DBZ FighterZ was a competent fighting game first, and an anime game second. That's what separates it from most anime fighters. Shoutout to Granblue Fantasy Versus for the same reason.
I feel that FighterZ is not only an educational game but also intuitive and inclusive for casual gamers who have never had so much contact with competitive fighting games. I had little to no knowledge of doing combos in fighting games but FighterZ comforted me so well that, after learning the combos, I was able to execute combos from other fighting games VERY easily.
That's why we need to change the name of subgenre of games like DBFZ to arcsys-like to differentiate them from those pieces of shovelwear (this also includes other companies like French Bread who made Melty Blood and the UNI series) (also yes I called the arena fighter genre shovelwear)
It's the most known Anime 2D Fighter, but in no way was it the first. You still have very old games like JoJo's Heritage for the Future from Capcom, Dengeki Bunko Fighting Climax from French Bread, a Fist of the North Star fighter also from ArcSys, And that 3ds One Piece and Dragon Ball 2D fighters that could connect to each other that ArcSys did too (They made Supersonic Warriors as well a long time ago). Something else actually to add with the release of DBFZ was that a little part of its hype was also due to everyone hating Marvel vs Capcom Infinite.
I wanna say he means the more recent trend of every big anime game being nothing but mediocre arena fighters, which if that’s what he means I can kinda agree in someway with fighterz being the first in a while to break from that trend, but he honestly didn’t seem too enthusiastic about the game so idk more info needed.
Man I remember the hate every one had for marvel vs capcom infinite 😂 Now everybody forgot that existed and is seeing marvel vs capcom 3 is as the last installment, to the point of doing a "community edition" of it
@@imaginaryking5276 it exists like any other old fighter would, but yeah, people still love MvC3. Even FighterZ sorta loss a bunch of it's players who thought DBFZ was gonna be the next coming of MvC3.
@@SuperDeleto its actually weird though bc of how thin the bang spikes are in the front. At the same time, there is literally no lightning (which is normally intended for ssj2 outside of some ??? moments in the buu saga and some parts of the cell saga) and the bang spikes are in the wrong places anyways if it was meant to be ssj2. Safe to say its ssj goku flying at you with just some thinner than normal bang spikes.
I hope this game gets a sequel, it’s a really fun game and every character is different from one another, and the animations are crazy, and another thing, in the next game we need more maps
I wasn't really too interested in the whole dragon ball series until I played this game, now I have my keyboard background be Goku. I got fighterz because it looked really cool and was made by arcsys, whose guilty gear strive got me into fighting games.
My favorite thing about FighterZ is that not only is it a good fucking fighting game (now has great netcode too), and one of the most well balanced ever, but none of it comes at the expense of the "feel" of Dragon Ball. The mechanics are structured around how the fights in the source material happen, and all the moves are ripped straight from it to the point that you can find the EXACT pose from the EXACT panel or frame that it's from. On top of that, it's the most beautiful and accurate looking dragon ball game too, perhaps even the best looking fighting game too.
This is why sparking blast is hype, they take the “still shots” to the next level with the black and white “manga-fication” they figured out how to structure the games in a way where you’ll find your way into these moments!!!!!
None of what you listed about "feel" is special or unique to FighterZ and all of that was found in previous Dragon Ball games especially the Budokai Tenkaichi games and now the sequel Sparking! Zero.
@@m.a.k.dynasty4504 only difference is that FighterZ actually has characters with unique and actually distinguishable playstyles and strategies. There's a reason neither the Budokai OR the Budokai Tenkaichi competitive scenes have ever gotten out of discord servers, if even that. And that's not for lack of popularity or trying, because they sell a lot more than traditional arcade fighting games + the DB fanbase is as passionate as can be. The games are just not competitively deep. The homogeneity of the characters means that those games are best seen as a virtual action figure box to recreate DB fights, at which they are marvelous. Also, the part about being able to pinpoint the moves to the manga panel/anime frame is absolutely unique to FighterZ, especially at the scale, and accuracy with which it does it.
@@theflashfan3234 I don't care about Budokai Tenkaichi not being a competitively viable game. That's never been the core appeal of the series and if that's something that you want in a Dragon Ball game, then you should stick to playing FighterZ for a while. People praise Budokai Tenkaichi because it matches the feel of the exhilarating battles from the anime in a 3 dimensional space near perfectly for its time, something you don't get out of FighterZ or many other Dragon Ball games after it. No doubt when Speaking! Zero drops, a lot of the old janky and exploits will (hopefully) be removed due to the game being built from the ground up on a newer engine and stronger hardware. However, if the game truly wants to be a success, then it needs to adhere to the strong philosophy set by the old games and appeal to the audience that made the game a success to begin with. Trying to neuter the experience for the sake of "balance" and trying to appeal to a competitive scene that practically doesn't exist (And largely built on abusing mechanics and using exploits.) will only upset fans the series is directed at to begin with.
