Hi there, voice actor for Jolly 1 here and I completely agree with you as to the recording of the voice lines. I don’t know what happened, as it was years ago but I just can’t believe how badly I sounded 😂 Also, when you talked about the phone guy not giving clear instructions either, I completely agree with that too. I’ve recently recorded this game and I thought the same thing. I also want to state that I don’t like how my voice comes across, as it sounds boring/un-engaging and quiet. I wish I could replace old voice with my new one.
Surprised there are no replies to this comment, that’s very cool! I think the voice lines were pretty good actually! just not a lot of time to pay attention to them ahaha, but I believe u did very well!
@@slayblu I’m surprised too but kinda glad because I don’t want my notifications filling up 😂 I’m glad you thought they were alright. As a creator, I’m my own worst critique lmao so I can say these things about my creations 😂
Fun Fact: There was also a game called Jollibee's that was made by IvanG that was canon to the lore of Jolly's but was removed since the company would sue IvanG for "making the restaurant look bad"
I held my birthday at Jollibee's once, it was really fun! Plus, the food was really good. Sad thing is I had a toothache at that exact same day and didn't get to enjoy it that much. The mascots weren't really sketchy. I guess it all boils down to who's inside the suit and if they are enjoying their job or not. [edit] Because they affect the image of the restaurant if the person behind the suit didn't do well. Either way, I had a blast there! 10/10 would hold a birthday party there again. If I wasn't too old enough.
just to note, "bring your daughter to work day" used to be an actual proper holiday (i think it's usually no longer gendered, but don't quote me on that), and also is mentioned in a game that the Jolly games otherwise reference already, so it's definitely not an accident.
@@clownrat5759 If you watch shows made during the early 2000's, you'll see "Bring your daughter/son to work days" mentioned as separate events in the workplace. IIRC there was an entire episode of Kids Next Door that was written around Number 1 being brought to his dad's work on Bring your Daughter to Work day, which might have been where the developer first heard the holiday from.
Bring your daughter to work day is actually surprisingly common, especially in workplaces that commonly have more male workers because society puts a weird emphasis on daddy/daughter relationships
It's usually cause opposite gender relationships in general are designated as "normal," ie Boyfriend/Girlfriend, Brother/Sister, Dad/Daughter, Mother/Son, Uncle/Niece, ect ect
Could be related but maybe just a coincidence buuut, in chapter 2 Kevin Johnson sounds a bit like Cave Johnson from Portal 2. "War hero, Olympian" In Portal 2 Bring Your Daughter to work Day was also a massive failure
@@smokedcaramel3818 Girls night exists but that's not really a dynamic, that's just human beings interacting. There's a reason why alot of men get jealous when their gf had a male friend, but not a female friend, even if the girl is bi.
always thought it was mainly "bring your son to work" day and nowadays relationships between opposites are seen as weird even if it is totally innocent, surprisingly
I think it's doing a great injustice to Clickteam Fusion to call it "extremely limited". Fusion as an engine has been worked on since the 1990s by Clickteam and is quite powerful. Sure, for pseudo-3D games (like FNAF and Jolly) some trickery and laying is required to create a first-person game with pre-rendered 3D graphics, but that doesn't make the engine itself as limited as you make it out to be. Fusion was created as a 2D game engine, and it does its job as a 2D game engine very well and has a lot of power under the hood. I say this as someone who has seen what games made in Fusion can do and as someone who uses Fusion (for both 2D games and pseudo-3D games). Here are just a few examples of games made with Clickteam Fusion (minus the obvious of FNAF and Jolly): Baba is You Mr. Hopp's Playhouse 1 (I also think the 2nd one was made with Fusion as well) The Escapists 1 Freedom Planet The Angry Video Game Nerd Adventures
@@shimmershine6902 I never said about being a #1 fan, I don't idolize things lol. I was just pointing out that Fusion is rather capable as a 2D engine. Like I said, it does take a little bit of work to get pseudo-3D games to work in a 1st person perspective with pre-rendered 3D graphics, but it is doable. Fusion also processes media (like the pre-rendered 3D frames) rather well, hence it's older name "Multimedia Fusion". It just seems unfair to me to dismiss its capabilities and call the engine "extremely limited". I'd call Scratch extremely limited, not Fusion.
small thing to note, in JOLLY 3 the cutscene that plays after the Antonettes (The metal puppet) jumpscare has a chance to hold a minigame in it, revolving around trying to stay away from the giant crusher in front of you. (Because your on the conveyer belt leading to it, I guess.)
Something to say: the jolly lore has a lot of change at the current time. Most of the stuff from jolly 1 is not canon. The canon ending to jolly 1 is the broken ending which you get it when you complete: 20/20/20/20/20. Plain trace if you want to learn more about the jolly lore you can always join the jolly server.
The Jolly 1 lore was supposed to be continued on Jollibee's, where the children have already been poisoned and haunted the animatronics. Then, for some reason got taken down by the actual Jollibee's food corporation for copyright infringement, which is a pp move since that game would boost their popularity, and free advertising.
While not as popular as FNAC, ONAF, Popgoes, or DSAF, there's no doubt that the Jolly franchise is a pretty good fangame series. I'll be looking forward to watching the gameplay of Jolly 4 once it releases.
Yea it’s up there but for me Fnac is at the top spot rn I mean the lore was already pre built and they never really straight up revealed stuff only small hints or something medium to help solve the lore
From what I've understood, the final minigame of Jolly 1 essentially depicts the event that has caused the decline of the Jolly Fantasy World: a serving of poisoned food to children. Also, this 31:50 be Antonette, aka, the weird wired puppet thing in the first game. Yep, she's back!
17:11 It could be a reference to the game Portal 2. Edit: 48:52 is a hugely clear Portal 2 reference. Not only is this CEO’s last name Johnson, but the “astronaut, war hero, or Olympian” line is also straight out of Portal 2.
@@trolldecai6874 I DONT WANT YOUR DAMN LEMONS DO YOU KNOW WHO I AM?! IM THE MAN WHOS GONNA BURN YOUR HOUSE DOWN. ILL GET MY LAB BOYS TO MAKE A COMBUSTIBLE LEMON.
I think it's really interesting that the "Bring your daughter to work day" specification is a real thing. I remember hearing in my childhood about either my dad or my friend's dad having it, but not being able to actually go because of school. I think it was supposed to inspire young girls to look into jobs that they might otherwise not think of, especially if they were raised with traditional gender roles.
Yo Weshek people are telling me you apparently commented and I deleted it. I haven't deleted any comments so I'm not sure why they are getting taken down. Is there anyway you could send me the invite through my twitter?
17:09 Bring Your Daughter To Work Day is probably intentional as a reference to Portal, where after completing one of the larger test chambers, GLaDOS advertises Aperture's "bring your daughter to work day", which is actually just a ploy to acquire more test subjects for free.
Honestly, he did very well with the first game. For a 13 year old it's really great, he put so much effort into that. It's actually impressing, at least to me.
@LegendOn0ur I am 16 and I'm trying to learn how to code, but the results are not so great (spoiler, at school we learn nothing + my teacher needed to call in the english teacher to fix something in her laptop which is not a good sign, at least to me)
I wish every fnaf fan games like these would add options like visuals cues for Deaf people like me to play and enjoy. it's just unfair that these games reply only on sounds at all. i can't beat any of them at all because of that. I gave up and stopped playing. It's such a shame i can't enjoy games like these. i love horror stuff. i also love FNAF.
