3D Models | Minecraft Retexturing
HTML-код
- Опубликовано: 28 окт 2022
- In the previous videos it was explained how to add normal - flat textures into your items using CustomModelData method, in this case, we do something similar but using 3D Models.
Blockbench website:
www.blockbench.net
General Items tutorial:
• Adding new textures to...
Written explanation:
docs.ssomar.com/executableite...
If have any question feel free to DM me on Discord Vayk
And ONLY if its related to the plugin join our Discord / discord - Игры
Hi ! I will write this just in case someone have troubles with the model displaying but not the **texture** on 1.20.2.
Make sure you have the folder of your custom textures inside the item folder, that means -> assets/minecraft/textures/item/.
Nice day !
uh how do i color it it wont work
nvm
Nice !
Can you link the video please
How do you texture 1 side and it get added to the other one
bro i cannot belive that this actually worked i tried like 10 tutorials and all had the purple and black texture ty for the tutorial
Yuup ! 🥳🥳
great video no time waste straight on the point, thank you so much
straightfoward and simple. really good tutorial
keep it up!
bro thank u so much! this is the most clear blockbench to minecraft java tutorial i have watched!
this isn't clear whatsoever. he just said "now you make your texture" and just shows a timelapse.
@@benjisqt. without that timelaps at 0.25 i would be screwed lol
This is exactly what i needed. A simple to the point explanarion of how to create a minecraft weapon. You are very awesome person
I am happy that it was useful for you ! Nice day !
@@vayk_help me plzz tell that how to upload the texture to the server that the custom model data works with executable items
Hey ! Normally you just have to upload the texture pack, its explained on the wiki or you can google it. If your texture pack works the rest is just follow a couple of steps ^^
@@vayk_ 😊 🙏 😊
@@vayk_ can you make a video how to add lightsaber using custom model data and create the model I don't have a pc😓😓
This is exactly what I was looking for and somehow google didn't turn it up but I found it coincidentally... ah well, awesome video. Thanks for this
Glad I could help!
Great tutorial, I like how simple it is. This really helped me a lot, since I'm beginning to make custom weapons for Java. Thank you, for such a amazing video!
It was a very informative and straightforward tutorial! It helped me understand a lot!
Thank you very much for making this!
u make it so simple for me now!!!!
Wats so cool about data packs anyone can create this kind of stuff without knowing any coding, as an artist that always wanted to create something of my own to minecraft this really hypes me up! Thank you very much of this video 🎉
This gives so much room for creativety and less of code/tech headace.
Yupyup ! 🥳🥳
Good Video Bro😍
nice video, ty 👌
im trying to retexture a trident, but there are 3 json files that are trident in hand, trident throwing, and trident, i dont know what to do because there are 3 of them, and the last steps on coding it does not make any sense
Hey ! Well.. trident is quite different, there are 3 json because 2 of them are for the entity base and 1 for the item in gui. Trident doesn't allow custom model data, if you apply the method you will only see changes on your GUI (how it is displayed on the inventory), the way it looks on your hand / and being thrown is related to the ENTITY, and instead of creating a Java block item you would need to change the entity of the trident (if you don't understand is like changing the model base of the ENTITY, 2/3 of trident work is entity and the other is just the display on the gui).
I hope you understood, you can follow that direction on internet since I haven't explained how to change or add custom entities yet.
great video
Yup ! Thanks ^^
hey bro, do you know why imported .json sword model isnt exporting with fire?
Hey thank you a lot for your helpful vid. I have a question tho. How can I deactivate the function were it snaps your my to a grid?
Hey ! If I understood you correctly:
- On the top of the APP -> "View" -> "View mode" -> "Textured"
- On the top of the APP -> "View" -> "Show grids"
Thank you BRO
Yup ! 🥳🥳
anyone know a tutorial to help me do this for bedrock? I can't find a single one anywhere online after weeks of on and off searching. I know it's possible because I've seen it but not one person on the entire internet has made a tutorial apparently, even when i specify "bedrock" in my search its all either addon items or java packs.
