of classic mode because its "to hard"
      jesus

  • @TehNoobiness
    @TehNoobiness 7 лет назад +1

    The weapon triangle *does* make sense if you take weapon lengths into account. Reaching further than your opponent is useful...unless you overextend yourself. Spears would, therefore, be most effective against weapons that are too long to be wielded in tight quarters but too short to outdo their length advantage, while weapons designed to be used in tight spaces (like, say, a small hand-axe) would be best for getting in close where a polearm can't be used effectively.

  • @Yanninho78
    @Yanninho78 5 лет назад +3

    A part 2 of this video would be nice, especially because how Heroes made it more relevant than ever, but in the same time Three Houses almost deleted it

  • @coyraig8332
    @coyraig8332 3 года назад +1

    5:57 One of the few times where words are better than pictures, because everything in the main triangle is strong against light and weak against dark, while dark is weak against light

  • @paulovprebello
    @paulovprebello 9 лет назад +2

    I really like the radiant dawn sistem, puting the magic triangle as Anima ad making a new triangle with Anima, Light, Dark. For me it makes sense. For the weapon triangle 15% plus 1 dmg sounds the ideal for me.

  • @slavicsandvich5967
    @slavicsandvich5967 7 лет назад +3

    Does anybody else feel like this is the one Mangs video they keep coming back to?

  • @epiclinksam9805
    @epiclinksam9805 5 лет назад +2

    Three Houses: Fuck yo weapon triangle.

  • @Zvarri1228
    @Zvarri1228 9 лет назад +6

    Another cool thing about FE11/12/13's weapon triangle is that it also negated the weapon rank bonuses that you would receive. So at A rank, swords would lose an additional 3 power on top of the regular triangle bonuses when at a disadvantage. At A rank, lances would lose an additional 2 power and 5 accuracy, and axes an additional 15 accuracy.

  • @RedSalamander
    @RedSalamander 9 лет назад

    A little off-topic from the Weapon Triangle, but Awakening also added additional bonuses to your attacks depending on your weapon rank, which differ depending on the weapon involved.
    Swords deal slightly more damage as they rise in rank: + 1 Attack at C, + 2 at B, and + 3 at A. Axes are more accurate as the weapons rise: + 5 Accuracy at C, + 10 at B, and + 15 at A. Staves heal a little more: + 1 Recovery at C, + 2 at B, and + 3 at A.
    The bonuses for Lances, Bows, and Magic are all the same kind, though. Add 1 Attack at C, 1 Attack and 5 Accuracy at B, and 2 Attack and 5 Accuracy at A.
    More on topic, though, even if all the magic is grouped under a single proficiency, I'd like to see magic have some kind of interaction among itself again, even if it's the Jugdral / Tellius magic trinity. AFAIK, Awakening magicians use Thunder magic in most situations, Wind magic to hit flying enemies (though not the basic Wind tome since basic Thunder would do the same damage), and Nosferatu to heal if they can cast Dark magic. I see no point to Fire magic in this game unless you don't have Thunder tomes (with the exceptions of Valflame and maybe Micaiah's Pyre).

  • @Siptom369
    @Siptom369 3 года назад +2

    This is one of the key features of the fire emblem games

  • @nathanm5533
    @nathanm5533 7 лет назад +2

    At half speed Mangs sounds so drunk, I love it

  • @Acronoss1234
    @Acronoss1234 8 лет назад +16

    Fire Emblem 7 my fav :) Lady Lyndus was my baby

  • @timothywashburn8218
    @timothywashburn8218 8 лет назад +1

    I liked the weapon triangles in sacred stones. A triangle for physical stuff and for magical stuff made it an simple game to learn the series from. I hated that they removed the trinity of magic in Awakening. I missed that extra level of depth, although it was nice to mix and match somethings.

