Shadow of the Beast speedrun

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  • Опубликовано: 8 сен 2024
  • 30th anniversary speedrun. SOTB1 is considered as one of the hardest Amiga games. I beat this game first time only few days ago without cheats. Precision is very important, even after memorizing the whole game.
    Not a perfect run, but I'm very happy with this time, because I found a glitch in the last boss and it took only few hits to kill him. Normally you'd have to beat him for quite a while longer. I'm not sure what caused the glitch though, first time I've seen that. It might be caused by getting hit before hitting the toe. Definitely room for improvement, considering where to take intentional damage.

Комментарии • 70

  • @jgg75
    @jgg75 3 года назад +8

    Amiga magazine reporter: So this game, Shadow of the Beast, what is the theme, sci-fi, fantasy, horror, a bad lsd trip?
    Psygnosis guy: yes.

  • @DGrann
    @DGrann 5 лет назад +22

    i remember playing this game back in the days. Graphics, music and sound were amazing.

  • @eirekraut9423
    @eirekraut9423 5 лет назад +12

    Wow, how have I never heard of this game?! Really cool game, I love the music!

    • @emremokoko
      @emremokoko Год назад

      you would have heard of it if you were 20 years older. 😉

  • @jimmytsongaandtheshimmycon9421
    @jimmytsongaandtheshimmycon9421 3 года назад +3

    The magic of parallax scrolling.

  • @killy1
    @killy1 3 года назад +3

    Well done. Must admit I was surprised by the R-type with Aliens machine gun samples in there!

  • @Emulous79
    @Emulous79 5 лет назад +7

    11:47 Close call! Well done, mate.

  • @robertdaone
    @robertdaone 3 года назад +1

    Amiga was ahead of its time. Love the game Sword of Sodan. That game had some pretty amazing graphics and sound effects.

    • @plpmanden
      @plpmanden 3 года назад

      Back when I owned an Amiga 500 I had a hard time imagining that any computer would ever surpass its capabilities,. However after I saw Castle of Illusion and Ghouls'n'Ghost on Sega Genesis I had to accept defeat. Amiga no longer had the greatest graphics and most fluent animation. The sound of the Amiga was still way ahead of other computers/consoles though.

    • @Bhavyo
      @Bhavyo 3 года назад

      I remember Sword of Sodan, it was fascinating, the graphics were a blast!

  • @rogeneyusi1943
    @rogeneyusi1943 Год назад +1

    I remember spending hours and hours trying to beat this thing. Just the load time between attempts was murder. But eventually, I memorized almost every point a monster was going to pop out and I beat it eventually.

    • @einokeino303
      @einokeino303  Год назад

      Exactly, this game is less about skill and reactions as it is about memorization. More of a puzzle, than an action game. Congraz for beating it! I never bothered learing it properly before, because there were so many other games to play.

  • @yopachi
    @yopachi Год назад

    Way to show some appreciation for a legendary game. It's like it was designed to be run

  • @drazenmiskovic4952
    @drazenmiskovic4952 3 года назад +7

    The last boss is such a disappointment! An ogres toe! 😂😂

  • @raphaelbovey5676
    @raphaelbovey5676 4 года назад +2

    Great run for an iconic game.

  • @panteranegra5668
    @panteranegra5668 5 лет назад +4

    Congratulations!👏👏👏👏👏

  • @altikirkbes
    @altikirkbes 5 лет назад +6

    Still the most atmospheric game ever made! Who cares the hardness?

  • @Marco-zw8eh
    @Marco-zw8eh 3 года назад

    The amazing music was the best on this game😍I love it😍😍😍Nice Work Bro👍👍👍

  • @sebastiann.8088
    @sebastiann.8088 5 лет назад +2

    Only ever played the Genesis version of this. Nice playthrough!

    • @plpmanden
      @plpmanden 3 года назад +1

      This is one of the few games where the Amiga version was far superior to the Genesis counterpart. With games such as Ghouls'n'Ghost, Afterburner and Golden Axe it was the other way round.

