"How in the world could you kill 35,000 of multiple enemies, that sounds so excessive!" Then he leaves the city and there are thousands of enemies filling every single open space on the terrain. "Oh, I see now."
To truly complete your quest, you must now watch the Bloodlines of Prima episode. This game is like the boss at the end of the final level, and Bloodlines of Prima is the big boss who comes out after you defeat that one.
It warms my heart to see that he has a dad that not only understands his interests, but gets him gifts based on those interests, for which he feels the desire to show off in videos. As a father myself, this was the best part of the whole video. Watching that mug warm up. 10/10 take my thumbs up. You and your dad have earned it
You should check out the stream clip of him telling the story of how he found out that his parents were going to get divorced eventually :P From that story, its seems pretty clear that his dad is a major gamer ^^
This literally looks like the game that SpiffingBrit made in MMORPG Tycoon 2 that was just to make players pay IRL money to respawn because they just kept dying over and over.
Which is exactly a point he's brought up several times in the past. If a game can't hook you in the first 8 hours, it's never going to. Some games can't even do it in 5 minutes.
This is going to reveal my age. You found this on Steam - this is a private server that has changed multiple things. Khan: The Absolute Power (as it was known) was made by the same company that made Helbreath USA. Siementech was the company I remembered making it. It was a professionally made game and extremely well-done. My cousin and I spent days playing on it. It was legitimately fun and they actually had a functional tutorial. What you're playing is a bastardized, piece-meal code of a private server. I tried it out and it was so different from the original game. My favorite class was the archer. So, all in all, this is the worst MMO ever now? But back in the day, it would have genuinely impressed you, I think. The original creators AND publishers have all-since shut down.
That actually explains everything. Private servers being borked and having weird design decisions to please an in-crowd of like a dozen players is the norm.
7:31 - Yeah the letter "n" is there due to a coding error. They wanted to do a new line in the string, but I would guess they put it as "\ n" instead of " ", causing the "n" to appear in the string.
There are times I wish in MMOs where I can play as a more 'average Joe' instead of a Warrior of Light or a Champion of Azeroth. ...This is literally you deciding to pick up a sword with no training, grabbing 10 potions and trying to fight the nearest Orc because you felt like being a hero that day, with the expected results. Maybe a bit too far in the opposite end of the spectrum.
I feel like that's why many mmos have the player start off fighting slime, squirrels, rats, and such. Things so small and unimposing that the literal rules of nature favor the player.
There were MMOs that advertises to be very hard, in that even simple fetch quests would be a great challenge. By not hearing about it at all since it's been launched, I guess the whole industry just isn't talented enough to make that fun. We are indeed living right before the end of the world after all. People were being so obsessed with playing games efficiently, and many players were so good at playing MMOs right when a new one launches, and we've been through the private server era which changed the whole MMO industry significantly to not focus on the progression but on end-game grinds instead, with many games now cheesing the early-game so much they might as well just allow everyone to create max level characters right out of the gate.
It isn't an MMO, but the first Dungeon Siege has a story that's incredibly easy to ignore and basically allow you to be some random farmer out for revenge.
The average Joe during that time period was way stronger and had way more endurance than the average Joe today. This can also be seen in the higher number of calories they ate. But the thing is that even the Hero's Journey STARTS with a farmer who transforms during the course of his/her quest into a great hero as a result of overcoming trials and receiving boons.
If you pick an adventurer class in maplestory that’s literally what you are. And soon enough, one day, you’ll be as strong as literal gods and born heroes who started as literal gods and born heroes from level 1.
First it was “about as useful as a silencer on an atomic bomb” then that made me laugh. Finally his reciting Raloff’s “you were crossing the border” lines from the start of Skyrim. Which is entirely too much laughter from someone like me who seldom ever laughs.
This was one of the first MMORPGs that helped make the asían MMORPG standard. I am not surprised that it is all broken, but back in the day it was totally playable. Khan Online was released in 2003, back in the day it did have missions and was not as horribly unbalanced as now. Probably the game right now is just running to please a couple of persons paying the maintenance of the server without expectations for new players to go in.
In some coding languages "/n" is the character for "start a new line in this block of text", so having "n" at the start of some sentences might be a coding error from messing that up (which isn't really better, just different).
The town music makes me think of an extremely colourful crystal cave with lakes and mushrooms and butterflies. It's horribly unfitting for a boring basic town.
10:25 I know that weird a thing, it's a very C++ looking memory corruption (you can also get a bunch of weird y's, or squares). This just means the game reads from the wrong location in memory. This is an extremely common mistake that people new to C++ and other languages with manual memory allocation make.
The Spiffing Brit once played some kind of MMO-maker simulator. And what he created there for memes did look EXACTLY LIKE THIS. Empty area, infinite enemies of the same type, almost insta-death and eternity required to reach lvl 2. Literally, somebody took his video as a manual.
At some point we are going to need a complete stocktake of the Josh Strife National Mug Museum on camera for posterity. I would watch that content, The Covid Years have made me a patient man. And I could make a point of buying a brand new TV to watch it on, totally worth it I reckon.
This is the first video of yours that I've seen, and I've learned four things: * Your dogs are adorable. * You are a handsome man. * That coffee mug was more entertaining than the game. * You are a professional masochist. I hope you have a nice day.
Oh god, this game is like "Everything that could go wrong in localization." :D "n" at the start of each sentence: Probably meant to be " ", in programming often meant to represent line-breaks, but they obviously screwed it up. Random "aáâa" etc: Probably Korean or so, but they screwed how the client is supposed to interpret the data, so it shows up as latin characters…
Since it has to do with localization, the N in the front is probably from the way T-SQL specifies string literals to use NCHAR or NVARCHAR instead of the usual CHAR or VARCHAR, e.g. whereas the string 'foo' would be of type CHAR, N'foo' would be of type NCHAR. A typo by the coder might instead yield 'Nfoo' when they meant to type N'foo'. This same error would result in strings that were supposed to be Unicode being rendered as not, or vice versa, causing the random "aáâa" like problems as the characters in the byte stream end up being interpreted differently than intended due to the wrong charset being specified.
The weird thing about these mmos that nobody apart from me cares about is that it seems almost impossible to find the original Asian version they only give a English option.
5:09 The first quest is killing 100k enemies and you have to grind a massive amount of weak enemies to beat the enemies of the second area. And that's with a really random (both in appearance and damage) OP weapon. This is the most imbalanced and grindy game ever and probably the worst MMO ever.
A big part of why I never managed to get into FFXI (another being the combat system in general that felt like someone went full Shou Tucker on it and made some ungodly chimera of the FFI turn-based combat UI and basic MMO controls...plus the complete lack of a proper quest system). Like, I watched summaries of the stories on yt at some point and I loved them, but the actual gameplay experience was the most gruelling timewaste I ever experienced. Maybe if I got into it back when it launched and not in 2012, I may have liked it, but by that time I was already a working adult who didn't think "spending 8 real life hours to deliver a fictional letter is a good way to spend my limited free time".
