Kero, I hope that Sega give us more Cost Points for Accessories Cost Point and more slots for both of Body Paint & Face Paint. And we need the ability to delete any Creation Data in Creation data management.
Being able to delete Creation Data would be nice. Although, I don't use multiple Skin/Face Paints compared to Accessories. My guess, is that by having more Accessories Points. It could have performance issues but I could be wrong. More is better, in this case.
I wonder how long it will be before we can craft master cubes? We get an over abundance of class cubes which kinda sit there doing nothing. I have over 2000 slayer cubes and i play ranger (which i have like 3000)
Sega should release the Collection Folder for Cosmetic Weapons. Thus, requiring players to obtain the Weapon Series/Set in order to unlock the Series/Set Camo. Or, use Class EX Cubes to craft a Unique Class Weapon Camo. Among other things. So instead of wasting 100+ Inventory Space just for Cosmetics. The Collection Folder holds all Cosmetics that are not Cosmetic Tickets. Which, of course, means that players can use the Collection Folder to track down specific weapons/units. Rather than to farm weapons through UQs back in Base PSO2.
Kero, add on skill 5 generates completely random subs. My braver secondary effects were hp up and resta heal up before i used the master cubes, and after i used mine i rolled hp up and burn resist up instead
@@Phlavorhouse I would only use if I want to make sure my Main one is lvl 20, as it will be that from then on from what I can tell. The sub stats? If I get them, good, otherwise, I will do it like I normally do from just 3 or 4, depending on how many Class EX cubes I have.
Same.. for the amount these cost, they should let you _pick_ the substats they give. Otherwise, nuts to that, I'm not blowing that much meseta to get a random elemental stat.
cant find any solo solus vids with soaring blades. I m struggling myself n would like t c how the masters do it any help would b deeply appreciated thank u
For me, I prefer using HP Up, Potency UP or Crit Rate Up/Crit Potency Up, New Mechanics, then finally PP Regen Mechanics. But since it's RNG... I'm fine with Elemental Resistances but I will never use Trial Based Add Ons.
*just checked and it "Does NOT" level the sub effects you already have to level 20 its still random on what effects they will be!* sadly the ones I got I had to reroll the subs :/
For me I got the same ones on my fighter up from 18 - 20 Jump power and HP pretty luck tho it seemed alil too good to be true that I feel as it really wasn't rng 😅
The game encourages you to at least try out the other classes to begin with. As a sub class, they can get to 5 levels below the max level, making that final grind easy enough. At max level, any level gain on your main class rewards an N-EX Cube and 10 Class EX Cubes for your main class. The game had initially encouraged you to play each class and max each one out with this. Now, Rank 5 Alnothe and Maqead Starless enemies also drop Class EX Cubes, making farming them much easier so you don't have to change classes.
I think it's across the board as long as you have them "equipped". I have all classes to to level cap and my add on skills from other classes can be viewed on the character screen.
Addon skills are account bound. So not only every class will have the same effects and sub effects, but every character will also have them too. Also, The parentheses doesn't indicate it's only for said class, it's just to say where it comes from. So you can understand you have HP Up (FO) coming from FO and not other class, but it still works and gives you the HP bonus on every class.
I will avoid using the Master cubes since i don't have 10mil + meseta making it hard on me to buy scratches off market and get gear upgrades. If you have any current quick advice for earning meseta easily than Im all ears. been grabbing alphas, snoals, mainly and occasionaly other stuff with dailies and weeklies included. been having bad rng on augment drops that i could sell (crafting some augs included in bad rng).
Yea raw meseta will be these pse bursts. From there, it'd be the market game of craft/sell augs or gamble through accessories buying low, sell high, etc.
The fastest way to make meseta is grinding Duels phase 1 and 2. Making a Defi set for each is dirt cheap and you will be able to make over a million every 10 minutes. And this is after the augment prices deflated.
Kero, I hope that Sega give us more Cost Points for Accessories Cost Point and more slots for both of Body Paint & Face Paint. And we need the ability to delete any Creation Data in Creation data management.
ON GOD I WOULD LOVE THAT
Being able to delete Creation Data would be nice.
Although, I don't use multiple Skin/Face Paints compared to Accessories.
My guess, is that by having more Accessories Points. It could have performance issues but I could be wrong.
More is better, in this case.
Yall notice they’re trying to not run mining rig all of the sudden?
I got lucky with mine. Pa charge movement speed 20 and HP 20 for melee.
I wonder how long it will be before we can craft master cubes? We get an over abundance of class cubes which kinda sit there doing nothing.
I have over 2000 slayer cubes and i play ranger (which i have like 3000)
Sega should release the Collection Folder for Cosmetic Weapons. Thus, requiring players to obtain the Weapon Series/Set in order to unlock the Series/Set Camo. Or, use Class EX Cubes to craft a Unique Class Weapon Camo. Among other things.
