same. light-bulb moment for sure. Am a Chun Li main too, i just love the char. so much i watch her animations more than i watch my opponents. This alone addresses so many of my 'late reactions' since i was not focusing the opponent.
How to get to master: - pick a character - play with that character, learn their bnb combos and cheap tricks - learn their fastest buttons for when up close, and long reaching buttons for some space control - MEATIES - make your own little shimmy sequence and practice pulling it off in match. Shimmies aren't really needed to get to master tho - learn their best corner carry tricks - create your own off-timing sequences for cornered enemies, and always keep an eye out for their jump outs. Don't let them out of the corner - when you're cornered make it your sole purpose in life to get out of the corner - BLOCK when it's your opponents turn, over time you'll know where you can interrupt their sequences - practice catching them off guard with drive impact. Overwhelming them with attack sequences in the corner makes this easier. Mental stack and all that - grind it out for a while, some players will make you think how are they only diamond, and others will make you wonder how are they above silver, and that's ok I started with modern chun, and i'll just say airborne low medium is OP in the corner, practice hitting it as your opponent is getting up and just bully them with meaty airborne low medium kicks
Lol modern chun, you're entire post is invalidated dirty modern player. You have no execution foundation or mental stack to worry about. You're literally playing an easier to execute game with faster reaction times due to one button moves. Modern shouldn't be allowed to play with classic. Most of you are garbage and don't actually know the game (hence why you play modern). Classic players have to do everything you said, and on top of that mental stack, have perfect execution and better timing given the time to input the move. Modern players trying to give out advice like they know what they're talking about lol! Imagine someone on a bike with training wheels trying to teach x games pros.
Great video bro. 1st tip is especially helpful for me. I main Luke, but also wanted to learn other characters like Rashid and Ed. But soon realised that I hadn't really developed any fundamentals in the game. Currently in Gold with Luke but wanna get to Master eventually.
Play whichever character you think is the coolest… I’m playing Ed because he’s the coolest character in the game to me and I got from gold to diamond and probably master soon
I am a Master Dhalsim, this is my first Street Fighter game. I decided the character is just too difficult for me and has become lack luster. So I am learning Akuma as we speak and I must say... the skills required to play Dhalsim are polar to any other character in the cast. It's like learning a completely new game, spacing, neutral, anti airing, no teleports, no closing distance behind slow fireballs, no air shimmy's. If you are playing Sim switching to anyone else, or if your anyone else switching to Sim just understand the learning experience will feel nothing like the rest of the game.
One of the issues that I have with some of these road to master tutorials, is that all of the tips become outdated almost immediately. As a diamond 4 player, All of these tips and the tips from the other videos I've watched are all heavily utilized in platinum. Like plat 3+. There are so many players in diamond now that are really practicing. And in my experience, diamond matches and 1600 MR matches play almost exactly the same way. Fundamentals are crazy and reads pop off. I feel like optimization and practice room tips are the most useful thing for this level.
I try to make these videos with an emphasis on self analysis as a way to improve, not saying I disagree with you but if a diamond does play like a 1600mr, what's the skill gap between the diamond and 1600
@@slamugh Huge skill gap. The strategy is the same, the knowledge check, mental stack organization, and game sense is vastly different. I think your videos are very good, personally. This comment was about the broad umbrella of tutorials and tips, to start a discussion. This just happens to be the video I posted on. Do you have training mode videos?
@@cstrombone funny you say that, I'm currently working a very basic video with training room practice methods to practice reactions hopefully I can finish and release it before Terry's release
Great video! This is the first fighting game that I am trying to really learn. I have been playing with virtually the whole cast. I learned a lot but I realized that my execution with Chun Li is subpar. In platinum and I think I am going to focus on Chun Li for a few phases at least. I understand neutral, oki and other fundamentals. But I leave too much damage on the table.
Ive sat there as guile watching people do things so i can flash kick. I know one combo flash kick to lvl 3. From iron to plat. I picked up ed cause edgy. I play him kind of like guile but i know small combos. He started in gold. I think im good at chipping and punishing. Just need to learn how to remember combos.
