I have 1100 hours, but hardly ever do combat anymore or even Thargoid combat for that matter which I would like to get into. I Mostly did exploring, trading, passenger missions, and mining. Im at 28% Expert but never bothered to get it any higher than that because the risk vs reward wasn't worth it when going to a haz rez or conflict zone. I would like to play in open but I need to get better first if I want to defend myself from gankers. But combat is supposed to get a big buff soon and mining is getting nerfed again. So I would rather do combat again and get better at it because it was fun and exciting and the risk vs reward might be worth it soon. But mining sometimes makes you dread the grind of mining your mind away as yamiks puts it lol. All in all, I need to learn combat too lol.
Things new players struggle to figure out: 1) Check weapon piercing stat. Big ships have armour rating of 70+ so weapon with 35 piercing will only do 50% damage against hull. Also kinetics do bonus damage to hull. 2) You can use multiple chaff launchers 3) Shield tank. Passive: shield boosters. Active: Shield cell banks and heat sinks in utility (paired by amount of charges) 4) Armour tank. Only Passive: Maximum hull reinforcement modules and at least two module reinforcement modules. It's ok to have fast charging (c-type) shield
@@DobromirManchev it is, there are thermal and kinetic damage reductyion mechanics and both offensive/defensive options for dealing with such, but its typically simpler than eve
Most of these were self explanatory for me. Ok i don't know the ships and what piercing i would need to do full damage or what are shield banks. But there is some info n youtube about those. The biggest issues i find after 30 hours is to stay on target while using fixed weapons. I'l figure it out later about making money exploring or mining. Right now i would like to be able to steer my ship the way i intent to. If my ship didn't had a docking computer i would probably never enter a station...
There's a side effect to having the weapons capacitor fuller rather than empiter - the lower it is when you fire it, the more heat there is generated. So it's still somewhat important to keep pips into systems when firing with high heat weapons like large lasers, PAs and rails.
This is more like random advice than a guide. As a new player, I would have no idea what to do with this information when starting out. Yes I did watch it. Twice. Best advice, play the training simulations. Then, as Yamiks said, head out to a resource extraction site and shoot at ships the security forces are already about to kill. Do that several times before trying to take on a ship solo. Pay close attention to the combat rank. And I’ll stop there as this is getting too long for a comment. Point is, this video is just too disorganized to be helpful until the player actually knows what all the things are that Yamiks mentions and has already probably failed at.
One aspect of combat tutorials don't tend to cover is the actual combat itself. My engagements tend to devolve into endless loops of shame with the enemy on my tail as if there were a physical tether and I'm just dragging them along while they shoot holes in my rear. When I eventually DO get them in my sights it's head on and then back to loops. Please consider a dogfighting tutorial.
Sounds like you need to use lateral and vertical thrusters more. Those loops of shame turn into death circles as you strafe in circles keeping the enemy to your front.| My go to tactic is to thrust down while pitching up to keep the enemy just above my nose and let my gimbaled weapons do the hard part.
I will never enter Open Play again. Played for a while alone or with friends. Once I decided to actually give Open a try, took off from the planet I was on, not even leaving the gravitational pull someone blew me out of the sky for no discernable reason. No thanks.
Same here, got ganked during landing, no chance. On my second day in ED. Then I became member of a PVE group called Mobius, try it out, ask google. There are more than 40k members there and I like the idea of being able to meet players without having to ask if they're friendly, like in DayZ lol.
Avoid highly PvP traffic systems in Open. That are mostly where - Mining happens - Miners sell their stuff - "Beginner engineer" (such as Farseer Inc, FSD engineering) - Frequented stations where you can buy most stuff . Extra hint: If there are many fleet carriers on system map, it's a quite much frequented system I was 2 months in open at the corner of the bubble and never got interdicted, saw maybe once or twice a hollow square on a station, never interdicted. Then I fly to Farseer Inc and got interdicted as soon as leaving the star. But I managed to high wake out of the system (before you leave the star after juming in, select next system on galaxy map or navigation, then select station in system again and when interdicted, submit (drop to zero), hit R (might need to set it up for "target next system in route"), boost until FSD cooldown ended, charge and jump). If you high wake to another system, the disturbing mass lock doesn't happen so if the ganker did not manage to blow up your FSD, it's a safe escape.
As a complete noob having just picked up the game again after about 3 or so years, my tried-and-true combat method of remote flat launchers and lasers + flying backwards still works on 90% of NPC combat and a good number of players
I’ve never done combat in elite, all I’ve done is mining and exploration and have myself a python which I’m free to customise. I think I’ll give combat a try, and with the balance changes coming in the future I think it’ll be a lot more fun!
Don't know if you ever tried or are still playing. But the combats my favorite part. Never tried mining myself. Just decided to hop back on after watching the Alien saga with my gf so maybe I'll give it a shot
I remember when I first tried combat, I had done about 5 bounty missions and decided to do a combat zone. Accidentally hit an anaconda and got fucked over.
Assuming you are facing them going straight at them at ~250 meters a second, firstly start to press S to lower your speed, secondly move your ship upwards or downwards 90 degrees and press the TAB key to activate boost WHILE pressing the SPACE BAR to drift all while keeping the down or up aim effectively turning that 90 degree angle into a full 180.