You seem to have more options such a rotation and scale wise than me, is there any plugins your using or anything tweaks I need to make?
Hi ! I don't have more options, I even don't use the options on the toolbar on top, I use shortcuts, if you want to have more "options" you can customize the bar on the top pressing right click and edit, then you can add options to trigger on the bar, probably I did that a while ago.
If I didn't answer your question properly pls tell me
Great tutorial, I really appreciate you. But i have one problem... I designed sword and applied it to netherite sword, and when texture applied, player holds netherite sword in odd way. how can i fix it?
Change this part of the model of netherite sword
"parent": "minecraft:item/generated" -----> "parent": "minecraft:item/handheld"
so in the right side outliner, click "toggle option" and then click the cube u want to extent which means expand and click alt to extent
Hi! I don't understand the purpose of the comment, is this a tip for other people of a step in a specific minute? or are you asking something ? sorry for not understanding u u
@@vayk_ yes its an tip
@@Su5hanth okip dokip
I have a question. My .json from blockbench has "texture": "#1"} instead of "texture": "#0"}, and after checking my paths multiple times and copying as much as possible from your video all that I end up with is the purple and black missing texture. How could I fix this? (1.20.4)
Hi ! Dm me on Discord -> vayk and send me the texture pack, I will check and explain what happened there ^^
hello, i made a model with a 450 x 450 pixel which is a 900 pixel density. There is no way i can see to make a new texture as the max is 512x. Please help me.
Hi ! I couldn't understand what you want, do you want to create a texture more than 512x512 ?
hi, why does the program write to me that this surface has no textures? And how to draw a sword (let's say it's from Minecraft) by pixels, so that there are shades, etc.?
Hi ! Probably you didn't select the folder of all the blocks when creating the texture, so the texture you created is not on any block of your model.
To draw a sword like the minecraft one you would need to do it using 2d textures, not 3d models, the tutorial is on the channel too.
If still need help or I didn't answer your question pls tell me. Thanks for asking and good luck !
Yo! I have a quick question, could I download the texture and json file through discord or smth? I find this sword cool asf and need smth like that for a custom sword for my SMP
Hi ! Im sorry, someone also asked for it, I made it only for the tutorial in a couple of minutes and then I deleted it, I didn't knew people would want it I just did random stuff T T, sorry
Dang it, it was a nice texture btw!
😎
Hey man, great tutorial!
I just have one problem. when I load the texture pack in the game my model is there but the texture is corrupted and it is purple and black. I didn't use custommodeldata since I want it to always be present
Hey ! its probably a problem on the path of your texture inside the json of the item, you could dm me the texture pack so I can take a look and explain you further what the problem is ^^
@@vayk_ Hey man, I've the same issue. I'm updating a texturepack that previusly worked in older versions but now in 1.19 and 1.20 it isn't. Is the way to write the path changed through the versions?
EDIT: Nevermind, with your tutoriar about creating a texturepack I've seen that now it's needed the "item" folder inside the texture folder that wasn't needed before. Thanks man, good work. Keep it up!!!
Nice !! 😎😎@@lucash_27
I had the same issue, the way to fix it is to go into the .json file and change where it says all the files names, and changed it to item/(insert texture name).png when I didnt use the .png it wouldnt load for me but it might be different settings idk, try that out
@@just1_bo126Hey ! Normally it doesn’t need to add the extension “.png” 😅, anyways, if it works for you nice, but normally it is not added 🥸
it works but i created multiple custom texture packs instead of 1 png. how to merge them or is there another way
Hi ! I don't understand what you want, I will try to anwer you and if don't succed try dming me on Discord
If you have many texture packs and want them to be only one
-> Take the texture pack 1 and merge it to the texture pack 2, you will see that many files will move from t1 to t2 but some files will say that they currently exists and will ask you if you want to replace them, press NO, finally when the process is over, you will need to open the file that already existed on t1 and the same file in t2 and merge them manually so it has the same values needed for t1 and t2 without breaking the format. You have to do that for all of the "duplicated" files.
