XCOM is all a simulation being fed to the commander's brain by the aliens just before XCOM 2 begins. The commander's difficulty might have even been 1 level higher than impossible.
@@seeker296 to be fair, the canon commander was rocking the base defense without mec troopers and put everything into interceptors At least from what I've heard Which means - the canon commander was rocking dudes with basic guns all the way into base defense
Essentially they went against iron man impossible long war WITHOUT ANY PREVIOUS KNOWLEDGE OF HOW ALIENS WORK like the players No wonder the xcom timeline in 2 starts with a terrible L
FACT: At the highest difficulty of any XCOM game, every tile that you don’t see and aren’t prepared for a firefight against contains five sectopods that will reveal themselves next turn.
NEVER dash on impossible difficulty unless you're 100% sure there are no aliens that can be uncovered or you're stealthed. In general, if you dash, you die.
The trick in my situation was that there was no trick, no matter what the movies tell you. No rules. No secret mantra, no road map. It wasn't about how smart or good you were. It was chaos and luck, and anyone who thought different was a fool. All you could do was hang on madly, as long and as hard as you could. -Max Payne
XCOM early game is so unforgiving. Basically if you lose your A Team or even just one or two of your highest rank soldiers, it’s over and you might as well just restart
"Please stop telling your men to explode the aliens commander, we need their scraps" One of the soldiers over radio "YOU'RE NOT THE ONE GETTING SHOT AT VALEN"
Thin men are the single most bullshit enemy in XCOM:EU/EW. Even in late game, against tier 3 squads with MEC support they still manage to cripple people with critical hits. Which is why Thin Men are the one enemy i don't hold back on with explosives. 3 lizard men close enough to get hit by RPG? Perfect, fuck them and their loot.
This is why we wouldn't just send a single squad to clear an area, without live aerial surveillance no less. And sometimes just lob some artillery on top of a downed UFO before sending anyone in.
Also [on impossible], apparently a squad of some of the most inept "soldiers" on the face of the earth. This is extraterrestrial defense, these guys are supposed to be the world's best!!
In the game Xenonauts, you can just choose to airstrike the crash site or let the local government deal with it. Also since the game takes place in the 70s it makes more sense for the fog of war
@@delphy2478 9 aliens in one turn in a map that was supposed to be huge and also they flank me? boy sounds like my last ufo on normal long war, only thing different is that I had 6 soldiers, two of which were roookies. no rockets either. bronzeman is your friend.
@@gabrielandradeferraz386 Long War Rebalance can be even worse in some respects You can't overwatch spam, as you can only overwatch enemies you *CURRENTLY* can see. Pods trigger other pods, meaning sometimes, you'll get 3-4 pods the moment you see a sectoid's asshole. Poison now affects mech units... and its *worse* for them, instead being corrosion. Hunkering down doesn't get rid of Corrosion or even hault it. Thin Men have snapshot, so overwatch is the only really keeps them from corroding you. It's a fucking disaster, but I love how it cuts the cheatsy bits out
@@bluephoenixguy1094 Wdym I can't Overwatch spam? So if my squad sees no one then I can't out em on overwatch? "Pods trigger other pots" as in if that pods vision can see pod behind em, it will count as if you see it? 0_0 Wait how tf poison affects mecs MORE?!? 0_0 Wait did hunker down remove poison in vanilla? I tried in Shangs mission and it didn't work And wdym Thin Men have snapshot? Isn't that a sniper rifle ability? They could already move and shoot tho?
I just started his series a couple weeks back and I still have a hard time believing it’s legit. I’m on my 12th attempt trying to follow his walkthrough lol
@@misanthropicservitorofmars2116 It need a lot of coincidence, he got his first abduction mission at March 1 and get great first council mission, so he were able to launch 3 satellite at first month. Imagine you get the same bomb disposal mission of his ep 16 as first council mission...
I swear any time an explosive weapon is used in EW I instinctively go to tell Vahlen to shut the hell up and let me do my job If I remembered to turn off Beginner VO, I do it anyway because SERIOUSLY, MA'AM, PEOPLE ARE DYING.