A loadout for the newbie wanting combat would be a cobra with medium lasers and small seeker missiles. Use the missiles to end the combat, the lasers if you snipe some NPC at a few percent of hull. Small weapons on the cobra 3 have a problem with being right at the back under the ship, so you can't track properly because you need the enemy lead point to be below the nose, but this doesn't matter for seeker missiles. When you run out of missiles, cash in.
My personal favorite area to bounty hunt is Kremainn, Wholer Station is 10ls from a ringed planet iirc and it's in the middle of a nice cluster of systems that have decent gear. It's not the best as the station is a couple thousand ls from the drop point but it's the one I found early on and made it my home.
Not much I can argue with here. Well put together video. Credit where it's due. :) Other than to say pips to WEP isn't just regeneration. It's based on the heat your weapons put out. The lower your distributor charge in WEP, the hotter your ship will get. Other than that yeah... this is solid for new players. Good job. :)
What joy, I've gone to LHS 20 today to buy a cheap ship for road to riches. And earned the money by fighting in resource areas. And here you are recommending it.
How to combat in Sidewinder: Don't Do some trade or courier missions to get used to the game. Get yourself a Hauler. Run R2R for a hour. Get a Vulture with pew pew. Do that thing what Yamiks described. Upgrade Vulture. Continue to do that thing.
Love ringed planet hunting and support. Protecting the miners from the ghankers while shifts come and go is super fun. They swap out each work cycle or if they get full. Then just escort their convoy and make an easy 3mil every hour or so.
I lost count on the amount of hours I spent in game. I was in my sidewinder for 4yrs doing everything under the sun in open. Then I started streaming and had ghanker problems that devs informed me how to address within the game. The game has measure but also has a fairly interresting AI from time to time. Combat is really so much more enjoyable in other modes of the game besides open. I do not do any engineering. I fly shelf stock in module combinations and grades that vary from ship to ship. I spent easily over 4,000hrs in the game during my years I had surgery. Scoliosis had me laid up. Scoliosis still sucks but Im not bad on the pew pews. o7
Remind them they need months of unrelated grind play to upgrade anything to the bare minimum for facing any players, and when there to stay on m&kb because relative mode provides unmatched fire accuracy with a little practice.
Um... I always open-play and was never shot dead by other PCs. Once by an NPC, but only once. I just pay pirates. And the NPC ones are... oh boy, I often let them go at 3% hull.
I bought Elite Dangerous a month ago because I just got a VR headset and the game was so hard to get into. I couldn't figure out mining for the life of me. Then yesterday, I decided to pick it back up again, restart a character, and tried farming resource sites in the main system. I had a Cobra III and 700,000 CR 3 hours later. This was significantly easier than trying out mining out the gate and I made more progress than I did in the 8 hours I played the first time. I can understand why mining nets you more money, but for a complete beginner, it's no where near as easy as farming bounties. I thought this method was supposed to be the worst method in the game for earning cash, but it was WAY more fun than figuring out mining and significantly faster. Did the devs change this recently to make bounties more rewarding or do RUclipsrs really just insist every beginner learn the most complex system in the game to earn cash? I'd like to try exploration next because that seems just as much fun and even more lucrative (supposedly) than combat.
Fabian City which is a Arissa Lavigny Duval system (more bounty money) is less than 1 ls away from hazardous resource sites although there are also regular, low and high sites there as well.
Another good system for RES patrolling is Tollan. There won't be as much of a discount, but you'll get in cozy with the Feds, which will later let you into our own Solar System and unlock the best anal toy for PVE that is the Corvette. For the Distributor; Think of them as separate rechargeable batteries.
I just got into Elite and after doing road to riches exploring two or three times with an ASP Explorer I went for a Type-9 Heavy, which took me to Elite trading in no time. Having some money I thought I‘d deck out an FDL but after going to great lengths to acquire meta-alloys to unlock Farseer, I saw the unsatisfying gameplay loop of grinding Engineering materials and… just kinda stopped playing. Everyone‘s telling me it‘s not fun and knowing that the combat missions don‘t really pay that much, I‘ve got no motivation at all. Any tips?
LHS 20 - Ohm city is where I store my combat ships for the res sites right outside the station (up to Viper Mk III) at the moment. Or Diaguandri - Rey Gateway to store my mining ship (gcrv 1568), DBX to get me back and forth between the two spots, engineered to Lvl 3 FSD increased range, no expermimental yet. Newer player here. Thanks for the vids Yamiks, and feel free to beat up Fdev/Hawkes/Exigeous for taking $$$ away from us new players with the painite mining NERF bat. I hate mining and only do it once a week to fund my other activities, so now more mining to get same $$$ (which sucks) or less fun trying to do combat, because rebuys, and upgrades for modules, and upgrades for ships, and the never ending need of credits for everything...
But you'll be getting more monies for your other endeavours over the next weak.. morning gives diqn but everything else is coming up should balance.. fingers crossed.
I really wanted to know how to "get good". I wanna be able to move swiftly and utilize most of my hardpoints as effectively as possible. I often find myself doing loops trying to find my target and never being able to get some shots in. Unless it's a bot about the same tier as me which I easily destroy.