This was my first ever MMO as a kid back in like 2005-2006. I sank hundreds, possibly thousands of hours into this and loved every second. Its been tossed around alot since then and has become nothing but jank.
@@Nitidus it was a whole different environment back then with a bigger player base. its a grind game still for sure but you get party bonuses. the typical run from level 1-20 would be a high level running you through the bee enemies in the sand town. when theres 2 low levels and 1 high level theres an xp and drop bonus applied. that gave the incentive for the high levels to farm while also helping the lower levels. endgame content was full of large mob pulls through an entire map and alot of assassin traps lol.
@@taomingo5520 Very interesting! So were those enemies in the video even low level enemies or would he have needed to go somewhere else to start off? Were you back then also not able to solo the start? Because this seems *really* weird to me
@@Nitidus as a knight, cleric, and necro you start out in that castle town area. the enemies at 6:55, the lizardmen, are generally where you would start out as a solo player. as a sorcerer, archer, and assassin you start out in the sand town and the first mobs are going to be the wolves. from my memory it seems theres been a shift in balancing because i recall the starting mobs being doable when on my own when making a new character. a few times he went into the low level mobs just after reviving so he wasnt full hp so you cant blame the mobs at that. his frustration is not unfounded though lol
@@taomingo5520 Well then, thank you very much for taking the time to answer my questions! I can't imagine why someone would make a game where you get totally destroyed by level 1 mobs... so I suppose they must have changed the balancing. It just looks ridiculous in the video :D
I played this game more than 15 years ago and it was called "Khan online". I vaguely remember that it was not this bad. Maybe this is just a bad version of it. Btw, across the bridge, turn right, go through the u turn, walk a bit and there should be a boss that low level players (around 20) farm to get materials
You know what always blows my mind about these vids? That there are legitimate players around in these game, people at max level or whatever who are actively logging into these games.
I just have no idea why would anyone bother going through the trouble of localizing it and hosting in on servers / setting up the game on steam. Is there like a cult of 20 dedicated fans of this game that are crowd funding this?
further question is who tf is botting this game? who are they gonna sell to? that 4 guys who played this for an eternity and have everything or the 1/year new player who quits after 2 seconds?
@@Esvald Based on the less-terrible niche MMO/MO games I've played, they're botting for themselves. Presumably there's a trading system of some sort, or else the weapon on start is randomized and they made 80+ alts to get the one they want.
I think you'll find that there are more than 20 dedicated fans.. 48 at the time of writing this, according to the dislikes on this video. Is the only explanation.
I really think there's untapped potential in intentionally copying a lot of the mechanical and aesthetic lazy design "ethos" in these zombie scam mmos into a multi media horror story. Like I think of Ben Drowned but I feel like a lot of these lazy asset flip/cash grabs could be even creepier because I think they evoke a feeling of dread and wrongness nothing else I've witnessed do. The clashing aesthetics, the broken animation cycles and bugs, the collisions issues, the big empty maps, the shitty royalty free music. If a storyteller could harness that to really craft a horror narrative, you could evoke psychological feelings of wrongness that's really hard to tap into otherwise. I think somebody will have to do it eventually.
This game was launched way back in 2005 and was ended in 2008. This was a very competitive game, a level-down system and ki grinding were meant on it. That server you're playing is a private server not the official server.
Cmon fam, its time for Josh Strife Hayes, heard about it from Josh Strife Says, and with all the games Josh Strife Plays, and as my hair Josh Strife Grays, I'll look back and remember all the times I watched Josh Strife Slay.
I did play it way back when it release and it was decent for the time (probably because in my country we didn’t have many choice back then) and partly thanks to a local publisher being a decent company that actually care for players But fundamentally the game has so many complicated systems and loopholes in it for example when you kill a mob you get a ki point along with exp but if you outlevel the mob too far you get nothing which make the best char essentially a twink and by suicide over and over to reduce their exp back to 0 once they hit 99% they can keep grind on the same mob they’ve been killing for a past 3 months and still getting stronger combine with the fact that most gears do not require level but stat to equip which mean it is possible for you to be like level 20 and be able to win a 1v1 with a level 100 player let alone a level 100 mob. Edit1: seems like the dev (if you can even call them that at this point) just cranked everything to maximum pretty sure lv1 knight should be able to kill the bandit warrior pretty easily
Yea I played it too back when I was a kid and I really liked it. I liked the fact that in order to achieve anything people were constantly running in party, and because this game was one big grind fest, everyone talked to each other and you could really make friends there. Nowadays people almost never talk to each other in new MMO's and that is sad
@@senjusan6359 i think that's half the reason why ppl start doing the twink thing back then too cuz later mob stats scale really hard like by the time you hit 110 or something you cant do anything alone unless you're already decked out your fully upgrade gear and ppl cant be asked to play in party 24/7 so they just twink and keep grind for ki point instead
N being in there is likely an issue with strings, ' ' is an escape character used in strings as a way to move to the next line. Normally the language or engine would parse this out and you wouldn't see it, so I'd be interested in seeing what went wrong here.
I know you probably won't see this, but in case you do, I just wanted to say that I was having a really awful day and this video gave me a good laugh. Thanks for the work you put into it, and please pet your dogs for me.
Gotta say strife, don't agree with your judgement on the music in the opening town, that shit slaps for a calm sanctuary type area, I can really imagine screwing around for an hour or two crafting and vibing with other players. Reminds me a little of my early days playing runescape tbh.
It's so odd how only the played character has a dynamic shadow. All the enemies only have an odd circle around them. And all other geometry just doesn't have shadows at all.
Would be interesting to hear the opinion of someone who really played this longer. Is it really impossible to kill the first enemy, or did Josh miss an important point?
been playing for a year and still playing. yes, you can kill the first enemy. He did not use his health potions. i have been playing this game every day. well it sucks, this is a childhood game that i first loved. but i would not recommend this game to anyone new.
"I stared on the icon long enough until it decided to launch" - a new year 2021 way of fixing things instead of turning it off and on again. What kind of quests ask you for 30 000 , 35 000 and 35 000 mobs killed ?! Geeez !Those numbers themselves make me wanna resign...."What the actual hell you want me to do, Game ?" - Damn there is a game that is able to make Josh Strife Hayes mad. Well the end is near. Everyone run. "need to sign up to the specific game and specific server" - now it for once explains the plethora of Khan names in the begining.
i seem to remember playing a game where everyone on the server would get a bonus if ALL the players killed a COMBINED total of 10,000 monsters in a specific dungeon over the course of a MONTH.
