Maya 2023.1 - Create IK Handle Bug

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  • Опубликовано: 4 янв 2025

Комментарии • 10

  • @해키집사
    @해키집사  2 года назад

    When creating an IK Handle in the current Maya 2023.1 version, there is a bug that does not recognize the joint when you click it in the viewport.
    Therefore, in this version, please bypass the IK Handle generation by using the outline.
    현재 마야 2023.1 버전에서 IK Handle 생성 시에 뷰포트에 조인트를 클릭하면 해당 조인트를 인식하지 못하는 버그가 있습니다.
    때문에 해당 버전에서는 IK Handle 생성을 아웃라이너를 통해서 생성하시는 방법으로 우회하시기 바랍니다.

  • @lattesweets6700
    @lattesweets6700 2 года назад +4

    Select your IK Handle tool
    Ctrl + click the first joint in your chain in the Outliner
    Ctrl + click the last joint in your chain in the Outliner

    • @hangel3733
      @hangel3733 Год назад +1

      THIS HELPED ME!!!! Thank you :D

    • @sophieadams8471
      @sophieadams8471 Год назад +1

      Thank you so much! I've been trying to find a solution for this for sooo long

  • @victor5968
    @victor5968 2 года назад +1

    yeah, I'm having the same issue. I was hoping that you figured it out without using the outliner.

  • @omerfaruktutal3216
    @omerfaruktutal3216 2 года назад +5

    turn off pivots from show menu

  • @santiagosanchez0725
    @santiagosanchez0725 2 года назад +1

    Very useful video, if it had a commentary it would be awesome

  • @blainemobius2697
    @blainemobius2697 2 года назад +1

    Wait how'd you get it to work 😅