Castle pulling out the brimsnapping strats after the flash isaac videos feels like we just saw a superhero use a power they couldn't master during the training arc.
The end with the brim felt like in an anime when the character can’t use their power but randomly used it in a time of need and then learned to control it
I think that ONJIX^ at 16:17 indicates an abnormal overvaluement process within the code caused by the Succubi & Rock Bottom combo, and as a result the indicator went nuts after rising way over the maximum value of Convert.(ToInt64) (of which number is just absurdly high on its own). And (though it's obvious at this point, duh) due to the reader not being able to convert from string to int, it forces a crash. Correct me if I'm wrong, because it's more than likely that I'm not overly accurate. I know, I'm a nerd. ... sorry about my ramble frenzy **: forgot to read captions before commenting, I typed ONJIX^ right after 3 attempts
@@eva2602 You're right, I didn't even count for the tear size and the following rendering error. I concluded what I wrote earlier due to the damage indicator showing string based content, and that was me reckoning on first impression.
And I even forgot about Rock Bottom's miracle of preventing the external stats from dropping, only changing the internal ones, and that could also lead to fatal complications as well, listed to the problems listed above. Update [3:12PM CET]: I had to create a code focusing on this case, mostly from scratch. This error can occur when the numbers are reaching the upper limit (the ToInt64 value) via multiplication, where the rendering paired to the damage indicator also crumbles. It turns out that the many faults combined also strike down with the crash hammer.
i think the number pre crash is on scientific notation being the + = x10^ the game cant understant that number and crash when shot, then cause the game cant understant the x10^(big number) the game deletes that and keeps the understandeable number, the number without the x10^(bug number)
@@nomihabo9752 thats because of the "more items, less room" ability that Isaac has. It lets him put down potentially bad items (dmg down) while multiplying the chance for a good run by 2.
This is one of my favourite parts of your channel, you don't just play for the sake of playing, you spice things up with some self-imposed goals! Also love how your montages and editing is getting more entertaining and awesome with each upload! Keep it up!!! Congrats on the world record!
I’m honestly surprised that cas doesn’t have the “never breakfast” mod. It does exactly what the name implies so that item pools don’t expire and start throwing out only breakfast
I'm honestly surprised he doesn't have the mod that slows down glitched crown item cycles so you can get what you want without pausing the game constantly.
Bruh the fact that you managed to find the strat at the end to make it manageable THATS the true masterpiece, and its hilarious to me that it's literally basically a reverse Neptune where you just hold down the brimstone charge and barely let off it for a millisecond and vaporizes the whole room, makes me wonder how that would affect the build probably would just make it easier since you wouldn't have to even hold down just barely tap to release the ungodly, they say don't fly to close to the sun, but you gotta go past the fat bastard to make it among the stars
It took me a few videos to realize that the item "Mask of Thanatos" was the head of Thanatos, a persona from the game Shin Megami Tensei: Pesona 3, nice Easter Egg.
The way you find to kill enemies at the end remindse of those videos of someone screaming and being cut off at the peak with only a faint echo remaining
The issue in the end was that you left blighted dice, keep that in the end so you can get rid of all (and i mean ALL) tear effects that potentially crash the game, then the chance of you crashing would decrease. Though i will say brimstone with that much damage doesnt cause much lag as normal tears would (it only counts as one projectile entity, tears tho…) so keep that for a much safer run. Hope this helps! ALSO before you go and do this, please be sure to test it, do not trust me since I haven’t test it myself, just basing my information off of knowledge of cramming. If im wrong do let me know so i can be shamed about it
Idk why I just thought this up, but reading the description for Hell’s Eye gave me the idea for an item that infinitely scales with your luck. Let’s just use Bird’s Eye for the example. Chance to shoot a fire, scales with luck, but has a cap. - an item that would scale infinitely, I would balance at a 4.3% (at 0 luck) chance per shot, incrementally to ~100% with every 1 luck up, adding --0.05036-- [AHEM] *5.04%* which gets to 50.4% per tear at 10 luck, and 100.7% at 20 luck. Adding the base 0 luck is 105% The wacky part is that after 100% chance, a counter is started, similar to how Lead Pencil functions. - after a certain number of shots, based on the internal chance, an extra activation will happen. This is linear. - - at 105% (20 luck) every 20th activation. - - If the internal change is 110%, every 10th, 115% every 6th shot, 130% every 3rd, 150% every other, 200% is just double activation. I mean linearly, as anything passed 100% internal stat, is the number that is subtracted from 100, and divided by it. That math problem //probably// looks something like this? (x= internal chance stat, y= number of triggers since last bonus) ActiveCount=(100 - x)/100 - y Then whatever internal shot tracker will take this and applied however you magic modders do it.