At first glance, and first listen... I actually kinda dig the vibe the game is giving me. But yeah.. that's where the good things end. I'd love to see an intentionally old school look/feel in an MMO that is reinforced with great game design. But nope.. that will continue to be just a fantasy lol.
The fact that you entertained us more in about 10 minutes of random stuff than the game managed to entertain you in 8 hours says pretty much everything we need to know.
I love your commitment to making these videos entertaining. You somehow made the auto battle part the most enjoyable bit in the video. That mug joke sent me.
The n at the start of lines in text is most likely an uninterpreted " ", used to indicate a new line in text strings in most programming languages. So the text should be broken into multiple lines, but the slash is probably getting stripped, leaving the lonely n's alone to fend for themselves.
I’ve only been watching these for a week and I’m not even that into MMOs but these videos are so fun and interesting to watch, it’s great to see how huge the patreon list has grown
This game honestly looks like a project somebody would do when they first get into game design and are just testing out different elements...not something that should ever be released.
by far the most impressive thing about the video is that Skyrim mug... I have a bad habit of tossing those kinds of mugs in the dishwasher with heat-dry on and it ruins them... also, I'm currently building a new mod-list before the anniversary update kicks in so I can get that working ahead of time, the Modding scene in INSANE, kept me playing the game all these years, you know, I still havent completed the Dragonborn DLC, I really should, 4000+ hours and you'd think I would have, but there's just so damn much else to do in that game. ....oh yeah, were you going to review an MMO in this vid? I got 19 minutes or so in and didnt notice one. Anyway, Skyrim may be a shallow game, but MAN, what a sandbox. I should get back to Nexus and get back to work on patching this beast up...
You could try Priston Tale, I have vague memory of it being the first mmorpg that I tried playing since it was free and It piqued my curiosity. A quick search tells me the game is still alive somehow so I would like to hear you tear it to shreds. I remember it had a system where equipment had stats instead of classes for requirements (at least when I played) So I said screw it and made a healer with heavy armor and a two handed hammer that absolutely sucked at healing and doing damage.
"headphone warning...this is what launching the game sounds like" RUclips ad proceeds to play. Also nice mug. My wife's sister got me the Skyrim one that when heated it's the games starting scene with the iconic "ah I see you're awake"
Been watchin this series for a while now and i love the Analytical View from a new players perspective, im trying to get into development myself and there is a lot to take away from it. Should you run out of Games to review, may i suggest the small game "Haven and Hearth" it calls itself an MMORPG and i would agree even though featuring prominent Survival Game aspects. It has a small but loyal Playerbase (between 100 and 500 players active). Its actually one of my Go To Games but whenever i try to bring my frinds into it they slide off the Horrificly slow early game lacking a clearly defined goal beyond the very bare bones tutorial. From what ive seen it would be a good fit for this series and i would really like to see what you have to say about it. Maybe it could even reach the Devs who are quite active in the Forums and even implement features based on feedback if it seems like a good improvement. Anyways, keep up the good work, ima head back to binge your catalog now :)
I'm still puzzled how this online game became popular here in the Philippines during 2000s. I tried it one time and was boosted by a high level player, was surprised to find out that you actually have to load your game account once reaching a specific level to continue playing. Load denomination varies from 50PHP to 250PHP with different amount of game hours per denomination. The early levels are basically just a trial.
I cant explaine you..but im the one who addicted this game since 2005..this game is simple but if you play longtime,you can understand what the gameplay of this game...
@@draculachugstv5482 it’s possible that the company has given up attracting new players and has balanced every area around longtime highly leveled players.
Programmer here; The 'letter n at the start of random sentences' could be botched text parser. ' ' is an 'end of line' terminator on the standard text strings in C etc. If they have a borked parser with the line swaps being in the text files indicated as ' '... the result being instead of a line swap, you get sentences with 'n' in the front of them.
I love how your dogs seemed to think this was the best review ever and seemed to say "Thank You!" for the walk. I guffawed at your insta-deaths. Love the content. Keep it up!
My god the struggle to keep the dread out is something I sadly relate to lol staring into space as my guy jams away on a lute as I wait for the mushrooms to respawn in mortal shell
The complaint about the ost piece for the first town blew me away. That's the best thing you showed from this game lmao. I actually love that song, it sounds like something straight out of final fantasy. That's where my nice things to say run out lmao
Hey Josh, i have a question for you. Is there any mmo/rpg that has a deep good challenging combat system? I'm a soulsborne fan, really like challenging combat where you have to use brain other than spamming one button. I've been looking for one mmo/rpg with deep combat for ages but no luck. My all time favorite combat is Nioh. please let me know if you know any. thanks
Josh, how did you know one of my favorite hobbies is sitting at the edge of my bed trying not to let the existential dread kick in? It's like you know me!
It was good when it came out in the 2000's considering the competition on f2p then was Ragnarok and Mu online which didnt have much story in-game. Then the makers shuts down and now a private server is on steam with no update of a game that died more than a decade ago cant believe steam let that sh!t happen.
wow, your channel grew by 50% in 2 months. that's amazing to see! it only gets easier from here :) wishing you much success. the quality of your work is well above most.
Thanks for introducing this gem of a game to me, Josh! I'm having a blast with it. Though I haven't found the Skyrim mug yet. Maybe it's in the Attic which I don't have access to yet. I'm looking forward to it!
One of my first MMO I’ve ever played when I was young. I honestly love this game. Played this last year with friends and it was fun. This private server (amazingly still alive) is by far NOT a great game but brings so much nostalgia. Will honestly and shamelessly will still play this game haha
as someone who has played this game (the only one in the comment thread apparently), do you care enlightening us on the issues Josh has faced? how is someone supposed to play this?
@@Silent_300 (sorry for my bad english in advance) Since it was my first taste of an MMORPG I think it’s mostly nostalgia kicking. But that aside, the thing that I loved about the game was-it was not easy. Starting out it was freakin frustrating to die a lot (and most players will not put up with that and simply quit) but you definitely feel the progression and feel a sense of accomplishment when you eventually one hit everything. At the start, I appreciate that they do not throw your character in a field where you one-two shot a harmless wolf that doesn’t damage you and give you a taste of one free level up. Back in the day, the party system was it’s best selling point and playing the game with other people is a definitely essential. Late game guild vs guild was intense and very enjoyable. (PERSONAL OPINION) I like the classic stat item requirements. Specially in a game that doesn’t have quests. I also like that when you die, they have a certain % of dropping an item on your inventory, or even equipped weapons and armors. I like the skill book system and majority of the books are rare drops. Stronger skills are hard to get even on the private servers. and crafting and upgrading weapons in pretty expensive. So you can imagine how the trading works on this game looks like. Also people sell characters and accounts that they’ve leveled up and actually earn real money when the popularity of the game was still high. But I guess that was it. Cons: -Bad Graphics (didn’t bother me that much) -Lack of a proper tutorial -Lack of quests -Shallow lore -Lots of slow running -No story progression -Pay to win
@@mamumurako You are not alone I liked this game a lot back when I was a kid and I think that I will download it again after seeing Josh reviewing it and play for a while xd
Well the wolves in the dessert can 2- 3 shot you. You’ll definitely need to use all your free potions given to you from the start. And you get one free basic skillbook from the get go to use at your disposal. On the fortress (forest) area, just after the small brown monsters at the entrance (literally just beside them) are weaker green ones and less aggressive.