@@blueskythefox1594 well İTS hard to add options like that because deaf people arent an majority in the fnaf community and even official fnaf games dont have options like that however İTS still weird that no fnaf fan game had ever made an option like that my ideas are interesting im not thinking about making audio cues since i find the visual mechanics better like using the camera as such
@@blueskythefox1594 yeah im planning on an mechanic where you have to hold an metal shutter closed (it opens if you stop howering your mouse over it) and your gonna have to wait for footstep noises however you just need to keep it closed for 2 seconds you dont need to hear anything and il add an disclaimer saying that
One thing that really stands out to me is the sound design for J3 ch.2, specifically the sound of the map when you pull the screen up and zoom in to a specific section. Something about that bass-y sound is really satisfying to me and the alarm sound of that one shutdown/reset mechanic always brought a lot of anxiety in a good way
I love that Kevin Johnson is a reference to Cave Johnson of Portal 2. Kevin even almost directly quotes Cave too: Cave (50's and 70's)- "Welcome, gentlemen, to Aperture Science. Astronauts, war heroes, Olympians ... I'm Cave Johnson, CEO of Aperture Science." Kevin - "Hello there, astronaut, war hero or Olympian! My name is Kevin. Kevin Johnson, CEO of Jolly Entertainment. And welcome to the Jolly Entertainment Underground Facility!" It's so similar, just Cave's first sentence is brought to the back of Kevin's. Being a Portal nerd since the age of 7, Jolly has always been one of my favorite fangames because of that. IvanG is very cultured! 'Bring Your Daughter to Work Day' might also be a little nod to Portal, instead of just 'Bring Your _Kid_ to Work Day'. In the first Portal, GLaDOS says "Remember: The Aperture Science Bring Your Daughter to Work Day is the perfect time to have her tested." During Portal 2, you get to see the abandoned 'Bring Your Daughter to Work Day' area too. I'm not going to spoiler this, as Portal and Portal 2 are both over a decade old now, but GLaDOS is inhabited by the brain/soul of Caroline, Cave Johnson's assistant. Jolly might be alluding that, with Zoey maybe being the soul possessing it? Then again, children possessing robots is very common in FNaF and its fangames.
Those Of You're Curious, Yes Jolly 4 Is Still In Development. Jollibee's, And Jollibee's: Phase 2, Does Not Count Because These Games Take Place In A Real Restaurant Diner With The Same Name, And Same Mascots.
I looked around the internet for my best interpretation of the lore, so bear with me if I'm wrong: So basically, the story is about an engineer who works for William Afton (Potentially as an employee of Afton Animatronics). The dude worked for Afton on repairing Animatronics for both Fazbear and Jollibee's, but was suspicious of his boss' actions. Then in 1985, on "Bring your Daughter to Work Day," he brings Zoey to Fazbear's. Before he can properly bring her in, he decides to check in with his boss (as you do), only to witness him luring the 5 missing children to their doom. Upon witnessing this, he tells Zoey to stay in the car so he can deal with the issue. Zoey doesn't listen, gets caught by William, and William locks her in a room to finish her off. At the time, Jolly the Animatronic was nearby and it came to Zoey to comfort her before William finishes her off: linking her spirit to Jolly. The engineer, devastated, decides to follow William's example and begin to do remnant experimentation in order to bring Zoey back. After Fazbear's shut down, Jolly the Animatronic witnesses the engineer break into the restaurant, poison the food, and serve it to the kids. This gets the restaurant shut down while letting the guy have access to all that remnant and the Animatronic so he can bring Zoey back. Zoey is unable to rest until she fully understood what happened to her, and emphasize with the missing children wishing that she could just rest, just like them. Years later they try to run the restaurant again, but Zoey still haunts the restaurant. After it shut down, some guys go to Jolly'a storage unit to find something to use for Fazbear's Frights, which at the end of 3, they find Springtrap.
Also the Nightguard's name in Jolly 1 is Mikhail Schmidt so In FNAF 1: We play as Mike Schmidt AKA Micheal Afton. In FNAC 1: We play as Mary Schmidt, Mike Schmidt's Wife. And In Jolly 1: We play as Mikhail Schmidt, who is probably Mike Schmidt's Slavic Cousin or Something.
31:49 The animatronic that jumpscares you is named "Metalonette", and is a withered metal version of the marionette from fnaf 2. This animatronic is also the marionette animatronic you mentioned from jolly 1, where you repair the wires and keep the animatronic at bay.
Thank you PlainTrace for all of your amazing content. You always give us, the FNAF fandom, great content on our favorite game series and the games based off of it. Keep up the great work!
Jolly's was one of my favorite childhood fnaf fan games due to how cool and immersive it was, and the lore was great as well. Glad to see it in retrospect
Hey Plain i just wanted to say thank you for all the awesome content u have provided us with ur videos have really motivated me to keep going with youtube and fnaf content after my Top 5 lists and my playthroughs of the fnaf game i,ve reached an creativless pit but u come up with so many fresh Videos which inspirs me everytime u upload. Thank you
There is one little section of jolly 3 chapter one’s gameplay that you missed. i don’t know what the chance is, or what the circumstances are, but when you get jumpscared by the marionette type thing when walking through the door, there is a chance that the conveyor belt will activate, and you will have to wiggle off of it before you are killed by a giant crusher. this part has such an intense feeling of fear and desperation, i really wish you would’ve seen it.
One thing I've realized from watching your videos is that I find the completely original fangames that use completely new designs and stories that don't try to shoehorn themselves into the FNAF lore much more interesting than those that do.
I think the developer of this game really likes the portal series From the [bring your daughter to work day] to the first night dialogue from Jolly 3 chapter 2
I definitely wouldn't say that clickteam is very limited, while yes it isn't the most powerful and is mostly in 2d. Its amazing at doing 2d and helping people that started from scratch or just wanted to make a game and found clickteam because of fnaf. I still use it to this day and have gotten really use to it and have figured out how to make a good point and click game.
Not so fun fact: Jollibees’s (the game based off of the actual restaurant in the Philippines) was actually taken down by said company because they thought it was “tarnishing their rep”. Jolly was saved because it wasn’t actually named Jollibee’s. Edit: source here ruclips.net/video/1FnlCs8ibpw/видео.html
In jolly 1, the animatronics (expect for metalionnet) can be stopped by the door, you don't need to use the elevator or vents. Just wait until them reach to the window and close the door until them go away. Metalionnet just ignore the door and elevator, If it's out you're dead Watch a 5/20 mode gameplay and you will understand better
Avid Jollibee enjoyer here, did you know jolly is actually real? And it's a restaurant chain too! And it's real fucking delicious you should totally try out sometime. Jollibee is in (mostly) Philippines! And is an actual game end for kfc and mac do (golden arches) and now is in New york, which is crazy to think about. Ps: if you do go to Jollibee, for a first time eater get a jollyburger (hamburger) fries, and chickenjoy!Also if you want to, get ice cream too.
Two games in this series were based off Jollibee’s, although they were removed from GameJolt. I’ve played them and they are pretty fun, if annoying at times.