I wanna see more games with this level of difficulty,,,I get sick and tired of my friends telling me, "this game is hard, this game is hard blah blah." Nothing like missing on 97% shot 50% critical, every other turn👍
Thin men in the thumbnail is relatable as fuck. I've recently gotten back into this game and oh my god they're so strong especially early game. I can hunker down in full cover with a smoke and they'll still shoot me through it and crit me
I stopped playing XCOM 1 because it was just too freaking cheap. Case in point: I was playing an ironman commander game and made it very far. I was doing a bomb defusal mission with 6 colonels. It was a rough fight but I barely got to the bomb with 3 soldiers left. Then, I'm not kidding, NINE thin men dropped on top of me. WTF. I was done with the game after that.
@@spectralassassin6030 XCOM 1 is about LOS and tiles you can beat the game on highest difficulty without losing anyone but it requires tons of patience.
I once (on Impossible) had a soldier hunkered down in full cover with height advantage get shot WITH A CRIT and died (WHICH IS ROUGHLY 5% HIT CHANCE). It was at that moment I realized Impossible is BS.
whats cool about vanilla impossible is the aliens really just cheat like mad, thinmen particularly. crits in fullcover all day its pretty evil. thankfully longwar fixes all of that and instead triples and jacks up the aliens so you can also get dunked on, but in a fair way
I was so upset at a loss on classic where I had the best troops after 100 play through to get decimated to 13 chrysalids in month three on assault the base. I was SO MAD! I took up impossible just to punish myself. Give myself a reason to hate this rng....I got through month one no loss 3 captains saved and said I'm never touching this save.
If you made through 1 month with no loss, you're golden. Only you will absolutely need an uplink first, and shen's missions next month for insane amount of loot. Get a mech as early as possible. That impossible/ironman diff is complete bs, because all the hardcore you're getting in the beginning turns into easymode later with promotions, mechs/shivs and genemods.
@@redsun9261 yeah I noticed the beginning is very difficult, but the extra enemies made for huge loot and extra xp. I had like 5 sargeants and 1 captain(maybe lieutenant) I'm just too afraid I'll screw it up though to ever touch it XD It's a love hate relationship really. I'll rant and rave how much I love xcom. But simultaneously throw my controller through the screen spewing vulgarities in the same breath.
@@faytleingod1851 Thats why im played first 2-3 times with alt+f4 cheating when on the edge of loosing squad/campaign, thus learning how to get through imposible/ironman. You should know when to build certain things, which missions will lead to almoust certain fail, how to progress right and other stuff in order to not use save/load at all. Like if you fail any mission in the first mounth you should restart or else you will lose too much nations and your soldiers wont be ready for the april. Mech should be N1 priority since it makes your life so much easier and gives you a lot of options to deal with stronger enemies. You should also pick up "no one created equal" second wave option and train soldiers with high aim only. It helps a lot.
@@redsun9261 thanks for the tips. Yeah I learned very quickly one failed mission is losing 3 countries XD there's also certain first levels like the cemetery or certain street levels that are just impossible with rookies slow movement and requires a restart. I still find myself telling at vahlen "be careful not to damage the bodies" ME:" THEN YOU GET DOWN HERE AND DO IT!" grenades are your best friend on impossible since 65% accuracy is more like 20.
@@faytleingod1851 Thats the reason i always pick second wave option. So im not dealing with 75% heavies that never hit anything. Also i feel like there is an ugly hidden mechanic when lower ranked soldiers get hit more and miss more shots despite accuracy percentage. Totally unfair at the beginning.
Wow, I love "difficulty" that makes all the information I receive egregiously inaccurate and makes the "RNG" completely biased and unfair instead of just random. WHO WOULDN'T?? I seriously will never understand why people do this to themselves smdh... How does anyone get any enjoyment out of impossible?
The RNG is the only fair aspect. Really makes you feel like you’re playing those percentages. A sectoid with a 10% hit chance and 1% crit chance, can still hit and crit you. Just like your 25% chance shots can absolutely dome an alien. It’s actually crushingly fair with the RNG. Meaning you have to win fights before they even start. Make sure all pods are engaged with appropriately, don’t make unnecessary gambles, and strategize as much as possible at HQ.