@@m.a.k.dynasty4504 I mean if you've played Tenkaichi and FighterZ both, then FighterZ clears it in the DB hype experience department as well DESPITE being a 2D game. 3D space doesn't mean anything when they x and y axes don't actually matter unlike in the source material.
i would always watch my friend play this on discord and i finally bought it. i lost to him more times than i can count but after learning the fundamentals and training with my friend. i’m sitting at over 500 hours on this amazing masterpiece!!
Good for you but some advice, please go and touch some grass. Just smell the grass, bro. You need to chill, but I completely understand since the game is so badass.
The 3D arena fighter trend is actually pretty recent. Up through the PS2 era, lots of anime properties had 2D fighters. Yuu Yuu Hakusho had a bunch all the way back on the SNES, as did Ranma and Gundam. Inuyasha had a 2D fighter on PS1 before it went to a 3D arena on PS2. Elemental Gerad and History's Strong Disciple Kenichi also had 2.5D fighters on PS2. Even One Piece had a 2.5D fighter on PS2 while also transitioning to arena fighter. Not to mention all the handheld 2D fighters with Bleach and such. Zatch Bell had TWO 2.5D fighters on PS2, and a Smash clone. As a matter of fact, there was a Smash trend before the arena fighter trend. Zatch Bell had one, as did Full Metal Alchemist, Evangelion, and even Jump with Battle Stadium DON.
Jojo's all star battle is a INCREDIBLE fighting game with tons of content,gameplay that is filled with depth,and a manga accurate visual style that is a treat for the eyes. All of this was released all the way back in 2013,but since it was an exclusive to a dying console (the ps3) so it died off before it could get a chance to get popular. It's my favorite anime game and an extremely underrated one so I recommend the remake All Star Battle R which is on ps4 and xbox 1(it's also on game pass) sorry if this seems off topic or random😅
We need more licensed fighting games with this quality, being actually great fighting games first and then fanservice galore. What I don't like about most 3D arena fighting games is that they are widely unbalanced, clunky, overall way too casual and no depth, with die hard fans defending overpowered characters and unbalanced mechanics because "that's just like in the anime, that character is supposed to be stronger than anyone else" and I get that, but not in a game that should be about competition between players, if you want the game to reflect the anime's unbalances a single player experience would work much better (look at DBZ Kakarot for example, or all the Pirate Warriors series).
How exactly are popular arena fighting games the Budokai Tenkaichi and Ultimate Ninja Storm series about "competition between players"? These are essentially party games. Just because the latter offers a superficial ranking system and leader board doesn't mean that it was built with the intention of being played at an ultra competitive level at EVO. I support demanding more substance to be put into these 3D platform fighting games, especially with the prices they're demanding we pay for them. I also support wanting these kinds of games to have more depth to their combat and mechanics. However, I believe that there are 2 completely different demographics when it comes to 2D traditional fighters and 3D arena fighters that uphold different values and standards for their games. For instance, when it comes to the Budokai Tenkaichi games, balance is NOT a priority as the unbalanced nature of the game and authenticity to the power levels of the series is the core appeal of the game to begin with. Try to remove that for the sake of "balance" and catering to a competitive scene that largely doesn't exist for this series is something that would alienate a lot of the target demographic for the game to begin with. Frankly, if people want a DBZ game built with a competitive aspect in mind, they should stick to FighterZ and not demand that other games comply with this design philosophy.
Your RUclips channel is absolutely amazing! The content you create is both entertaining and informative,The production quality, creativity, and passion you put into your videos are evident in every frame. keeping me hooked with every video. Keep up the fantastic work, you're doing a fantastic job! 😊👍
DBFZ is one of the best anime games ever made, too bad some people are staying away from it or are saying that the game is bad because they are too afraid to learn a proper 2D fighting game.
This is a very light look at the game almost as if you were an outsider looking in. Wish you were more detailed with your talk bout the game. If this was meant to be an objective/community perspective look at the game then it feels too light on info, but if it’s meant to be from your perspective it feels too detached. For example you mentioned fan service a couple of times and like I wanna know more specifically what there is or what gave you goosebumps, like “if you are playing as yamcha and nappa gets a clean heavy hit that wins the fight, it’ll play a cutscene that reenactments yamcha losing to the saibamen, but if it’s the other way around a ‘what if’ scenario will play with yamcha knocking the saibamen into nappa and he’ll be in the yamcha pose instead,” or something ya know. What about android 21 you mentioned her once when talking about the game leading up to release, but what about her? What makes her unique, what was the general reaction to her, how do you feel she fits into the world along with other non-canon characters? Why not mention the different game modes, or how characters play in relation to one another? Maybe it’s just because your demon slayer video was my intro to your content, but a few specific things I remember you disliking about that game was the lack of character variety and the lack of 1v1; however based on the footage you provided, it seems like 1v1 doesn’t really exist in a normal match and all the characters play exactly the same, just get close and mash the light attack button or hit special button from a range. Now the no 1v1 thing is true, but I know that’s not actually how the characters play, but that’s because I’ve spent a few hours just trying to see what was possible with a few characters till I settled on playing with super broly, Android 16 and yamcha. I know you came out the end of this video with nothing but glowing praise about the game, but I feel you should spend more time with it, and try to get into the nitty gritty of the mechanics and really find what you like and maybe dislike about the game. Me personally, I love how free combos feel despite the lack of any sort of Roman or baroque cancels and how detailed everyone’s move list is seemingly pulling every attack out of a different panel of the manga, but I will say online is really bad and makes otherwise well balanced abilities like the super dash into scrubby safe pressure that’s almost impossible to react to, also this may be more of a problem with early characters, but I feel like characters play a little too similar. Obviously there are big differences, but when you compare DBFZ characters to something else arcs has made like Blazblue, Guilty Gear, DNF Duel, persona 4 arena, heck even the last dragon ball game they made for the 3DS, characters feel a little more similar to one another than what the company normally puts out. Something personal like that would give this video a bit more of an identity you know?