I love so much, the cave Johnson attempts that I can only suppose Kevin Johnson is based off of! Except instead of mutant mantis people, it’s children’s dead spirits
Bring your daughter to work day is a reference to portal with the tragedy at aperture happening on bring your daughter to work day. Love your content by the way
17:08 It used to be Bring Your Daughter To Work Day but offically changed by 2003 although most companies were accepting all children since the beginning
@@notjebbutstillakerbal my comment wasn't directly about the Jolly timeline but timeline wise my comment was in refrence to Jolly 2 which I think took place some time in the 1985s, or according to wiki "after Fnaf 4 and then taken place in Fnaf 2"
Actually, IvanG’s first game wasn’t jolly, it was a Minecraft remake of all fnaf series called Five Nights at Minecraft’s, his second game was all about some students died on a university (the game was called university)
42:05 Wait, nobody is going to talk about this reference to Portal 2? Kevin Johnson sounds a bit like Cave Johnson. "Astronaut, war hero or Olympian" is a similar quote to what Cave Johson said. In Portal 2 Bring Your Daughter to work Day was also a massive failure
5:20 in an earlier phone call the phone guy tells you that you should not wear the jolly costume, you even pointed it out, so to see the effects of the jolly costume taken on a human is downright terrifying because that could have been you
Fun Fact: the Night Guard in Jolly 1, his name is Mikhail Schmidt so In FNAF 1: We play as Mike Schmidt AKA Micheal Afton. In FNAC 1: We play as Mary Schmidt, Mike Schmidt's Wife. And In Jolly 1: We play as Mikhail Schmidt, probably Mike Schmidt's Slavic Cousin.
i love how the game (props) doesnt rely on only the things that can be found in an office, but also thing that are frequently used outside of work/the office, such as a phone. i think it adds sometype of realism (??) to the game
The Blue Shirt guy is seemingly the same guy from JOLLY 2, he had snuck on the cargo ship to possibly find out more about the pizzeria and then he's basically the guard on the cargo ship.
I ADORE the detail with the Jolly’s two title having a ships wheel for the “O” which spins in in a similar way to an actual ships wheel. It’s details like that which I can’t help but love.
I'm really proud of the developer doing all of this when they where 13! Fun fact; I'm 13 as well and developing my own fan games series (on a simple coding website, and I have one done the first game) but they (and you) have inspired me to keep it going and do good! Maybe soon (when I finish the series and remake it in clickteam) you could check it out?
No offence, but I feel like you definitely should upgrade the graphics /hire a professional artist to work on the visuals. The game just doesn’t look good, if you mean the game that you posted on your RUclips channel.
@@Artcat932 None taken! (It is the game that I posted on my channel) I'm not too good at graphic design, and I made everything in scratch (a simple coding engine) I personally think that it looks decent but I could've done better. Thanks for your feedback!
For jolly one, i recommend only using cam 11 and 13 which are the most important ones. Try to save as much power as possible for the parts where the animatronics stack on each other (and for jolly). The reason cam 13 is also important is because it leads to the room in front of you. Sometimes, maxie might be there (window) then George might be at cam 13 (vent). Don't focus to much on your power, you'll see it on cams and if you save. You won't need to worry about it. Never and I mean never, fix wires when one of them is near or is at window. They will kill you. That's all i have.
One more thing, when an animatronic is at the window. You have to close the door. Flashing them will do nothing. If you hear a vent crawling noise. That means they're gone. If they disappear and you just saw them at the window. Immediately close the door. They are about to come inside your office.
I know the video is a bit old by now but I wanna clear up some gameplay mechanics (TL; DR at the end): *Jolly 1:* you can flash to retain them, but the best way to make them go is to close the door when you hear an eerie atmosphere sound. There's a footstep sound cue when they leave (the window is a previous step to the door). Honestly, closing the vents is useful only to stall a bit of time if there are other animatronics. *Jolly 3 Chapter 1:* the windows are just the starting points of Tweetie and Maxie. There is no need to use the lights at all during the nights. _Tweetie minigame:_ you need to flash her, wait a bit with the phone down, then flash again. The tip at the beginning says that brining up the phone activates her, so you need to keep your phone down and flash sparingly until she's gone to be safe. _Nights 2 and 4:_ you can go both center and right on night 2, night 4 will make you go to the one you didn't pick. _Night 3:_ there was a minigame here, escaping from the crusher, but you didn't get it because you didn't do Maxie's minigame on night 3. *Jolly 3 Chapter 2:* the jammer only needs rebooting if used incorrectly, when there is actually no animatronic at your door. If there IS an animatronic, it will be ready immediately after using it. Also you can see George at your door, his eyes shine. Jolly has nothing though. _Night 5:_ the office isn't "very similar" to Jolly 1, it IS the Jolly 1 facility. *----------TL;DR:----------* Jolly 1: close the door when they leave the window. Jolly 3 Chapter 1: windows are just starting points. Tweetie needs not much flashing while keeping the phone off until she's gone/in starting position. Night 3: there was a minigame here if on night 2 you went to the right. Night 4: the door available is the one you didn't pick on night 2. Jolly 3 Chapter 2: jammer only needs rebooting if used incorrectly, if not it's immediately ready again. Also, George's eyes shine at the door. Night 5 plays in the Jolly 1 facility, that's why it's "very similar".
If in Jolly 3, on of the animatronics could use the windows it would have varied the gameplay a lot more. Instead, all the animatronics work the exact same which sucks
@@kastang1444 YEAH! I completely agree, it's a shame the windows are just to see if they're active or not... Also, Metal Bonnie isn't a danger because of this :/ (he appears if you light on the windows)
Jolibee's Phase 1 & 2 were really good as well. In my opinion, the Jolibee's company made mistake by filing a cease and desist request to the developer of the JOLLY games. If anything, he spread popularity of Jolibee's to people, giving Jolibee's more customers. Judging from their restaurant statistics, they received a boost in attention and profit since the JOLLY games were being made and released.
ok, i know ur comment was 1 yr ago, but lets be fr. who would want a game about murdering children tied to their games?? it probs give 5 yr old timmy some nightmares or some crap
The reason I love watching this youtuber. His explanation is just same as any RUclipsrs explains PS4 and PS5 games it just explains you everything in the game which is pretty good from you
*AS A REAL LIFE FAN OF JOLLIBEE, WE ARE NOT FAR FROM THE JOLLY ANIMATRONICS. AS JOLLIBEE IS A POPULAR FAST FOOD HERE, THIS FANGAME/FANVERSE CAN BE REAL!*
Fun fact: there are some secret texts at the end of every minigame in JOLLY 1 that read Minigame 1: Lets Minigame 2: See Minigame 3: What Minigame 4: You're Minigame 5: Made of Minigame 6: HELP ME
i liked how the chapter 2 jammer along with the whole section is a ref to portal 2, the jammer specifically cus the blaring alarms and lights, the blackout and then the sudden flash of insanely bright light, it's one of those references you will literally never notice cus who would ever be thinking of a p2 valve door but it's still so cool
actually jolly 1 came out in 2015 when sister location wasnt even suspected to come out like it was 3 years later. so ivan didnt knew he made sister location v0.1
I remember how i first played Jolly 1 when it was released and i didn't even understood how should i defend myself from the animatronics, only after i watched someone else play it, i understood the mechanics lol. But yeah, Jolly is definitely an interesting fan game series, and it has a neat lore. (Through i despise Maxie's typing minigame because it's too hard to finish.)