  • @Lonnh
    @Lonnh 7 лет назад +2

    The physics are like this: sword is lighter and faster than an axe, therefore it becomes hard for an axe user to catch up to the speed to a sword user
    Axe will destroy the lance because the weapon is easily breakable and heavier than the sword. plus, you have the whole lance being a pointy stick while an axe is primarily made for cutting wood
    And lance has longer range than a sword, without being too heavy, makinging it hard for swords user to close the gap
    so in short: sword outmaneuvers axe, axe breaks the lance and lance outreaches sword

    • @ddshocktrooper5604
      @ddshocktrooper5604 6 лет назад

      But... the axe would break, not the lance.... Lances are a sturdier weapon. (Axes are just a bad weapon compared to both swords and lances. I'd accept it if all the axe wielders used a shield or dual wielded since then they could deflect with one hand and attack with the other.)

  • @davidhill8565
    @davidhill8565 6 лет назад +3

    Fire Emblem Fates introduced the color triangle: Red beats green, green beats blue, and blue beats red. This is carried over to Fire Emblem Heroes. Swords are in red, lances are in blue, and axes are in green.
    Inventory is divided into categories in this order:
    1. Swords
    2. Lances
    3. Axes
    4. Bows
    5. Tomes
    6. Staves
    7. Stones
    8. Items

  • @Zombie81212
    @Zombie81212 6 лет назад +4

    Rip Frederick thumbnail

  • @gustavomaiaf
    @gustavomaiaf 9 лет назад +1

    The Weapon Triangle is in my blood! Every other game I play I apply it instinctively, even knowing that it doesn't make any sense at all.
    My favorite Magic "Triangle" is the Radiant Dawn one. The more the magic the better. I would always forget whether Dark or Light magic beat Anima.
    Edit: excellent video!

  • @ModelOmegaForReal
    @ModelOmegaForReal 9 лет назад +6

    Really interesting video, but I feel it's missing a discussion on the practicality of the weapon triangle.
    For example, axes and most lances are nearly pointless in FE4 because of their huge weight, so swords reined supreme, meaning the weapon triangle is basically ignored in favour of just sword spamming.
    A similar thing happens in FE6, axes just have shite accuracy, with most being around 50%. They're easier to use then FE4 but a weapon triangle advantage against a lance user is often bubkis because you're still going to struggle to hit regardless.
    Or how about FE9, where axe users suddenly become much more vital due to the sea of lances that surround the enemy phase?
    Stuff like that I feel could've been a part of this.

    • @dryzalizer
      @dryzalizer 9 лет назад

      ModelOmega Agreed, this is why I feel FE7 has the best balance of any FE game.

    • @argreetha
      @argreetha 8 лет назад

      Oh man, weight and fe 6 were the WORST. Lances were fucking op in 6.

    • @ddshocktrooper5604
      @ddshocktrooper5604 6 лет назад

      What, FE7 had atrocious weapon triangle balance. Swords were trash because the enemy constantly spammed lances everywhere, and axes were rare once you got past the bandit levels.

  • @CSDragon
    @CSDragon 8 лет назад +3

    You mention the Light Dark Anima triangle in Radiant Dawn returning from the GBA era, but never mentioned it in the GBA era.

  • @Zack0
    @Zack0 9 лет назад +2

    this helped.
    im playing fire emblem awakening on lunatic. i did notice that the accuracy was insanely powerful on speed based characters.
    often getting 0% to receive damage. kinda broken XD

  • @b9morion
    @b9morion 3 года назад +4

    I really miss this in Three Houses. Idek how it would affect gameplay but it was just such a fun strategic element.

  • @Anzyll
    @Anzyll 7 лет назад +10

    Sword > Axes
    Swords are lighter and more manoeuvrable than axes.
    Axes > Lances
    An axe can chop the lance like the wood it's made of.
    Lances > Swords
    Lances are longer than swords, and therefore outrange them.

    • @Mangs1337
      @Mangs1337  7 лет назад +9

      I challenge you to try and chop a lance with an axe in combat.

    • @Anzyll
      @Anzyll 7 лет назад

      I'm sure that won't end horribly.

    • @dragonknightleader1
      @dragonknightleader1 6 лет назад

      Axes don't chop lance shafts in half, even though that would be cool. What does happen is the force can blow past a guard lance stance, so the lance user needs to deflect it. Even then the lance has superior reach over most axes. Really, the only two good battlefield axes are halberds (in FE, they are lances) and throwing axes.