Now that you say that last part about similarities between characters, I'm kinda surprised nobody has tried to correlate Guilty Gear Strive characters being toned down from past games to DBFZ having similar moves through the cast.
@@Cam10_84 I think it’s because guilty gear xrd and strive characters, while yes simplified/completely retooled, are still just as different from one another as they’ve always been (aside from the removal of FRC in xrd and weight in strive of course). I think you’d hear stuff like that more if like street fighter 5 came out today tho as the characters being stripped down did actually make a lot of the early characters play pretty similarly.
It's not just that Mvc and Mk stans were upset because it wasn't 2D or 3D it was a new combination and it was being bragged about more than a lot of fighting games.And then this game had a MVC character switch mechanic.
The only thing sucks is that its a game that has a base purchase of 60 dollars on top of that if you want the whole roster you need to buy like 50 dollars of the game and beat the story mode
My only hope is that if someday if they make a sequel, they name it Super Dragon Ball Fighterz, just to IF SOMEDAY they make a sequel to the sequel, they name it Super Dragon Ball Fighterz 2
are we able to make recommendations for videos ? Because I think you should review CC2's Jojo games (All Star Battle and Eyes of Heaven) and Koei Tecmo's Attack on Titan games
Personally the controls in this game are hard to get the hang of but what i find most odd about Dragon Ball FighterZ is how there is no Japanese announcer whenever a match begins or you get a destructive finish the announcer is always in English it sounds like Justin Briner to me and while i recognize Justin Briner as a talented voice actor and he does a good job as the announcer in Dragon Ball FighterZ i wish the announcer's voice could be in Japanese it feels weird to have all the Dragon Ball characters speaking in Japanese audio but the announcer is in English and you might say just change the audio to English and problem solved but i personally want the voices in Japanese another thing is that when you pick a character who has a different name in the Japanese version the announcer will say the English name i know that the English names are more popular and maybe most people probably don't say Kuririn or Yamucha but still i set the audio to Japanese i want to hear the Japanese names
I have no idea if you’re throwing shade at the tenkaichi games with spike chunsoft mentions. While I mostly agree I think the tenkaichi line was done right.
Im scared because spikes developing the so called legacy of budokai game, sparking zero. Dont get ne wrong it LOOKS great, but i hope they actually have someone with a brain behind the scenes helping with the fighting mechanics so it ACTUALLY lives up to budokai
Unfortnatly this amazing game (one of my favorite games of all time) is just the exception to the rule, lazy anime games keep coming every year. I BEG Arc System Works to do it again, like a DBFZ 2 or with another franchise, such as One Piece who deserves au good game. It would sell really well so what is Bandai waiting for ?
I used to like this fighting style but for some reason as I got older I'm just not a fan. I like the Kakarot style much more. You can't please everyone though. I still bought this game just to have in my collection though because I love DBZ so much. I've probably put 200 hours on Kakarot compared to maybe 5 hours on DB FighterZ lol
It had a problem with online mode being very limited with poor netcode and not having any form of spectating, some of the characters balance being tied to having unreliable combos, a small roster and I personally think the rps that’s tied to burst is a little too strong sometimes and I guess “on the nose” is the right term for it. Other than that i think it was pretty good with fun really unique characters a comparatively high skill ceiling and it looks and sounds good obviously
It’s because the game went through a lot of stages. I’m pretty sure the game was only meet with praise within its first year. But eventually fatigue, mixed results in patches, and a lack of rollback caught up. Fighterz isn’t given the respect it deserves, but I would still say it’s a beloved game.
@@morrasod1858 i dont think it's as beloved as you think, and i also think dbfz is very poorly handled patch wise. the reason why there was so much praise is because all of the broken shit in s1 couldnt be found until s3 due to the shit training mode. once there was stuff added like frame data, the broken shit like the fuzzies were found
Budokai Tenkaichi 3 is the best Dragon Ball, there’s not even an argument you can make. Plus Fighters doesn’t have Spike the Devil Man so it can’t be the best anyway.