    • @ecernosoft3096
      @ecernosoft3096 5 месяцев назад

      @@plpmandenand that’s unfortunate, the amiga was a beast of a machine.
      Oh, 7.16 mhz 68000 with 32 colors not good enough? Introducing HAM and HALF BRITE, as well as DPF.
      Still? Sprites and PAULA, allowing for 4 channels of 8 bit sound with volume control OR 2 channels of 16 bit sound. You also got hires and a 40kb per second disk drive.
      STILL??? There’s better machines like the A1200 which has a 14.32 mhz 68020 and AGA, a super powerful 32 bit enhancement allowing for 262,144 colors at once (or 256) even in hires, and gives you new SUPERHIRES modes.
      STILL????? You’ve got mid line stuff like the copper, and the freakin’ DEMOSCENE.
      If you need more, go to the PowerPC amigas.

  • @retrospeedruns777
    @retrospeedruns777 5 лет назад +3

    Impressive Run Eino. How many controllers/keyboards did you broke until you completed the game in less then 20mins ;) I can imagine that some parts of the game must be very frustrating to master.

    • @einokeino303
      @einokeino303  5 лет назад +4

      Thx, lol! :D I'm pretty chill so not too much collateral damage :) It's not that hard getting an under 20min run, after beating the game for the first time. Most of the early game is rather easy with lots of surplus health. There are many small mistakes and safe strats in this run so it shouldn't be too hard to beat, especially if the glitch for the end boss is consistent.

  • @eirekraut9423
    @eirekraut9423 5 лет назад +3

    Is there a back story or story line?

  • @lordadk31
    @lordadk31 Год назад

    i remmeber being able to finish beast 1 faster on genesis, something like 15 minutes. beast 2 is even shorter, 12 minutes if we go straight to the objectives. that's why they are so difficult, to hide they are short.

  • @sheep83
    @sheep83 3 года назад +3

    Nice run, but I've never understood this game's popularity. It's literally a scrolling tech demo.

  • @aldomonti813
    @aldomonti813 3 года назад

    The remake is dope. I’ve got a physical copy of it and I love it.

    • @einokeino303
      @einokeino303  3 года назад +1

      I'd like to try it, but it's not on PC. Why would they release a remake of a game, originally designed for a computer, as an exclusive to PS4. Of well, probably I'll get to run it on an emulator one day.

    • @PianoBlack62
      @PianoBlack62 2 года назад

      @@einokeino303 Sony bought psygnosis, it's only fitting it was a PlayStation exclusive. Why would PC get it, the Amiga original never even had a dos port.

    • @einokeino303
      @einokeino303  2 года назад +1

      @@PianoBlack62 Not sure how many previous Amiga owners have a PS4, but most probably have a PC. Would've probably sold better, since Amiga games are not well known (outside Europe). I wouldn't have probably even noticed the remake if someone hadn't mentioned it to me in comments.

    • @PianoBlack62
      @PianoBlack62 2 года назад

      @@einokeino303 you'd be surprised how much of the Amiga scene became the PlayStation scene. If anything the Amiga scene see's itself as the PC that should've lived, not the Microsoft PC.
      The moment I heard about the shadow of the beast remake, I went out and bought a ps4 and pre ordered the game. Glad I did because it's a good system with great games. But don't worry "you'll probably get them to run on emulators one day"........

    • @einokeino303
      @einokeino303  2 года назад

      @@PianoBlack62 I bought PS2 back in the day, even though I had a decent gaming PC. Just to play Gradius V and R-type Final. But also to get that backward compatibility for PS1 games. Didn't care much about God of War or other games. After that, the exclusives for consoles didn't seem much of a system sellers for me, especially after all that internet connectivity crap.

  • @AlexMenchi
    @AlexMenchi 5 лет назад +2

    Well done!