I was actually wondering when you were going to use the Sorcerer's Ice Bolt skill when you hit auto play, but turns out that doesn't activate it. I played this game yeeaaaars ago when it first came out, and AFAIK in order to use your skills, you'd need to register them on the 1-0 hotkey bar, to which the icon on the right changes to it, and you'd need to right click on the enemy to cast said skill. They should've added a tooltip at least on how stuff worked, esp since this is a rly old game. Quite absurd also that you need to create multiple accounts just to try the diff servers
I will never understand how these games stay/stayed alive for so long. Hell, I'll never understand how I ever enjoyed games similar to these back in the day. Then again, I attribute that to me having no cash and not having WoW until I was 18.
I actually like that town music. All it needs is a different game.
I miss when every game had unique sounding music. Now everything is the same droning orchestral tracks.
To be honest it sounds more like a soundtrack you would find in a enchanted cave or magical cave rather than the starting town
If I can download that somewhere, I'd listen to that before sleep.
actually sounds to me like an "underwater level" type beat
It sounds to me like music you would hear in EVE while traveling lol
"How in the world could you kill 35,000 of multiple enemies, that sounds so excessive!" Then he leaves the city and there are thousands of enemies filling every single open space on the terrain. "Oh, I see now."
There's a level of despair to the realization.
The "autoplay" feature is basically a built-in bot.
Also the absolute crazy amount of zombies an wolves that he killed grinding
I'm gathering my whole family to watch this in front of the TV I bought.
You are a man of culture
Very based.
What a legend.
TV that you should use exclusively to watch this channel and nothing else
The ultimate First Monitor Content
Well I'm going to miss this series, now that Josh has found the literal worst MMO ever.
To truly complete your quest, you must now watch the Bloodlines of Prima episode. This game is like the boss at the end of the final level, and Bloodlines of Prima is the big boss who comes out after you defeat that one.
@@Sinneric you should see new world
@@miger9436 new world is, at least, a playable game with a progression curve and content
Throne an library- hold my beer.
@@Sinneric I think fiesta is still the worst.
It warms my heart to see that he has a dad that not only understands his interests, but gets him gifts based on those interests, for which he feels the desire to show off in videos. As a father myself, this was the best part of the whole video. Watching that mug warm up. 10/10 take my thumbs up. You and your dad have earned it
Cringe 😊 jk
You should check out the stream clip of him telling the story of how he found out that his parents were going to get divorced eventually :P From that story, its seems pretty clear that his dad is a major gamer ^^
Wet
... I bet you aren't as good at giving gifts.....
This literally looks like the game that SpiffingBrit made in MMORPG Tycoon 2 that was just to make players pay IRL money to respawn because they just kept dying over and over.
holy shit you've cracked the code
Hahahaha I remember that episode... it made me buy the game 😁
That's a reference three layers deep!
One more and you'll have to talk to the fisherman!
I love that you're committed to eight hours and giving games every possible chance to redeem themselves. I'd give up after the first minute.
"Money" - Krabs
Which is exactly a point he's brought up several times in the past. If a game can't hook you in the first 8 hours, it's never going to. Some games can't even do it in 5 minutes.
It gets good at max level, I promise!
It gets good after 100 hours!
This game would be redeemable, if it was for the "Playstation One" . Looking at the thumbnail, I thought it was a mid 1990s game , with 32bit graphics
This is going to reveal my age.
You found this on Steam - this is a private server that has changed multiple things. Khan: The Absolute Power (as it was known) was made by the same company that made Helbreath USA.
Siementech was the company I remembered making it. It was a professionally made game and extremely well-done. My cousin and I spent days playing on it. It was legitimately fun and they actually had a functional tutorial.
What you're playing is a bastardized, piece-meal code of a private server. I tried it out and it was so different from the original game. My favorite class was the archer.
So, all in all, this is the worst MMO ever now? But back in the day, it would have genuinely impressed you, I think.
The original creators AND publishers have all-since shut down.
So this is the equivalent of a very shitty russian private server for WoW being distributed on Steam uh?
@@wythore That is exactly what it is. It became abandonware.
Definitely loved the term "abandonware".
I think in a few years time, we will be seeing all of the deck card games in this section as well.
I remember playing Helbreath waaaay back. Quite enjoyed it, back then I didn't know better though.
That actually explains everything. Private servers being borked and having weird design decisions to please an in-crowd of like a dozen players is the norm.
7:31 - Yeah the letter "n" is there due to a coding error. They wanted to do a new line in the string, but I would guess they put it as "\ n" instead of "
", causing the "n" to appear in the string.
First semester CS students be like
Sounds familiar.
There are times I wish in MMOs where I can play as a more 'average Joe' instead of a Warrior of Light or a Champion of Azeroth.
...This is literally you deciding to pick up a sword with no training, grabbing 10 potions and trying to fight the nearest Orc because you felt like being a hero that day, with the expected results. Maybe a bit too far in the opposite end of the spectrum.
I feel like that's why many mmos have the player start off fighting slime, squirrels, rats, and such. Things so small and unimposing that the literal rules of nature favor the player.
There were MMOs that advertises to be very hard, in that even simple fetch quests would be a great challenge. By not hearing about it at all since it's been launched, I guess the whole industry just isn't talented enough to make that fun.
We are indeed living right before the end of the world after all. People were being so obsessed with playing games efficiently, and many players were so good at playing MMOs right when a new one launches, and we've been through the private server era which changed the whole MMO industry significantly to not focus on the progression but on end-game grinds instead, with many games now cheesing the early-game so much they might as well just allow everyone to create max level characters right out of the gate.
It isn't an MMO, but the first Dungeon Siege has a story that's incredibly easy to ignore and basically allow you to be some random farmer out for revenge.
The average Joe during that time period was way stronger and had way more endurance than the average Joe today. This can also be seen in the higher number of calories they ate. But the thing is that even the Hero's Journey STARTS with a farmer who transforms during the course of his/her quest into a great hero as a result of overcoming trials and receiving boons.
If you pick an adventurer class in maplestory that’s literally what you are.