Spike makes some banger ass visual novels like 999, Ai the somnium files etc, but their arena fighters have a lot of misses. So he’s saying bandia shouldn’t be hiring them to make fighters for them as their forte is visual novels.
Spike Chunsoft is known for Danganronpa series and they also make arena games lmao, but hey they working on Sparking Zero and it looks good hopefully its amazing to play it
You should take a look at Dragon Ball Xenoverse. It’s another Anime game that was received fairly well, and had a really strong community for a long time. It offered a lot more than most typical anime games, and felt both nostalgic but refreshing.
Sadly I don't think it broke the curse, it was just unaffected by it but anime games still aren't as good as fighterz without a few acceptations such as Kakarot
Bro did you just say kakarot is a better fighting game than dragon Ball fighter Z I know everybody has their own opinions but like bro the only thing that really has is flashy cutscenes which are animated fantastically but all the fights just feel exactly the same and there's no unique combos or nothing you just press punch it then throw a key blast eventually
Yeah it’s so good Bandai Namco abandoned it and went trough with a new tenkaichi game. Lol Just think about that for a second. Why would they go out of their way to replace their current 3D arena fighter(xenoverse) if it was so successful?
@@reyjr4 Xeniverse 2 is still getting new updates to this day and if I'm not mistaken just got another big update recently. What are you talking about?
Taking a look at dust loops it says beerus, adult gohan, cpt. Ginyu and android 18 are all top tier. If none of the free characters were top tier I could see where you were coming from, but you could have a full team of them without paying.
Ok I took a second look and what I found was most of the listed competitive player’s tier lists they have listed agree with captain ginyu being at the top or like next to jiren at the top, but all of them seem to agree that the S tier is populated with a good amount of base characters beerus 18 and adult Gohan being the most frequent ones showing up. So maybe you have some info that I don’t about the game that makes it pay to win. Would you mind sharing what you know?
DBZ FighterZ was a competent fighting game first, and an anime game second. That's what separates it from most anime fighters. Shoutout to Granblue Fantasy Versus for the same reason.
Rising
Plus they went out of their way to make the game look as anime as possible.
@@MrJuliano14yeah if you look at bardocks dramatic finish they mold the figures to where it looks like an anime
Granblue was an anime?
@@giosbizarreart9048
Anime mobile gacha game. No actual show/manga source.
I feel that FighterZ is not only an educational game but also intuitive and inclusive for casual gamers who have never had so much contact with competitive fighting games.
I had little to no knowledge of doing combos in fighting games but FighterZ comforted me so well that, after learning the combos, I was able to execute combos from other fighting games VERY easily.
I mean, Mortal Kombat been like that for a long time, i think its just that Fighterz was the first one you put time into learning
@@xvoidxhunter2129 I also tried Mortal Kombat but it wasn't really that intuitive for me.
@@Kelps.mp4 It IS a 2D fighting game afteral
@@xvoidxhunter2129 Mortal Kombat 10 isn't really 2D I guess.
@@Kelps.mp4 You mean MK X? Its still a 2D game wym?
It did but no other animes are taking note of Dragonball FighterZ. We still continue to get 3D arena fighters.
easier to develop
logicstone, I enjoy 3D arena fighters made by Cyberconnect2.
That's why we need to change the name of subgenre of games like DBFZ to arcsys-like to differentiate them from those pieces of shovelwear (this also includes other companies like French Bread who made Melty Blood and the UNI series) (also yes I called the arena fighter genre shovelwear)
@zacksokolowski6173 I personally don't believe the Naruto Storm series and the Dragon Ball Sparking series are shovelware.
@@icemaster54isaac86 Sparking is the exception, not the rule
As the seasons go by it got better and better
Ehhh ssj4, labcoat, and the changes were oof
No it didn’t.
It got different
Ehh game still fun but it got worse honestly
Yeah man your wrong about that one.
It's the most known Anime 2D Fighter, but in no way was it the first. You still have very old games like JoJo's Heritage for the Future from Capcom, Dengeki Bunko Fighting Climax from French Bread, a Fist of the North Star fighter also from ArcSys, And that 3ds One Piece and Dragon Ball 2D fighters that could connect to each other that ArcSys did too (They made Supersonic Warriors as well a long time ago).
Something else actually to add with the release of DBFZ was that a little part of its hype was also due to everyone hating Marvel vs Capcom Infinite.
I wanna say he means the more recent trend of every big anime game being nothing but mediocre arena fighters, which if that’s what he means I can kinda agree in someway with fighterz being the first in a while to break from that trend, but he honestly didn’t seem too enthusiastic about the game so idk more info needed.
Man I remember the hate every one had for marvel vs capcom infinite 😂
Now everybody forgot that existed and is seeing marvel vs capcom 3 is as the last installment, to the point of doing a "community edition" of it
@@imaginaryking5276 it exists like any other old fighter would, but yeah, people still love MvC3. Even FighterZ sorta loss a bunch of it's players who thought DBFZ was gonna be the next coming of MvC3.