PlainTrace's quickly becoming my go-to stop to get exposure to fangames (I play on consoles, so, as of yet, I don't really have fangames I can play myself). Thanks
Heh, same. I would love to make one that had some free roam exploration, as an option of escape should you be attacked in your office, but I've never even modeled anything before. Maybe I'll just stick to 2D drawings, sorta like those Sonic FNaF games, but maybe with better shading and shadows and whatnot. Maybe.
@@mattderogatory4068 well, animatronics at a diner, pretty much. I actually already have some profiles for them. However, only some of them are directly possessed. The others are either malfunctioning, or "indirectly haunted". Some come to attack you, some come to just play with you (with deadly consequences if you don't win, of course) and some just want to make your life harder. I wanted to give them a little personality by having some of them act as they do during the day, but more messed up. Or, wait, did you want to know who the robots themselves are?
for a fan game I have the idea that one of the animatronics is ALWAYS BEHIND YOU moving when not being watched getting closer and closer until when you turn around its gone having snuck into your room forcing you to find it before it finds you
Fun fact of jolly 1: everytime these minigames were cutted in black, a little message appears. Aaand I don't now where appears Tip for tweety's minigame: dont spam the flash and keep the phone down to make her go back
It should be mentioned that there were two other games made, Jolibee's and Jolibee's: Phase 2, but actual Jolibee's lawyers forced Ivan to take them both down. A shame, I thought the first one was solid, didn't enjoy the second all that much
Jolly had like a sister location type of game called jollibee’s and jollibee’s phase 2 but it got taken down for a reason now the developer made this instead im interested i still remember people playing it before it got taken down and i still miss the game excited for jollys 4
@@SJ68ent they did the next part was a sister location type of game like fnaf but instead of the original characters from jolly’s they did a Filipino franchise which is jollibee and phase 2 of jollibee’s was already different but with the same story and since the story was done there this will be like an fnaf 6 type of game but its jolly’s 4
Download Monster Legends for free to claim your limited time reward now: monsterlegends.onelink.me/X4S...
Its really annoying youtube isnt doing good ad reveune these days
I’m so glad you got a sponsor 😊
Congrats
No i dont think i will
*no*
The fact that the developer was only 13 when he made the first game still shocks me, that is some real dedication right there
I thought he was 50 lmao i guess he was joking
welp I wasted my life
@@larsthememelord3383 because you didn’t make α fnaf fan game? 💀
@@elliswebster7041 I havent achieved anything in my life yet
It's actually easy to make a FNAF fan game
Hi there, voice actor for Jolly 1 here and I completely agree with you as to the recording of the voice lines. I don’t know what happened, as it was years ago but I just can’t believe how badly I sounded 😂
Also, when you talked about the phone guy not giving clear instructions either, I completely agree with that too. I’ve recently recorded this game and I thought the same thing. I also want to state that I don’t like how my voice comes across, as it sounds boring/un-engaging and quiet. I wish I could replace old voice with my new one.
Surprised there are no replies to this comment, that’s very cool! I think the voice lines were pretty good actually! just not a lot of time to pay attention to them ahaha, but I believe u did very well!
@@slayblu I’m surprised too but kinda glad because I don’t want my notifications filling up 😂
I’m glad you thought they were alright. As a creator, I’m my own worst critique lmao so I can say these things about my creations 😂
you're still doing voice acting?
@@grimsley8219 Unfortunately, not anymore. I don’t think my voice can be used for anything interesting or enjoyable in a game, but you never know…
@@AbsoluteVoltz but at least i can see a inspiring passion on jolly 1 👍
Fun Fact: There was also a game called Jollibee's that was made by IvanG that was canon to the lore of Jolly's but was removed since the company would sue IvanG for "making the restaurant look bad"
If some cool teenager dev makes a cool horror game about something I created,I wouldn't sue him.I'd just want to contract him lol
@@heishinayo2024honestly same.
Meanwhile Chuck E Cheese and Disney: *Don't care because there are a lot of creepypastas and didn't care when the first creepypastas* 🗿
@@heishinayo2024To do what?
They would also sue them because they used the copyright characters
As a Filipino who went to JolliBee's a lot, I can agree that the characters there are a little bit sketchy.
can you shut up about the "as a filipino"
Weird to see people didn't really connect the character to the restaurant. Good thing you did!
I held my birthday at Jollibee's once, it was really fun! Plus, the food was really good. Sad thing is I had a toothache at that exact same day and didn't get to enjoy it that much. The mascots weren't really sketchy. I guess it all boils down to who's inside the suit and if they are enjoying their job or not. [edit] Because they affect the image of the restaurant if the person behind the suit didn't do well. Either way, I had a blast there! 10/10 would hold a birthday party there again. If I wasn't too old enough.
@@HELIOTROPHIC Same!
I dont likd jolibee i like mcdonalds but the food is good and i wanna see the jollie bot cuz its cool
I wonder how many people know that Jolly is based on an actual restaurant named “Jolibee”
Is that why it can’t join the fanverse?
@@ColeTheWooloo seems like it...
@@ColeTheWooloo Otherwise Jollibee might sue
Even though I really like their food, I can never look at it the same way again after discovering these games...
@@citsym2977 the Jolibee costume mascot always freaked me the hell out
just to note, "bring your daughter to work day" used to be an actual proper holiday (i think it's usually no longer gendered, but don't quote me on that), and also is mentioned in a game that the Jolly games otherwise reference already, so it's definitely not an accident.
I’ve never heard of this a day in my life. “Bring your child to work day” was always what it was 😂 where the fuck did “daughters” come from
@@clownrat5759 I guess there was a “bring your son to work day” too.
@@clownrat5759 If you watch shows made during the early 2000's, you'll see "Bring your daughter/son to work days" mentioned as separate events in the workplace.
IIRC there was an entire episode of Kids Next Door that was written around Number 1 being brought to his dad's work on Bring your Daughter to Work day, which might have been where the developer first heard the holiday from.
I remember seeing the "bring your daughter to work" thing in PORTAL 2 too
Bring your daughter to work day is actually surprisingly common, especially in workplaces that commonly have more male workers because society puts a weird emphasis on daddy/daughter relationships
It's usually cause opposite gender relationships in general are designated as "normal," ie Boyfriend/Girlfriend, Brother/Sister, Dad/Daughter, Mother/Son, Uncle/Niece, ect ect
@@blueyandicy Father and son time? girls night?