Great video, started playing seriously 2 months ago with some breaks and currently platinum 4. I’m struggling with the gorilla gameplans they throw at me a lot but i’m getting better 😅 Sidenote, i think her standing heavy kick got more scaling in the season patch and it’s rarely the better punish counter starter if i recall correctly. I’m referring to the meterless punish combo’s you’re doing in the vid. Iso standing HK, i think this does more dmg: Down HP ~ serenity stance ~ medium kick ~ medium SBK
@@sammythijs8641 yeah I’m trying to break the habit of using st.hk as a punish counter and opt for cr.hp , both do the same damage but hk whiffs on crouches
Pretty sure I ran into you in ranked a few times and we had some good matches, i'm really impressed you were silver 6 months ago, great video and nice job progressing!
Yea. I always believed that playing one of the grapplers will force you to learn how to play SF6. You can't cheese with those characters. They're usually considered low tier so in order to win consistently, you have to be good at the game.
Thanks for the tips!❤I just got into SF world and i love Chun but she’s super hard character😅I wish i could press buttons without thinking😢 and i try to learn fundamentals
Been playing SF since SF1, but not sure if I'll get Master if other players beat me (using the same tips). But good info, including focus on the main & not subs. Also, watching & reacting to the opponent. Thanks.
Im stuck between diamond 3-4. I am struggling probably cuz i dont know when i get my turn back (when the attacker is negative). Got any tips for that other than memorizing every character's frame data? 🤣
I’m like plat 2 highest but if I were you I would just practice against my opponents character after each match I lose (or like against whoever you’re struggling with). Then I’d try and recreate a couple situations and learn what I can punish with 4f or higher. You don’t need to necessarily memorize frame data, just recognizing negative on block habits that players have and punishing them really hard. Things like light to heavy conversions are good for this I think.
You dont need to memorize all the frame data to get to master. There are only a few moves for each character that are plus on block. You just need to know what those are, everything else is minus. Just be aware of meaty setups that leave then plus, its kinda obvious if u try taking your turn and they counter hit you. I dont even think pros memorize every frame data. Just wants punishable amd whats plus. What matters more when taking ur turn is spacing, and u just learn that through playing. "Oh i got whiff punish cause my jab didnt reach, maybe i should use something longer or walk back and whiff punish myself"
@@Tuuhwix Drive Reversal. If you are sitting in block stun for long periods of time against characters like akuma, jamie, or kimberly, you are just a sitting duck for mix ups. Drive reversal during blockstun and reset the situation back to neutral. It will end up saving you drive meter if you are using it right and will force them to take a risk to get back in. It will also prevent a number of annoying corner mixups.
going master is just about two things : fondamentals and DP. If you know how to DP you are Diamond 4 without even knowing big combos. Footsies, react to DR/DI/Whiff Punish and you're done for real.
I'm akuma main I know my combos but sometimes they don't connect properly I'll do the same combo all day but they end up blocking mid combo so annoying
@@slamugh both akumas standing mk sometimes I can't get it to connect then I go flying into the while my opponent is blocking waiting for me to come down and eat 60% of my hp then with oki or maybe safe jumps I'll come down and get dp even doe I'm holding block now I'm not so sure about that or if it's my connection becuse I've been hit bye shp while backing up as if I'm not block
To be honest, I don't agree with your advice. Learning how to be optimal and picking only one character is bad avice IMO If somebody is trying to grow as a fighting game player, learning how to be *decent* at a bunch of characters is way better for long term growth than learning optimal routes for a single character. There should be more focus on footsies, proper spacing and how to effectively be offensive (frame traps, safe strings, pressure through movement)
I completely agree with you, I made this video from the perspective of a new player who approaches this game (as I was) it wasn't until high diamond where my opponents would actually play some sort of neutral, I also didn't know how to actively apply pressure opponents until d5 because I didn't understand even though almost every button on block is minus, frame traps / strings are an important aspect that I am incorporating in an upcoming vid, as a new player I think it's harder to have a full understanding of one character if you're constantly switching (unless you're a casual you probably don't care about playing at a high level)
I have to diagree. The point of the video is to get to master rank. Aka learning the game. And learning a bunch of characters is good for the long term, but if your short term goal is just to hit masters then sticking tovone character is a good idea. All those other things you mentioned also also is easier if you just play a single character. Its harder for newer players to learn all of those and play different characters. I have a few characters in masters but im pretty sure im not getting better since im not grinding a single character in masters to get better.