Maybe he doesn't know about those games
@@elwinmarak5277yet he made a video and decided on the topic
Cell's evo croud scream is more iconic than gear 5
I like how the box cover art is goku in Ss2 but he doesnt go into that form at all in the game lol
Uhh no? That's just SSJ. The reason why his hair looks like that is because he's literally flying towards you with a fist.
@@SuperDeleto its actually weird though bc of how thin the bang spikes are in the front. At the same time, there is literally no lightning (which is normally intended for ssj2 outside of some ??? moments in the buu saga and some parts of the cell saga) and the bang spikes are in the wrong places anyways if it was meant to be ssj2.
Safe to say its ssj goku flying at you with just some thinner than normal bang spikes.
@@manipulatortrash Yeah I see your point. Those front spikes do look a bit strange.
I hope this game gets a sequel, it’s a really fun game and every character is different from one another, and the animations are crazy, and another thing, in the next game we need more maps
counterpoint: spike chunsoft (back when it was spike only) made the budokai tenkaichi series
I wasn't really too interested in the whole dragon ball series until I played this game, now I have my keyboard background be Goku.
I got fighterz because it looked really cool and was made by arcsys, whose guilty gear strive got me into fighting games.
Dragon Ball
The Father of All Shounen Anime!
My favorite thing about FighterZ is that not only is it a good fucking fighting game (now has great netcode too), and one of the most well balanced ever, but none of it comes at the expense of the "feel" of Dragon Ball. The mechanics are structured around how the fights in the source material happen, and all the moves are ripped straight from it to the point that you can find the EXACT pose from the EXACT panel or frame that it's from. On top of that, it's the most beautiful and accurate looking dragon ball game too, perhaps even the best looking fighting game too.
This is why sparking blast is hype, they take the “still shots” to the next level with the black and white “manga-fication” they figured out how to structure the games in a way where you’ll find your way into these moments!!!!!
None of what you listed about "feel" is special or unique to FighterZ and all of that was found in previous Dragon Ball games especially the Budokai Tenkaichi games and now the sequel Sparking! Zero.
@@m.a.k.dynasty4504 only difference is that FighterZ actually has characters with unique and actually distinguishable playstyles and strategies.
There's a reason neither the Budokai OR the Budokai Tenkaichi competitive scenes have ever gotten out of discord servers, if even that. And that's not for lack of popularity or trying, because they sell a lot more than traditional arcade fighting games + the DB fanbase is as passionate as can be.
The games are just not competitively deep. The homogeneity of the characters means that those games are best seen as a virtual action figure box to recreate DB fights, at which they are marvelous.
Also, the part about being able to pinpoint the moves to the manga panel/anime frame is absolutely unique to FighterZ, especially at the scale, and accuracy with which it does it.
@@theflashfan3234
I don't care about Budokai Tenkaichi not being a competitively viable game. That's never been the core appeal of the series and if that's something that you want in a Dragon Ball game, then you should stick to playing FighterZ for a while. People praise Budokai Tenkaichi because it matches the feel of the exhilarating battles from the anime in a 3 dimensional space near perfectly for its time, something you don't get out of FighterZ or many other Dragon Ball games after it.
No doubt when Speaking! Zero drops, a lot of the old janky and exploits will (hopefully) be removed due to the game being built from the ground up on a newer engine and stronger hardware. However, if the game truly wants to be a success, then it needs to adhere to the strong philosophy set by the old games and appeal to the audience that made the game a success to begin with. Trying to neuter the experience for the sake of "balance" and trying to appeal to a competitive scene that practically doesn't exist (And largely built on abusing mechanics and using exploits.) will only upset fans the series is directed at to begin with.
@@m.a.k.dynasty4504 I mean if you've played Tenkaichi and FighterZ both, then FighterZ clears it in the DB hype experience department as well DESPITE being a 2D game.
3D space doesn't mean anything when they x and y axes don't actually matter unlike in the source material.
I love this game. I still play it and I wish more of my friends played it.
i would always watch my friend play this on discord and i finally bought it. i lost to him more times than i can count but after learning the fundamentals and training with my friend. i’m sitting at over 500 hours on this amazing masterpiece!!
Good for you but some advice, please go and touch some grass. Just smell the grass, bro. You need to chill, but I completely understand since the game is so badass.
The 3D arena fighter trend is actually pretty recent. Up through the PS2 era, lots of anime properties had 2D fighters. Yuu Yuu Hakusho had a bunch all the way back on the SNES, as did Ranma and Gundam. Inuyasha had a 2D fighter on PS1 before it went to a 3D arena on PS2. Elemental Gerad and History's Strong Disciple Kenichi also had 2.5D fighters on PS2. Even One Piece had a 2.5D fighter on PS2 while also transitioning to arena fighter. Not to mention all the handheld 2D fighters with Bleach and such. Zatch Bell had TWO 2.5D fighters on PS2, and a Smash clone. As a matter of fact, there was a Smash trend before the arena fighter trend. Zatch Bell had one, as did Full Metal Alchemist, Evangelion, and even Jump with Battle Stadium DON.