To anyone that reads this comment and made any sense of it, I commend and thank you for your time. Idk how Isaac internals work, sorry if what I said makes no legitimate sense
great but hear me out what about a highest range? like tears speed and that stuff have caps but what about range? is there a way to make it go ultra high? also luv ur vids keep it up!❤
Technically you could get mega mushroom but it would require about 600 spindowns from breakfast, or about 500 from blood bag. You had the infinite charge setup but I don’t think it wouldn’t been worth it going through all the spins to get mega mush Edit: im wrong, i forgot how spindown works, and spinning down ID 1 (sad onion) deletes it
what about doing a similar run, but with T.Lost? i thought it might be a good idea since i think he has an in-built damage multiplier (not sure, havent played it that much)
@@alexkuteshevskiy2915 I havent looked into damage multipliers that much i think T.Lost has a 1.3x damage multiplier, but what is lazarus'? I think I heard something like 1.5x, but Im not sure
To think this could go even further beyond Now its time for a max tears no soy milk Brim time Again, Brim has a hidden multiplier that makes it x3 at 15 tears that increases with them
Ok i beg you everyone i have questions: what are the things that are on this vid that we can't have on ps5 repentance version ? (except isaac dance) 🙌 (i'm a new player tho i've only play it 45h since the start so)
decent run i think
(someone else has prob gotten higher damage at one point but shhh)
ok
wow
Hi im here to say im calling my brother monetization for you
I don't think I've seen anything like this damage,the closest was "mms" damage by nyantuber
Nahhhh, normal run in ohio
"Today we will get over 2 trillion damage"
Me struggling to get 10 DMG on a normal run:
That's me fr fr
true xD
but i think its even harder to get 100 dmg... 10 damage is easy doable
@@DisgustingEye Yes, it is harder to earn 2 millions than 1 million
@Lemonade Why Yes, this is the meaning of the message
Who'd have thought that brimsnapping would come in handy in current day Isaac?
Full circle
"You couldn't live with your failure, and where did that bring you? Back to me"
- Brimsnapping
Who'd have thought that lavencas has any fans old enough to remember brimsnapping?
@@dbonechis she's got a few videos on flash isaac where she tries brimsnapping so probably there aren't actually many who personally remember it lol
I was about to say that!
Laven always gives me false hope that i can find either spindown or glitch crown every single game
Its nice to see that i am not the only one 😢
Literally have never found spindown before on any Isaac run of mine
I think they use a mod to increase the luck of quality 3 & 4 items, cuz there is no way 4/5 runs per day makes daily runs as good as this
@@AlexCreeper i believe she just finally get the good one as she mentioned that is usually use 1-2 hours of gameplay
@@repprH Have you unlocked it? Lol
Science teacher: ok lavencas, what is sodium on the periodic table?
Lavencas: 10:28
That's sodium
+2
XD
Castle pulling out the brimsnapping strats after the flash isaac videos feels like we just saw a superhero use a power they couldn't master during the training arc.
I love the part where Cas said "It's rigging time" and rigged all over the place. Truly one of the isaac runs ever
The end with the brim felt like in an anime when the character can’t use their power but randomly used it in a time of need and then learned to control it
Persona 3 Portable and Persona 4 Golden in a nutshell...
I think, you should touch grass sometimes
Cut peni
Same
Grass? What item is it?
Now now:
We don’t touch any item below the rated grade of 3.
What’s the rated grade of this so-called “grass”, hmmm?
