Export Krita illustration to Blender 2.83. 2.5D Animation tutorial

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  • Опубликовано: 7 фев 2025

Комментарии • 58

  • @wojtryb
    @wojtryb  4 года назад +21

    I found a way to simplify the process - empty objects were a workaround for distance between planes being not properly calculated (sometimes objects in a background were displayed in front of the foreground ones in Eevee engine). If your engine is Eevee, for each obejct go to material properties (red ball with 2x2 checkerboard), and in settings change the blend mode from "alpha blend" to "alpha hashed". Then the overview works better. Instead of empty boxes, you can just change the object origin (in viewport, on top right in Options, you can check Affect only: Origins and then press g to move origin for each object).

  • @CarlosFerreira-kaiko
    @CarlosFerreira-kaiko 4 года назад +6

    Beautiful tree!!!!...
    The colours are really great. Congratulations!

    • @wojtryb
      @wojtryb  4 года назад +1

      Thank you so much! How great that you liked it :)

  • @factcat6847
    @factcat6847 3 года назад +3

    I was looking for a tutorial like this everywhere. Thank you so much for making it!

    • @wojtryb
      @wojtryb  3 года назад +1

      Yes! I'm glad I filled this gap for you ;)

    • @Chronicler9
      @Chronicler9 3 года назад +1

      Likewise. I'm needing more of these but I'll experiment and find my own why if i need to. I'm using Krita and Blender. Been using BlenderGuru for the intro basics of Blender, but there aren't many 2.5D tutorials.

    • @wojtryb
      @wojtryb  3 года назад

      @@Chronicler9 Glad you found it useful. I'm also rather a beginner in blender, as I'm first and foremost a 2D krita artist.
      That was just an experiment, and there are no other videos about 2.5D on my channel. After BlenderGuru for me Grant Abbitt dedouze tutorials were quite helpful (even those are not about this topic).
      Hope you'll find enough materials to be able to figure stuff on your own :)

  • @milankosir2811
    @milankosir2811 3 года назад +2

    Very helpful tutorial, thank you so much! And again, the tree is awesome :)

    • @WojtekTrybus
      @WojtekTrybus 3 года назад

      Thank you, it's great you like it and found it useful :)

  • @moviegoer0657
    @moviegoer0657 4 года назад +5

    dude............thank you so much

    • @wojtryb
      @wojtryb  4 года назад +2

      Sure, no problem :)

  • @AdrienGomez
    @AdrienGomez 4 года назад +4

    Hi nice tutorial. You could skip the parenting to empty by changing directly the plane pivot point by going to the Object menu, then, Set Origin>Origin to 3D cursor.

    • @wojtryb
      @wojtryb  4 года назад +1

      That was my first try, but once you start messing with origin points, some get closer to camera, which causes the back planes to render incorrectly in front when you move your camera too much.
      I couldn't find the option that would fix that yet.

    • @AdrienGomez
      @AdrienGomez 4 года назад

      @@wojtryb Maybe, The CUrsor was well positioned in the X and Z axis but not in the Y. Maybe after cutting your plane, juste choose select a vertex, Shit + S>Cursor to selected, Object menu, then, Set Origin>Origin to 3D cursor. That way there should'nt be any issue with the Y axis. Another thing you coul try is using armature, that way you only have one object to animate with multiple bone to control each part of the tree.

    • @wojtryb
      @wojtryb  4 года назад

      @@AdrienGomez I think it was well positioned in Y - as there were only small distances in this axis between objects, I think that when I moved it far to the left/right, bigger rotation of camera from left to right caused its origin point to be further from the camera, than the origin point of the origin point of plane behind it. Anyway those empty cubes was a first solution that worked, though I also don't like so many of them here.
      Probably next time I'll try to create armature for it. I'll see which way is more convenient.

  • @SylvesterLazarus
    @SylvesterLazarus 3 года назад +7

    Every tutorial ever: 10-20 minutes of messing around, 10 minutes of explaining things, 10 minutes of re-explaining things, etc..
    This tutorial: "This is what to do... This is how to do it... Thanks for watching!"