The goal here was to reach master rank though, not to grow as a fighting game player. There is overlap, true but you’re better off specializing in 1 character if you care about ranking up quickly
who cares about other characters if you are just interested in your main? plus being decent at a character is having the ability to take them to diamond which is what he said! get em to diamond and learn another one etc...
You have to master a single character before you can master the game because once you get to master with someone like ryu or ken you by default have learned most of the absolute basics of how the game works. From there every other character will be easier to pick up and understand, since pretty much every character is ryu with extra steps if you boil it down enough
8:21 “Oki” is your close range decision on your opponent’s wakeup. (ex. Block, Meaty, Throw, Shimmy, Neutral Jump)
Block. Cr Mp/Mk drive rush. Counter DI. Anti Air. Confirm level 3. Thats all you need.
You frogot about delay tech brother but dont spam that mf 😂
This will get you to plat only
@@chatjayasuriya7567 gotten me to master a couple of times
@@chatjayasuriya7567 gotten me to master a few times.
Focusing on your opponent rather than yourself is HUGE. Thanks man.
same. light-bulb moment for sure. Am a Chun Li main too, i just love the char. so much i watch her animations more than i watch my opponents. This alone addresses so many of my 'late reactions' since i was not focusing the opponent.
How to get to master:
- pick a character
- play with that character, learn their bnb combos and cheap tricks
- learn their fastest buttons for when up close, and long reaching buttons for some space control
- MEATIES
- make your own little shimmy sequence and practice pulling it off in match. Shimmies aren't really needed to get to master tho
- learn their best corner carry tricks
- create your own off-timing sequences for cornered enemies, and always keep an eye out for their jump outs. Don't let them out of the corner
- when you're cornered make it your sole purpose in life to get out of the corner
- BLOCK when it's your opponents turn, over time you'll know where you can interrupt their sequences
- practice catching them off guard with drive impact. Overwhelming them with attack sequences in the corner makes this easier. Mental stack and all that
- grind it out for a while, some players will make you think how are they only diamond, and others will make you wonder how are they above silver, and that's ok
I started with modern chun, and i'll just say airborne low medium is OP in the corner, practice hitting it as your opponent is getting up and just bully them with meaty airborne low medium kicks
Lol modern chun, you're entire post is invalidated dirty modern player. You have no execution foundation or mental stack to worry about. You're literally playing an easier to execute game with faster reaction times due to one button moves. Modern shouldn't be allowed to play with classic. Most of you are garbage and don't actually know the game (hence why you play modern). Classic players have to do everything you said, and on top of that mental stack, have perfect execution and better timing given the time to input the move.
Modern players trying to give out advice like they know what they're talking about lol! Imagine someone on a bike with training wheels trying to teach x games pros.
Great video bro. 1st tip is especially helpful for me. I main Luke, but also wanted to learn other characters like Rashid and Ed. But soon realised that I hadn't really developed any fundamentals in the game. Currently in Gold with Luke but wanna get to Master eventually.
Play whichever character you think is the coolest… I’m playing Ed because he’s the coolest character in the game to me and I got from gold to diamond and probably master soon
@@ninjapid4633 yeah it’s okay to try different characters but sticking with one for now will help you get up there faster :)
I am a Master Dhalsim, this is my first Street Fighter game. I decided the character is just too difficult for me and has become lack luster. So I am learning Akuma as we speak and I must say... the skills required to play Dhalsim are polar to any other character in the cast. It's like learning a completely new game, spacing, neutral, anti airing, no teleports, no closing distance behind slow fireballs, no air shimmy's. If you are playing Sim switching to anyone else, or if your anyone else switching to Sim just understand the learning experience will feel nothing like the rest of the game.
my man went from d to s tier I don't blame you, big respect for having a master sim!