@@nono_1229 it's a tier 5 item actually
I think that ONJIX^ at 16:17 indicates an abnormal overvaluement process within the code caused by the Succubi & Rock Bottom combo, and as a result the indicator went nuts after rising way over the maximum value of Convert.(ToInt64) (of which number is just absurdly high on its own). And (though it's obvious at this point, duh) due to the reader not being able to convert from string to int, it forces a crash.
Correct me if I'm wrong, because it's more than likely that I'm not overly accurate.
I know, I'm a nerd. ... sorry about my ramble frenzy
**: forgot to read captions before commenting, I typed ONJIX^ right after 3 attempts
It certainly doesnt help that the value is a signed int rather than an unsigned int
It doesnt normally crash when you have functions on your damage, it's probably some technicality with rendering and tear size if I had to guess
@@eva2602 You're right, I didn't even count for the tear size and the following rendering error. I concluded what I wrote earlier due to the damage indicator showing string based content, and that was me reckoning on first impression.
And I even forgot about Rock Bottom's miracle of preventing the external stats from dropping, only changing the internal ones, and that could also lead to fatal complications as well, listed to the problems listed above.
Update [3:12PM CET]: I had to create a code focusing on this case, mostly from scratch. This error can occur when the numbers are reaching the upper limit (the ToInt64 value) via multiplication, where the rendering paired to the damage indicator also crumbles. It turns out that the many faults combined also strike down with the crash hammer.
I think both brim and knife are the safest way of reaching incalculable amounts of damage
knife's prolly safer due to having less synergies, ironically
@@zurcus7224 the less the game has to think the better
@@latimelord3586 peak Isaac quote
@@latimelord3586 After playing this game for nearly 2k hours this is too real
Love that "Blup-blup-blup-blup-blup" with "HAHAHAHAHA WHAT", it was... adorable
18:29 imagine receiving 19 quadrillion points of damage in a fraction of a second, bro hitted them like Dr Manhattan
i think the number pre crash is on scientific notation being the + = x10^ the game cant understant that number and crash when shot, then cause the game cant understant the x10^(big number) the game deletes that and keeps the understandeable number, the number without the x10^(bug number)
The thumbnail had me intrigued. Seeing T.Isaac had me HOOKED
I love how t isaac is only ever used as a setup for other characters (usually laz)
@@nomihabo9752 thats because of the "more items, less room" ability that Isaac has. It lets him put down potentially bad items (dmg down) while multiplying the chance for a good run by 2.
bro's dmg got so high it started speaking enchantment table
sister*
Both bro and dude are gender neutral
Love your daily videos😍 (please keep them up, I watch them before sleep it’s now a routine)
fr
i watch them IN my sleep 👁👄👁
I still have your secret video saved, YOUR SECRETS ARENT SAFE
This is one of my favourite parts of your channel, you don't just play for the sake of playing, you spice things up with some self-imposed goals!
Also love how your montages and editing is getting more entertaining and awesome with each upload! Keep it up!!! Congrats on the world record!
I’m honestly surprised that cas doesn’t have the “never breakfast” mod. It does exactly what the name implies so that item pools don’t expire and start throwing out only breakfast
every story needs a villain
gets rid of any need to be smart about your rolls, itd make every run the exact same thing
i have this mod, but i still somehow get breakfast even if game shows me other item like godhead, maybe it's bug or smth
@@dredmondier4532 it wasn't working for me either but not too long ago they fixed it, but its still kinda shit
I'm honestly surprised he doesn't have the mod that slows down glitched crown item cycles so you can get what you want without pausing the game constantly.
Funny how you see the boss and then a green laxer appears and then the boss is gone. Like magic!
I think if you do the turtle shell bonking noise for rapid text, at the end it should play the 1up sound too, for comedy and a little bit of silly
The maximum damage still is just an "one launched game per shot"
8:48 love how you use the little sounds when there’s short text bursts
i saw the video 12 minutes after it posted, and is one of my favorite isaac videos, oneshot every boss is S A T I S F A C T O R Y
You should use spinup instead of spindown when you get these crazy runs so you can turn the breakfasts into whatever items you need
Bruh the fact that you managed to find the strat at the end to make it manageable THATS the true masterpiece, and its hilarious to me that it's literally basically a reverse Neptune where you just hold down the brimstone charge and barely let off it for a millisecond and vaporizes the whole room, makes me wonder how that would affect the build probably would just make it easier since you wouldn't have to even hold down just barely tap to release the ungodly, they say don't fly to close to the sun, but you gotta go past the fat bastard to make it among the stars
Elrichmc: deja de llorar, deja de llorar
Best run yet incoming 😳
8:51 this had me laughing lel
I wasn’t gonna, but 4:48 really just made me subscribe. Good job.