Could be related but maybe just a coincidence buuut, in chapter 2 Kevin Johnson sounds a bit like Cave Johnson from Portal 2. "War hero, Olympian" In Portal 2 Bring Your Daughter to work Day was also a massive failure
@@smokedcaramel3818 Girls night exists but that's not really a dynamic, that's just human beings interacting. There's a reason why alot of men get jealous when their gf had a male friend, but not a female friend, even if the girl is bi.
always thought it was mainly "bring your son to work" day and nowadays relationships between opposites are seen as weird even if it is totally innocent, surprisingly
I think it's doing a great injustice to Clickteam Fusion to call it "extremely limited". Fusion as an engine has been worked on since the 1990s by Clickteam and is quite powerful. Sure, for pseudo-3D games (like FNAF and Jolly) some trickery and laying is required to create a first-person game with pre-rendered 3D graphics, but that doesn't make the engine itself as limited as you make it out to be. Fusion was created as a 2D game engine, and it does its job as a 2D game engine very well and has a lot of power under the hood. I say this as someone who has seen what games made in Fusion can do and as someone who uses Fusion (for both 2D games and pseudo-3D games). Here are just a few examples of games made with Clickteam Fusion (minus the obvious of FNAF and Jolly):
Baba is You
Mr. Hopp's Playhouse 1 (I also think the 2nd one was made with Fusion as well)
The Escapists 1
Freedom Planet
The Angry Video Game Nerd Adventures
Isn't NSSSW based on clickteam fusion
Dude chill
Bro we get it you’re their number 1 fan damn
@@Sing_LoveWRS It appears so
@@shimmershine6902 I never said about being a #1 fan, I don't idolize things lol. I was just pointing out that Fusion is rather capable as a 2D engine. Like I said, it does take a little bit of work to get pseudo-3D games to work in a 1st person perspective with pre-rendered 3D graphics, but it is doable. Fusion also processes media (like the pre-rendered 3D frames) rather well, hence it's older name "Multimedia Fusion". It just seems unfair to me to dismiss its capabilities and call the engine "extremely limited". I'd call Scratch extremely limited, not Fusion.
One thing I can appreciate about Ivan is that there is always an android port provided.
yeah
Where can i install them??
Jolly 4 will not have an Android port. Confirmed By Ivan in his latest post
Dang. That's unfortunate.
@@adrielcantor9159 fuck
small thing to note, in JOLLY 3 the cutscene that plays after the Antonettes (The metal puppet) jumpscare has a chance to hold a minigame in it, revolving around trying to stay away from the giant crusher in front of you. (Because your on the conveyer belt leading to it, I guess.)
it doesnt have a chance to do so its literally a gurantee
I thought it always happened and he just skipped over it, but it’s cool that there only a chance for it
@@colinwernsing6040 it is gurantee
@@SkidooshL oh it is? ok i was just thinking i was super lucky bc i got it on ever playthrough
I believe to get that you have to do the two side doors on nights 1 and 2, rather than going through the middle door in night 2.
Something to say: the jolly lore has a lot of change at the current time. Most of the stuff from jolly 1 is not canon. The canon ending to jolly 1 is the broken ending which you get it when you complete: 20/20/20/20/20. Plain trace if you want to learn more about the jolly lore you can always join the jolly server.
The Jolly 1 lore was supposed to be continued on Jollibee's, where the children have already been poisoned and haunted the animatronics. Then, for some reason got taken down by the actual Jollibee's food corporation for copyright infringement, which is a pp move since that game would boost their popularity, and free advertising.
@@psytf2 yes but jolly 1 is still pretty much canon just with a different ending.
@@georgex8671 ironically it is the last game in the series if you took a closer look at the lore.
@@psytf2 wdym? You mean like jolly 1 being the last game?
@@georgex8671 I think they mean that most or all the games after are prequels.
While not as popular as FNAC, ONAF, Popgoes, or DSAF, there's no doubt that the Jolly franchise is a pretty good fangame series.
I'll be looking forward to watching the gameplay of Jolly 4 once it releases.
Yea it’s up there but for me Fnac is at the top spot rn I mean the lore was already pre built and they never really straight up revealed stuff only small hints or something medium to help solve the lore
But I think Fnaf+ might take the crown next
Swaggy g I swear I see you in the comments of alot of the same content I watch
@@chadzfr I think from a lore standpoint, Popgoes probably would be first with the most well written story.
@@RainbowLimenade well pop goes and candy are the same universe so
From what I've understood, the final minigame of Jolly 1 essentially depicts the event that has caused the decline of the Jolly Fantasy World: a serving of poisoned food to children.
Also, this 31:50 be Antonette, aka, the weird wired puppet thing in the first game. Yep, she's back!
that was in Jollibee's which is a different game not relating to Jolly
@@JUSTICE971 ah, ok... Huh, then... yeah, I have no clue.
@@JUSTICE971 Jollibees was in the same continuity as the first Jolly game, so this theory would still make sense
@@JUSTICE971 It happens in a different game but in the same location, so the theory still makes sense
@Logan McGlynn No it is, the Cutscene at the start of the game confirms it, because it shows the Jolly 1 location
All Time Stamps
Jolly 1 - 2:11
Story - 6:28
Visuals - 8:38
Jolly 2 - 10:32
Jolly 2 Gameplay - 10:58
Jolly 2 Visuals - 20:17
Jolly 3 Chapter 1 - 22:44
Jolly 3 Chapter 2 - 40:43
Thanks! 👍
@@aster4381 np, as im writing this im updating the timestamps.
17:11 It could be a reference to the game Portal 2.
Edit:
48:52 is a hugely clear Portal 2 reference. Not only is this CEO’s last name Johnson, but the “astronaut, war hero, or Olympian” line is also straight out of Portal 2.
Now that you mentioned Cave, all I can think of is his lemon rant
@@cherry414 when life gives you lemons, dont make lemonade, make life take the lemons back
@@trolldecai6874 I DONT WANT YOUR DAMN LEMONS
DO YOU KNOW
WHO I AM?!
IM THE MAN WHOS GONNA BURN YOUR HOUSE DOWN.
ILL GET MY LAB BOYS TO MAKE A COMBUSTIBLE LEMON.
I knew it lol
I think it's really interesting that the "Bring your daughter to work day" specification is a real thing. I remember hearing in my childhood about either my dad or my friend's dad having it, but not being able to actually go because of school. I think it was supposed to inspire young girls to look into jobs that they might otherwise not think of, especially if they were raised with traditional gender roles.
I love how in-depth your analysis was for each of the games. Really looking forward to seeing more from you!
Waiting for your analysis next. Maybe an interview where I can provide some sneak peeks too?
@@weshek hell to the yes
Yo Weshek people are telling me you apparently commented and I deleted it. I haven't deleted any comments so I'm not sure why they are getting taken down. Is there anyway you could send me the invite through my twitter?
@@PlainTrace Sure. I’ll repost the comment as well.
17:09 Bring Your Daughter To Work Day is probably intentional as a reference to Portal, where after completing one of the larger test chambers, GLaDOS advertises Aperture's "bring your daughter to work day", which is actually just a ploy to acquire more test subjects for free.
Whoa! 50 minutes?!? Jeez. Good job on this one!
Hi
What's your opinion on the jolly series
Hi theft king!!!!! I'm a HUGE fan!!!!!!!!
Heyyyyyyy theft
@@The_Funniman that's very unfortunate
Honestly, he did very well with the first game. For a 13 year old it's really great, he put so much effort into that. It's actually impressing, at least to me.
@LegendOn0urBro I'm 19 and don't know nothing about coding 💀
Its like Post Shift 2.
There was so much damn love put into the game and it shows.
@LegendOn0ur I am 16 and I'm trying to learn how to code, but the results are not so great (spoiler, at school we learn nothing + my teacher needed to call in the english teacher to fix something in her laptop which is not a good sign, at least to me)
@LegendOn0ur yeah why u askin?
Im literally 13 and i know nothing about coding 😌
I just keep laughing to myself because while the other crewmates in the Jolly 2 cargo ship are sleeping you are just having a absolute warzone
I wish every fnaf fan games like these would add options like visuals cues for Deaf people like me to play and enjoy. it's just unfair that these games reply only on sounds at all. i can't beat any of them at all because of that. I gave up and stopped playing. It's such a shame i can't enjoy games like these. i love horror stuff. i also love FNAF.
