awesome video!! I really do like all skills. I think my least fav is invention because I never know what the heck I'm doing. But that's nothing new. ;) Also love the collabs on here. Great job!
I dislike Divination for the same reason I dislike Agility lmao. Great video as always Ami :) If you allow me one suggestion, I think another video about what your favourite RS Music track says about you, would be dope :D I like The Shadow Colossus because I'm a Metalhead :P
Luckily if you do all your skilling on the arc you get to lamp all the boring skills after you sell your shark soups you made while skilling. Hopefully by that time you'll be 200m in the following skills: Mining, Farming, Woodcutting, Divination, Fishing, and Hunter. Then you can lamp the following skills with the chimes: Agility, Herblore, Fishing, Thieving, Cooking, Prayer, Runecrafting, Slayer, Construction, Hunter, Dungeoneering, and Divination. For me personally I lamped my hunter from 140-200m after collecting around 20k shark soups. I still have 7k shark soups to sell to the shops if Jagex ever do an expansion to that content.
Ultimately, on the note of necro, i don't think it making content accessible is the issue. (Coming from the stance of being your "toxic elitist" - necro is overloaded in terms of combat style - ease of access, very low skill ceiling, one of my big issues with it is how well it performs, even in tank armor. On any of the other styles, tank armor is more than just a marginal dps loss. Necro its honestly a pretty negligible loss. I think necro being "op" comes down to more than just its performance in combat - its a combination of all of the above things making stuff people have grinded for for years less valuable that is a big problem. Jagex has however done right by nerfing the outrageous state of necro on release, its in a pretty good point as it is right now, i just wish that tank armor was a bigger loss than it is. Tank armor should be treated the same way as it is on the other styles - as a notable dps sacrifice. Next: the bigger issue with necro is its unreal survivability, regardless of tank armor or dps armor -> paired with its damage output. Necro was just handed everything - survivability, ease of access(obtaining gear/skills), damage capability, low skill ceiling, low risk high performance - all handed to you on a silver platter. If it was more of a juggling act like the other styles, having to make sacrifices or commit to playing at an insane level (soulsplit flicking, 4taa, arrow swapping etc to reach these levels of performance/sustainability, necro having ALL of these things going for it with no real sacrifice or room for skill expression is just a problem.) However, as I said, I am all for accessibility. I just believe that one of the following needs to happen. Nerf damage numbers, buff t95 armor/weapon damage bonus to keep that level roughly the same, same with buffing t70-90 power armor. Make the difference between power/tank armor a real thing again, as with necro it basically isn't - atleast not in the sense that it is for the other styles. Seperate the sustainability from necros core kit - make it a bonus on a certain set or weapon(1000 health every 4s or whatever it is - don't remember off top of my head) - make darkness only apply to tank armor, similar to animate dead on magic. Ultimately - my issue with necro is it is just overloaded. In the past any of the other styles were limited in these senses: melee having to use t95 power armor that has t75 defence to do reasonable damage (for already being riskiest style for any "anti melee" mechanics.) Or mage being limited to animate dead only on tank armor. Things like this. Necro doesn't have that. It just gets everything all at once.
Too elaborate a little more - necro's lack of tradeoff for everything that contributes to its performance is what makes it too op in my eyes. Every other style has significant tradeoff for what it does. Melee - high risk high performance. Mage & range - both have quite significant upkeep cost, and range sacrificing sustainability for ecb spec, higher uptime often equating to higher dps, making ss flicking dps loss outright. mage and range both having signifcant "ammo upkeep" costs for t95 arrows and runes respectively. Albeit mage is a lot better than it was since the fsoa changes, mage is in a sad spot rn but the point still applies.
Haha, thanks. I tried to make sure some of the lines said can be interpreted in a different way. I've met a seen a fair number of people hating on Necromancy and some of them are self declared themselves an Elitist. While others that are not. At the same time there are people that like it for its accessibility and ease of use but this video is about MOST DISLIKED and not YOUR FAVOURITE :3 I liked the line said by LetsDiscussRS because it got to the point: People complaining about it being OP without needing to go into detail. Then the last line about Elitists as a way to say some Elitists can be saying that too.