And soon enough, one day, you’ll be as strong as literal gods and born heroes who started as literal gods and born heroes from level 1.
"A silencer on an Atom Bomb"
Mate, that cracked me up good
Got me too.
"This game is just as balanced as New Worlds economy"
Had a good giggle at that one.
Me too, me too... XD
First it was “about as useful as a silencer on an atomic bomb” then that made me laugh. Finally his reciting Raloff’s “you were crossing the border” lines from the start of Skyrim.
Which is entirely too much laughter from someone like me who seldom ever laughs.
"There was more zombie grinding than at a university Halloween party" legendary line, and I appreciate you even more for it.
That one line alone was more entertaining than this entire game.
Josh, think about our calander next year. I'm going to cover you in Ramen for the photoshoot.
Now I feel like I need context for this online feud. Love both of you's content tho
@@kelposo 📌
@@kelposo it is indeed a battle of the ages.
Please tell me this calendar is titled "Josh Strife Days"
@@DuckofFail God bless you in everything that you do.
This was one of the first MMORPGs that helped make the asían MMORPG standard.
I am not surprised that it is all broken, but back in the day it was totally playable.
Khan Online was released in 2003, back in the day it did have missions and was not as horribly unbalanced as now.
Probably the game right now is just running to please a couple of persons paying the maintenance of the server without expectations for new players to go in.
Khan Online hasn't been a official title for over a decade ...those are all private servers some are more competently coded others not so much.
Lineage 1 helped make the asian MMORPG standard.
@@GeorgeMonet didn't Ragnarok Online predate Lineage II by a year, though?
@@Lakhshamana yeah, but the asian MMORPG standard is 3d T&A jiggle physics and Lineage II brought all that in spades
@@Lakhshamana He said Lineage 1, which predates RO
"They put the letter n at the start of random sentences." I think that's supposed to be
as in new line, but they messed up.
to me it almost looked, like it was somebody fat fingering spacebar (some 'n' were mid sentence, where a space would be)
Yeah that's exactly what I was thinking, looks like they were trying to make new lines and fucked up.
I had the same thought Yea.
In some coding languages "/n" is the character for "start a new line in this block of text", so having "n" at the start of some sentences might be a coding error from messing that up (which isn't really better, just different).
but yes
It's
though, but yea, I thought the same thing.
Yes, but isn't part of the soul of coding to be accidentally off by one character in hundreds of lines of code and only realize when it's too late?
@@thewoollywizard3762 not anymore thanks god XD
@@thewoollywizard3762 It probably has to do with incorrect escaping of the backslash somehow.
The town music makes me think of an extremely colourful crystal cave with lakes and mushrooms and butterflies. It's horribly unfitting for a boring basic town.
I was thinking the same thing. It's actually a really well made and atmospheric piece of music, if only it was placed in a proper environment..
10:25 I know that weird a thing, it's a very C++ looking memory corruption (you can also get a bunch of weird y's, or squares). This just means the game reads from the wrong location in memory. This is an extremely common mistake that people new to C++ and other languages with manual memory allocation make.
The Spiffing Brit once played some kind of MMO-maker simulator. And what he created there for memes did look EXACTLY LIKE THIS.
Empty area, infinite enemies of the same type, almost insta-death and eternity required to reach lvl 2. Literally, somebody took his video as a manual.
At some point we are going to need a complete stocktake of the Josh Strife National Mug Museum on camera for posterity. I would watch that content, The Covid Years have made me a patient man. And I could make a point of buying a brand new TV to watch it on, totally worth it I reckon.
Ah yes, Josh Strife’s Clay.
Why not a marvel studios style intro but with Josh holding different types of mug flipping in the background ;)
This is the first video of yours that I've seen, and I've learned four things:
* Your dogs are adorable.
* You are a handsome man.
* That coffee mug was more entertaining than the game.
* You are a professional masochist.
I hope you have a nice day.
And he can make anything into an analogy.
My same thoughts ;d
Facts
True!
"You are a handsome man"
RIGHT? He's so good looking I almost feel offended.
Oh god, this game is like "Everything that could go wrong in localization." :D "n" at the start of each sentence: Probably meant to be "
", in programming often meant to represent line-breaks, but they obviously screwed it up. Random "aáâa" etc: Probably Korean or so, but they screwed how the client is supposed to interpret the data, so it shows up as latin characters…
Since it has to do with localization, the N in the front is probably from the way T-SQL specifies string literals to use NCHAR or NVARCHAR instead of the usual CHAR or VARCHAR, e.g. whereas the string 'foo' would be of type CHAR, N'foo' would be of type NCHAR. A typo by the coder might instead yield 'Nfoo' when they meant to type N'foo'. This same error would result in strings that were supposed to be Unicode being rendered as not, or vice versa, causing the random "aáâa" like problems as the characters in the byte stream end up being interpreted differently than intended due to the wrong charset being specified.
@@juliasophical Hm, interesting theory. There's certainly something amiss and nobody ever bothered to fix it.
@@juliasophical nah i bet
is the correct explanation, and someone's trim routine was too aggressive about the "\".
The weird thing about these mmos that nobody apart from me cares about is that it seems almost impossible to find the original Asian version they only give a English option.
12:56 i like how some wolves will inexplicably slide across the screen at turbo speed with no running animation.
5:09 The first quest is killing 100k enemies and you have to grind a massive amount of weak enemies to beat the enemies of the second area. And that's with a really random (both in appearance and damage) OP weapon. This is the most imbalanced and grindy game ever and probably the worst MMO ever.
"I die to the first enemy literally right outside the gates"
/cold sweats remembering FFXI
I wish he would do a video about FFXI
@@funb4gss125 I tried the game myself, and it's pretty cool, but the whole signing up to some old online launcher to play it bothers me.
A big part of why I never managed to get into FFXI (another being the combat system in general that felt like someone went full Shou Tucker on it and made some ungodly chimera of the FFI turn-based combat UI and basic MMO controls...plus the complete lack of a proper quest system).
Like, I watched summaries of the stories on yt at some point and I loved them, but the actual gameplay experience was the most gruelling timewaste I ever experienced. Maybe if I got into it back when it launched and not in 2012, I may have liked it, but by that time I was already a working adult who didn't think "spending 8 real life hours to deliver a fictional letter is a good way to spend my limited free time".
Somewhere in Vana'diel there is a rabbit that _will kick your arse._
Yeah I remember that all too well😂🤣
Soon we'll need a microscope to read the Patreon names.
I'm impressed you don't already. lol
Or a larger screen.
@@rolfs2165 doesn't help unless JSH starts uploading in higher resolution
@@rolfs2165 so that's why he wants us to gather around our largest screen to watch his content.
@@rolfs2165 Can confirm, those names are perfectly readable across the room on a 120" projector screen.