So instead of wasting 100+ Inventory Space just for Cosmetics. The Collection Folder holds all Cosmetics that are not Cosmetic Tickets.
Which, of course, means that players can use the Collection Folder to track down specific weapons/units. Rather than to farm weapons through UQs back in Base PSO2.
Noice for sharing kero bro. I can't wait to use them soon. Yuss
Kero, add on skill 5 generates completely random subs. My braver secondary effects were hp up and resta heal up before i used the master cubes, and after i used mine i rolled hp up and burn resist up instead
Thanks for the clarification!
Another reason I won’t be using these
@@Phlavorhouse I would only use if I want to make sure my Main one is lvl 20, as it will be that from then on from what I can tell. The sub stats? If I get them, good, otherwise, I will do it like I normally do from just 3 or 4, depending on how many Class EX cubes I have.
@@jgkitarel dude mad at the n master cubes for whatever reason lol.
@@Sol-ev6dv won’t use = mad. Yeah you nailed it lul
Mine were all already 19 or 20 so these pink cubes just didn’t excite me at all.
Ha, sucks for you, sega always undermining ppls hard work.
@@RedEyedDRAG00N doesn’t suck for me since mine are already 19 or 20 and have been so sux for everyone else who’s just catching up lul
Same.. for the amount these cost, they should let you _pick_ the substats they give. Otherwise, nuts to that, I'm not blowing that much meseta to get a random elemental stat.
@@sheetpostmodernist398
The 4th Add On Skill Option is better for lv15 Add Ons. Compared to the 5th Option.
I care all add-on skills lvl 20 I plan them and yeah that's all I had to try in the future
I’m just happy to have every at lvl 15 finally 😅
cant find any solo solus vids with soaring blades. I
m struggling myself n would like t c how the masters do it any help would b deeply appreciated thank u
For me, I prefer using HP Up, Potency UP or Crit Rate Up/Crit Potency Up, New Mechanics, then finally PP Regen Mechanics.
But since it's RNG... I'm fine with Elemental Resistances but I will never use Trial Based Add Ons.
*just checked and it "Does NOT" level the sub effects you already have to level 20 its still random on what effects they will be!*
sadly the ones I got I had to reroll the subs :/
For me I got the same ones on my fighter up from 18 - 20 Jump power and HP pretty luck tho it seemed alil too good to be true that I feel as it really wasn't rng 😅
did fighter too even it was 19 19 19 hp and jump power lost the jump power and got trash on trial. xD
i have tested it on my ranger. only 1 sub was top up to 20 and yeah
Is this game worth playing?
As a new player I don't understand this system that much , am I supposed to level other classes ?
And do these work when your not on the class ?
The game encourages you to at least try out the other classes to begin with. As a sub class, they can get to 5 levels below the max level, making that final grind easy enough. At max level, any level gain on your main class rewards an N-EX Cube and 10 Class EX Cubes for your main class. The game had initially encouraged you to play each class and max each one out with this. Now, Rank 5 Alnothe and Maqead Starless enemies also drop Class EX Cubes, making farming them much easier so you don't have to change classes.
hi kero :))
My question is does the add-on skills carry over to other classes or is it only for one class
I think it's across the board as long as you have them "equipped". I have all classes to to level cap and my add on skills from other classes can be viewed on the character screen.
It depends on the stats. If it has a parentheses it's class specific
Whatever doesn't have a parentheses is shared between all classes
Addon skills are account bound.
So not only every class will have the same effects and sub effects, but every character will also have them too.
Also, The parentheses doesn't indicate it's only for said class, it's just to say where it comes from.
So you can understand you have HP Up (FO) coming from FO and not other class, but it still works and gives you the HP bonus on every class.
I will avoid using the Master cubes since i don't have 10mil + meseta making it hard on me to buy scratches off market and get gear upgrades.
If you have any current quick advice for earning meseta easily than Im all ears.
been grabbing alphas, snoals, mainly and occasionaly other stuff with dailies and weeklies included.
been having bad rng on augment drops that i could sell (crafting some augs included in bad rng).
farm retem alnothe level 60 or the new level 80 one and get 1m meseta per hour
Yea raw meseta will be these pse bursts. From there, it'd be the market game of craft/sell augs or gamble through accessories buying low, sell high, etc.
The fastest way to make meseta is grinding Duels phase 1 and 2. Making a Defi set for each is dirt cheap and you will be able to make over a million every 10 minutes. And this is after the augment prices deflated.
I've already got 2 of them to 20, which is Braver and Waker, the rest are are all 18 and 19 so I don't care, probably not gonna even bother.
Same here