  • @ultdoom1928
    @ultdoom1928 4 года назад +1

    One of the best games of all history...so nostalgic

  • @roikukorominet4441
    @roikukorominet4441 3 года назад +13

    Never understood how this game became such a legend. Yes, amazing graphics, amazing music but gameplay-wise it is a smoking turd

    • @matteothomann3170
      @matteothomann3170 3 года назад +2

      Exactly... 12 levels of parallax for a dumb gameplay.

    • @impisable
      @impisable 3 года назад

      And 0 creativity

    • @EpicSpence
      @EpicSpence 3 года назад +1

      It was a home for all the sprites and bosses rejected from other games. Psygnosis mad lads.

  • @fRikimaru1974
    @fRikimaru1974 3 года назад

    I almost completed this game once. After that, I played it using a cheat of invincibility and I was able to verify that I was near the end playing it normally earlier. But the last stage is a hell so I guess that I would have needed a lot of attempts.

  • @Marco-zw8eh
    @Marco-zw8eh 3 года назад +1

    Is this amazing Soundtrack composed by Tim Wright oder David Whittaker? 😅

    • @tatsujincorp
      @tatsujincorp 3 года назад +1

      By David. Tim did the one for SOTB ll.

  • @Eliminaattori
    @Eliminaattori 5 лет назад +2

    Loistavaa! Monesti olen miettinyt, mahtaako joskus tulla speedrun-video tästä pelistä ja nythän täältä löytyi sellainen! Tarkkaan lasketut osumat alussa ja hienosti kokosit itsesi epäonnekkaan linnan alun jälkeen, kun selvisit lisäenergia-arkuille.
    Tuo oli uutta, että Amigalla ei menetä kuin yhden osumapisteen power punch -salamakenttään. Muistaakseni Megadrive-versiossa siihen osuminen on sama kuin henki pois. Sitä en ymmärtänyt, miten loppupomo kuoli noin vähällä iskumäärällä?
    Tämä ei ole kovin kaukana optimaalisesta suorituksesta, hyvin pelattu. Edit. Hieman kävi mielessä, että mahtaisitko olla niin hurja, että jätät soihdun hakematta :D. Koskaan en ole mennyt alkua pitemmälle linnassa ilman sitä, joten en osaa sanoa, miltä siellä näyttää ilman valoa. Kenties yhtä pimeältä kuin Zelda II:ssa.

    • @einokeino303
      @einokeino303  5 лет назад +3

      Kiitti kommentista. Juu, linnan alku ei mennyt ihan nappiin. Energiaa oli käytössä normaalia enemmän, koska pelasin melko varovaisesti edellisen osuuden, joten oli varaa ottaa enemmän osumia. Osumia olisi ollut varaa ottaa enemmän hitaissa kohdissa, mutta pelasin jokseenkin varman päälle, koska aiemmat läpipeluut oli huomattavasti tiukemmilla energioilla.
      Loppupomossa oli selkeä bugi, joka tuli tässä ensimmäistä kertaa vastaan. En lähtenyt tarkemmin selvittämään, mistä se johtui, mutta kenties osuma nuijasta ennen hyökkäystä saattaa olla siinä takana. Hyvin mahdollisesti toistettavissa oleva bugi. Muistaakseni linnaan ei pääse edes sisälle, jos soihtua ei hae, joten valitettavasti välttämätön.

    • @Eliminaattori
      @Eliminaattori 5 лет назад +1

      @@einokeino303 ​ einokeino303 No niin, kiitos tarkennuksista. Itse asiassa linnaan pääsee ilman soihtua, mutta käytävät ovat pilkkopimeitä ja en tiedä, voiko siellä edes kulkea sisäänkäyntialuetta pitemmälle. Muistan kuitenkin, että peli kysyy "are you looking for a torch?" jos linnasta tulee ulos (samasta ovesta josta menet sisään).
      Sama juttu jos aloituksesta lähtee suoraan oikealle ja laskeutuu kaivoon, niin alaovi on lukossa ja tällöin latausruudussa lukee ylös tullessa "are you looking for a key?
      Loppupomo-bugi oli joka tapauksessa mielenkiintoinen löytö!