Wow your words broke me im so sorry for you im planning on making an fnaf fan game if i ever make an series i would add options for deaf people
@@emeraldtv6104 its fine. and that'd be nice. hopefully others devs take a note on this and just add the opitions.
@@blueskythefox1594 well İTS hard to add options like that because deaf people arent an majority in the fnaf community and even official fnaf games dont have options like that however İTS still weird that no fnaf fan game had ever made an option like that my ideas are interesting im not thinking about making audio cues since i find the visual mechanics better like using the camera as such
@@emeraldtv6104 yeah i know. but it'd be nice to have options for us ya know? some of us love horror stuff. even fnaf too.
@@blueskythefox1594 yeah im planning on an mechanic where you have to hold an metal shutter closed (it opens if you stop howering your mouse over it) and your gonna have to wait for footstep noises however you just need to keep it closed for 2 seconds you dont need to hear anything and il add an disclaimer saying that
One thing that really stands out to me is the sound design for J3 ch.2, specifically the sound of the map when you pull the screen up and zoom in to a specific section. Something about that bass-y sound is really satisfying to me and the alarm sound of that one shutdown/reset mechanic always brought a lot of anxiety in a good way
The only RUclipsr that actually played all the jolly games and not just jolly3 like most known fnaf RUclipsrs
And the gamesalmon
And cade, he is a Spanish youtuber but it does not matter
@@isabelortiz1230 it does matters, cade is cool!
Most of the youtubers who played jolly 3 chapter 2 just abandon it which is kinda sad
That honestly kinda sad since jolly 1 and 2 are actually pretty cool fangames.
I love that Kevin Johnson is a reference to Cave Johnson of Portal 2. Kevin even almost directly quotes Cave too:
Cave (50's and 70's)- "Welcome, gentlemen, to Aperture Science. Astronauts, war heroes, Olympians ... I'm Cave Johnson, CEO of Aperture Science."
Kevin - "Hello there, astronaut, war hero or Olympian! My name is Kevin. Kevin Johnson, CEO of Jolly Entertainment. And welcome to the Jolly Entertainment Underground Facility!"
It's so similar, just Cave's first sentence is brought to the back of Kevin's. Being a Portal nerd since the age of 7, Jolly has always been one of my favorite fangames because of that. IvanG is very cultured!
'Bring Your Daughter to Work Day' might also be a little nod to Portal, instead of just 'Bring Your _Kid_ to Work Day'. In the first Portal, GLaDOS says "Remember: The Aperture Science Bring Your Daughter to Work Day is the perfect time to have her tested." During Portal 2, you get to see the abandoned 'Bring Your Daughter to Work Day' area too. I'm not going to spoiler this, as Portal and Portal 2 are both over a decade old now, but GLaDOS is inhabited by the brain/soul of Caroline, Cave Johnson's assistant. Jolly might be alluding that, with Zoey maybe being the soul possessing it? Then again, children possessing robots is very common in FNaF and its fangames.
Those Of You're Curious, Yes Jolly 4 Is Still In Development. Jollibee's, And Jollibee's: Phase 2, Does Not Count Because These Games Take Place In A Real Restaurant Diner With The Same Name, And Same Mascots.
The dev really dedicated his life to making video games. He was ONLY 13 WHEN HE MADE THE FIRST GAME! His parents are definitely proud of him.
I looked around the internet for my best interpretation of the lore, so bear with me if I'm wrong:
So basically, the story is about an engineer who works for William Afton (Potentially as an employee of Afton Animatronics). The dude worked for Afton on repairing Animatronics for both Fazbear and Jollibee's, but was suspicious of his boss' actions. Then in 1985, on "Bring your Daughter to Work Day," he brings Zoey to Fazbear's. Before he can properly bring her in, he decides to check in with his boss (as you do), only to witness him luring the 5 missing children to their doom. Upon witnessing this, he tells Zoey to stay in the car so he can deal with the issue. Zoey doesn't listen, gets caught by William, and William locks her in a room to finish her off. At the time, Jolly the Animatronic was nearby and it came to Zoey to comfort her before William finishes her off: linking her spirit to Jolly. The engineer, devastated, decides to follow William's example and begin to do remnant experimentation in order to bring Zoey back. After Fazbear's shut down, Jolly the Animatronic witnesses the engineer break into the restaurant, poison the food, and serve it to the kids. This gets the restaurant shut down while letting the guy have access to all that remnant and the Animatronic so he can bring Zoey back. Zoey is unable to rest until she fully understood what happened to her, and emphasize with the missing children wishing that she could just rest, just like them. Years later they try to run the restaurant again, but Zoey still haunts the restaurant. After it shut down, some guys go to Jolly'a storage unit to find something to use for Fazbear's Frights, which at the end of 3, they find Springtrap.
They made a official doc of the story
Also the Nightguard's name in Jolly 1 is Mikhail Schmidt so
In FNAF 1: We play as Mike Schmidt AKA Micheal Afton.
In FNAC 1: We play as Mary Schmidt, Mike Schmidt's Wife.
And In Jolly 1: We play as Mikhail Schmidt, who is probably Mike Schmidt's Slavic Cousin or Something.
31:49 The animatronic that jumpscares you is named "Metalonette", and is a withered metal version of the marionette from fnaf 2. This animatronic is also the marionette animatronic you mentioned from jolly 1, where you repair the wires and keep the animatronic at bay.
No the first one IS called metalonette now it antonette
Fun fact: jolly actually released before sister location
That is true, jolly 1 released on October 4th and Sister location released on October 7th
Thank you PlainTrace for all of your amazing content. You always give us, the FNAF fandom, great content on our favorite game series and the games based off of it. Keep up the great work!
Jolly's was one of my favorite childhood fnaf fan games due to how cool and immersive it was, and the lore was great as well. Glad to see it in retrospect
Hey Plain i just wanted to say thank you for all the awesome content u have provided us with ur videos have really motivated me to keep going with youtube and fnaf content after my Top 5 lists and my playthroughs of the fnaf game i,ve reached an creativless pit but u come up with so many fresh Videos which inspirs me everytime u upload.
Thank you
There is one little section of jolly 3 chapter one’s gameplay that you missed. i don’t know what the chance is, or what the circumstances are, but when you get jumpscared by the marionette type thing when walking through the door, there is a chance that the conveyor belt will activate, and you will have to wiggle off of it before you are killed by a giant crusher. this part has such an intense feeling of fear and desperation, i really wish you would’ve seen it.
43:30 surprisingly the only jumpscare that scared me in this video lol
Lol
I hope this explains the lore because Jolly 3 left me with more questions than answers and don't even get me started on jollibee's
Yeah... About that.
Plaintrace didn't even try
One thing I've realized from watching your videos is that I find the completely original fangames that use completely new designs and stories that don't try to shoehorn themselves into the FNAF lore much more interesting than those that do.
The vid’s great and the editing is superb.
Also finally someone is talking about jollys.
i agree
Hey I know you your a mod for theft king
@@RUclipsfixyourplatform yes I am
I think the developer of this game really likes the portal series
From the [bring your daughter to work day] to the first night dialogue from Jolly 3 chapter 2
I definitely wouldn't say that clickteam is very limited, while yes it isn't the most powerful and is mostly in 2d. Its amazing at doing 2d and helping people that started from scratch or just wanted to make a game and found clickteam because of fnaf. I still use it to this day and have gotten really use to it and have figured out how to make a good point and click game.