Here's something I learned and found to be pretty great. Sorry to @TheYamiks if he's mentioned this and I'm being a broken record :D The scenario is when you're in combat, you end up constantly doing loops with the enemy on your tail, momentarily being able to get a shot off before returning to the loops. Vertical thrusters are a godsend when this happens. Controlled by your "r" and "f" keys. While pitching up, hit the boost, the "f" key and for added bonus keep the "z" key pressed to temporarily disable Flight Assist (this is optional). Use it on any ship and if you're comfortable with it, turn FA off while pulling maneuvers. Heck, you can pull a 180 on a thargoid scout with this when flying a pretty heavy krait mk2(yes, yes it's a pretty maneuverable ship, my point still stands though), not to mention the memery you can pull off against other players/NPCs. If you can afford to take some hits, after you get the 180 down, go to full reverse to keep the enemy in your sights. If you take too many hits, activate boost and get out of there as fast as you can, wait for shields to regen, then decide whether you want to repair your ship(docking) or continue the fight. Personally, I head back for a repair (or carry limpets and use them) when I'm down to below 15% hull. Of course, this value changes for me depending on what scenario and ship I'm in. High fire situations, like multiple ships in a wing, would probably send me back for a repair sooner, lower concentrations would probably see me continue the fight. Personal preference and willingness to take risks is the name of the game here. Again, resource extraction sites are great for practice, start at the [LOW] sites, and work your way up. Oh and play in solo while practicing. You don't want to accidentally attack an elite level player and get nuked by their meme 7 multi-cannon build :)
I have an upgraded (though not engineered) Cobra mk3 and the last black box mission I tried, two AI hostiles annihilated me in 20 seconds. My ship can't pitch fast enough to every get them in view. Any tips? I've succeeded at advanced combat training but in the game I've never won a combat.
I use a biweave shield bank tank ship, it has the ability to fully regen if the shield is broken in pvp, and should not drop in combat due to the banks.
Was about to kill my second bounty on stream tonight and he fsd away from me and couldnt find him. 🙄😫 Might just stick to doing mainly courier missions
My first bounty took me 7 tries because i don’t have the firepower to kill them before they jumped, got them eventually though after distributing power to weapons
@@leonardusrakapradayan2253 Yeah, it's annoying. I was lucky i guess as i was able to find him 2 more times and killed him in basically two jumps. More annoying that the fucker not that jumps away, it jumps in a whole freaking different system too. Some times i didn't even had the capacity to follow in one jump, i just forget about those and let them go. I'm merciful that way :)) One time i tried to aim for thrusters. Managed to destroy them but couldn't catch the enemy. Like he got away with damaged thrusters. Found out from some forum that if they have a faster ship they just drift away. I get there is no drag in space but come on, they should stop at some point. And talking about drag, what's up with bullets having damage drop off or some other weirdness where the flying, the sounds and whatnot are in some aspects more similar to flying through an atmosphere than in the void of space. Like for some aspects there is drag but for others there is not. Doesn't make much sense...
Got ganked by someone who stole my mining limpets from my otherwise empty cargo hull, and then blew up my python, for no good reason (I had insurance, but still).
Combat pays much better in Odyssey than Horizons and that's the only reason i use Odyssey cos in Odyssey i usually make 10 million credits an hour where as in Horizons i'm usually lucky to make 1 million. My favourite ships for combat are Imperial Eagle, Diamonback Scout, Vulture, Alliance Chieftan, Fer-de-Lance and Krait MKII.
Question. How much more verification do I need to be able to post in your Discord Server? I can't even message your mods to ask them what to do because their security is set so fucking high my messages won't go through.
Tip one: buy a chieftain. Tip two: equipped three small lasers of your choice and the rest are multicannons. Gimballed if you can't aim yet. There ya go, good, cheap, fun combat ship
You're right about the forums. New players are getting the piss ripped out of them for posting threads daring to suggest that the game might just have a few issues. No help, just an endless barrage of sarcasm. Twats.
Why the hell do you need a top tier, engineered ship to do a harmless combat mission? So frustrating to build up to where I am, get direct hits only scrape the enemies shield. One shot toasts my cell banks. So unbalanced
Oh man, the forums. The fucking forums. The "LOL I hope they nerf everything to not pay any credits at all anymore. I've got a fleet carrier, every ship in the game twice, and they're all fully engineered. I can't believe these new people, who suck very bad and are probably all nazis, think they should be able to make any money, or that they don't totally understand how engineering works on day one of playing, what incredible losers" Forums.
Actually got enough to buy myself a d grade FSD drive, and a fuel scoop, then I finished the starter area quest (the one taking you out of there), and went and brought my cobra, that I sold to buy my asp, that I stored because I brought a Python.
so, in Your opinion this video is good to watch as good information how to play for beginner's???? :) ...Nice story, and fun to watch but as tutorial this is very poor unfortunately (just in my opinion) ...if anybody has a good recommendation about this subject I will be really grateful :) Regards
To be honest the game is only fun once money isnt an issue. Build a mining ship, earn credits and then buy a decent combat ship. The fun comes when you have the money to build them properly and then unleash it on the world
Sorry Mr Yamiks. You will never ever see me in Open-PvP. Maybe in CQC as it can be balanced. Because for me, balance needs game rules like in all sports and e-sports. This, obviously, cannot be achieved in a such a place like the galaxy. Thanks for the video anyway... Having fun ... I guess I play another game for that ... ;D
yea.. combat in VR is FAR better than combat on 2d atari screens ( monitors ) also, if your using keyboard and mouse, for gods sakes, do yourself a favor and go to a pawn shop and buy a xbox one controller.. its soo much easier to fly with that..