    • @einokeino303
      @einokeino303  5 лет назад +2

      @@Eliminaattori Ahaa, ok. Muistelin varmaankin jotain toista peliä. Kaivon muistan johtaneen lukittuun oveen. Tuskin moni peliä ensimmäistä kertaa pelaava arvaa, että alussa pitää juosta vasemmalle. Kiva jekku heti lähtöön :)

  • @mikestansbury2510
    @mikestansbury2510 3 года назад

    a friend of mine was playing this... had trouble getting past a certain area, and at one point, the game glitched and there were no enemies at all and he ran through the whole game until the end and it just glitched again before he finished it and went blank... he never played again. I'm gonna show him this!

  • @Momoka7
    @Momoka7 3 года назад

    Yeah played that back in the day, the Music was amazing ... seeing the gameplay here ... that was not really amazing, compared with other stuff lol. But that's what we had back then.

  • @berner
    @berner 3 года назад

    Reminds me of that Barbarian game.

  • @Vaderhead
    @Vaderhead Год назад

    Ich bräuchte eine Glaubenskrieger Videospiel wie das.

  • @jyoder1
    @jyoder1 3 года назад +1

    Bosses in video games were still pretty hit and miss at this point in gaming history.

    • @zedsdeadbaby
      @zedsdeadbaby 3 года назад

      they seem way easier than the trash mobs

  • @Jarumo76
    @Jarumo76 5 лет назад +1

    Great run ! I'd love to see this ( or any Amiga game, for that matter ) on GDQ.

    • @einokeino303
      @einokeino303  5 лет назад +2

      Thanks :) Unfortunately there isn't much of a community for Amiga runs. Nobody in the Americas even knows what Amiga is.

    • @Jarumo76
      @Jarumo76 5 лет назад

      Yeah, Amiga is pretty obscure system these days.
      BTW; I have a ( incomplete ) SotB-themed comic on Deviantart.

  • @Turricanadn
    @Turricanadn 3 года назад

    The best Amiga 500 game of all time, a legend, epic 😍💪🏻💪🏻💪🏻

  • @Car.1962
    @Car.1962 5 лет назад +2

    Me parece a mí o el juego tenía algunos fallos técnicos? por lo demás, buen juego.

    • @pilouuuu
      @pilouuuu 3 года назад

      Puro Eurojank.

  • @danielbenitez5501
    @danielbenitez5501 5 лет назад +1

    que buen juego

  • @matteoboldizzoni9870
    @matteoboldizzoni9870 3 года назад

    They could have put an ending sequence, at least.

  • @sebastiann.8088
    @sebastiann.8088 5 лет назад

    You should play Gynoug sometime ;)

  • @forzafcsp359
    @forzafcsp359 3 года назад +1

    True gaming. New age gamer generation kids are so low :D

  • @johnedsel
    @johnedsel 3 года назад +1

    They couldn't even be bothered to animate the enemies as they die.

  • @MMORPGxDRAGONMANxCZ
    @MMORPGxDRAGONMANxCZ 3 года назад

    LORE?

  • @0rion79
    @0rion79 3 года назад +1

    What a terrible game! I had the sega genesis\ megadrive version and it was crazy difficult. Yet graphic and sound were amazing... Maybe animations where a bit "meh" but what disappointed me was the very unrewarding and pointless ending, that i could achieve with cheats only

  • @MarquisDeSang
    @MarquisDeSang 3 года назад

    That is the most impressive speedrun. No matter how many times you play this game, you can never perfectly time to kill the enemies. There is always a 25% chances that you miss. What a piece of shit programming. The programmer responsible for gameplay deserve the rope.

  • @parimabartender
    @parimabartender 3 года назад +2

    Man is every computer or game made in the UK total garbage?

  • @pilouuuu
    @pilouuuu 3 года назад

    I still think the graphics are incredible charming, as is its mysterious environment, but the gameplay is Eurojank trash.