Fun fact: JOLLY used to be called Jollybee’s but copyright came and well
This is probably mentioned but I’m still at the sponsored
Not so fun fact: Jollibees’s (the game based off of the actual restaurant in the Philippines) was actually taken down by said company because they thought it was “tarnishing their rep”. Jolly was saved because it wasn’t actually named Jollibee’s.
Edit: source here ruclips.net/video/1FnlCs8ibpw/видео.html
@@GlamrockFreddyBestDad I know I’m dum
Nothing you've said happened
@@GlamrockFreddyBestDad now I’m wondering if the McDonalds FNAF fangame got the same treatment.
32:16 during this part, what’s supposed to happen is a minigame where you have to mash the up and down keys or you’ll get crushed to death.
I Like the fact that we can basically see this guy improving in these jolly games.
30:26 Woah, you okay Trace? That was unnaturally loud for you.
In jolly 1, the animatronics (expect for metalionnet) can be stopped by the door, you don't need to use the elevator or vents.
Just wait until them reach to the window and close the door until them go away.
Metalionnet just ignore the door and elevator, If it's out you're dead
Watch a 5/20 mode gameplay and you will understand better
moment of respect for trace for pulling a double all nighter to bring us this vid
Avid Jollibee enjoyer here, did you know jolly is actually real? And it's a restaurant chain too! And it's real fucking delicious you should totally try out sometime.
Jollibee is in (mostly) Philippines! And is an actual game end for kfc and mac do (golden arches) and now is in New york, which is crazy to think about.
Ps: if you do go to Jollibee, for a first time eater get a jollyburger (hamburger) fries, and chickenjoy!Also if you want to, get ice cream too.
Your English sucks.
Two games in this series were based off Jollibee’s, although they were removed from GameJolt. I’ve played them and they are pretty fun, if annoying at times.
yeah!! stan jollibee
Found out there's one where I live so ill see if I can try it
Jollibee is the shit, fuck KFC and Popeyes.
I love so much, the cave Johnson attempts that I can only suppose Kevin Johnson is based off of! Except instead of mutant mantis people, it’s children’s dead spirits
I remember watching Father’s playthrough of Jolly 3 Pt. 1 & 2, so glad that their video got some recognition.
Bring your daughter to work day is a reference to portal with the tragedy at aperture happening on bring your daughter to work day. Love your content by the way
i adore how jolly 1 looks. i feel like the "bad" designs (compared to the new ones) add to the fear factor for me, same thing applies to jolly 2
17:08 It used to be Bring Your Daughter To Work Day but offically changed by 2003 although most companies were accepting all children since the beginning
Jolly 1 takes place in 2017.
@@notjebbutstillakerbal my comment wasn't directly about the Jolly timeline but timeline wise my comment was in refrence to Jolly 2 which I think took place some time in the 1985s, or according to wiki "after Fnaf 4 and then taken place in Fnaf 2"
Actually, IvanG’s first game wasn’t jolly, it was a Minecraft remake of all fnaf series called Five Nights at Minecraft’s, his second game was all about some students died on a university (the game was called university)
He said one of his first games in the vid
42:05 Wait, nobody is going to talk about this reference to Portal 2?
Kevin Johnson sounds a bit like Cave Johnson. "Astronaut, war hero or Olympian" is a similar quote to what Cave Johson said. In Portal 2 Bring Your Daughter to work Day was also a massive failure
This series takes inspiration from the portal series, which is why the CEO is Kevin Johnson, and Why the sign read bring your daughter to work day
5:20 in an earlier phone call the phone guy tells you that you should not wear the jolly costume, you even pointed it out, so to see the effects of the jolly costume taken on a human is downright terrifying because that could have been you
Fun Fact: the Night Guard in Jolly 1, his name is Mikhail Schmidt so In FNAF 1: We play as Mike Schmidt AKA Micheal Afton.
In FNAC 1: We play as Mary Schmidt, Mike Schmidt's Wife.
And In Jolly 1: We play as Mikhail Schmidt, probably Mike Schmidt's Slavic Cousin.
all schmids's are covering all the security jobs
@@tank_jam *Schmidts'
@@maas1208 thanks for correction sorry
i love how the game (props) doesnt rely on only the things that can be found in an office, but also thing that are frequently used outside of work/the office, such as a phone. i think it adds sometype of realism (??) to the game
The Blue Shirt guy is seemingly the same guy from JOLLY 2, he had snuck on the cargo ship to possibly find out more about the pizzeria and then he's basically the guard on the cargo ship.
The Jolly In J3 C2 Is The J2 Nightguard, And Both Jolly 3 C1 And C2 Take Place Before J1.
but he snuck on the ship
@@whitneyingram5995 so your saying
the jolly 2 nightguard is the jolly with the corpse in jolly3 Chapter 2?
@@-lucassinclair-147 yes he is
I ADORE the detail with the Jolly’s two title having a ships wheel for the “O” which spins in in a similar way to an actual ships wheel. It’s details like that which I can’t help but love.
“This mini game is hard because of all the random symbols that it throws at you”
Me, a programmer: *furious typing*
“And after clicking on the safe this happens.”
“YOU NEED TO GET GRAMMARLY”
The alarm scared the crap out of me… twice
16:29 ”hide the pain harold” 💀
"The year is 1985"
Proceeds to show the player a newspaper talking about something that happened in 2011 in past tense
I'm really proud of the developer doing all of this when they where 13! Fun fact; I'm 13 as well and developing my own fan games series (on a simple coding website, and I have one done the first game) but they (and you) have inspired me to keep it going and do good! Maybe soon (when I finish the series and remake it in clickteam) you could check it out?
No offence, but I feel like you definitely should upgrade the graphics /hire a professional artist to work on the visuals. The game just doesn’t look good, if you mean the game that you posted on your RUclips channel.
@@Artcat932 None taken! (It is the game that I posted on my channel) I'm not too good at graphic design, and I made everything in scratch (a simple coding engine) I personally think that it looks decent but I could've done better. Thanks for your feedback!
For jolly one, i recommend only using cam 11 and 13 which are the most important ones. Try to save as much power as possible for the parts where the animatronics stack on each other (and for jolly). The reason cam 13 is also important is because it leads to the room in front of you. Sometimes, maxie might be there (window) then George might be at cam 13 (vent). Don't focus to much on your power, you'll see it on cams and if you save. You won't need to worry about it. Never and I mean never, fix wires when one of them is near or is at window. They will kill you. That's all i have.
One more thing, when an animatronic is at the window. You have to close the door. Flashing them will do nothing. If you hear a vent crawling noise. That means they're gone. If they disappear and you just saw them at the window. Immediately close the door. They are about to come inside your office.
I know the video is a bit old by now but I wanna clear up some gameplay mechanics (TL; DR at the end):
*Jolly 1:* you can flash to retain them, but the best way to make them go is to close the door when you hear an eerie atmosphere sound. There's a footstep sound cue when they leave (the window is a previous step to the door). Honestly, closing the vents is useful only to stall a bit of time if there are other animatronics.
*Jolly 3 Chapter 1:* the windows are just the starting points of Tweetie and Maxie. There is no need to use the lights at all during the nights.
