All Super Game Boy Sound Effects

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  • Опубликовано: 8 янв 2025

Комментарии • 13

  • @nensondubois
    @nensondubois 6 месяцев назад +1

    Real bout special Fatal Fury also includes the ability to test internal sound effects, and likewise, it is possible to set additional SE B tone settings by modifying the attribute by playing it then setting it to a different pitch on the second frame to achieve additional tonesets.

  • @SpiritBuddy
    @SpiritBuddy 2 года назад +4

    Sounds so good, love it!

  • @nensondubois
    @nensondubois 6 месяцев назад +3

    It's a shame that most game developers just included a shitty border and palette then called it a day. There is so much potential to use additional SNES hardware functions including custom code in Game Boy games.

    • @nensondubois
      @nensondubois 6 месяцев назад +1

      I'm writing my own game to utilise such effects. I started reverse-engineering the SGB over a decade ago and left all of my notes on my blog.

    • @mohhingman
      @mohhingman 3 месяца назад

      desert strike used some of the missile sound effects

  • @JohnSmith-lm4nn
    @JohnSmith-lm4nn Год назад +3

    I remember some of these sfx. 🙂

  • @JonShawVids
    @JonShawVids 2 года назад +4

    Hi Matt, I've just started messing around with gb studio and was curious how to implement sound effects into my game. These sound effects are awesome!!!! How would I find these effects? Do you know if it works in gb studio? Thank you for the inspiration!

    • @MattHughson
      @MattHughson  2 года назад

      I don't really know much about GB studio sorry. I would join the gbdev discord and ask there. I'm sure they can help.

    • @JonShawVids
      @JonShawVids 2 года назад

      @@MattHughson no worries! Appreciate the reply. I'll definitely be joining that discord!

  • @X-odusRetroNation
    @X-odusRetroNation 2 года назад +1

    Pretty cool!

  • @AmaroqStarwind
    @AmaroqStarwind Год назад +1

    Do any of these sound effects use the SNES sound hardware?

    • @MattHughson
      @MattHughson  Год назад +3

      I'm pretty sure all of them do.

    • @BagOfMagicFood
      @BagOfMagicFood 11 месяцев назад

      I'd be curious to know if anyone's identified which licensed games used which stock sounds. Did Adventures of Lolo use one of the applauses? Did Kirby's Dream Land 2 use any of the windstorms?