    • @fishyfishyfishy500akabs8
      @fishyfishyfishy500akabs8 5 лет назад

      Alex also you can “grapple” the shaft of the lance with the sides of the axeto stop it from hitting you

  • @allenbergman1123
    @allenbergman1123 Год назад +1

    Even with how confusing it was, I miss the fates ranged weapon triangle

  • @GigaMan91
    @GigaMan91 7 лет назад +1

    +1 for Brawl in the Family reference.

  • @davidhill8565
    @davidhill8565 3 года назад +1

    If each weapon type is represented with a female character:
    • Ayra represents swords.
    • Erinys represents lances.
    • Edelgard represents axes.
    • Lyndis represents bows.
    • Kagero represents hidden weapons.
    • Tharja represents reason.
    • Lachesis represents faith.
    • Tiki represents stones.

  • @ProbablyNotOnFire
    @ProbablyNotOnFire 7 лет назад

    My explanation for the melee weapon triangle: lances have enough range to stop sword wielders from getting close enough to do significant harm, a heavy weapon like an axe can smash a long and thus unwieldy weapon like a lance, and a sword, being lighter than either and much smaller than a lance, does not hinder the wielder's ability to dodge a heavy and thus inaccurate weapon like an axe.

  • @chainsawplayin
    @chainsawplayin 7 лет назад +1

    6 & 7 also had a magic rework - elemental magic beats light, light beats dark, dark beats elemental.

  • @fishbiscuit8266
    @fishbiscuit8266 4 года назад

    Person: I am proficient in my weapon, called Lances
    Axe Person: *chuckles*

  • @theonetacomeme257
    @theonetacomeme257 7 лет назад +1

    Me and Ryom questions this Weapon Triangle you speak of. We only crit.

  • @liamwilson7549
    @liamwilson7549 5 лет назад +3

    3 houses, the end of the weapon triangle? Or would you say echoes was the end of the weapon triangle. It’s tough to debate because echoes was a remake.

  • @pyrotictiger9930
    @pyrotictiger9930 7 лет назад

    Echos: This triangle? Let's just throw that trash out.
    Oh, and Awakening's/Fate's triangle was a little more than that, due to discarding weapon skill rank bonuses if you're on the disadvantage side, which were all slightly different depending on weapon type in the main three categories.

  • @littleturtle3289
    @littleturtle3289 3 года назад +2

    Fire Emblem Echoes by like: *My Hunter's Volley goes brrrrrrrr*

  • @mohamedfrahat363
    @mohamedfrahat363 6 лет назад +3

    actually u missed that in fe6-7-8
    the magic triangle changed to be
    anima strong against light
    light strong against dark
    dark strong against anima
    and the fact that lightagic is in advantage against monsters in fe8

    • @kevin427
      @kevin427 6 лет назад

      Light magic isn't strong against monsters, units with the Slayer ability (bishops) and the legendary light tome are.

  • @MoldyNekomancer
    @MoldyNekomancer 8 лет назад +14

    Sword beats Axe beats Spear Frederick beats all.

    • @ChrisStoneinator
      @ChrisStoneinator 8 лет назад

      +Eerie Caligraphy of Human Oddity Did you play past chapter 5 at any point?

    • @MoldyNekomancer
      @MoldyNekomancer 8 лет назад

      Chris Stone Im done with the game, I have 3 Marth's, and an overpowered Robin.

    • @MoldyNekomancer
      @MoldyNekomancer 8 лет назад

      Muted Redead Henry doe, give him a Nosferatu and pump him full of cocaine... i mean Speedwings and he'll be unstoppable

    • @nitrucitru1432
      @nitrucitru1432 8 лет назад

      seth eats Frederick for breakfast

    • @venixilinehasfailed8001
      @venixilinehasfailed8001 8 лет назад

      +Eerie Caligraphy of Human Oddity pugi

  • @SoulandEllis
    @SoulandEllis 8 лет назад

    The sword reigns supreme on the battlefield irl, and pretty sure they just made the axe beat lances cause that would balance it and make axe's not completely useless (Although most axe units are useless anyway but not all, hector being the example of a god tier axe unit. I rarely use axe units as the sword and lance units usually do the trick even against their disadvantage.) However my theory when i first played was that if a lance is coming towards you, the axe's large blade could block it, and in some axes such as the battle axe, it could be hooked in if you dodge the attack. It would be harder to pull off against a mounted foe. Halberds don't necessarily count as technically they are also pikes, and easily could hook a foe off their horse.