I played it throught the last episode, and scaumbag Firaxis code deleted my save. Just like that. 6mo of my life through the window. Yes, I went into each and every sidequest...
Oh. I've got a bunch of the UFO games, I think all of them. I just haven't gotten around to playing them yet. I still have to finish XCOM EW through Chimera Squad, all the STALKER games, and Dead Space 1 & 2. And I'm still addicted to Synthetik, help, it's been over a year since I bought it.
@@omegaentertainment01 manually keyframing every frame. sometimes if the motion is smooth you don't need to do it _every_ frame, and for things like rockets it's so smooth you only need like 2 frames. after finding out about trackers in fusion i also use those, especially if there's something high contrast and static to track like a health bar, and it makes it a lot easier, but sometimes you still need to fix it up by hand.
For anybody new that The Algorithm(tm) sent here, this video is a whole series now. Enjoy!
ruclips.net/p/PLaSRjZDkLlgFovLqg3YKgbF2iVnB4S8ZJ
Very bugs :
Remember, this is canonically the difficulty the commander had to go through.
*And they lost.*
It fun that the cannon ending is that the Alien Won.
Makes me feel less sad.
XCOM is all a simulation being fed to the commander's brain by the aliens just before XCOM 2 begins. The commander's difficulty might have even been 1 level higher than impossible.
Really?
@@seeker296 to be fair, the canon commander was rocking the base defense without mec troopers and put everything into interceptors
At least from what I've heard
Which means - the canon commander was rocking dudes with basic guns all the way into base defense
Essentially they went against iron man impossible long war WITHOUT ANY PREVIOUS KNOWLEDGE OF HOW ALIENS WORK like the players
No wonder the xcom timeline in 2 starts with a terrible L
FACT: At the highest difficulty of any XCOM game, every tile that you don’t see and aren’t prepared for a firefight against contains five sectopods that will reveal themselves next turn.
Good god
Only if you don't dash forward with your last soldier... then they get revealed *this* turn and you don't have any prep time.
NEVER dash on impossible difficulty unless you're 100% sure there are no aliens that can be uncovered or you're stealthed.
In general, if you dash, you die.
“There probably aren’t any aliens in that corner there.”
-famous last words before shit goes down
I once had a soldier behind full cover, hunkered down, and had smoke on them. He got shot three times in a row, and died.
Thats how it goes! XCOM BABY WOOOOO
I find this hard to believe then again. I’ve been behind full cover hunkered down and got my whole team killed in 1 turn
Man, you left 3 aliens around after activating the pod? Sounds like a skill issue.
@@misanthropicservitorofmars2116 Assuming it was that mission
Wow, I had the same thing happen to me!
The trick in my situation was that there was no trick, no matter what the movies tell you. No rules. No secret mantra, no road map. It wasn't about how smart or good you were. It was chaos and luck, and anyone who thought different was a fool. All you could do was hang on madly, as long and as hard as you could.
-Max Payne
XCOM early game is so unforgiving. Basically if you lose your A Team or even just one or two of your highest rank soldiers, it’s over and you might as well just restart
"Please stop telling your men to explode the aliens commander, we need their scraps"
One of the soldiers over radio "YOU'RE NOT THE ONE GETTING SHOT AT VALEN"
Xcom 2 showed us Valen never really cared about the people
She’s like Jamie Lannister in season 8 but more German.
Thin men are the single most bullshit enemy in XCOM:EU/EW. Even in late game, against tier 3 squads with MEC support they still manage to cripple people with critical hits.
Which is why Thin Men are the one enemy i don't hold back on with explosives. 3 lizard men close enough to get hit by RPG? Perfect, fuck them and their loot.
1 lone thin man is often worth a rocket.
@@svankensenon god, they always clap the vips for me, so I bring lots of heavies on those to nuke all the thin men
Fr these guys are prime targets for extermination, chrysalids are close second
This is why we wouldn't just send a single squad to clear an area, without live aerial surveillance no less.