Hitman reborn too :)
@@femmegeometry I LOVE that anime, i feel like nobody else knows it
Jojo's all star battle is a INCREDIBLE fighting game with tons of content,gameplay that is filled with depth,and a manga accurate visual style that is a treat for the eyes. All of this was released all the way back in 2013,but since it was an exclusive to a dying console (the ps3) so it died off before it could get a chance to get popular. It's my favorite anime game and an extremely underrated one so I recommend the remake All Star Battle R which is on ps4 and xbox 1(it's also on game pass) sorry if this seems off topic or random😅
josuke’s ugly ass orange fit is NOT a treat for the eyes lol
We need more licensed fighting games with this quality, being actually great fighting games first and then fanservice galore. What I don't like about most 3D arena fighting games is that they are widely unbalanced, clunky, overall way too casual and no depth, with die hard fans defending overpowered characters and unbalanced mechanics because "that's just like in the anime, that character is supposed to be stronger than anyone else" and I get that, but not in a game that should be about competition between players, if you want the game to reflect the anime's unbalances a single player experience would work much better (look at DBZ Kakarot for example, or all the Pirate Warriors series).
How exactly are popular arena fighting games the Budokai Tenkaichi and Ultimate Ninja Storm series about "competition between players"? These are essentially party games. Just because the latter offers a superficial ranking system and leader board doesn't mean that it was built with the intention of being played at an ultra competitive level at EVO.
I support demanding more substance to be put into these 3D platform fighting games, especially with the prices they're demanding we pay for them. I also support wanting these kinds of games to have more depth to their combat and mechanics. However, I believe that there are 2 completely different demographics when it comes to 2D traditional fighters and 3D arena fighters that uphold different values and standards for their games. For instance, when it comes to the Budokai Tenkaichi games, balance is NOT a priority as the unbalanced nature of the game and authenticity to the power levels of the series is the core appeal of the game to begin with. Try to remove that for the sake of "balance" and catering to a competitive scene that largely doesn't exist for this series is something that would alienate a lot of the target demographic for the game to begin with.
Frankly, if people want a DBZ game built with a competitive aspect in mind, they should stick to FighterZ and not demand that other games comply with this design philosophy.
Fighting game devs are a lot busier most of the time so it's harder to set up
I hope the Hunter x Hunter fighting game is amazing
Your RUclips channel is absolutely amazing! The content you create is both entertaining and informative,The production quality, creativity, and passion you put into your videos are evident in every frame. keeping me hooked with every video. Keep up the fantastic work, you're doing a fantastic job! 😊👍
DBFZ is one of the best anime games ever made, too bad some people are staying away from it or are saying that the game is bad because they are too afraid to learn a proper 2D fighting game.
This is a very light look at the game almost as if you were an outsider looking in. Wish you were more detailed with your talk bout the game. If this was meant to be an objective/community perspective look at the game then it feels too light on info, but if it’s meant to be from your perspective it feels too detached. For example you mentioned fan service a couple of times and like I wanna know more specifically what there is or what gave you goosebumps, like “if you are playing as yamcha and nappa gets a clean heavy hit that wins the fight, it’ll play a cutscene that reenactments yamcha losing to the saibamen, but if it’s the other way around a ‘what if’ scenario will play with yamcha knocking the saibamen into nappa and he’ll be in the yamcha pose instead,” or something ya know. What about android 21 you mentioned her once when talking about the game leading up to release, but what about her? What makes her unique, what was the general reaction to her, how do you feel she fits into the world along with other non-canon characters? Why not mention the different game modes, or how characters play in relation to one another? Maybe it’s just because your demon slayer video was my intro to your content, but a few specific things I remember you disliking about that game was the lack of character variety and the lack of 1v1; however based on the footage you provided, it seems like 1v1 doesn’t really exist in a normal match and all the characters play exactly the same, just get close and mash the light attack button or hit special button from a range. Now the no 1v1 thing is true, but I know that’s not actually how the characters play, but that’s because I’ve spent a few hours just trying to see what was possible with a few characters till I settled on playing with super broly, Android 16 and yamcha. I know you came out the end of this video with nothing but glowing praise about the game, but I feel you should spend more time with it, and try to get into the nitty gritty of the mechanics and really find what you like and maybe dislike about the game. Me personally, I love how free combos feel despite the lack of any sort of Roman or baroque cancels and how detailed everyone’s move list is seemingly pulling every attack out of a different panel of the manga, but I will say online is really bad and makes otherwise well balanced abilities like the super dash into scrubby safe pressure that’s almost impossible to react to, also this may be more of a problem with early characters, but I feel like characters play a little too similar. Obviously there are big differences, but when you compare DBFZ characters to something else arcs has made like Blazblue, Guilty Gear, DNF Duel, persona 4 arena, heck even the last dragon ball game they made for the 3DS, characters feel a little more similar to one another than what the company normally puts out. Something personal like that would give this video a bit more of an identity you know?