    • @103035icle
      @103035icle 8 лет назад

      one problom. irl most swords perform very poorly against plate mail. where thrusting weapons like spears or crushing weapons like maces and axes can more easily get through armor.

  • @Vigilanteblade
    @Vigilanteblade 8 лет назад

    I'd say.... The binding blade is my favourite in the series, but I have a soft spot for how it works in Path of Radiance. it is simple, but it made magic more interesting to me.

  • @TinyAnnieLeonhart
    @TinyAnnieLeonhart 6 лет назад +2

    You forgot to mention the Magic Triangle from FE6-8. It's Anima>Light>Dark>Anima

  • @TheJoseluisperez1000
    @TheJoseluisperez1000 6 лет назад +2

    Lol I was bamboozled by the thumbnail I'm like "wait hol up, how is this video 2 years old with heroes thumbnail?" But then I remembered you can change the thumbnail whenever you want

  • @ChAdol_Christin
    @ChAdol_Christin 7 лет назад

    Swords out-maneuver axes.
    Axes break spears.
    Spears out-range swords.
    This is why the weapon triangle is the way it is.

  • @KratosAurionPlays
    @KratosAurionPlays 8 лет назад +2

    3:40 Never knew that Reaver weapons were like that.

    • @yunuss58
      @yunuss58 8 лет назад +1

      I find your comments everywhere.

    • @koenwebb4157
      @koenwebb4157 8 лет назад +3

      they are like the "dual" weapons for Fire Emblem: Fates (But are cooler than the dual weapons because the dual weapons look ugly as heck)

  • @bearfaery737
    @bearfaery737 7 лет назад

    Radiant dawns magic triangle is like Rock-Paper-Scissors-Lizard-Spock

  • @kippies66
    @kippies66 9 лет назад

    A very interesting video! With the release of Fates, one thing of note in that game is how they handle the weapon triangle. If you thought RD's triangle was complicated... you ain't seen nothing yet. XD

  • @ZephyrosStl
    @ZephyrosStl 8 лет назад

    I really liked the trinity of magic weapon triangle and i wish they bring it back to the newer fire emblem games.

  • @Minty_Meeo
    @Minty_Meeo 7 лет назад

    Came for the BitF reference, stayed for the video.
    Edit: Like a few other people, I remember the magic system in Sacred Stones being different than how you put it. I haven't played it recently, but I think I remember there being dark, light, and elemental magic in some kind of triangle?

  • @bea3558
    @bea3558 6 лет назад +5

    new snazzy thumbnails I see.

  • @vanilla8956
    @vanilla8956 5 лет назад +2

    6:52 What makes me a good Demoman?!

  • @Fearless_Jay
    @Fearless_Jay 7 лет назад

    just want to point out the light/dark/anima weapon triangle is also a thing in sacred stones actually

  • @carlphilippgaebler5704
    @carlphilippgaebler5704 5 лет назад +1

    Ohhh.
    Lances are sort of shaped like pens. And the pen is mightier than the sword. Ohhhhhhh.

  • @bluebabii9975
    @bluebabii9975 6 лет назад +5

    Oh you change the thumbnail Mangs

  • @tobinfromfireemblem9742
    @tobinfromfireemblem9742 3 года назад +1

    Here's the genius part. You can't suffer from disadvantage if you don't have an advantage in the first place.