This was my first ever MMO as a kid back in like 2005-2006. I sank hundreds, possibly thousands of hours into this and loved every second. Its been tossed around alot since then and has become nothing but jank.
And how do you actually play it? I've still not understood this after the video
@@Nitidus it was a whole different environment back then with a bigger player base. its a grind game still for sure but you get party bonuses. the typical run from level 1-20 would be a high level running you through the bee enemies in the sand town. when theres 2 low levels and 1 high level theres an xp and drop bonus applied. that gave the incentive for the high levels to farm while also helping the lower levels. endgame content was full of large mob pulls through an entire map and alot of assassin traps lol.
@@taomingo5520 Very interesting! So were those enemies in the video even low level enemies or would he have needed to go somewhere else to start off? Were you back then also not able to solo the start? Because this seems *really* weird to me
@@Nitidus as a knight, cleric, and necro you start out in that castle town area. the enemies at 6:55, the lizardmen, are generally where you would start out as a solo player. as a sorcerer, archer, and assassin you start out in the sand town and the first mobs are going to be the wolves. from my memory it seems theres been a shift in balancing because i recall the starting mobs being doable when on my own when making a new character. a few times he went into the low level mobs just after reviving so he wasnt full hp so you cant blame the mobs at that. his frustration is not unfounded though lol
@@taomingo5520 Well then, thank you very much for taking the time to answer my questions! I can't imagine why someone would make a game where you get totally destroyed by level 1 mobs... so I suppose they must have changed the balancing. It just looks ridiculous in the video :D
I played this game more than 15 years ago and it was called "Khan online". I vaguely remember that it was not this bad. Maybe this is just a bad version of it. Btw, across the bridge, turn right, go through the u turn, walk a bit and there should be a boss that low level players (around 20) farm to get materials
There's no need, nobody gonna play this shit lol
The town music is actually pretty good.
It has a circa-2004 RuneScape vibe to it.
Also, the sword on your character's back is totally a Blurite Sword.
You know what always blows my mind about these vids? That there are legitimate players around in these game, people at max level or whatever who are actively logging into these games.
I just have no idea why would anyone bother going through the trouble of localizing it and hosting in on servers / setting up the game on steam. Is there like a cult of 20 dedicated fans of this game that are crowd funding this?
Yes. It's a staple.
further question is who tf is botting this game? who are they gonna sell to? that 4 guys who played this for an eternity and have everything or the 1/year new player who quits after 2 seconds?
@@Esvald I like the thought that the server population exists exclusively of youtubers reviewing this monstrosity.
@@Esvald Based on the less-terrible niche MMO/MO games I've played, they're botting for themselves. Presumably there's a trading system of some sort, or else the weapon on start is randomized and they made 80+ alts to get the one they want.
I think you'll find that there are more than 20 dedicated fans.. 48 at the time of writing this, according to the dislikes on this video. Is the only explanation.
JSH does not fix games.
He stares at the icon till the game workes out of fear!
So he's like the Chuck Norris of RUclips Video Game Reviewers? Yeah, I can see it.
I really think there's untapped potential in intentionally copying a lot of the mechanical and aesthetic lazy design "ethos" in these zombie scam mmos into a multi media horror story. Like I think of Ben Drowned but I feel like a lot of these lazy asset flip/cash grabs could be even creepier because I think they evoke a feeling of dread and wrongness nothing else I've witnessed do. The clashing aesthetics, the broken animation cycles and bugs, the collisions issues, the big empty maps, the shitty royalty free music.
If a storyteller could harness that to really craft a horror narrative, you could evoke psychological feelings of wrongness that's really hard to tap into otherwise. I think somebody will have to do it eventually.
This game was launched way back in 2005 and was ended in 2008. This was a very competitive game, a level-down system and ki grinding were meant on it. That server you're playing is a private server not the official server.
he's finally hitting the bottom of the barrel of reviewable MMOs
It ain't over yet. There's still hundreds of shit ones out there
Wait theres more of this kind of shit
@@keivkamijo always will be
Reviewable is a very strong word choice, mind you
He still has to review a lot of mobile "mmos"
Cmon fam, its time for Josh Strife Hayes, heard about it from Josh Strife Says, and with all the games Josh Strife Plays, and as my hair Josh Strife Grays, I'll look back and remember all the times I watched Josh Strife Slay.
Shittier Kanye Nest poem. But good try, have a point
*This comment sponsored by Josh Strife Pays
I was waiting for Josh Strife Lays...👀
It seems you are schooled in the Josh Strife Ways. ;)
@@AderorhoFestus too much airs :(
I was half expecting Josh's dad to have bought him the "Finally awake?" color-changing mug.
Still a pretty good mug tho!
14:35 You took your dogs out for a walk while your computer was killing their virtual ancestors automatically.
I love that the "most replayed moment" is exactly at the moment Josh says "we get a rather overly sexy loading screen for the necromancer class"
THE SKYRIM MUG IS AWESOME! (The vid is fantastic too, but I want a mug like this now!)
The mug is clearly the best part of this game.
@@hjalfi sadly I must politely disagree. There are two adorable doggos in the video!
Yes, the mug is as cool as this game isn't.
I did play it way back when it release and it was decent for the time (probably because in my country we didn’t have many choice back then) and partly thanks to a local publisher being a decent company that actually care for players
But fundamentally the game has so many complicated systems and loopholes in it for example when you kill a mob you get a ki point along with exp but if you outlevel the mob too far you get nothing which make the best char essentially a twink and by suicide over and over to reduce their exp back to 0 once they hit 99% they can keep grind on the same mob they’ve been killing for a past 3 months and still getting stronger combine with the fact that most gears do not require level but stat to equip which mean it is possible for you to be like level 20 and be able to win a 1v1 with a level 100 player let alone a level 100 mob.
Edit1: seems like the dev (if you can even call them that at this point) just cranked everything to maximum pretty sure lv1 knight should be able to kill the bandit warrior pretty easily
Yea I played it too back when I was a kid and I really liked it.
I liked the fact that in order to achieve anything people were constantly running in party, and because this game was one big grind fest, everyone talked to each other and you could really make friends there.
Nowadays people almost never talk to each other in new MMO's and that is sad
@@senjusan6359 i think that's half the reason why ppl start doing the twink thing back then too cuz later mob stats scale really hard like by the time you hit 110 or something you cant do anything alone unless you're already decked out your fully upgrade gear and ppl cant be asked to play in party 24/7 so they just twink and keep grind for ki point instead
N being in there is likely an issue with strings, '
' is an escape character used in strings as a way to move to the next line.
Normally the language or engine would parse this out and you wouldn't see it, so I'd be interested in seeing what went wrong here.