    • @wojtryb
      @wojtryb  3 года назад +3

      I don't have time for doing prolonged videos, and people don't have time for watching them - glad you like the form :)

    • @limonhusky7409
      @limonhusky7409 Год назад

      @@wojtryb Yes, its really appreciated. So far your video is the only one that has been helpful

  • @bub9199
    @bub9199 4 года назад

    beautiful work!

    • @wojtryb
      @wojtryb  4 года назад

      Thank you :)

  • @sean-zt3tk
    @sean-zt3tk 4 года назад +1

    Genius!

    • @wojtryb
      @wojtryb  4 года назад +1

      Thanks a lot :)

  • @tcheadriano
    @tcheadriano 4 года назад

    Fantastic!!!!

    • @wojtryb
      @wojtryb  4 года назад

      Thank you ;)

  • @chasewilltin8567
    @chasewilltin8567 3 года назад +4

    can you do more of this?

    • @wojtryb
      @wojtryb  3 года назад +2

      Probably not, as I recently found a job. You can still check out my other animations and krita tutorials.

    • @chasewilltin8567
      @chasewilltin8567 3 года назад +4

      @@wojtryb Oof well good luck and thanks for the videos.

    • @wojtryb
      @wojtryb  3 года назад +2

      Thanks! I hope I'll find some time for art and this channel though :)

  • @mikekurkin4817
    @mikekurkin4817 Год назад

    Спасибо, помогло

  • @jagkiratsinghsaluja3379
    @jagkiratsinghsaluja3379 3 года назад

    Thnx

  • @umakantmaheshwari2557
    @umakantmaheshwari2557 3 года назад +1

    Hi is there a way to import animation as well?

    • @wojtryb
      @wojtryb  3 года назад +1

      To blender? I guess that if you pick .mp4 file instead of .png the plane will be animated.

    • @umakantmaheshwari2557
      @umakantmaheshwari2557 3 года назад +1

      Thanks 😊

    • @s.m.casimir
      @s.m.casimir 2 года назад

      Chech this out! ruclips.net/video/8ErpYasa16o/видео.html

  • @ANIGLOS
    @ANIGLOS 3 года назад

    Question about Blender. When I render something with a background (my art from Krita) then in the final render that background is not there.
    How to fix it?
    Btw this animation is realy awesome!

    • @wojtryb
      @wojtryb  3 года назад +1

      Thanks :)
      Do it's in the viewport, but not in render? Maybe you have disabled "view in render" in the objects stack. It's a camera icon - you need to change the filter to see it near the usual visibility icon.

    • @ANIGLOS
      @ANIGLOS 3 года назад

      @@wojtryb W ogóle teraz po minucie 0:40 zauważyłam że są polskie słowa w twoich folderach i że jesteś z Polski xD Nie sprawdziłam wcześniej twojego kanału i po angielski tytule i słownictwie myślałam że jesteś zagranicznym kanałem (w sumie jak teraz patrzę na twój nick to mogłam się domyśleć).
      Chyba wiem jaki może być problem u mnie. Z tego co zauważyła u innych animatorów to oni mają tło z ikoną "Mesh" (Scene Collection - prawy górny róg) ja natomiast mam ikonę "Empty". Po przetłumaczeniu na polski Empty wyszło że to oznacza Puste (czego wcześniej nie wiedziałam xD). Prawdopodobnie to jest problemem tylko nie wiem teraz za cholerrę jak to rozwiązać. Jeśli masz jakieś pomysły to chętnie poczytam.
      Edit: postanowiłam powtórzyć rzeczy które ty robisz w tej minucie 1:16 i ikona Mesh się pojawiła - problem jest taki że obraz jest niewidzialny (tym razem nie w finalnym renderowaniu tylko w ogóle w programie - jak się oznaczy obiekt to będzie żółte obramowanie ale obraz jest niewidoczny)

    • @wojtryb
      @wojtryb  3 года назад

      ​@@ANIGLOS Obiekt Empty jak sama nazwa wskazuje nie posiada zawartości - przydaje się do sterowania innymi obiektami. To czego oczekujesz to właśnie Mesh - dowolny obiekt (tutaj prostokąt) z teksturą (tutaj obazkiem wczytanym z pliku).
      Spróbowałem zaimportować dowolny plik w blenderze 3.0 i wszystko przeszło ładnie na domyślnych ustawieniach. Upewnij się, że same obrazy są ok - czy są to pliki .png które otwierają się w przeglądarce i nie są w całości przezroczyste. Czy przeszłaś z podglądu Solid na Rendered (shift+z)? Obiekt jest przezroczysty czy jest jednolitą ścianą bez obrazka?