Flips are what I need, you must flip for me.
It took me a few videos to realize that the item "Mask of Thanatos" was the head of Thanatos, a persona from the game Shin Megami Tensei: Pesona 3, nice Easter Egg.
I was legit looking at it like whaaaaa
ElRichMC: hold my beer
ElRichMC: Watch and learn boy...
you said "why didn't i grab breakfast" LAV YOU COULDA HOURGLASSED
But why did she keep getting breakfast
that one brim tap is so menacing
bro i love watching these videos even if i don't even understand what the items are doing
Lavencas, you've come very far and i'm happy to see how you're finally getting the recognition you deserve.
Isaac: *breath*
*everyone ceasing to exist without leaving a remnant*
What happens in 12:58 i didn’t understand nothing somone can explain to me ?
The way you find to kill enemies at the end remindse of those videos of someone screaming and being cut off at the peak with only a faint echo remaining
I dont know what I’m watching but I’m enjoying this
she brought back the brimsnapping for the grand finale lmao
HOW are you breaking poops and fires with 1 tear .......
It's a mod :)
The name of the mod is Instant Fires and Poops
@@gastey_musicThank you
@@jonci9712 no problem
The begger paying out with 4 coins when you dont need it to is the most Isaac experience you can get.
12:00 i was like "spindown? Yep spindown"
good thing they found a way to win bc "I lost a run where I had 19 cuadrillion damage" is something I hope I never have to say
The issue in the end was that you left blighted dice, keep that in the end so you can get rid of all (and i mean ALL) tear effects that potentially crash the game, then the chance of you crashing would decrease. Though i will say brimstone with that much damage doesnt cause much lag as normal tears would (it only counts as one projectile entity, tears tho…) so keep that for a much safer run. Hope this helps!
ALSO before you go and do this, please be sure to test it, do not trust me since I haven’t test it myself, just basing my information off of knowledge of cramming. If im wrong do let me know so i can be shamed about it
I like watching secret room breaking, it helps me learn how to do it on my own
you ever have so much damage that you literally kill the game itself
Casually breaks the limits of a game that used to be on flash
Babe wake up, new brim snapping just came out
all i can think of is kylo ren screaming more when you started spawning the succubi
Great job! How about highest fire rate?
120 is the hard cap for tear rate (I'm pretty sure it can't go higher even with glitches)
8:52 Love that editing
NyanTuber and Lazy Mattman: oh i see a true warrior
I really appreciate the donkey Kong music 😊
it felt like "a mega brimstone shotgun" , great run and congrats for the WR , hope for a video soon S2
Noice, brought back brimsnap at the end
Ant-On-Off: Time to break the race =)
3:36 holy shit, a Persona 3 reference!
@Lavencas to cute. had to sub. amazing vid btw! :D
I seriously thought Lav would just cut the run short out of frustration from the crashes.
Idk why I just thought this up, but reading the description for Hell’s Eye gave me the idea for an item that infinitely scales with your luck.
Let’s just use Bird’s Eye for the example. Chance to shoot a fire, scales with luck, but has a cap.
- an item that would scale infinitely, I would balance at a 4.3% (at 0 luck) chance per shot, incrementally to ~100% with every 1 luck up, adding --0.05036-- [AHEM] *5.04%* which gets to 50.4% per tear at 10 luck, and 100.7% at 20 luck. Adding the base 0 luck is 105%
The wacky part is that after 100% chance, a counter is started, similar to how Lead Pencil functions.
- after a certain number of shots, based on the internal chance, an extra activation will happen. This is linear.
- - at 105% (20 luck) every 20th activation.
- - If the internal change is 110%, every 10th, 115% every 6th shot, 130% every 3rd, 150% every other, 200% is just double activation.
I mean linearly, as anything passed 100% internal stat, is the number that is subtracted from 100, and divided by it.