I started a new character yesterday. In 3 hours, I had a Cobra III and 700K CR by doing this while having way more fun than trying to figure out how the hell mining works the first 8 hours I played this game. I'll leave mining to the galaxy brain people and stick to exploration and bounties.
@@Desimor Perhaps you tried core mining? Laser mining is way easier, no brain needed lol, check out Yamiks' video which came out a few days before this one. Even with the incoming balancing, mining should stay lucrative and it's relaxing. Other people would say boring, but not for me. And yes, it pays too much, but that will be over very soon. I saw you'd try exploration, same here. I made good money with a 'short' trip into deep space, took me nearly 3 months and it's kinda nice, alone out there in the black. I'd recommend an Asp but before you go, get your FSD engineered at Farseer's. And get the best fuel scoop an an Srv. O7
I played ED for about 2 months switched to star citizen idk just the ability to get up out my pilot seat EVA through and abandoned shipping company covalex recover personal effects from a tragedy get back in my space ship get back in the seat power ON my ship fly to grim hex drop off the box and collect my reward …after experiencing this i cant play ED any more ……… i just dont feel free in ED
I have 400+ hours in Elite, but I still know almost nothing about the combat, so I guess I'll watch :D
470 hours in, and im still learning!
This comment lol
I feel like I’m pretty good at mining by now though! At least I thought I was until someone was going over Haz Res mining sites
I have 1100 hours, but hardly ever do combat anymore or even Thargoid combat for that matter which I would like to get into. I Mostly did exploring, trading, passenger missions, and mining. Im at 28% Expert but never bothered to get it any higher than that because the risk vs reward wasn't worth it when going to a haz rez or conflict zone. I would like to play in open but I need to get better first if I want to defend myself from gankers. But combat is supposed to get a big buff soon and mining is getting nerfed again. So I would rather do combat again and get better at it because it was fun and exciting and the risk vs reward might be worth it soon. But mining sometimes makes you dread the grind of mining your mind away as yamiks puts it lol. All in all, I need to learn combat too lol.
Don't worry Yamiks doesn't know anything either.
Tipp N⁰1: If you see a hollow red triangle and that triangle belongs to something big, run away!
"run away" aka high wake out of the system
@@dreamyrhodes and do some random jumps, just to be safe
Things new players struggle to figure out:
1) Check weapon piercing stat. Big ships have armour rating of 70+ so weapon with 35 piercing will only do 50% damage against hull. Also kinetics do bonus damage to hull.
2) You can use multiple chaff launchers
3) Shield tank. Passive: shield boosters. Active: Shield cell banks and heat sinks in utility (paired by amount of charges)
4) Armour tank. Only Passive: Maximum hull reinforcement modules and at least two module reinforcement modules. It's ok to have fast charging (c-type) shield
me as a new player.... WHAT?
Sounds like EVE Online, but significantly simplified...
@@DobromirManchev it is, there are thermal and kinetic damage reductyion mechanics and both offensive/defensive options for dealing with such, but its typically simpler than eve
Most of these were self explanatory for me. Ok i don't know the ships and what piercing i would need to do full damage or what are shield banks. But there is some info n youtube about those.
The biggest issues i find after 30 hours is to stay on target while using fixed weapons. I'l figure it out later about making money exploring or mining. Right now i would like to be able to steer my ship the way i intent to. If my ship didn't had a docking computer i would probably never enter a station...
I love how FDev decided to buff bounty payouts immediately after this guide dropped.
Just go have fun. Must be the BEST advice Yamiks has ever given.😁
isnt that part of majority of games?
@@TheYamiks I've played EVE before, so I'm not sure.
People who quit playing a game because of the grind are not following your advice to have fun. That is all I meant.
@@TheYamiks I'm pretty sure Cook, Serve, Delicious is a game for stretching your fingers.
There's a side effect to having the weapons capacitor fuller rather than empiter - the lower it is when you fire it, the more heat there is generated. So it's still somewhat important to keep pips into systems when firing with high heat weapons like large lasers, PAs and rails.
This is more like random advice than a guide. As a new player, I would have no idea what to do with this information when starting out. Yes I did watch it. Twice. Best advice, play the training simulations. Then, as Yamiks said, head out to a resource extraction site and shoot at ships the security forces are already about to kill. Do that several times before trying to take on a ship solo. Pay close attention to the combat rank. And I’ll stop there as this is getting too long for a comment. Point is, this video is just too disorganized to be helpful until the player actually knows what all the things are that Yamiks mentions and has already probably failed at.
I thought this was going to be a guide to actual combat, not just another 'how to make money' tutorial.