One of the issues that I have with some of these road to master tutorials, is that all of the tips become outdated almost immediately. As a diamond 4 player, All of these tips and the tips from the other videos I've watched are all heavily utilized in platinum. Like plat 3+. There are so many players in diamond now that are really practicing. And in my experience, diamond matches and 1600 MR matches play almost exactly the same way. Fundamentals are crazy and reads pop off. I feel like optimization and practice room tips are the most useful thing for this level.
I try to make these videos with an emphasis on self analysis as a way to improve, not saying I disagree with you but if a diamond does play like a 1600mr, what's the skill gap between the diamond and 1600
@@slamugh Huge skill gap. The strategy is the same, the knowledge check, mental stack organization, and game sense is vastly different. I think your videos are very good, personally. This comment was about the broad umbrella of tutorials and tips, to start a discussion. This just happens to be the video I posted on. Do you have training mode videos?
@@cstrombone funny you say that, I'm currently working a very basic video with training room practice methods to practice reactions hopefully I can finish and release it before Terry's release
@@slamugh you're the GOAT
Great video! This is the first fighting game that I am trying to really learn. I have been playing with virtually the whole cast. I learned a lot but I realized that my execution with Chun Li is subpar. In platinum and I think I am going to focus on Chun Li for a few phases at least. I understand neutral, oki and other fundamentals. But I leave too much damage on the table.
@@roncrudup2110 if you want to play some sets I’d be happy to help if you’re NA
Ive sat there as guile watching people do things so i can flash kick. I know one combo flash kick to lvl 3. From iron to plat. I picked up ed cause edgy. I play him kind of like guile but i know small combos. He started in gold. I think im good at chipping and punishing. Just need to learn how to remember combos.
Great video, started playing seriously 2 months ago with some breaks and currently platinum 4.
I’m struggling with the gorilla gameplans they throw at me a lot but i’m getting better 😅
Sidenote, i think her standing heavy kick got more scaling in the season patch and it’s rarely the better punish counter starter if i recall correctly.
I’m referring to the meterless punish combo’s you’re doing in the vid.
Iso standing HK, i think this does more dmg:
Down HP ~ serenity stance ~ medium kick ~ medium SBK
@@sammythijs8641 yeah I’m trying to break the habit of using st.hk as a punish counter and opt for cr.hp , both do the same damage but hk whiffs on crouches
Pretty sure I ran into you in ranked a few times and we had some good matches, i'm really impressed you were silver 6 months ago, great video and nice job progressing!
@@Beecels if you ever want to run sets lmk!
@@slamugh for sure man
I'm looking to learn Chun, so I gave you a sub. I'll let you know how much this helped in a few weeks.
Yea. I always believed that playing one of the grapplers will force you to learn how to play SF6. You can't cheese with those characters. They're usually considered low tier so in order to win consistently, you have to be good at the game.
Good video, thanks
happy it helps
Thanks for the tips!❤I just got into SF world and i love Chun but she’s super hard character😅I wish i could press buttons without thinking😢 and i try to learn fundamentals
@@koonsuntanatrakool you can do it, just takes practice
Part 2. Please
cool video man! i know controllers dont mean much if your fundamentals arent already there, but whats you go to controller right now?
@@arsy10 I started with Keyboard then switched to Haute B16 (current controller), I want to try out new leverless options in the future
Been playing SF since SF1, but not sure if I'll get Master if other players beat me (using the same tips).
But good info, including focus on the main & not subs.
Also, watching & reacting to the opponent. Thanks.
@@jettmanas I believe in you 🙌
@@slamugh Thanks. Been watching a lot of SF6 tech vids the past year or so. Discovering some new people.
Im stuck between diamond 3-4. I am struggling probably cuz i dont know when i get my turn back (when the attacker is negative). Got any tips for that other than memorizing every character's frame data? 🤣
I’m like plat 2 highest but if I were you I would just practice against my opponents character after each match I lose (or like against whoever you’re struggling with). Then I’d try and recreate a couple situations and learn what I can punish with 4f or higher. You don’t need to necessarily memorize frame data, just recognizing negative on block habits that players have and punishing them really hard. Things like light to heavy conversions are good for this I think.