And sometimes just lob some artillery on top of a downed UFO before sending anyone in.
Just nuke em.
Also [on impossible], apparently a squad of some of the most inept "soldiers" on the face of the earth. This is extraterrestrial defense, these guys are supposed to be the world's best!!
In the game Xenonauts, you can just choose to airstrike the crash site or let the local government deal with it.
Also since the game takes place in the 70s it makes more sense for the fog of war
This is probably after all that
I do love the description of the highest difficulty, it's like a more tasteful way of telling you that you're about to be bent over a barrel.
It's reminding you that, no matter how nonsense the difficulty is, this torment is your own fault.
This isn't Long War Impossible Ironman.
Try. Again.
god, long war classic is basically this difficulty if not harder
@@delphy2478 9 aliens in one turn in a map that was supposed to be huge and also they flank me? boy sounds like my last ufo on normal long war, only thing different is that I had 6 soldiers, two of which were roookies. no rockets either. bronzeman is your friend.
@@gabrielandradeferraz386 Long War Rebalance can be even worse in some respects
You can't overwatch spam, as you can only overwatch enemies you *CURRENTLY* can see.
Pods trigger other pods, meaning sometimes, you'll get 3-4 pods the moment you see a sectoid's asshole.
Poison now affects mech units... and its *worse* for them, instead being corrosion.
Hunkering down doesn't get rid of Corrosion or even hault it.
Thin Men have snapshot, so overwatch is the only really keeps them from corroding you.
It's a fucking disaster, but I love how it cuts the cheatsy bits out
@@delphy2478 Harder. Long War Normal is basically this.
@@bluephoenixguy1094 Wdym I can't Overwatch spam? So if my squad sees no one then I can't out em on overwatch?
"Pods trigger other pots" as in if that pods vision can see pod behind em, it will count as if you see it? 0_0
Wait how tf poison affects mecs MORE?!? 0_0
Wait did hunker down remove poison in vanilla? I tried in Shangs mission and it didn't work
And wdym Thin Men have snapshot? Isn't that a sniper rifle ability? They could already move and shoot tho?
Cool. Amazing levels of self inflicted suffering.
Pete Complete has spoiled me. His play through makes Ironman impossible look like a cake walk. Man’s a legend
I just started his series a couple weeks back and I still have a hard time believing it’s legit. I’m on my 12th attempt trying to follow his walkthrough lol
@@misanthropicservitorofmars2116 It need a lot of coincidence, he got his first abduction mission at March 1 and get great first council mission, so he were able to launch 3 satellite at first month. Imagine you get the same bomb disposal mission of his ep 16 as first council mission...
@@brianhsu_hsu that bomb disposal mission is what I get everytime 💀
4:10 commander, you may want to instruct your men to exercise restraint when using explosives
You forgot that one fuggin drone that evades every shot and squad wipes you.
I swear any time an explosive weapon is used in EW I instinctively go to tell Vahlen to shut the hell up and let me do my job
If I remembered to turn off Beginner VO, I do it anyway because SERIOUSLY, MA'AM, PEOPLE ARE DYING.
There are ALWAYS aliens in that corner. I play on mobile a decade later. They still spawn in that corner 100% of the time.
Watching this makes Pete complete so much more impressive
Coming from a Pete Complete video to this, I forgot how legendary missions go for the rest of us
Well, I have my personal rule, if I don't start searching laser weapon at the end of first months, I already lost.
Ah, scrolling through the menus slowly for dramatic effect, nice touch.
As I’m watching this I am doing a run myself, within 10 seconds of watching this clip I make the same blunder in the laundromat. I want to cry
Believe, it takes skill to not be stupid, and be authistically paranoid.
I wanna see more games with this level of difficulty,,,I get sick and tired of my friends telling me, "this game is hard, this game is hard blah blah."
Nothing like missing on 97% shot 50% critical, every other turn👍
3% chance to miss
aliens: never tell me the odds
Don’t get attached, a sectoid with a 25% hit chance and 1% crit chance can still hit and crit you.
