Modeling Rengoku's katana in Blender | 3D modeling

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  • Опубликовано: 5 янв 2025

Комментарии • 18

  • @rantsociety
    @rantsociety Год назад +2

    congratulation for 3k👏👏👏👍

  • @yogaraj8445
    @yogaraj8445 Год назад +1

    Nice one 👍❤️

  • @t-gamer-9575
    @t-gamer-9575 Год назад

    where did you get that picture of the flame thing

  • @FW.tokioo
    @FW.tokioo 4 месяца назад

    what do u use to make the point of the katana sharp cus im having a really hard time

  • @lifey8719
    @lifey8719 9 месяцев назад +1

    Why is the blade straight...

  • @godslayer0165
    @godslayer0165 5 месяцев назад

    Can you make step by step of this?

  • @MAVVV_Rblx
    @MAVVV_Rblx 10 месяцев назад

    How do I slide the cut?

  • @davidurbano8082
    @davidurbano8082 Год назад

    Hi im learning blender. I have a question, what will you do whit the flames´ topology? I think its have too ngons (?) @Blender_Pot

    • @Blender_Pot
      @Blender_Pot  Год назад

      We can add a smoke simulation. Handle only have move ngons. Blade have small amount.

  • @ГончаровАлександр-с9н

    Where did you get this texture for guard?

  • @OmniTAF
    @OmniTAF 2 месяца назад +1

    Wait a minute. He didnt delete the default cube!!!!!! FOR SHAME!!!!

  • @it.sDogis
    @it.sDogis Год назад

    Where you get this texture?

  • @Drippy-_-Gaming
    @Drippy-_-Gaming 6 месяцев назад

    dude please tell me exactly where I can find the katana's texture.

    • @Blender_Pot
      @Blender_Pot  6 месяцев назад

      @@Drippy-_-Gaming I created that texture using ibis paint app

  • @Toastyeo
    @Toastyeo 11 месяцев назад

    where can i find that flame texture on the blade?

    • @lifey8719
      @lifey8719 9 месяцев назад

      anywhere on google