You dont need to memorize all the frame data to get to master. There are only a few moves for each character that are plus on block. You just need to know what those are, everything else is minus. Just be aware of meaty setups that leave then plus, its kinda obvious if u try taking your turn and they counter hit you.
I dont even think pros memorize every frame data. Just wants punishable amd whats plus.
What matters more when taking ur turn is spacing, and u just learn that through playing. "Oh i got whiff punish cause my jab didnt reach, maybe i should use something longer or walk back and whiff punish myself"
@@Tuuhwix Drive Reversal. If you are sitting in block stun for long periods of time against characters like akuma, jamie, or kimberly, you are just a sitting duck for mix ups. Drive reversal during blockstun and reset the situation back to neutral. It will end up saving you drive meter if you are using it right and will force them to take a risk to get back in. It will also prevent a number of annoying corner mixups.
Buffer and block= bait so bait a grab and remember to confirm your punishes wit your moves
@@Tuuhwix this gave me an idea
going master is just about two things : fondamentals and DP. If you know how to DP you are Diamond 4 without even knowing big combos. Footsies, react to DR/DI/Whiff Punish and you're done for real.
I’m Diamond 2 star and can’t drive rush cancel to save my life. I miss out on so much optimal damage.
@@CKibbles practice, but drive rushing scales damage
Use Chun. Got it.
I'm akuma main I know my combos but sometimes they don't connect properly I'll do the same combo all day but they end up blocking mid combo so annoying
@@reggiemoore755 what do you mean by connect? As in oki, or mid combo they start blocking?
@@slamugh both akumas standing mk sometimes I can't get it to connect then I go flying into the while my opponent is blocking waiting for me to come down and eat 60% of my hp then with oki or maybe safe jumps I'll come down and get dp even doe I'm holding block now I'm not so sure about that or if it's my connection becuse I've been hit bye shp while backing up as if I'm not block
@@reggiemoore755 do you spend time in the training room / do you play wifi
@@slamugh yeah I practice the combo in the training room and it always connects perfectly fine
I play Manon 🙂
🐧
5 tips ,,,,,dr low f, x 5
To be honest, I don't agree with your advice. Learning how to be optimal and picking only one character is bad avice IMO
If somebody is trying to grow as a fighting game player, learning how to be *decent* at a bunch of characters is way better for long term growth than learning optimal routes for a single character.
There should be more focus on footsies, proper spacing and how to effectively be offensive (frame traps, safe strings, pressure through movement)
I completely agree with you, I made this video from the perspective of a new player who approaches this game (as I was) it wasn't until high diamond where my opponents would actually play some sort of neutral, I also didn't know how to actively apply pressure opponents until d5 because I didn't understand even though almost every button on block is minus, frame traps / strings are an important aspect that I am incorporating in an upcoming vid, as a new player I think it's harder to have a full understanding of one character if you're constantly switching (unless you're a casual you probably don't care about playing at a high level)
I have to diagree. The point of the video is to get to master rank. Aka learning the game. And learning a bunch of characters is good for the long term, but if your short term goal is just to hit masters then sticking tovone character is a good idea.
All those other things you mentioned also also is easier if you just play a single character. Its harder for newer players to learn all of those and play different characters.
I have a few characters in masters but im pretty sure im not getting better since im not grinding a single character in masters to get better.
The goal here was to reach master rank though, not to grow as a fighting game player. There is overlap, true but you’re better off specializing in 1 character if you care about ranking up quickly
who cares about other characters if you are just interested in your main? plus being decent at a character is having the ability to take them to diamond which is what he said! get em to diamond and learn another one etc...
You have to master a single character before you can master the game because once you get to master with someone like ryu or ken you by default have learned most of the absolute basics of how the game works.
From there every other character will be easier to pick up and understand, since pretty much every character is ryu with extra steps if you boil it down enough
🐧