Now that you say that last part about similarities between characters, I'm kinda surprised nobody has tried to correlate Guilty Gear Strive characters being toned down from past games to DBFZ having similar moves through the cast.
@@Cam10_84 I think it’s because guilty gear xrd and strive characters, while yes simplified/completely retooled, are still just as different from one another as they’ve always been (aside from the removal of FRC in xrd and weight in strive of course). I think you’d hear stuff like that more if like street fighter 5 came out today tho as the characters being stripped down did actually make a lot of the early characters play pretty similarly.
This explains exactly how I was feeling watching this video. Good comment!
When dude fines out that spike is working on the next dragon ball game and it bt4
It's not just that Mvc and Mk stans were upset because it wasn't 2D or 3D it was a new combination and it was being bragged about more than a lot of fighting games.And then this game had a MVC character switch mechanic.
Dbfz is basically the mvc2 of anime games
The only thing sucks is that its a game that has a base purchase of 60 dollars on top of that if you want the whole roster you need to buy like 50 dollars of the game and beat the story mode
All fighterz did was smack on anime aesthetic on an already proven formula plus dbz games never had a “curse”
It feels like they kept using the same engine for newer games for the 3D arena fighter anime games
My only hope is that if someday if they make a sequel, they name it Super Dragon Ball Fighterz, just to IF SOMEDAY they make a sequel to the sequel, they name it Super Dragon Ball Fighterz 2
This style is perfect for Jujutsu kaisen
Rip akira toriyama Fly High
Dragon ball is literally the online anime that has good games
Budokai 3 is my fav dbz game
are we able to make recommendations for videos ? Because I think you should review CC2's Jojo games (All Star Battle and Eyes of Heaven) and Koei Tecmo's Attack on Titan games
Personally the controls in this game are hard to get the hang of but what i find most odd about Dragon Ball FighterZ is how there is no Japanese announcer whenever a match begins or you get a destructive finish the announcer is always in English it sounds like Justin Briner to me and while i recognize Justin Briner as a talented voice actor and he does a good job as the announcer in Dragon Ball FighterZ i wish the announcer's voice could be in Japanese it feels weird to have all the Dragon Ball characters speaking in Japanese audio but the announcer is in English and you might say just change the audio to English and problem solved but i personally want the voices in Japanese another thing is that when you pick a character who has a different name in the Japanese version the announcer will say the English name i know that the English names are more popular and maybe most people probably don't say Kuririn or Yamucha but still i set the audio to Japanese i want to hear the Japanese names
You forgot to talking about the game's roster
I need Naruto FighterZ
I have no idea if you’re throwing shade at the tenkaichi games with spike chunsoft mentions.
While I mostly agree I think the tenkaichi line was done right.
Love this game. But man I wish they gave it the same love as xeno 2
Can’t wait for that rollback though
This is a good fighting game for beginners to play and enjoy because of auto combo
Somebody said arc system needs to make naruto fighter z or bleach that would be awesome!!
There never was any curse. You are not the target demographic. You are a secondary and this is not your hobby.
Im scared because spikes developing the so called legacy of budokai game, sparking zero. Dont get ne wrong it LOOKS great, but i hope they actually have someone with a brain behind the scenes helping with the fighting mechanics so it ACTUALLY lives up to budokai
Does anyone remember dragon ball fusion game
Can you make a video on the Attack On Titan game? Or the JoJo ASBR game?
Unfortnatly this amazing game (one of my favorite games of all time) is just the exception to the rule, lazy anime games keep coming every year.
I BEG Arc System Works to do it again, like a DBFZ 2 or with another franchise, such as One Piece who deserves au good game. It would sell really well so what is Bandai waiting for ?
I used to like this fighting style but for some reason as I got older I'm just not a fan. I like the Kakarot style much more. You can't please everyone though. I still bought this game just to have in my collection though because I love DBZ so much. I've probably put 200 hours on Kakarot compared to maybe 5 hours on DB FighterZ lol
Will you take a look at any Fist of the North Star games? Or any retro (pre-2000's) anime games?
Only because ASW take pride on their craft.
Kill la kill if was pretty good iirc
It had a problem with online mode being very limited with poor netcode and not having any form of spectating, some of the characters balance being tied to having unreliable combos, a small roster and I personally think the rps that’s tied to burst is a little too strong sometimes and I guess “on the nose” is the right term for it. Other than that i think it was pretty good with fun really unique characters a comparatively high skill ceiling and it looks and sounds good obviously
DFZ is different because it's different compare to other anime game fighting game
if only the dlc's were treated the same way...
What is the best Naruto game to play for the story?
Bro what is the outro song, it sounds familiar
hopefully jjk cc won't dissapoint
I have bad news, my friend...
It didn't disappoint as much as people say tbh
@averagewalterwheight isnt it the most refunded game ever?😭 it looks horrible
@@j_quan2594 Wait fr??? Yikes...