.n instead of
I'm gonna hazard a guess and say they ran everything through something like google translate and it removed all the \s
I know you probably won't see this, but in case you do, I just wanted to say that I was having a really awful day and this video gave me a good laugh. Thanks for the work you put into it, and please pet your dogs for me.
I love watching your patreon list get bigger and bigger with every video. You deserve it brother. Keep up the solid work.
Oh you like watching things get bigger uh? You freak
Gotta say strife, don't agree with your judgement on the music in the opening town, that shit slaps for a calm sanctuary type area, I can really imagine screwing around for an hour or two crafting and vibing with other players.
Reminds me a little of my early days playing runescape tbh.
"This is what launching the game sounds like" ad plays. Nice.
Ad for Albion Online
Josh: "Just out of curiosity, what do you need killed?"
RUclips ad: "Dawn Power Wash Dish Spray!"
It's so odd how only the played character has a dynamic shadow. All the enemies only have an odd circle around them. And all other geometry just doesn't have shadows at all.
Would be interesting to hear the opinion of someone who really played this longer.
Is it really impossible to kill the first enemy, or did Josh miss an important point?
He just sucked and got used to spoonfeed games
@@Jojo-bg1re so, what was he supposed to do?
This is a shitty private server. Not the real experience.
been playing for a year and still playing. yes, you can kill the first enemy. He did not use his health potions. i have been playing this game every day. well it sucks, this is a childhood game that i first loved. but i would not recommend this game to anyone new.
@@ericzingapan2488 Blink twice if the game is keeping you hostage.
"I stared on the icon long enough until it decided to launch" - a new year 2021 way of fixing things instead of turning it off and on again. What kind of quests ask you for 30 000 , 35 000 and 35 000 mobs killed ?! Geeez !Those numbers themselves make me wanna resign...."What the actual hell you want me to do, Game ?" - Damn there is a game that is able to make Josh Strife Hayes mad. Well the end is near. Everyone run. "need to sign up to the specific game and specific server" - now it for once explains the plethora of Khan names in the begining.
i seem to remember playing a game where everyone on the server would get a bonus if ALL the players killed a COMBINED total of 10,000 monsters in a specific dungeon over the course of a MONTH.
@@ericb3157 Yeah, that honestly sounds waaaayyy more realistic and doable than a SINGULAR PLAYER killing 30K mobs, for a basic, starter quest.
@@xantishayde-walker4593 combining all the mobs makes for 100k of kills instead of 30k
@@s.c.2180 Uhh, yeah, I got that part. Thanks. ;)
At first glance, and first listen... I actually kinda dig the vibe the game is giving me. But yeah.. that's where the good things end. I'd love to see an intentionally old school look/feel in an MMO that is reinforced with great game design. But nope.. that will continue to be just a fantasy lol.
Try Project: Gorgon.
back to osrs it is for me
the true fantasy expierience was bad game design all along
literally oldschool runescape man
OSRS or WoW Classic?
The fact that you entertained us more in about 10 minutes of random stuff than the game managed to entertain you in 8 hours says pretty much everything we need to know.
I love your commitment to making these videos entertaining. You somehow made the auto battle part the most enjoyable bit in the video. That mug joke sent me.
The n at the start of lines in text is most likely an uninterpreted "
", used to indicate a new line in text strings in most programming languages. So the text should be broken into multiple lines, but the slash is probably getting stripped, leaving the lonely n's alone to fend for themselves.
They just didn't care.
I’ve only been watching these for a week and I’m not even that into MMOs but these videos are so fun and interesting to watch, it’s great to see how huge the patreon list has grown
Josh: Headphone warning!
Me: It can't be that ba-
Game: BBRRRRRRRRRRRRRTTTTTTTT!!!!!!!
my favorite part was when you walked your dogs while auto-grinding, and one looked back at you all happy.
This game honestly looks like a project somebody would do when they first get into game design and are just testing out different elements...not something that should ever be released.
The "n" in the dialogue npc window is for
= line break for most programming language. My 2 cts :D thanks for your video as always !
Really enjoyed the real life stuff! I Would’ve taken more of that than the “game” part
by far the most impressive thing about the video is that Skyrim mug... I have a bad habit of tossing those kinds of mugs in the dishwasher with heat-dry on and it ruins them... also, I'm currently building a new mod-list before the anniversary update kicks in so I can get that working ahead of time, the Modding scene in INSANE, kept me playing the game all these years, you know, I still havent completed the Dragonborn DLC, I really should, 4000+ hours and you'd think I would have, but there's just so damn much else to do in that game. ....oh yeah, were you going to review an MMO in this vid? I got 19 minutes or so in and didnt notice one. Anyway, Skyrim may be a shallow game, but MAN, what a sandbox. I should get back to Nexus and get back to work on patching this beast up...
"The help menu it self is about as much use as silencer on atomic bomb"
This dude pun writing talent is same top tier as Rav and MoistCritical.
You could try Priston Tale, I have vague memory of it being the first mmorpg that I tried playing since it was free and It piqued my curiosity. A quick search tells me the game is still alive somehow so I would like to hear you tear it to shreds. I remember it had a system where equipment had stats instead of classes for requirements (at least when I played) So I said screw it and made a healer with heavy armor and a two handed hammer that absolutely sucked at healing and doing damage.
"Don't let it in Josh, DON'T LET IT IN!" I have these moments more frequently than I would like.
Watching you pour water into that Skyrim mug was more interesting and engaging than any of Khan Online's Super Ultra Mega Edition "gameplay"
"headphone warning...this is what launching the game sounds like"
RUclips ad proceeds to play.
Also nice mug. My wife's sister got me the Skyrim one that when heated it's the games starting scene with the iconic "ah I see you're awake"
We all know that the entire point of this 8 hour adventure was show off his mug collection. I'd like to say it was completely worth it!
Been watchin this series for a while now and i love the Analytical View from a new players perspective, im trying to get into development myself and there is a lot to take away from it.
Should you run out of Games to review, may i suggest the small game "Haven and Hearth" it calls itself an MMORPG and i would agree even though featuring prominent Survival Game aspects. It has a small but loyal Playerbase (between 100 and 500 players active). Its actually one of my Go To Games but whenever i try to bring my frinds into it they slide off the Horrificly slow early game lacking a clearly defined goal beyond the very bare bones tutorial. From what ive seen it would be a good fit for this series and i would really like to see what you have to say about it. Maybe it could even reach the Devs who are quite active in the Forums and even implement features based on feedback if it seems like a good improvement.
Anyways, keep up the good work, ima head back to binge your catalog now :)
I'm still puzzled how this online game became popular here in the Philippines during 2000s. I tried it one time and was boosted by a high level player, was surprised to find out that you actually have to load your game account once reaching a specific level to continue playing. Load denomination varies from 50PHP to 250PHP with different amount of game hours per denomination. The early levels are basically just a trial.
