Doom 64 Dreamcast by

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  • Опубликовано: 24 янв 2025

Комментарии • 35

  • @FalcoGirgis
    @FalcoGirgis 19 дней назад +17

    One of the most impressive releases to ever grace our little white box and help us to understand and harness its mysterious powers...

  • @ElGamerCosplayer
    @ElGamerCosplayer 17 дней назад +1

    Looks awesome!
    I already played the Steam version, but now I feel like another playthrough in this one

    • @Immorpher
      @Immorpher  17 дней назад +1

      Ya this will give you another new experience! :D

  • @hbomberguy
    @hbomberguy 19 дней назад +6

    🎉

  • @Yellowswift3
    @Yellowswift3 18 дней назад +1

    Very impressive work! Thanks for sharing.

  • @sppspharmdude
    @sppspharmdude 18 дней назад +3

    Thank you, 2024 was the year of the best homebrew ports we've seen for this little white box

  • @remirangelarius6196
    @remirangelarius6196 18 дней назад +1

    Wow this is awesome, the dream never ends.

  • @godchi1dvonsteuben770
    @godchi1dvonsteuben770 3 дня назад +1

    @ 8:55 "Time 1:34"? Did we miss something?

    • @Immorpher
      @Immorpher  3 дня назад

      Haha you caught that! Ya that is a timing bug related to it running at 60 fps (rather than 30 fps). It has been fixed now though!

  • @athos5359
    @athos5359 16 дней назад +1

    looks great but also so simple.

  • @SrChoppers
    @SrChoppers 18 дней назад +1

    Tá bonito demais isso, parabéns a todos os envolvidos

  • @AgariusQ
    @AgariusQ 18 дней назад +1

    This is so awesome

  • @verstallron
    @verstallron 19 дней назад +6

    Guess we're running doom 64 on everything rather than the original doom.
    Jokes aside, this is an impressive port. I do like how it's faithful to the original d64 while also adding some graphical improvements (for example, the shotgunner having a darker appearance than the zombieman). The lost levels and knee-deep in the dead were nice additions to the port.
    I do have one question: can you change the music in the knee-deep in the dead episode? As much as I love hulshult's work, I feel like PSX Doom's music/ambience would be a better choice. But that's just from my perspective.
    That aside, I'd give my respect to martin for putting his efforts into creating a great port. Hope his work gets more recognition from the community.

    • @Immorpher
      @Immorpher  18 дней назад +1

      Right now there isn't a menu option to change the music. But that shouldn't be too hard to implement! Well at least to do the Doom 64 style music instead of metal. To get the PSX tracks, I could swap out the metal tracks with those versions when I compile the game. That isnt really difficult either, just a matter of converting to the right format :) .

  • @DexiazFantom
    @DexiazFantom 18 дней назад +1

    Awesome!

  • @martinlangstrom8036
    @martinlangstrom8036 19 дней назад +3

    I never liked Doom or FPS at all. But wow this looks fantastic. Such a great job making this game look and run so good 😁👍 Even if it is not a game for me this is just great for the Dreamcast scene.

    • @Immorpher
      @Immorpher  18 дней назад

      Indeed, thanks to JNMartin there is a lot better understanding of normal maps on Dreamcast now. Perhaps other Dreamcast homebrew can take advantage of it now! :D

  • @KangKadmus
    @KangKadmus 18 дней назад +1

    looks crispy af

  • @jnmartin84
    @jnmartin84 19 дней назад +4

    😎

    • @Reprogrammed_By_SEGA
      @Reprogrammed_By_SEGA 18 дней назад +1

      @jnmartin84 is there potential to add to this further with added multiplayer/coop for the maps that don't use room over room tricks? I would have used CD Audio versions of Doom PS1 music with those original convert maps. Doom 64 is more of a sequel to Doom PS1 than Doom PC. The rock tracks don't really fit atmospheric theme.

  • @Leny1777
    @Leny1777 9 дней назад +1

    This is out already?

    • @Immorpher
      @Immorpher  8 дней назад

      Yup! It's feature complete now. Its still getting updates though.

  • @katherinecode-BDA
    @katherinecode-BDA 19 дней назад +1

    golden sigma

  • @albinoj904
    @albinoj904 19 дней назад +2

    Nice 😎😎🤘🏻

  • @Maggotbrain5359
    @Maggotbrain5359 19 дней назад +2

  • @mankrip-
    @mankrip- 18 дней назад

    Is the filtering disabled by default?

    • @Immorpher
      @Immorpher  18 дней назад +1

      No! Filtering is on by default, but me being me, I always disable it and let the intro play as I start recording and get comfortable haha.

  • @MGMan37
    @MGMan37 18 дней назад

    Why do you only move once a second? Your gameplay footage drives me insane

    • @Immorpher
      @Immorpher  17 дней назад

      Engine tic!

    • @tytarian2639
      @tytarian2639 10 дней назад

      @@Immorpher NO it isn't mate, you are purposely stop starting due to lack of shill with controller so that you can aim better, not shame in that it's just a game, but you don't have to lie about it.

    • @Immorpher
      @Immorpher  9 дней назад

      @ I was talking about the engine tic of your mind! :)

  • @STRHYKKER
    @STRHYKKER 17 дней назад

    This is great but it requires like 5,000 steps to play. Why can't it just be burned to CDR and be playable?

    • @Immorpher
      @Immorpher  17 дней назад +1

      Copyright stuffs and large file sizes! Do you have a discord or twitter or some place you can DM me? I can get you going!

  • @mankrip-
    @mankrip- 18 дней назад

    I need to test this on actual hardware. Looking at the video, the turning speed looks really bad, not smooth at all. It's not that hard to aim on vanilla Doom 64 for the N64.

  • @Mr.madmight266
    @Mr.madmight266 6 дней назад

    Doom64DC? ok