This is the games combat
i love how in the beginning you just slammed so hard into a ship and just put a cute sound over it 10/10
One aspect of combat tutorials don't tend to cover is the actual combat itself. My engagements tend to devolve into endless loops of shame with the enemy on my tail as if there were a physical tether and I'm just dragging them along while they shoot holes in my rear. When I eventually DO get them in my sights it's head on and then back to loops.
Please consider a dogfighting tutorial.
Sounds like you need to use lateral and vertical thrusters more. Those loops of shame turn into death circles as you strafe in circles keeping the enemy to your front.|
My go to tactic is to thrust down while pitching up to keep the enemy just above my nose and let my gimbaled weapons do the hard part.
Flight assist off, learn how to use it.
press z, boost while pressing f. You will have your ship go down vertically and then you can face your target with the FA off still.
I reccomend punching it in reverse, you can usually catch them head on
@@Fragtastik This is great advice, I soon realised that you can practically do a skid... In space. Who doesn't want to do that!?
I will never enter Open Play again. Played for a while alone or with friends. Once I decided to actually give Open a try, took off from the planet I was on, not even leaving the gravitational pull someone blew me out of the sky for no discernable reason.
No thanks.
Same here, got ganked during landing, no chance. On my second day in ED. Then I became member of a PVE group called Mobius, try it out, ask google. There are more than 40k members there and I like the idea of being able to meet players without having to ask if they're friendly, like in DayZ lol.
I've only ever played in Open Play, and only seen other players while mining or docking.
Avoid highly PvP traffic systems in Open. That are mostly where
- Mining happens
- Miners sell their stuff
- "Beginner engineer" (such as Farseer Inc, FSD engineering)
- Frequented stations where you can buy most stuff
. Extra hint: If there are many fleet carriers on system map, it's a quite much frequented system
I was 2 months in open at the corner of the bubble and never got interdicted, saw maybe once or twice a hollow square on a station, never interdicted. Then I fly to Farseer Inc and got interdicted as soon as leaving the star. But I managed to high wake out of the system (before you leave the star after juming in, select next system on galaxy map or navigation, then select station in system again and when interdicted, submit (drop to zero), hit R (might need to set it up for "target next system in route"), boost until FSD cooldown ended, charge and jump). If you high wake to another system, the disturbing mass lock doesn't happen so if the ganker did not manage to blow up your FSD, it's a safe escape.
Playing this game Solo takes away all the excitement
"ass pounder tractor" straight up broke me
even if I know my drill in elite it is always nice to watch those guides
i took out a ai aniconda with a fighter while my freind was mining once yeh that was a hype for me took a while tho
As a complete noob having just picked up the game again after about 3 or so years, my tried-and-true combat method of remote flat launchers and lasers + flying backwards still works on 90% of NPC combat and a good number of players
I like to bounty hunt at La Rochelle. The CNB there seems to always spawn deadly/elite ships. Great for combat rank.
I’ve never done combat in elite, all I’ve done is mining and exploration and have myself a python which I’m free to customise. I think I’ll give combat a try, and with the balance changes coming in the future I think it’ll be a lot more fun!
Don't know if you ever tried or are still playing. But the combats my favorite part. Never tried mining myself. Just decided to hop back on after watching the Alien saga with my gf so maybe I'll give it a shot
I remember when I first tried combat, I had done about 5 bounty missions and decided to do a combat zone. Accidentally hit an anaconda and got fucked over.
Can anyone explain how to turn faster so the fighters infront of me just blitzes by while I'm turning to fighr?
You need to upgrade the ship
Throttle down while hard turning, halfway through the turn, increase thrusters
Assuming you are facing them going straight at them at ~250 meters a second, firstly start to press S to lower your speed, secondly move your ship upwards or downwards 90 degrees and press the TAB key to activate boost WHILE pressing the SPACE BAR to drift all while keeping the down or up aim effectively turning that 90 degree angle into a full 180.
A loadout for the newbie wanting combat would be a cobra with medium lasers and small seeker missiles. Use the missiles to end the combat, the lasers if you snipe some NPC at a few percent of hull. Small weapons on the cobra 3 have a problem with being right at the back under the ship, so you can't track properly because you need the enemy lead point to be below the nose, but this doesn't matter for seeker missiles.
When you run out of missiles, cash in.
My personal favorite area to bounty hunt is Kremainn, Wholer Station is 10ls from a ringed planet iirc and it's in the middle of a nice cluster of systems that have decent gear. It's not the best as the station is a couple thousand ls from the drop point but it's the one I found early on and made it my home.
Not much I can argue with here. Well put together video. Credit where it's due. :) Other than to say pips to WEP isn't just regeneration. It's based on the heat your weapons put out. The lower your distributor charge in WEP, the hotter your ship will get. Other than that yeah... this is solid for new players. Good job. :)
Have to start over again Forgot to buy hard points :(
Need to get Cobra 3 first
Great advice man!! Did what I did after 2 years of playing and learning. Perfect video to recommend and I have.
What joy, I've gone to LHS 20 today to buy a cheap ship for road to riches. And earned the money by fighting in resource areas. And here you are recommending it.
How to combat in Sidewinder: Don't
Do some trade or courier missions to get used to the game.
Get yourself a Hauler.