Also yeah it looks so bad. 🤢🤮
do jojo all star battle r
Facts it's so crazy he hasn't done that game yet when both FighterZ & ASBR are both major outliers in the anime fighting game industry.
The irony is that the majority of the FGC shits on DBFZ often
I think if it came out at launch with roll back it would def be more beloved by the community
It’s because the game went through a lot of stages. I’m pretty sure the game was only meet with praise within its first year. But eventually fatigue, mixed results in patches, and a lack of rollback caught up. Fighterz isn’t given the respect it deserves, but I would still say it’s a beloved game.
Very scrambly some people would call it.
@@twofacezero257 its because of the balance too. the balance was so floppy
@@morrasod1858 i dont think it's as beloved as you think, and i also think dbfz is very poorly handled patch wise. the reason why there was so much praise is because all of the broken shit in s1 couldnt be found until s3 due to the shit training mode. once there was stuff added like frame data, the broken shit like the fuzzies were found
Dbfz could be THE dragon ball game but they don’t give it anymore content😔
by not phoning in a arena fighter
"Please stop getting a visual novel developer to make your fighting game." Is that why I hate every anime fighter ever?
Budokai Tenkaichi 3 is the best Dragon Ball, there’s not even an argument you can make. Plus Fighters doesn’t have Spike the Devil Man so it can’t be the best anyway.
Uhm JoJo Bizarre Adventure All Star Battle Walked so this game could run
And you still haven't reviewed Saint Seiya Soldier's soul
I don't get the ending
Spike makes some banger ass visual novels like 999, Ai the somnium files etc, but their arena fighters have a lot of misses. So he’s saying bandia shouldn’t be hiring them to make fighters for them as their forte is visual novels.
Spike Chunsoft is known for Danganronpa series and they also make arena games lmao, but hey they working on Sparking Zero and it looks good hopefully its amazing to play it
ooooh got it thanks@@twofacezero257
But spike made Budokai Tenkaichi :(
Honestly kinda bothered by the game play in this video being almost exclusively light auto combos
What is an anime game curse?
3d arena fighter that is mid
You should take a look at Dragon Ball Xenoverse. It’s another Anime game that was received fairly well, and had a really strong community for a long time. It offered a lot more than most typical anime games, and felt both nostalgic but refreshing.
Sadly I don't think it broke the curse, it was just unaffected by it but anime games still aren't as good as fighterz without a few acceptations such as Kakarot
Bro did you just say kakarot is a better fighting game than dragon Ball fighter Z I know everybody has their own opinions but like bro the only thing that really has is flashy cutscenes which are animated fantastically but all the fights just feel exactly the same and there's no unique combos or nothing you just press punch it then throw a key blast eventually
Single player dbfz would be cooler
What the hell does that even mean?
It means most anime games suck ass. This one doesn’t.
Hahaha if only the developers actually cared about the game
Spike chunsoft is working on DBSZ 💀💀💀
We NEED Fighterz 2 Noowwww!!!. Sigghhh sucks that it seems to be yeeeaaaarrsss away due to Sparking Zero
Bandai didnt do shit lol its all arcsys
:)
I personally don't like this game 😑
Shallow ahh analysis with 0 substance.
This game has very mediocre dlc
FighterZ is mad boring
Pretty misleading title considering that xenoverse 2 is arguably better than fighters
Yeah it’s so good Bandai Namco abandoned it and went trough with a new tenkaichi game. Lol
Just think about that for a second. Why would they go out of their way to replace their current 3D arena fighter(xenoverse) if it was so successful?
@@reyjr4
Xeniverse 2 is still getting new updates to this day and if I'm not mistaken just got another big update recently. What are you talking about?
OH MY GOD! PAY TO WIN GAME!!!
with a shitty story mode!
just say you're trash at real fighting games lil bro
Taking a look at dust loops it says beerus, adult gohan, cpt. Ginyu and android 18 are all top tier. If none of the free characters were top tier I could see where you were coming from, but you could have a full team of them without paying.
Ah I looked again my bad that was a tier list from Cloud805 a competitive player lemme look at the rest real quick
Ok I took a second look and what I found was most of the listed competitive player’s tier lists they have listed agree with captain ginyu being at the top or like next to jiren at the top, but all of them seem to agree that the S tier is populated with a good amount of base characters beerus 18 and adult Gohan being the most frequent ones showing up. So maybe you have some info that I don’t about the game that makes it pay to win. Would you mind sharing what you know?
@@Dakisan22 the story mode is kinda tedious. I can't even really say P2W is wrong cause of pre patch Labcoat.
The only things I would add to Fighterz would be Omega Shenron and a round system.
Same. Kinda surprise they didn’t add him
@@pandadragon863true, baby being the only gt villain representation does not sit right with me
@@najibosman6497what about janemba?
@@deagleplayz2609 janemba isnt from GT
I'm glad that bum isn't in the game.