@@letsdiscussrs I find it's hard to hate on that skill because you get it regardless of what style you use. The only other reason I can think of is if you're trying to be low level combat pking but that's not as relevant in RS3. Edit: Nothing against them though, but I thought that was a good reason why they may not like that skill.
I utterly hate farming. If I’m going to do something in the game I’d like to actually be able to do it when I feel like it. With farming, most of the time when I feel like training it I can’t because my stuff is still growing. This is the same reason I hate daily scape. The set-and-forget concept enrages me.
Waiting for time gates isn't fun and engaging, No one like waiting for world bosses to spawn. No one enjoy doing the daylily checklist they do it because they want the benefits.
What your favourite skill says about you: ruclips.net/video/3MppY1ZG56g/видео.html
awesome video!! I really do like all skills. I think my least fav is invention because I never know what the heck I'm doing. But that's nothing new. ;) Also love the collabs on here. Great job!
I dislike Divination for the same reason I dislike Agility lmao.
Great video as always Ami :)
If you allow me one suggestion, I think another video about what your favourite RS Music track says about you, would be dope :D
I like The Shadow Colossus because I'm a Metalhead :P
There's too many soundtracks for me to know!
I don't hear people talk enough about their favourite/least favourite rs tracks to know though.
Luckily if you do all your skilling on the arc you get to lamp all the boring skills after you sell your shark soups you made while skilling. Hopefully by that time you'll be 200m in the following skills: Mining, Farming, Woodcutting, Divination, Fishing, and Hunter. Then you can lamp the following skills with the chimes: Agility, Herblore, Fishing, Thieving, Cooking, Prayer, Runecrafting, Slayer, Construction, Hunter, Dungeoneering, and Divination. For me personally I lamped my hunter from 140-200m after collecting around 20k shark soups. I still have 7k shark soups to sell to the shops if Jagex ever do an expansion to that content.
7K shark soups! That's some dedication. Most of my supply of chimes came from ED1.
JOHN, YOU NINCOMPOOP HAHAH! Thanks for watching and commenting :>
Ultimately, on the note of necro, i don't think it making content accessible is the issue. (Coming from the stance of being your "toxic elitist" - necro is overloaded in terms of combat style - ease of access, very low skill ceiling, one of my big issues with it is how well it performs, even in tank armor. On any of the other styles, tank armor is more than just a marginal dps loss. Necro its honestly a pretty negligible loss. I think necro being "op" comes down to more than just its performance in combat - its a combination of all of the above things making stuff people have grinded for for years less valuable that is a big problem. Jagex has however done right by nerfing the outrageous state of necro on release, its in a pretty good point as it is right now, i just wish that tank armor was a bigger loss than it is. Tank armor should be treated the same way as it is on the other styles - as a notable dps sacrifice.
Next: the bigger issue with necro is its unreal survivability, regardless of tank armor or dps armor -> paired with its damage output. Necro was just handed everything - survivability, ease of access(obtaining gear/skills), damage capability, low skill ceiling, low risk high performance - all handed to you on a silver platter. If it was more of a juggling act like the other styles, having to make sacrifices or commit to playing at an insane level (soulsplit flicking, 4taa, arrow swapping etc to reach these levels of performance/sustainability, necro having ALL of these things going for it with no real sacrifice or room for skill expression is just a problem.)
However, as I said, I am all for accessibility. I just believe that one of the following needs to happen. Nerf damage numbers, buff t95 armor/weapon damage bonus to keep that level roughly the same, same with buffing t70-90 power armor. Make the difference between power/tank armor a real thing again, as with necro it basically isn't - atleast not in the sense that it is for the other styles.
Seperate the sustainability from necros core kit - make it a bonus on a certain set or weapon(1000 health every 4s or whatever it is - don't remember off top of my head) - make darkness only apply to tank armor, similar to animate dead on magic.
Ultimately - my issue with necro is it is just overloaded. In the past any of the other styles were limited in these senses: melee having to use t95 power armor that has t75 defence to do reasonable damage (for already being riskiest style for any "anti melee" mechanics.) Or mage being limited to animate dead only on tank armor. Things like this. Necro doesn't have that. It just gets everything all at once.