I hope you understood, if have any question feel free to DM me ^^
Hello how about making it only appear if the item had certain name? Lets say i have a flame sword and i only want it to appear if the sword was renamed to "flame sword"?
Hi ! To achieve custom textures depending on the name you have to use Optifine retexturing ^^. Its done by optifine and requires itself to work, so you would need your players to download and use optifine.
Another way would be creating a custom plugin that when you use the anvil and change the item name to "x" the result has a custom model data changed so you can use vanilla retexturing ^^
I have a problem with loading Texture... i tryd different things and i have everytime a Black Purple texture!!! Nothing works.... (mc 1.20)
Hey ! You are writing an incorrect path on the json of the model, remember it starts at the texture folder, so if your path is "item/pepe/image" it means the image.png file will be in assets/minecraft/textures/item/pepe/image. I hope you understood, if still no succeed join the discord so we can help you further ! ^^
@vayk_ Nah, I understand ^^ And thanks, may my textures were in the wrong folder :) thx
@@Stoermy_ 👌
How do you move it freely? Mine keeps adjusting to the nearest pixel and its annoying
Hi ! I said it on the tutorial, you can use SHIFT to move or resize it from 1 decimals, or use CTRL to make it more accurate working with 2 decimals
Tell us if you succeed ^^
Hi, very good tutorial, all works perfectly, but the original diamond sword, when you use it, its show you like you have a item in your hand and not like a wielding a sword, if you know what i means, there is something i can do? Thanks a lot
Hi ! In the json of your item, in this case diamond_sword.json, change instead of "generated" -> "handheld" on parent ! 😎😎
@@vayk_ excelent bro!!!! i think the generated argument is por regular items i think, thank you!!
Nice !@@galenonline
Hi, im sorry but i can't make work the texture pack, in game it only looks like a purple and black block :(
Hi ! You made a mistake on the model file, either the item model or the new item model.
Dm me on discord so I can help you
This is so util to create a chest
Hey ! Yes ! Instead of creating an item you could create a chest block model, then create its texture, and how it would look visually, but, because of there is no CustomModelData on blocks, you should override a vanilla block texture, for example, changing the vanilla chest texture into a more epic chest, that is possible.
If you would like to actually add blocks into your minecraft you would need to use mushroom blocks methods, explained in this forum www.reddit.com/r/Minecraft/comments/7kdloa/160_additional_custom_textures_via_giant_mushroom/
hi i need help i followed the instructions and my model works in game, but the texture isnt loading and showing up as the purple/black texture minecraft normally uses. any ideas on how to fix this?
nevermind! i found the issue, if you put a folder before item/cutom_textures/(png file) it will not show up. this is for others that may have this issue.
Hey ! Nice 👌
Why can you rotate and move blocks so smoothly? i tried holding ctrl but it's hard💀
Hey ! You can rotate it normal | with shift | with shift & control | with control. Also you can edit the rotation manually on the top right section ^^
Hi, soo I kinda got confused and messed up my pack pretty badly I believe and so now it just shows a huge black and purple cube. i’m trying to retexture a armor stand and I believe I have all the right codes but it’s just all really confusing to me. Love your video but idk what I did wrong to get a purple and black cube that places a normal armor stand:((
Hi, pls dm me on discord and I will help you ^^
@@vayk_ what’s your discord?
Its "vayk" ^^
God this is gonna be so miserable thank you i now understand how to texture my project
Help I don't have the display button what do I do, I'm trying to texture Devilsknife from deltsrune for my deltarune mod and it's not appearing
Hi ! If you don't have the display button you probably created a generic model instead of a java block item model, check the type of model you are creating ! ^^
@@vayk_ I chose bedrock block
Nevermind, I finally got it!
