Easy Sci-Fi Structures and Panels | Blender tutorial

Поделиться
HTML-код
  • Опубликовано: 18 окт 2022
  • How Do You Make Sci-Fi Scenes? How do Star Wars Make Their Effects? Well Discombobulated meshes make for some great sci-fi looking scenes and can get you most of the way there!
    #blender #tutorial #scifi #starwars

Комментарии • 69

  • @HDreamzCG
    @HDreamzCG Год назад +75

    Thanks to show how to doodat

    • @Littlerolz
      @Littlerolz  Год назад +3

      this comment has made my day

    • @HDreamzCG
      @HDreamzCG Год назад

      @@Littlerolz As your video made my

  • @RickHenderson
    @RickHenderson Год назад +24

    That was very cool. It’s hard to remember all these great addons unless I use them everyday.

    • @Littlerolz
      @Littlerolz  Год назад +1

      There sure are a lot of them out there!

  • @vizdotlife
    @vizdotlife 11 месяцев назад +2

    I had no idea about this add-on....very cool and useful for sci-fi scenes

  • @RobynLtW
    @RobynLtW Год назад

    Didnt know that addon existed! TY for bringing to our attention! Great tutorial! :D

  • @360dudex
    @360dudex Год назад

    Thank you I wish I knew about this months ago!

  • @atari5177
    @atari5177 Год назад +14

    Came here for the turorial, stays because you're just a fun at explaining things

  • @deumnoctis
    @deumnoctis 11 месяцев назад +2

    I imagine making your own add-ons with pythons really fun

  • @aquariuswithfire
    @aquariuswithfire 5 месяцев назад

    A way to use the doodads feature on circles is to grid fill them. Thanks a lot for bringing this to our attention! I will definitely be using it!

  • @lubigmac2867
    @lubigmac2867 Год назад +2

    Just awesome. I'm glad to have found that. Thx for this perfect explanation 😄

  • @jacobscott8277
    @jacobscott8277 Год назад

    This is a god send

  • @maxd6878
    @maxd6878 10 месяцев назад

    That the secret I need to know a long time ago, really a big thx

  • @ThomasPrettyman01
    @ThomasPrettyman01 Год назад +3

    Have any advice for texturing the discombublated meshes? Something like JSplacement or SimpleSciFi displacements?

  • @andrewgrinn3435
    @andrewgrinn3435 Год назад

    Very entertaining tutorial

  • @Ema1441_
    @Ema1441_ Год назад +1

    The video is really funny with the steps, i like that. Keep up the good work!

  • @Foomandoonian
    @Foomandoonian Год назад +3

    There's a cool paid addon called Random Flow that does this, plus a whole lot more, so you can really detail up those spaceships.

    • @Littlerolz
      @Littlerolz  Год назад

      I’ve seen that add on, it looks really cool!

  • @nerowalker7530
    @nerowalker7530 Год назад +1

    I like your sense of humor and thank for the vid keep it up

    • @Littlerolz
      @Littlerolz  Год назад

      Thanks! I sometimes wonder if I’m getting any personality into these videos so I appreciate the comment!

  • @zedfirenze
    @zedfirenze Год назад +2

    Love the music selection in the video man.

    • @Littlerolz
      @Littlerolz  Год назад +2

      Cheers. Might do something similar in future. A few people have liked it

    • @zedfirenze
      @zedfirenze Год назад

      @@Littlerolz indeed man, thanks for the tutorial as well!!

  • @peterbalance
    @peterbalance Год назад

    thank you love it

  • @krishgujaran3987
    @krishgujaran3987 Год назад

    you made my day!!!🤣🤣🤣🤣🤣

  • @salzwurst3026
    @salzwurst3026 Год назад +1

    U got Great skill and Humor

  • @Satanic_Disciple
    @Satanic_Disciple Год назад +4

    Glad this is still in Blender. You mention doodads and needing quads. Have you tried to grid fill the circle?

    • @Littlerolz
      @Littlerolz  Год назад +3

      Yeah you can do that! You would just need to fill it with various faces made up from quads like you say. I was more just illustrating the point here so if someone was following along and had a big round structure they were using them they would likely need to alter it first to make it work

  • @sabothbrainiac5844
    @sabothbrainiac5844 7 месяцев назад

    Here is my nerd moment!
    The trench run does not happen in the equatorial trench. If you remember: that is the same trench that the hangars are located in and we see that it is probably kilometres wide. The trench run happens in a longitudinal trench towards the "top" of the station. It is one of many, all of which had ventilation at the end of them. Its just that this one specific shaft led to part of the reactor system. Additional fact: The trenches in Star Wars models often came about because making two half spheres out of the right material that fit perfectly is really hard. The trench disguises imperfections. If you look at the original concepts the Deathstar is a perfect sphere. Other models have trenches for similar reasons (Millennium Falcon for example).

  • @Spellbound_93
    @Spellbound_93 Год назад +2

    Only issue I'm having rn is when hitting okay the window disappears so I cant edit it live. Pressing F9 does not fix this issue. Any ideas?