Well at some point it just becomes a campaign restart simulator which isn't fun at all. There needs to be a fine balance between winning & losing
I thought I wanted a challenge until I lost Col. Hernandez. He had 31 kills under his belt, god damn it! RIP
@@88fibonaccisequence no joke I got a B for one of the months in the game just decided to pull five countries from the XCOM project..wtf.
ayy
and i cannot stress this enough
lma- [soldier panic noises]
Thin men in the thumbnail is relatable as fuck. I've recently gotten back into this game and oh my god they're so strong especially early game. I can hunker down in full cover with a smoke and they'll still shoot me through it and crit me
Personally, I love Holo-Targetting.. pairs really nice with a Sniper. But Ironman is a Snipers weakest early game role..
I stopped playing XCOM 1 because it was just too freaking cheap. Case in point: I was playing an ironman commander game and made it very far. I was doing a bomb defusal mission with 6 colonels. It was a rough fight but I barely got to the bomb with 3 soldiers left. Then, I'm not kidding, NINE thin men dropped on top of me. WTF. I was done with the game after that.
Xcom is very fun as long as you don't play the high difficulties. Then the game just throws a giant load of bs at you over and over again.
call me pusyy, but i don't like the higher difficulties, they just throw a bunch of OP enemies that can't miss
@@danielreyesramirez1786 that's what I'm saying. Xcom1 is cheap AF on hard. Xcom2 makes it a little more fair and I much prefer that game.
@@spectralassassin6030 XCOM 1 is about LOS and tiles you can beat the game on highest difficulty without losing anyone but it requires tons of patience.
it sounds like your salty to me
aaah the good old times. learning through pain. each tileset and posible pod location and abuse of the unlimited time to move foward very VERY slowly.
*OMG!!! That man is going play honestly with XCOM! He's crazy!!!*
I once (on Impossible) had a soldier hunkered down in full cover with height advantage get shot WITH A CRIT and died (WHICH IS ROUGHLY 5% HIT CHANCE). It was at that moment I realized Impossible is BS.
I'd have imagined the description of the difficulty should have been your first clue.
Yeah man. Same.
When people say xcom 2 is harder than this, lmao. not even close.
6:04 i once did a UFO and every single pod on the map was behind one door breach.
best door breach of my life
"Nice flank dumbass" caught me off guard
the trick is having just assualts and 1 sniper and 1 heavy and then bully the aliens into submission
Just stumbled on your channel and i like your editing style and gameplay of xcom
Overwatch hit, fake video
If there's something that Impossible has taught me it's that, given enough time, the 30% will always land.
Your editing style is hilarious man 😂
whats cool about vanilla impossible is the aliens really just cheat like mad, thinmen particularly. crits in fullcover all day its pretty evil. thankfully longwar fixes all of that and instead triples and jacks up the aliens so you can also get dunked on, but in a fair way
Okay, can we have another attempt
Coming soon (TM)
Coming now (TM)
And that was how xcom 2 came to exist.
I was so upset at a loss on classic where I had the best troops after 100 play through to get decimated to 13 chrysalids in month three on assault the base. I was SO MAD! I took up impossible just to punish myself. Give myself a reason to hate this rng....I got through month one no loss 3 captains saved and said I'm never touching this save.
If you made through 1 month with no loss, you're golden. Only you will absolutely need an uplink first, and shen's missions next month for insane amount of loot. Get a mech as early as possible.
That impossible/ironman diff is complete bs, because all the hardcore you're getting in the beginning turns into easymode later with promotions, mechs/shivs and genemods.
@@redsun9261 yeah I noticed the beginning is very difficult, but the extra enemies made for huge loot and extra xp. I had like 5 sargeants and 1 captain(maybe lieutenant) I'm just too afraid I'll screw it up though to ever touch it XD
It's a love hate relationship really. I'll rant and rave how much I love xcom. But simultaneously throw my controller through the screen spewing vulgarities in the same breath.