I cant explaine you..but im the one who addicted this game since 2005..this game is simple but if you play longtime,you can understand what the gameplay of this game...
@@draculachugstv5482 it’s possible that the company has given up attracting new players and has balanced every area around longtime highly leveled players.
It all breaks down when netgames and level up merged
Programmer here; The 'letter n at the start of random sentences' could be botched text parser. '
' is an 'end of line' terminator on the standard text strings in C etc. If they have a borked parser with the line swaps being in the text files indicated as '
'... the result being instead of a line swap, you get sentences with 'n' in the front of them.
I love how your dogs seemed to think this was the best review ever and seemed to say "Thank You!" for the walk.
I guffawed at your insta-deaths.
Love the content. Keep it up!
When a 10 second clip of two dogs walking is the most exciting part of the video about an mmo
My god the struggle to keep the dread out is something I sadly relate to lol staring into space as my guy jams away on a lute as I wait for the mushrooms to respawn in mortal shell
The complaint about the ost piece for the first town blew me away. That's the best thing you showed from this game lmao. I actually love that song, it sounds like something straight out of final fantasy. That's where my nice things to say run out lmao
This how I imagine hell - you have to kill wolves in this game 24/7
The birthday mug scene is wholesome af. Also, good gift Mr. Strife Hayes.
To think that the color changing skyrim mug made me actually excited says a lot about this game lol
Hey Josh, i have a question for you. Is there any mmo/rpg that has a deep good challenging combat system? I'm a soulsborne fan, really like challenging combat where you have to use brain other than spamming one button. I've been looking for one mmo/rpg with deep combat for ages but no luck. My all time favorite combat is Nioh. please let me know if you know any. thanks
this game trained me to manually grind 16-18hrs a day and I actually got my first job at 12 yrs old as a pilot of a high level character.
Love how the camera slowly turns to his like 3 dozens cups.. xD
Josh, how did you know one of my favorite hobbies is sitting at the edge of my bed trying not to let the existential dread kick in? It's like you know me!
The gameplay might not be for everyone but somewhere out there, there is someone who thinks it's amazing. Faith in humanity keeps falling.
It was good when it came out in the 2000's considering the competition on f2p then was Ragnarok and Mu online which didnt have much story in-game. Then the makers shuts down and now a private server is on steam with no update of a game that died more than a decade ago cant believe steam let that sh!t happen.
people who still play this game are victims of sunk cost fallacy
The Town music sounds like someone's playing an Oregon right next to a waterfall made of honey
wow, your channel grew by 50% in 2 months. that's amazing to see! it only gets easier from here :) wishing you much success. the quality of your work is well above most.
You can’t zoom in to choose the red demonic class because it’s clearly too cool and OP.
Well well.
A mircowave cup of fondue, toast, a bottle of coke and a worst mmo ever premier on.
What a man of culture i am indeed.
I really wanna see him review Pirate101, I loved the Wizard101 video lol
After watching you "playing" this "game", I feel very much dead inside and now I'm going to drown in a lake. Fantastic video!
16:19 That mug is unironically more interesting than this entire game's best moments combined.
I like how he called it Khan academy at first, which is an educational RUclips channel that got me through college calc.
Khan Academy is amazing. I used their website personally.
Thanks for introducing this gem of a game to me, Josh! I'm having a blast with it. Though I haven't found the Skyrim mug yet. Maybe it's in the Attic which I don't have access to yet. I'm looking forward to it!
One of my first MMO I’ve ever played when I was young. I honestly love this game. Played this last year with friends and it was fun. This private server (amazingly still alive) is by far NOT a great game but brings so much nostalgia.
Will honestly and shamelessly will still play this game haha
as someone who has played this game (the only one in the comment thread apparently), do you care enlightening us on the issues Josh has faced? how is someone supposed to play this?
@@Silent_300 (sorry for my bad english in advance)
Since it was my first taste of an MMORPG I think it’s mostly nostalgia kicking. But that aside, the thing that I loved about the game was-it was not easy. Starting out it was freakin frustrating to die a lot (and most players will not put up with that and simply quit) but you definitely feel the progression and feel a sense of accomplishment when you eventually one hit everything.
At the start, I appreciate that they do not throw your character in a field where you one-two shot a harmless wolf that doesn’t damage you and give you a taste of one free level up.
Back in the day, the party system was it’s best selling point and playing the game with other people is a definitely essential. Late game guild vs guild was intense and very enjoyable.
(PERSONAL OPINION)
I like the classic stat item requirements. Specially in a game that doesn’t have quests.
I also like that when you die, they have a certain % of dropping an item on your inventory, or even equipped weapons and armors.
I like the skill book system and majority of the books are rare drops. Stronger skills are hard to get even on the private servers. and crafting and upgrading weapons in pretty expensive. So you can imagine how the trading works on this game looks like.
Also people sell characters and accounts that they’ve leveled up and actually earn real money when the popularity of the game was still high.
But I guess that was it.
Cons:
-Bad Graphics (didn’t bother me that much)
-Lack of a proper tutorial
-Lack of quests
-Shallow lore
-Lots of slow running
-No story progression
-Pay to win
@@mamumurako You are not alone I liked this game a lot back when I was a kid and I think that I will download it again after seeing Josh reviewing it and play for a while xd
How do you actually get started if everything kills you in one hit?
Well the wolves in the dessert can 2- 3 shot you. You’ll definitely need to use all your free potions given to you from the start. And you get one free basic skillbook from the get go to use at your disposal.
On the fortress (forest) area, just after the small brown monsters at the entrance (literally just beside them) are weaker green ones and less aggressive.
I was actually wondering when you were going to use the Sorcerer's Ice Bolt skill when you hit auto play, but turns out that doesn't activate it. I played this game yeeaaaars ago when it first came out, and AFAIK in order to use your skills, you'd need to register them on the 1-0 hotkey bar, to which the icon on the right changes to it, and you'd need to right click on the enemy to cast said skill. They should've added a tooltip at least on how stuff worked, esp since this is a rly old game. Quite absurd also that you need to create multiple accounts just to try the diff servers
16:07 That's a color changing mug done right!
If your game can't play itself because you get stomped during your first fight, you know you're in for a quality time.
The starting menus aesthetic looks a lot like MU online or WYD. Kinda nostalgic
Don't know what your talking about, you just need to play it for another 100 hours, it gets good then.
Those are rookie numbers! Try 10,000 and you might just get a little hit of the fuzzies.
You're*
I would like to thank you for not doing the cliche William Shatner "KHAN!!!" reference.
I will never understand how these games stay/stayed alive for so long. Hell, I'll never understand how I ever enjoyed games similar to these back in the day.
Then again, I attribute that to me having no cash and not having WoW until I was 18.