Run R2R for a hour.
Get a Vulture with pew pew.
Do that thing what Yamiks described.
Upgrade Vulture.
Continue to do that thing.
Love ringed planet hunting and support. Protecting the miners from the ghankers while shifts come and go is super fun. They swap out each work cycle or if they get full. Then just escort their convoy and make an easy 3mil every hour or so.
I lost count on the amount of hours I spent in game. I was in my sidewinder for 4yrs doing everything under the sun in open. Then I started streaming and had ghanker problems that devs informed me how to address within the game. The game has measure but also has a fairly interresting AI from time to time. Combat is really so much more enjoyable in other modes of the game besides open. I do not do any engineering. I fly shelf stock in module combinations and grades that vary from ship to ship. I spent easily over 4,000hrs in the game during my years I had surgery. Scoliosis had me laid up. Scoliosis still sucks but Im not bad on the pew pews. o7
Remind them they need months of unrelated grind play to upgrade anything to the bare minimum for facing any players, and when there to stay on m&kb because relative mode provides unmatched fire accuracy with a little practice.
Um... I always open-play and was never shot dead by other PCs. Once by an NPC, but only once. I just pay pirates. And the NPC ones are... oh boy, I often let them go at 3% hull.
I bought Elite Dangerous a month ago because I just got a VR headset and the game was so hard to get into.
I couldn't figure out mining for the life of me. Then yesterday, I decided to pick it back up again, restart a character, and tried farming resource sites in the main system. I had a Cobra III and 700,000 CR 3 hours later. This was significantly easier than trying out mining out the gate and I made more progress than I did in the 8 hours I played the first time.
I can understand why mining nets you more money, but for a complete beginner, it's no where near as easy as farming bounties. I thought this method was supposed to be the worst method in the game for earning cash, but it was WAY more fun than figuring out mining and significantly faster. Did the devs change this recently to make bounties more rewarding or do RUclipsrs really just insist every beginner learn the most complex system in the game to earn cash?
I'd like to try exploration next because that seems just as much fun and even more lucrative (supposedly) than combat.
Fabian City which is a Arissa Lavigny Duval system (more bounty money) is less than 1 ls away from hazardous resource sites although there are also regular, low and high sites there as well.
Another good system for RES patrolling is Tollan.
There won't be as much of a discount, but you'll get in cozy with the Feds, which will later let you into our own Solar System and unlock the best anal toy for PVE that is the Corvette.
For the Distributor; Think of them as separate rechargeable batteries.
dont pips in weapons slow heat buildup from weapons firing?
Nope. The lower wep capacitor energy the more heat..regardless of pips
they do.
I want a Yamiks t-shirt that says whatnotelse on it
I just got into Elite and after doing road to riches exploring two or three times with an ASP Explorer I went for a Type-9 Heavy, which took me to Elite trading in no time. Having some money I thought I‘d deck out an FDL but after going to great lengths to acquire meta-alloys to unlock Farseer, I saw the unsatisfying gameplay loop of grinding Engineering materials and… just kinda stopped playing. Everyone‘s telling me it‘s not fun and knowing that the combat missions don‘t really pay that much, I‘ve got no motivation at all. Any tips?
I've never been able to finish a fight, they always run away when they're at 50% hull.
dont sell the 2 gimballed laser weapons on yer sidewinder
keep them forever
Why
Not only combat payout needs balance but whole combat and weapon system needs change.
Change my mind
LHS 20 - Ohm city is where I store my combat ships for the res sites right outside the station (up to Viper Mk III) at the moment. Or Diaguandri - Rey Gateway to store my mining ship (gcrv 1568), DBX to get me back and forth between the two spots, engineered to Lvl 3 FSD increased range, no expermimental yet. Newer player here. Thanks for the vids Yamiks, and feel free to beat up Fdev/Hawkes/Exigeous for taking $$$ away from us new players with the painite mining NERF bat. I hate mining and only do it once a week to fund my other activities, so now more mining to get same $$$ (which sucks) or less fun trying to do combat, because rebuys, and upgrades for modules, and upgrades for ships, and the never ending need of credits for everything...
But you'll be getting more monies for your other endeavours over the next weak.. morning gives diqn but everything else is coming up should balance.. fingers crossed.
I really wanted to know how to "get good". I wanna be able to move swiftly and utilize most of my hardpoints as effectively as possible. I often find myself doing loops trying to find my target and never being able to get some shots in. Unless it's a bot about the same tier as me which I easily destroy.
When I search for a guide I'm not looking for the best ship or anything, why would you assume that? I want a guide on how to do it.
I did thT bought the biggest gun ran out of energy after one shot and am I like what happened?
such a funny video, thanks sir.
pro tip odyssey pay more for bounty on any bounty at it at least 30% better
i like how TheYamiks said that elite dangerous was free on epic but i got it for like 4 dollar on steam on a sale XD
2x L multicannons in a vulture and you can get away with a half pip in weapons.
What spaceship is that in the thumbnail on the left?
You forgot to mention when talking about payout that there is the incoming rebalance.
Why talk about something that doesn't exist yet and is likely to be pointless at best? (given FDEv's track record)
obsidian ant is where you want to get your info this guy is more of a troll tbh I never really watch this guy aft I found obsidian
how to scan/lock on/focus on enemies... ?