  • @lcdcstudios
    @lcdcstudios Месяц назад

    I hate that I didnt know this existed and then I made a ton of greeble and panels... well at now I have this for my future nebulon B that I've been putting off

  • @StephenWebb1980
    @StephenWebb1980 8 месяцев назад

    Doodads, whatchamacallits, whosawhatsitsface best words ever. The programmers must have been 90 years old

  • @TimeInc1033
    @TimeInc1033 Месяц назад

    Help pls, i cant see real-time changes while changing values of add-on.

  • @holidayshd6920
    @holidayshd6920 6 месяцев назад

    im not quite sure why, but when I use the add-on and play arround with the settings, it doesnt seem to update the mesh in real time, does anyone have an answer for that?

  • @user-ft7xo8rn3w
    @user-ft7xo8rn3w 7 месяцев назад

    What is the app your working on?

  • @Celicnibrk
    @Celicnibrk Год назад

    I like the BOTW soundtrack.

  • @storeboughtrocketgames2560
    @storeboughtrocketgames2560 9 месяцев назад

    Looks nice, but I don't think this would work well for a game as it looks like it gets really high poly when you start adding a lot of little intrusions in small spaces. Would be interested to see how this is done for games bcz I do see it there as well.

  • @stealthinator00
    @stealthinator00 Год назад +14

    The panels are called greebles. In the model making world it is a easy way to add detail and scale to any sci fi objects and ships.
    Without greebles not only do the ships would look boring but would lose the sense of scale.

  • @MadManTnT
    @MadManTnT Год назад

    Tha is amazing. Love the accent!

  • @mehmetonurlu
    @mehmetonurlu 4 месяца назад

    I tought i forgot zelda open somewhere

  • @mastermixterix
    @mastermixterix 5 месяцев назад

    I was about to model every single piece on a Star Destroyer model I made (on Maya), but… I think I’m going to export it to Blender to have this function… really I thought of modeling every single piece of detail it has (pipes, panels etc)

  • @jass783
    @jass783 Год назад

    How did you get yours to display the changes in real time with edits in the menu? I have to hit ok to actually see anything change

    • @Littlerolz
      @Littlerolz  Год назад +1

      You can hit ok and after it’s done the first one. Then similar to when you add a new object you get the context menu in the bottom left corner where you can tweak the settings there

    • @jass783
      @jass783 Год назад +1

      @@Littlerolz ahhh i see, thank you!

    • @mihoilo2276
      @mihoilo2276 Год назад

      @@Littlerolz I don't quite understand. Can you be more specific?

  • @josiahvalentine3430
    @josiahvalentine3430 10 месяцев назад

    I was wondering if people used this addon anymore lolol, I love your comments on the name

  • @MickSullivan
    @MickSullivan 6 месяцев назад

    Do you know if this should be working in Blender 4.0? I don't get the option when I right click in Object Mode.

    • @MickSullivan
      @MickSullivan 6 месяцев назад

      Never mind, I found it in the Add Mesh drop down.

  • @lolaswift111
    @lolaswift111 10 месяцев назад +1

    next please teach us how to texture it and export it to game engines 🙂

  • @chronic_iscam1249
    @chronic_iscam1249 Год назад +1

    I LOVE THE BREATH OF THE WILD SOUNDTRACK WTF

    • @Littlerolz
      @Littlerolz  Год назад

      Same here. It’s got such great tracks and a good variety of styles too!

  • @adriancerv1039
    @adriancerv1039 Год назад

    I would have really liked them to display the commands on the screen, as my PC's audio doesn't work very well. Despite this, I enjoyed the video.

    • @Littlerolz
      @Littlerolz  Год назад +2

      Thanks for the feedback. I’ll have a look at a solution for that as I’ve seen others using a input overlay for their videos I just didn’t know how to get that up and running

  • @maniacbanana9431
    @maniacbanana9431 Год назад +1

    aw man the first thing i did was fuck with repeat protusions and everything crashed

    • @Littlerolz
      @Littlerolz  Год назад

      Yeah if you’re gonna use repeats then don’t go all in too fast lol. It’s a very quick way to add a lot of geometry!

  • @Anyad911
    @Anyad911 8 месяцев назад

    Hi! I would like to ask some help with 3D modelling a part of a SW vehicle. If you agree, we may discuss it in private.
    I have managed to model most of the parts in Sketchup, but the main hull simply gets me mad.
    I think it won't take more than 15 minutes for an experinced user like you. Thank you in advance.

  • @Purpbatboi
    @Purpbatboi 2 месяца назад +2

    broken in latest versions

  • @Rabtee
    @Rabtee 5 месяцев назад

  • @sayrencontess9245
    @sayrencontess9245 Месяц назад

    😶 so easy? 😧

  • @chrismalcheski9232
    @chrismalcheski9232 5 месяцев назад

    It probably wouldn't have hurt the video any if we dispensed with the movie clips. They really are not adding anything useful.

  • @Rainasuan2023
    @Rainasuan2023 5 месяцев назад

    doodat 🤣🤣🤣

  • @Veindrin
    @Veindrin 9 дней назад

    Didn't make sense