  • @joshuafrench4527
    @joshuafrench4527 6 лет назад

    The anima, light, and dark magic triangles were present in the gba games

  • @WednesdayMan
    @WednesdayMan 7 лет назад

    the Reaver Weapons
    Lance Reaver is basically an Axe,
    Axe Reaver is basically a Sword
    and Sword Reaver is basically a Lance

  • @quantumsessays4817
    @quantumsessays4817 8 лет назад

    Mangs, you did forget to mention in Sacred Stones the Trinity of Magic was indeed updated. Fire, Thunder, and Wind now fell into the single category of Anima, where it was remained as is for the most part. the triangle now followed as: Anima beats Light, Light beats Dark, Dark beats Anima.

    • @argreetha
      @argreetha 8 лет назад

      That was already in use in fire emblem 6.

  • @Mellion555
    @Mellion555 5 лет назад +4

    And now in 3 Houses the Triangle is dead. (Unless you have a reaver skill.)

  • @lostanimeworld11
    @lostanimeworld11 8 лет назад

    I imagine the weapon triangle as this.
    Sword beats axe because axe swings are slow compare to sword.
    Lance beats swords due to longer reach.
    Axe beats lance by blocking the lance's lunge with the entire blade of the axe, deflecting its direction away, then countering back. :P

    • @argreetha
      @argreetha 8 лет назад

      First two make sense (sword -> axe is still weird but i dont know another option myself :p), except for the axe - > lance thing. Axes are in a wrong spot here

  • @malachi405
    @malachi405 3 года назад +1

    3:50
    Franz is not at a disadvantage to the enemy Myrmidon. They're both using swords.
    (He may be underleveled, though. A 5% crit on an enemy is pretty bad.)

    • @Posby95
      @Posby95 2 года назад

      Reavers have an innate 5% crit boost.

  • @endeavorrattata7839
    @endeavorrattata7839 6 лет назад +1

    At the start
    Most important gotta be technical and wise
    Mid-game or Late-game
    IMMMAAA FUCKING SMASH YOUR ASSSESSS FORGET THE WEAPON DORITOS!! BLUARRGHG!! *Blood spillingover the mountain of troops that kanbei may or may not produce*

  • @chrisrelyea8535
    @chrisrelyea8535 3 года назад +2

    This is a good video, respectively

  • @tenderquirkydragon8643
    @tenderquirkydragon8643 5 лет назад +1

    Now in 3 Houses, they threw the Weapon Triangle out the window, because you can literally give any weapon to any class.

  • @17roses32
    @17roses32 9 лет назад

    Thank you so much! :D Now I understand the weapon triangle a bit more! ^_^

  • @thedood6023
    @thedood6023 7 лет назад

    The weapon triangle in fates is extremely convoluted

  • @fatcat1697
    @fatcat1697 6 лет назад +2

    Seeing that thumbnail for this vid reminds me of who IS should have put in for FE warriors

  • @RoninCatholic
    @RoninCatholic 7 лет назад

    The logic behind the weapon triangle:
    Swords beat axes because of their more nimble, skillful users being able to swiftly parry and attack past the enemy's necessarily slow swings and wide arcs.
    Lances beat swords because they have longer reach, keeping the swordsman from getting close enough to attack.
    Axes beat lances because a lance is mostly just a long stick with a point on the end, and axes are tools for chopping wood. The axe man can just power through in spite of the reach advantage.

  • @dustinjr1993
    @dustinjr1993 8 лет назад +1

    As soon as fire emblem 11 came up i felt extremely sick

  • @THEGoDLiKeMIKE
    @THEGoDLiKeMIKE 7 лет назад +1

    I really enjoyed the gba but i really like the magic triangle that has triangle within anima.

  • @Thebowman42
    @Thebowman42 9 лет назад +2

    Shadow Dragon had the best weapon triangle. I like radiant dawn's magic triangle

  • @robmitch4085
    @robmitch4085 7 лет назад

    I would all ways just take every class I could and turn them into summoners. By the time the "bad"guys got to me the endless summons I sent out had just destroyed them all leaving my heroes to give the last hit getting a lot of xp.

  • @brendankelly9546
    @brendankelly9546 4 года назад +1

    It’s actually weird hearing mangs sound like he knows what he is talking about