That math problem //probably// looks something like this? (x= internal chance stat, y= number of triggers since last bonus)
ActiveCount=(100 - x)/100 - y
Then whatever internal shot tracker will take this and applied however you magic modders do it.
To anyone that reads this comment and made any sense of it, I commend and thank you for your time.
Idk how Isaac internals work, sorry if what I said makes no legitimate sense
"as I have said, today is the day"
And damage WILL prevail
Let’s go Issac but no hit (no damage)
Lost crying at this moment
@@Jekit915 tainted lost perfectly for this challenge
@@user-wu7wu7pq9f Tainted lost
Tainted Lost without Holy Cards. Not even the one you start with.
@@user-wu7wu7pq9f True, but unless it's uncut, it'd be very easy to cheat it with any other character.
great but hear me out what about a highest range?
like tears speed and that stuff have caps but what about range? is there a way to make it go ultra high?
also luv ur vids keep it up!❤
Brim and continuum theoretically already give you inf range
@@razalexplayita not really since it stops after it goes tru the border of the screen once
@@SeintThe1st idk if you can get more than that tho
You broke the damage number so hard it gave you TWO decimal points
So this is how Goku feels when he powers himself up
Yo you did it?! Congrats
Sharp plug and sale looks fun together
Love the editing:D
I was born an octopus, and I will die an octopus.
Technically you could get mega mushroom but it would require about 600 spindowns from breakfast, or about 500 from blood bag. You had the infinite charge setup but I don’t think it wouldn’t been worth it going through all the spins to get mega mush
Edit: im wrong, i forgot how spindown works, and spinning down ID 1 (sad onion) deletes it
0:09 at this moment he realized he should have chosen t lost or t apollyon (day 41 of asking)
World record of a known RUclipsr. Guaranteed there is people that have gotten higher damage.
Elrichmc did more
lavencas you are awesome don't let anybody tell you otherwise
16:00 dragon ball power up be like
El rich hizo también un récord no?
was the problem with immaculate heart spawning a tear so big the game could never even dream of handling it?
Those hahahaha were really satisfying
actually, one youtuber called "ElRichMc" got over 44 billions of damage 6 years ago, but this still impressive.
bro I blinked and I missed that blue baby kill etf lmao
you invented NEW NUMBERS
He just wanted to one-shot the flies.
what about doing a similar run, but with T.Lost? i thought it might be a good idea since i think he has an in-built damage multiplier (not sure, havent played it that much)
Aren't it's lower than Lazarus?
Since lost doesn't have any hp, sharp plug wouldn't work
@@acy7579 oh yeah i forgot about the sharp plug part
maybe there's another infinite charge exploit? idk
@@alexkuteshevskiy2915 I havent looked into damage multipliers that much
i think T.Lost has a 1.3x damage multiplier,
but what is lazarus'? I think I heard something like 1.5x, but Im not sure
8:50 good edit ! I like it
It’s that Thanatos from P3 ?!?!
12:23 how do you get the item that pop up on ur screen and what it does? also is the dance emote a mod ?
Item description mod, and specialist dance for grade 4 items mod
@@radchum I got the first mod thanks for the second (I will never get grade 4 items)
tainted cain being able to go beyond infinite dmg:
To think this could go even further beyond
Now its time for a max tears no soy milk Brim time
Again, Brim has a hidden multiplier that makes it x3 at 15 tears that increases with them
Everyone is talking about how late it is when I'm here eating my breakfast in 7am
Me pretending ik whats happening: yes dance Issac dance
Yay now I can finvally pass badsemenrt 2. Thanks for the turuogkerlail!!!
Unluckiest lazy mattman run fr
Wouldn't toxic heart fix the problem of not being able to shoot? Also wouldn't it do absurd damage.
Ok i beg you everyone i have questions: what are the things that are on this vid that we can't have on ps5 repentance version ? (except isaac dance) 🙌 (i'm a new player tho i've only play it 45h since the start so)
i think you could use dr. fetus instead of ipecac, not only cause it also heals but bombs dont crash your game regardless of the dmg
8:50 JESUS CALM DOWN LAVENCAS
You just started breathing in their general direction and they died