Here's something I learned and found to be pretty great. Sorry to @TheYamiks if he's mentioned this and I'm being a broken record :D
The scenario is when you're in combat, you end up constantly doing loops with the enemy on your tail, momentarily being able to get a shot off before returning to the loops.
Vertical thrusters are a godsend when this happens. Controlled by your "r" and "f" keys. While pitching up, hit the boost, the "f" key and for added bonus keep the "z" key pressed to temporarily disable Flight Assist (this is optional). Use it on any ship and if you're comfortable with it, turn FA off while pulling maneuvers. Heck, you can pull a 180 on a thargoid scout with this when flying a pretty heavy krait mk2(yes, yes it's a pretty maneuverable ship, my point still stands though), not to mention the memery you can pull off against other players/NPCs.
If you can afford to take some hits, after you get the 180 down, go to full reverse to keep the enemy in your sights. If you take too many hits, activate boost and get out of there as fast as you can, wait for shields to regen, then decide whether you want to repair your ship(docking) or continue the fight.
Personally, I head back for a repair (or carry limpets and use them) when I'm down to below 15% hull. Of course, this value changes for me depending on what scenario and ship I'm in. High fire situations, like multiple ships in a wing, would probably send me back for a repair sooner, lower concentrations would probably see me continue the fight. Personal preference and willingness to take risks is the name of the game here. Again, resource extraction sites are great for practice, start at the [LOW] sites, and work your way up. Oh and play in solo while practicing. You don't want to accidentally attack an elite level player and get nuked by their meme 7 multi-cannon build :)
I have an upgraded (though not engineered) Cobra mk3 and the last black box mission I tried, two AI hostiles annihilated me in 20 seconds. My ship can't pitch fast enough to every get them in view. Any tips? I've succeeded at advanced combat training but in the game I've never won a combat.
I wanna get a Hotas setup before trying combat again.... I suck.
whys this guy sound like Hondo Onaka and why do I enjoy it so much
"Shields regenerate"
Say that to the prismatic shield tank meta
Bi weaves are better for Res tho
@@soma_cruz_alpha6824 I think Meta is overall only good for (very boring) pvp.
Being invincible is a lifestyle. - Probably a prismatic Imperial Cutter CMDR.
I use a biweave shield bank tank ship, it has the ability to fully regen if the shield is broken in pvp, and should not drop in combat due to the banks.
Was about to kill my second bounty on stream tonight and he fsd away from me and couldnt find him. 🙄😫 Might just stick to doing mainly courier missions
My first bounty took me 7 tries because i don’t have the firepower to kill them before they jumped, got them eventually though after distributing power to weapons
@@leonardusrakapradayan2253 Yeah, it's annoying. I was lucky i guess as i was able to find him 2 more times and killed him in basically two jumps. More annoying that the fucker not that jumps away, it jumps in a whole freaking different system too. Some times i didn't even had the capacity to follow in one jump, i just forget about those and let them go. I'm merciful that way :))
One time i tried to aim for thrusters. Managed to destroy them but couldn't catch the enemy. Like he got away with damaged thrusters. Found out from some forum that if they have a faster ship they just drift away. I get there is no drag in space but come on, they should stop at some point. And talking about drag, what's up with bullets having damage drop off or some other weirdness where the flying, the sounds and whatnot are in some aspects more similar to flying through an atmosphere than in the void of space. Like for some aspects there is drag but for others there is not. Doesn't make much sense...
Buy fsd wake scanner. Problem solved
Don't fly without a rebuy!
What happens if you don't have the money for a rebuy? It's not like you become a space pedestrian...
There's something about this game's UI -- I never noticed there was a dropdown for filtering missions until now. o_O
Got ganked by someone who stole my mining limpets from my otherwise empty cargo hull, and then blew up my python, for no good reason (I had insurance, but still).
LHS 20 was my first homesystem...LHS 3615 [Wrangell Port] is a good choice too.
You use keyboard and mouse like a peasant? You're breaking the iiiimmmmeeeeeerrrrrrrsssssssiiiiiiooooooonnnnnnn
come at me bra!
Fair comment on the official forums 😄
Turn on closed captioning and it's an amazing video :)
I'm Elite in Combat(purely PvE) and I'm watching this.
What am I doing?
Combat pays much better in Odyssey than Horizons and that's the only reason i use Odyssey cos in Odyssey i usually make 10 million credits an hour where as in Horizons i'm usually lucky to make 1 million. My favourite ships for combat are Imperial Eagle, Diamonback Scout, Vulture, Alliance Chieftan, Fer-de-Lance and Krait MKII.
if not combatting then how should i make money? i tried mining, it wasnt well. i couldnt make any money.
Question. How much more verification do I need to be able to post in your Discord Server?
I can't even message your mods to ask them what to do because their security is set so fucking high my messages won't go through.
1. Turn on the Interstellar musik
2. Rotate!
Too many things to do to enjoy this game...so time consuming..imma head out.
How come you didn’t get fined when you interdicted that guy?
the target is ether wanted OR the system is lawless!