    • @ANIGLOS
      @ANIGLOS 3 года назад

      @@wojtryb same obrazy png są w porządku. Wcześniej nie patrzyłam na Solid ale jak się przełączyłam z Rendered na Solid to była tam jasno-szara ściana bez obrazka.

    • @wojtryb
      @wojtryb  3 года назад +1

      @@ANIGLOS a blender 3.0, nie jakiś stary?
      Zaimportowanie każdego obrazka (nie tylko samodzielnie eksportowanego) daje taki efekt i nigdy nie widzisz tekstury?
      Ja z blendera znam tylko podstawy, więc wiele tu chyba nie pomogę. Możesz się zapytać na forum blendera dlaczego obrazy importują się przezroczyste.

  • @ibrremote
    @ibrremote 2 года назад

    I am guessing this technique will also work for Blender 3.0 ?

    • @wojtryb
      @wojtryb  2 года назад +1

      Yes. Things shouldn't change that much to break it.

  • @aodvistere7049
    @aodvistere7049 3 года назад

    when i render an animation colors on picture become dim for some reason
    (animating in blender (thanks captain obvious ))
    (im importing animation as a png sequence to make a gif out of it)
    (colors become dim after rendering in blender, and not because of converting pngs to gif, i've checked)
    (images exported as shadeless so world light and light sources can't affect the image )
    (blender version 3.0)
    is there any way to fix it?
    P.S
    Ignore my comments bellow , the main problem was View Transform (Tv icon > color managment > View transform)
    you need to change it from "Filmic " to "Standart" so Blender won't change colors

    • @wojtryb
      @wojtryb  3 года назад +2

      I'm mostly a 2D artist, and this video is a result of experiment in blender - I'm still a newcomer to it.
      As it's the problem with setting things up in blender, I think that asking why this happens on their forum is the best idea.
      It sounds a bit like a problem with color space, but that's impossible to tell without a screenshot comparison - you should be able to post in on blenderartists.org

    • @aodvistere7049
      @aodvistere7049 3 года назад +1

      just found out why it was happening
      the problem was a Blend mode ,
      looks like alpha hash makes image dim , i used alpha clip instead and everything seems to be normal

    • @wojtryb
      @wojtryb  3 года назад +2

      Cool that it works! I can't tell why - I'd have to look up for what those modes work.

    • @aodvistere7049
      @aodvistere7049 3 года назад

      @@wojtryb looks like it's happening because alpha hash is using noise in the process which dim the colors

  • @qmerk2661
    @qmerk2661 4 года назад +1

    i dont have "export layers" as an option. HEEEEEELP!!!

    • @wojtryb
      @wojtryb  4 года назад

      There's no way anyone can help you without any information on your situation.
      What system and Krita version are you using? Can you see other default scripts in Tools/Scripts menu?
      Are you using English or translated Krita?

    • @qmerk2661
      @qmerk2661 4 года назад

      someone told me how, thanks anyways.

    • @iblobliboo8501
      @iblobliboo8501 3 года назад

      I'm having that problem right now. When I go to the Tools> Scripts section nothing is there and I have no idea why and well, I don't know what to do now. My krita version is 4.4.5, idk if that info helps.

    • @wojtryb
      @wojtryb  3 года назад +1

      I'm not familiar with this issue. This may heavily rely on your OS and krita version - I'd recommend an update to the latest one.
      If this doesn't help, seek help on krita-artists.org

    • @iblobliboo8501
      @iblobliboo8501 3 года назад

      @@wojtryb I searched online and apparently this has to do with my OS and I need to download some extra stuff, I will update my krita and hopefully I don't need to download those things anymore. Thank you for responding!

  • @seacoast6351
    @seacoast6351 20 дней назад

    IM NOT SEEING AN OPTION TO EXPORT LAYERS. opps caps lock.

    • @seacoast6351
      @seacoast6351 20 дней назад

      Oh I see its in a different bar than yours. now im trying to figure out render mode in blender.