Too elaborate a little more - necro's lack of tradeoff for everything that contributes to its performance is what makes it too op in my eyes. Every other style has significant tradeoff for what it does. Melee - high risk high performance. Mage & range - both have quite significant upkeep cost, and range sacrificing sustainability for ecb spec, higher uptime often equating to higher dps, making ss flicking dps loss outright. mage and range both having signifcant "ammo upkeep" costs for t95 arrows and runes respectively. Albeit mage is a lot better than it was since the fsoa changes, mage is in a sad spot rn but the point still applies.
Haha, thanks.
I tried to make sure some of the lines said can be interpreted in a different way. I've met a seen a fair number of people hating on Necromancy and some of them are self declared themselves an Elitist. While others that are not.
At the same time there are people that like it for its accessibility and ease of use but this video is about MOST DISLIKED and not YOUR FAVOURITE :3
I liked the line said by LetsDiscussRS because it got to the point: People complaining about it being OP without needing to go into detail. Then the last line about Elitists as a way to say some Elitists can be saying that too.
I was confused for a moment when the first five skills're stuff I've never heard about. But then I realized it's RS3.
Thanks Amilia for having me! Some of these are way to personal 😂 felt them to my core
A lot of them were definitely personal for myself too :D
@@WingsofAbsurdity the 9hp one was hilarious. The inflated ego those rare accounts must have 🤣🤪
@@letsdiscussrs I find it's hard to hate on that skill because you get it regardless of what style you use.
The only other reason I can think of is if you're trying to be low level combat pking but that's not as relevant in RS3.
Edit: Nothing against them though, but I thought that was a good reason why they may not like that skill.
I feel personally attacked by the hunter section lmao
Same here. I'm attacking myself!!
This was a great watch Wings! Nice video 😃
Thanks for having me again! I'll be sure to let someone else join in on the next next one lol. Great vid!
Thank you to you! Your lines were great!
Really humorous video, Wings, well done 😂! It was an absolute pleasure to have been involved with it 😄😄!
You did a really fantastic job with the lines!
@@WingsofAbsurdity Thank you, glad to hear it :D ! Let me know when you have any other collabs in the pipeline!! :D
Do ‘What your favourite skill says about you’ next! :D
I might or might not do that but definitely crossed my mind!
I'm 120 all, 5 200m's I don't really think much about skills anymore
I stopped caring about them once I maxed 99 or non virtual 120s.
Those perks for those materials in the invention session are foul xD
They actually happened to me!
With farming being my only skill I couldn't get to 90, You've got me pegged perfectly.
Runecrafting was my last 99 pre Necromancy.
I utterly hate farming. If I’m going to do something in the game I’d like to actually be able to do it when I feel like it. With farming, most of the time when I feel like training it I can’t because my stuff is still growing. This is the same reason I hate daily scape. The set-and-forget concept enrages me.
Same here. That's why I got 99 farming through mushrooms from the arc.
Waiting for time gates isn't fun and engaging, No one like waiting for world bosses to spawn. No one enjoy doing the daylily checklist they do it because they want the benefits.
@@toolittletoolate Yup, if I need to grow a tree for some reason, I instantly go for the growth potion.
Good vid, very funny 😄I really hope that lv110 crafting and fletching bring the tiniest bit of fun to the skills!
My Most Disliked skills are Divination, Hunter and Farming.
This video is very accurate.
Perhaps, I may enjoy them during GIM?
Ayo. Using anything but ranged is way cooler. Jagex needs to up the animation work for ranged
Say that again!!
I'm kidding, it's okay :)
Funny thing. The runecraft skill is and always has been called runecraft by the game. Go ahead and hover over the skill and read it xD.
I think that's obvious haha. I still hate Runecrafting :P
This video is daf
I hate crafting and my reason is more of less the same as your reason. 😅😅😅
Very boring and practically pointless to train that skill. 😅😅😅
I am putting high hopes on the rework.
Me tooooo. Hopefully jagex makes the skill somewhat useful to train. ❤️🥺
Nice
2:05 Anyone know what top this guy is wearing ?
Frostwalker tunic
@@WingsofAbsurdity Tyvm!
@WingsofAbsurdity You wouldn't happen to know the necklace slot too? 😅
@@rik0220 Tundra Stalker Necklace.
It's one of the outfits I did in Fremennik Outfits Fashionscape Showcase video!
realised this was a rs3 video and closed immediately
k