@@TheYamiks Ohhhhhh. I didn’t know it worked like that. Well time to do some grieving then! (Joking)
Dude has something against the poor old Multipla... :-D
Oh, the ship's cockpit glass is still completly visible through the shield unlike any other texture. Seems to be a common issue with all 3D games...
OMG! I killed NIck Johnson too :) 7:33
Off topic, has anyone done a video on the second account from epic set up?
Do you have to down load the game again?
I have not seen any vids.
From the few write ups I have seen, the answer looks to be "yes" to the download :(
Unless someone has found a workaround.
Tip one: buy a chieftain. Tip two: equipped three small lasers of your choice and the rest are multicannons. Gimballed if you can't aim yet.
There ya go, good, cheap, fun combat ship
Instructions unclear: Bought a Krait II instead XD
@@eyo8766 congratulation! You have found the secret tip. Buy the Krait Mk II
@@redmoon383 It's just so easily moddable and having a SLF helps so much :D
"beyond soo much stupidity" 🐙
I get paid 200.000 - 1.000.000 CR per Kill (depends on difficulty), so I find combat very rewarding...
You're right about the forums. New players are getting the piss ripped out of them for posting threads daring to suggest that the game might just have a few issues. No help, just an endless barrage of sarcasm. Twats.
after crashing into another sheep, comments "boop" :D :D ROTFL!
Best advice I can give for combat is take a starter ship with no upgrades. That way when ever you die your insurance cost is 0.
Your videos are entertaining and funny... But I feel like I never learn anything 😅
Why the hell do you need a top tier, engineered ship to do a harmless combat mission? So frustrating to build up to where I am, get direct hits only scrape the enemies shield. One shot toasts my cell banks. So unbalanced
Wait, did you call the pirates space karens?
Oh man, the forums. The fucking forums. The "LOL I hope they nerf everything to not pay any credits at all anymore. I've got a fleet carrier, every ship in the game twice, and they're all fully engineered. I can't believe these new people, who suck very bad and are probably all nazis, think they should be able to make any money, or that they don't totally understand how engineering works on day one of playing, what incredible losers" Forums.
I got over 350,000 CR on my first bounty kill.
Went around in my unupgraded Sidewinder, mascaraing Red Cosairs. 10/10 experince, 1/10 profit.
Actually got enough to buy myself a d grade FSD drive, and a fuel scoop, then I finished the starter area quest (the one taking you out of there), and went and brought my cobra, that I sold to buy my asp, that I stored because I brought a Python.
Hello there
General Kenobi
Good day to you
They just turn so slow and I can't figure it out, it's not like any other flying game I played
so, in Your opinion this video is good to watch as good information how to play for beginner's???? :) ...Nice story, and fun to watch but as tutorial this is very poor unfortunately (just in my opinion) ...if anybody has a good recommendation about this subject I will be really grateful :) Regards
I missing the fun part of gaming the game simply to get credits, it doesn't seem very satisfying waiting around for free kills.
To be honest the game is only fun once money isnt an issue. Build a mining ship, earn credits and then buy a decent combat ship. The fun comes when you have the money to build them properly and then unleash it on the world
Epic games gang wya
Sorry Mr Yamiks. You will never ever see me in Open-PvP. Maybe in CQC as it can be balanced. Because for me, balance needs game rules like in all sports and e-sports. This, obviously, cannot be achieved in a such a place like the galaxy. Thanks for the video anyway... Having fun ... I guess I play another game for that ... ;D
yea.. combat in VR is FAR better than combat on 2d atari screens ( monitors ) also, if your using keyboard and mouse, for gods sakes, do yourself a favor and go to a pawn shop and buy a xbox one controller.. its soo much easier to fly with that..
Hello
3:19 do not buy this ship, its a flying coffin.
*ahem* DAKA DAKA DAKA
But why do this when you can just get 50mil in your first two days from mining? HAHAHAHA GAME BALANCE
I started a new character yesterday. In 3 hours, I had a Cobra III and 700K CR by doing this while having way more fun than trying to figure out how the hell mining works the first 8 hours I played this game. I'll leave mining to the galaxy brain people and stick to exploration and bounties.
@@Desimor Perhaps you tried core mining? Laser mining is way easier, no brain needed lol, check out Yamiks' video which came out a few days before this one. Even with the incoming balancing, mining should stay lucrative and it's relaxing. Other people would say boring, but not for me. And yes, it pays too much, but that will be over very soon. I saw you'd try exploration, same here. I made good money with a 'short' trip into deep space, took me nearly 3 months and it's kinda nice, alone out there in the black. I'd recommend an Asp but before you go, get your FSD engineered at Farseer's. And get the best fuel scoop an an Srv. O7
SPACE KARENS IS RIGHT HAHAHA
Good to see that I wasn't doing anything wrong and that this game is just super boring and generally sucks.
I played ED for about 2 months switched to star citizen idk just the ability to get up out my pilot seat EVA through and abandoned shipping company covalex recover personal effects from a tragedy get back in my space ship get back in the seat power ON my ship fly to grim hex drop off the box and collect my reward …after experiencing this i cant play ED any more ……… i just dont feel free in ED
Did you have a stroke while writing this?
Can u buy an anaconda at this station?