@@faytleingod1851 Thats why im played first 2-3 times with alt+f4 cheating when on the edge of loosing squad/campaign, thus learning how to get through imposible/ironman. You should know when to build certain things, which missions will lead to almoust certain fail, how to progress right and other stuff in order to not use save/load at all.
Like if you fail any mission in the first mounth you should restart or else you will lose too much nations and your soldiers wont be ready for the april. Mech should be N1 priority since it makes your life so much easier and gives you a lot of options to deal with stronger enemies.
You should also pick up "no one created equal" second wave option and train soldiers with high aim only. It helps a lot.
@@redsun9261 thanks for the tips. Yeah I learned very quickly one failed mission is losing 3 countries XD there's also certain first levels like the cemetery or certain street levels that are just impossible with rookies slow movement and requires a restart. I still find myself telling at vahlen "be careful not to damage the bodies" ME:" THEN YOU GET DOWN HERE AND DO IT!" grenades are your best friend on impossible since 65% accuracy is more like 20.
@@faytleingod1851 Thats the reason i always pick second wave option. So im not dealing with 75% heavies that never hit anything. Also i feel like there is an ugly hidden mechanic when lower ranked soldiers get hit more and miss more shots despite accuracy percentage. Totally unfair at the beginning.
I fired my assault rifle point blank range and the bullets went backwards
And here I am, losing every soldier in every mission. None of my soldiers ranked up.
Fuck Ironman
Fuck that full cover 1 in 4 chance for your dude to just," lol im ded :D"
At least it’s accurate to X2
based 2d spessman also plays xcom??
pog
Wow, I love "difficulty" that makes all the information I receive egregiously inaccurate and makes the "RNG" completely biased and unfair instead of just random. WHO WOULDN'T??
I seriously will never understand why people do this to themselves smdh... How does anyone get any enjoyment out of impossible?
the rng in impossible is actually 100% fair, its just that everything else isnt
The RNG is the only fair aspect. Really makes you feel like you’re playing those percentages. A sectoid with a 10% hit chance and 1% crit chance, can still hit and crit you. Just like your 25% chance shots can absolutely dome an alien. It’s actually crushingly fair with the RNG. Meaning you have to win fights before they even start. Make sure all pods are engaged with appropriately, don’t make unnecessary gambles, and strategize as much as possible at HQ.
Not even long war
I played it throught the last episode, and scaumbag Firaxis code deleted my save. Just like that. 6mo of my life through the window. Yes, I went into each and every sidequest...
I still struggle how peopl3 enjoy xcom when its full of do much bullshit, still good video tho
embrace the bullshit and git gud
outbullshit the game with save-loads
I like getting screwed without getting screwed.
Thin Men :( i'm scarred
It’s all fun and games until the men in black show up
Tried the UFO series? it's basically xcom but with more resource management and less RNG.
Yeah, I played the first one, it's pretty fun, should probably get around to finishing it some day.
Oh. I've got a bunch of the UFO games, I think all of them. I just haven't gotten around to playing them yet. I still have to finish XCOM EW through Chimera Squad, all the STALKER games, and Dead Space 1 & 2.
And I'm still addicted to Synthetik, help, it's been over a year since I bought it.
hahaha amazing video man)
*i WaNna gO hOme*
Watch Pete Complete's playthrough and come back to me
They kick ass
What programms do you use for editing and that kind of stuff, any advice?
I use the free version of DaVinci Resolve.
@@kierany9 hey, so I'm using DaVinci Resolve (free) as well, and I was curious as to how you made the text move with the units and all that shit.
@@omegaentertainment01 manually keyframing every frame. sometimes if the motion is smooth you don't need to do it _every_ frame, and for things like rockets it's so smooth you only need like 2 frames.
after finding out about trackers in fusion i also use those, especially if there's something high contrast and static to track like a health bar, and it makes it a lot easier, but sometimes you still need to fix it up by hand.
Breddy gud
Wow a sectoid missed a shot?
So is it difficult or not ?
super easy, barely an inconvenience
Thats why impossible difficulty is bs.
Git gud! 😎
This is not impossible gameplay lol. The ai are missing way too frequently
This game fucking sucks, give me the original.