24 Siege Tanks vs 60 Hydralisks - Similar Cost - StarCraft Retro Battles

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  • Опубликовано: 24 дек 2024

Комментарии • 41

  • @Especuleado
    @Especuleado Год назад +33

    It's innovating the use of the positioning factor, keep doing this kind of stuff!

  • @TheNerdForAllSeasons
    @TheNerdForAllSeasons Год назад +12

    That fully upgraded 2nd round of tank fire was VICIOUS. Absolute carnage.

  • @acctsys
    @acctsys Год назад +14

    The boom of siege tanks sound really satisfying.

    • @zes7215
      @zes7215 Год назад

      wrgg

    • @Capris9x
      @Capris9x 18 дней назад

      Great sound design.

  • @youtube.4fun
    @youtube.4fun Месяц назад

    I've playing this masterpiece since 1998, glad to find your channel, as well Doom that I've been playing since 1993. Very good content, thanks.

  • @FlymanMS
    @FlymanMS Год назад +19

    So in short, tanks are vert cost effective, and that’s why the opponent who doesn’t have them tries to disrupt their production first.

    • @greenwave819
      @greenwave819 Год назад

      they are terrible at stopping air units!

    • @RoadKamelot2nd
      @RoadKamelot2nd Год назад +4

      @@greenwave819 Which is where the Catapult C4... oops, wrong game... Goliath comes in. Tank/Goliath/Vessel is a broken combo.

    • @JJ-qo7th
      @JJ-qo7th Год назад +1

      Also why you have to keep that tank count low. You have to always be harassing the tanks so they don't build up into that critical mass of splashy death. You have to also be constantly expanding. If the Terran is building tanks, he's building units that are extremely cost effective, but *slow*. He isn't rapidly expanding to take new bases the way you can. You can afford to take twice the cost in losses if you have twice as many bases. You gotta use your spells, too. Plague, dark swarm. In short, you have to be a very proactive player to beat a Terran who is dedicated to his tanks.

    • @ОлегШатуев-ч2ж
      @ОлегШатуев-ч2ж Год назад

      @@JJ-qo7th Hmmm, interesting. I don’t play SC, but it seems correct.
      It seems like all blizzard games have terrible balance, lol. Even SCBW, which was considered super balanced among masses.

    • @JJ-qo7th
      @JJ-qo7th Год назад +4

      @@ОлегШатуев-ч2ж Quite the opposite. They're balanced, just lopsided. Zerg hatcheries can produce any kind of unit, but the other races have to build specific buildings. That production is the same used to feed the economy, so building army cuts even harder into your drone production, but Zerg can also rebound a lot faster thanks to larvae building up automatically. Zerg units are worse, but Zerg can expand much faster. As a bonus, if you kill a Zerg base, you still have to wait for that creep goo to disappear before you can build there. Zerg armies can eventually teleport between bases.
      It's all balanced, but it's balanced like a novelty engineering toy. It looks wrong, but it works.

  • @jonessoda4me1
    @jonessoda4me1 7 месяцев назад +1

    These guys are the CALVARY when it comes to Hydralisks

  • @GenMaster
    @GenMaster Год назад +3

    Hydralisks, being medium sized units, take 75% damage from the Arclite Cannon's explosive damage, right?

  • @HiddenWen
    @HiddenWen Год назад +4

    Based on the videos I've seen with tanks, they seem to be the units that benefit the most from upgrades.

  • @louieosumo
    @louieosumo Год назад +2

    Siege Tank: move it
    Hydralisk: haaaa yaarrghh

  • @alexg22222
    @alexg22222 Год назад +6

    That is why terran mech is so efficient late game, those upgrades really make them hard to deal with.

    • @BreakTheIce222
      @BreakTheIce222 Год назад +2

      Terran mech gets absolutely hard countered by Queens.

    • @alexg22222
      @alexg22222 Год назад +1

      @@BreakTheIce222 In theory, yes, but i don't see to many players using queens for that.

    • @dewinmoonl
      @dewinmoonl Год назад

      @@BreakTheIce222 do you even play at any competitive level? can't imagine you have more than 40 games in ladder lol

  • @tamanwin7278
    @tamanwin7278 Год назад +4

    Where is my tank flanking hydra?!

  • @Askhat08
    @Askhat08 2 месяца назад

    Artosis: "There are no hard counters in StarCraft"
    😂😂😂

  • @infinitecanadian
    @infinitecanadian Год назад

    Giving the Hydralisks greater attack range only means that they will stay further away and in range of the siege tanks’ siege guns, rather than closing in and forcing a close-range fight.

  • @adrianbundy3249
    @adrianbundy3249 3 месяца назад

    Kinda wanted to see hydra range without siege, but I get it 🤣

  • @Pulmonox
    @Pulmonox Год назад

    Okay, can someone explain to me what the 0-0 / 3-3 numbers mean? I haven't been able to figure it out at all. What on earth changed between those first two fights that affected the outcome so drastically?

    • @BaiYu1983
      @BaiYu1983 Год назад

      Those numbers stand for upgrade on weapon and armor. 0-0 means no weapon and armor upgrade and 3-3 means both are fully upgraded. In the first round, one shot from hydra takes a tank 10-1 hp, while one shot from tank takes hydra 30*0.75=22.5 hp; while in the second round, one shot from hydra still takes the same amount of hp of tank(13-4) but a tank shot to hydra takes (30+9-3)*0.75 =27 hp. That's the difference.

    • @Pulmonox
      @Pulmonox Год назад

      @@BaiYu1983 Okay, I was confused because he would also mention 'no upgrades' and I consider those upgrades, so I guess he was referring to movement/attack speed upgrades only. Thanks.

    • @BaiYu1983
      @BaiYu1983 Год назад

      @@Pulmonox Yes. I''d liket to add that hydra has 80 hp, so it takes no upgrade tank 4 shots (22.5hp/shot) to kill a (0 armer) hydra but only 3 shots from a +3 hots tank (27hp/hit) to kill a +3 armor hydra. Noting that hydra regenerate 1hp no sooner than they take the first shot, things could be changed dramatically if hydra had 81 hp (in that case it also took a +3 tank 4 shots to kill a hydra) .

  • @suche_cz
    @suche_cz Год назад

    these tank projectile landing on siegenwmode are like mini Nukes 🤯

  • @ЧарльзЛару
    @ЧарльзЛару Год назад +1

    Very interesting

  • @janoycresva919
    @janoycresva919 Год назад

    I like theese videos
    Buy why arent you using the remastered graphics ?

    • @GGRetroBattles
      @GGRetroBattles  Год назад +4

      It's in the name "Retro Battles". I'm taking these older games and having units battle each other, so I need the classic graphics. I'm eventually going to be doing other games. I'm starting with BW and WC3 because I'm most familiar with them, both in esports and modding. I try to simulate what goes on in a real match if I can, but that's not my priority.

  • @GenMaster
    @GenMaster Год назад

    The Terrans were screwed over with their damage types, especially Concussive damage.

  • @greenwave819
    @greenwave819 Год назад

    tanks rolling right up to point blank range...

  • @CroPro8901
    @CroPro8901 Год назад

    God i love siege tanks

  • @5555905
    @5555905 Год назад

    Siege Tanks lost and have no love for Hydralisks because they can't have a crush on them.

  • @MPAbsorb
    @MPAbsorb Год назад

    LOOOOOOVE SEIGE TANKS!

  • @9llish
    @9llish Год назад +2

    공속이 느리고 충돌반경이 커서