_Tweetie minigame:_ you need to flash her, wait a bit with the phone down, then flash again. The tip at the beginning says that brining up the phone activates her, so you need to keep your phone down and flash sparingly until she's gone to be safe.
_Nights 2 and 4:_ you can go both center and right on night 2, night 4 will make you go to the one you didn't pick.
_Night 3:_ there was a minigame here, escaping from the crusher, but you didn't get it because you didn't do Maxie's minigame on night 3.
*Jolly 3 Chapter 2:* the jammer only needs rebooting if used incorrectly, when there is actually no animatronic at your door. If there IS an animatronic, it will be ready immediately after using it. Also you can see George at your door, his eyes shine. Jolly has nothing though.
_Night 5:_ the office isn't "very similar" to Jolly 1, it IS the Jolly 1 facility.
*----------TL;DR:----------*
Jolly 1: close the door when they leave the window.
Jolly 3 Chapter 1: windows are just starting points.
Tweetie needs not much flashing while keeping the phone off until she's gone/in starting position.
Night 3: there was a minigame here if on night 2 you went to the right.
Night 4: the door available is the one you didn't pick on night 2.
Jolly 3 Chapter 2: jammer only needs rebooting if used incorrectly, if not it's immediately ready again.
Also, George's eyes shine at the door.
Night 5 plays in the Jolly 1 facility, that's why it's "very similar".
If in Jolly 3, on of the animatronics could use the windows it would have varied the gameplay a lot more. Instead, all the animatronics work the exact same which sucks
@@kastang1444 YEAH! I completely agree, it's a shame the windows are just to see if they're active or not... Also, Metal Bonnie isn't a danger because of this :/ (he appears if you light on the windows)
THANK YOU
It really got on my nerves how PlainTrace got so many mechanics wrong
5:11 I never use the cameras in fnaf 2 because the cameras just adds to the anxiety. for fnaf 2, the only camera you need is cam 11.
nothing like watching an hour long video about games i never cared about
It is crazy that he made that 1st game at only 13! I am about to turn 15, and it makes me realize that I need to do something cool like that
Jolibee's Phase 1 & 2 were really good as well. In my opinion, the Jolibee's company made mistake by filing a cease and desist request to the developer of the JOLLY games. If anything, he spread popularity of Jolibee's to people, giving Jolibee's more customers. Judging from their restaurant statistics, they received a boost in attention and profit since the JOLLY games were being made and released.
ok, i know ur comment was 1 yr ago, but lets be fr. who would want a game about murdering children tied to their games?? it probs give 5 yr old timmy some nightmares or some crap
The reason I love watching this youtuber. His explanation is just same as any RUclipsrs explains PS4 and PS5 games it just explains you everything in the game which is pretty good from you
*AS A REAL LIFE FAN OF JOLLIBEE, WE ARE NOT FAR FROM THE JOLLY ANIMATRONICS. AS JOLLIBEE IS A POPULAR FAST FOOD HERE, THIS FANGAME/FANVERSE CAN BE REAL!*
me watching the whole 52 minutes video and somehow actually enjoying it:
**yes**
YES finally someone talks about jolly
Fun fact: there are some secret texts at the end of every minigame in JOLLY 1 that read
Minigame 1: Lets
Minigame 2: See
Minigame 3: What
Minigame 4: You're
Minigame 5: Made of
Minigame 6: HELP ME
Yes! Finally, a jolly video! Really sad that everybody wasn't care for this amazing fan game :(.
i liked how the chapter 2 jammer along with the whole section is a ref to portal 2, the jammer specifically cus the blaring alarms and lights, the blackout and then the sudden flash of insanely bright light, it's one of those references you will literally never notice cus who would ever be thinking of a p2 valve door but it's still so cool
The "Bring your daughter to work day" is a reference to Portal 2, that game being an inspiration for Ivan, especially with Jolly 3 Chapter 2.
actually jolly 1 came out in 2015 when sister location wasnt even suspected to come out like it was 3 years later. so ivan didnt knew he made sister location v0.1
I remember how i first played Jolly 1 when it was released and i didn't even understood how should i defend myself from the animatronics, only after i watched someone else play it, i understood the mechanics lol.
But yeah, Jolly is definitely an interesting fan game series, and it has a neat lore. (Through i despise Maxie's typing minigame because it's too hard to finish.)
PlainTrace's quickly becoming my go-to stop to get exposure to fangames (I play on consoles, so, as of yet, I don't really have fangames I can play myself). Thanks
You know, I kinda want to make myself my own fnaf fan game, pixelated graphics, nothing too fancy
Heh, same. I would love to make one that had some free roam exploration, as an option of escape should you be attacked in your office, but I've never even modeled anything before. Maybe I'll just stick to 2D drawings, sorta like those Sonic FNaF games, but maybe with better shading and shadows and whatnot. Maybe.
@@Mike14264 neat, what things are going to attack the player?
@@mattderogatory4068 well, animatronics at a diner, pretty much. I actually already have some profiles for them. However, only some of them are directly possessed. The others are either malfunctioning, or "indirectly haunted".
Some come to attack you, some come to just play with you (with deadly consequences if you don't win, of course) and some just want to make your life harder. I wanted to give them a little personality by having some of them act as they do during the day, but more messed up.
Or, wait, did you want to know who the robots themselves are?
for a fan game I have the idea that one of the animatronics is ALWAYS BEHIND YOU moving when not being watched getting closer and closer until when you turn around its gone having snuck into your room forcing you to find it before it finds you
@@Mike14264 yes, also that’s a very good idea
Fun fact of jolly 1: everytime these minigames were cutted in black, a little message appears. Aaand I don't now where appears
Tip for tweety's minigame: dont spam the flash and keep the phone down to make her go back
Finally a video about the Jolly series
I do like how the CEO turns out to be the ultimate villain.
Jollibee food is actually awesome I grew from it
30:27 literally turned into mat pat 💀
It should be mentioned that there were two other games made, Jolibee's and Jolibee's: Phase 2, but actual Jolibee's lawyers forced Ivan to take them both down. A shame, I thought the first one was solid, didn't enjoy the second all that much
34:58 The animatronics have those Minecraft skins faces, but a little modified. I can recognize those from a thousand miles away
Omg so true
The lore of jolly is just
I agree, it's
Lore stuff : The protagonist of jolly 2 is actually withered jolly and on the cargo ship he hid inside a jolly suit which ended up in killing him
Just love the "i've been up for like 36 hours now...wow." alarms
43:30 IPhone Jumpscare
"without further ado, let's start" 2 seconds later "but first this video is sponsored by..."
dude you should try ivangs university, it feel under the radar but it really good
Bruh, in the 2nd game. There's a newpaper heading that said "Hide the Pain Harold". Props to people who know that meme.
Jolly had like a sister location type of game called jollibee’s and jollibee’s phase 2 but it got taken down for a reason now the developer made this instead im interested i still remember people playing it before it got taken down and i still miss the game excited for jollys 4
I thought they made Jolly1-3:C2 before Jollibee's
@@SJ68ent they did the next part was a sister location type of game like fnaf but instead of the original characters from jolly’s they did a Filipino franchise which is jollibee and phase 2 of jollibee’s was already different but with the same story and since the story was done there this will be like an fnaf 6 type of game but its jolly’s 4