@@spring42069 Nice ! Good luck in your models 😎😎
i don't understand where the { "parent": "Minecraft:item/handheld", "textures": { "layer0": "minecraft:item/diamond_sword" }, and "overrides": [
{"predicate": {"custom_model_data":1}, "model": "item/diamond_sword/1"}
]
Hey ! It goes on texturepack/assets/minecraft/models/item/diamond_sword.json
Try taking a look first at the basic tutorial of retexturing ^^, that is explained there
@@vayk_ i still dont get it how your ssomar pugins 3d models made no sense im soo confused any better explaination
@@cool4funny606 Hi ! Try dming me on discord, I could see your texture pack and tell you what is wrong guiding you to fix it ^^
Hey! What exactly do you do when you want to replace the torch model?
Hey ! You just normally have to change the torch.json that goes on items folder, but keep in mind that the torch is an item AND a block, so if you want to change the block too you may have to check for blocks folder to search for a torch, if there it is you will need to create the states of how it would be placed.
If have any problem during this process add me on discord and I can help you -> vayk
Make one for trident? I'm having trouble with trident
Well, please ofcourse
Hey ! Well.. trident is quite different, there are 3 json because 2 of them are for the entity base and 1 for the item in gui. Trident doesn't allow custom model data, if you apply the method you will only see changes on your GUI (how it is displayed on the inventory), the way it looks on your hand / and being thrown is related to the ENTITY, and instead of creating a Java block item you would need to change the entity of the trident (if you don't understand is like changing the model base of the ENTITY, 2/3 of trident work is entity and the other is just the display on the gui).
I hope you understood, you can follow that direction on internet since I haven't explained how to change or add custom entities yet.
Does this method also works in Bedrock Edition?
Hey ! Yes, you can override vanilla textures with 3d textures, the way can be different than doing it for java edition, if you are creating a server I'd suggest to use geyser to make the whole part of texture-pack management easier.
Ok i have a 3d sword how to animate with png gif in block bench?
Hi ! I will create a tutorial for that, for now you can follow this guide
docs.ssomar.com/executableitems/questions-or-guides/premium-custom-textures/animated-textures
Can you make a video showing how to make the texture pack from scratch? Please. 😅
Es que no se cómo poner mis modelos 3D que ya hice. Thank you
Hey ! I already did it, its on the channel ^^
only see a Pink/Black block, i cant see te texture, i make every step correct and still no work
Hey ! Sorry for late answer, buuuuut.. you didn't make every step correct, you can send me your texture pack on my dm on discord so I can show you what the error is, in this case, since you say the texture is the problem and not the model, the model should be fine and the only problem is inside the json of the model, where you have texture:"", the path you wrote is not the one that is on your TexturePack. I hope you understood otherwise just dm me on disc.
See you !
why do i have a black and purple checkered pattern on my sword
hey ! If the model was applied correctly BUT the texture wasn't, its because the model.json is not being linked correctly to the texture path, open your model.json and you'll see it needs a path for the texture, double check it !! ^^
great tut but when i load it into the game its just 2d instead of 3d any idae on how to fix this?
Weird ! Probably your model is 2d and not 3d, or you are using a specific item that doesn't work as normal, as compass or armors for example, pls join the discord so we can help you further, we will wait you there ! ^^
its not 2d anymore but instead its just the regular netherite sword@@vayk_
@@Sh460wYt Hey ! Its better to DM me so I can help you better, I would need to check your resource pack and stuff so I can tell you what step you are missing ^^. Discord -> vayk
but what after making the model i dont understand?
After making the model on blockbench you have to export the json, and then use that json as a model for the custom model data, make sure to fix the texture path inside the json.
If don't know what I am talking about try checking the basic tutorial, all of managing models was explained there.
If still don't succeed try dming me on Discord.
^^
Hey hey, its me again, I want to export the sword I made but there isnt a json file type?
Hey ! What do you mean by there is no a json file type ? on the minute 5:02 I explained how to export it as json :D
@@vayk_ The problem is, that I have 2 seperate textures, one is all the textures of the sword and one is like one particular part of the sword. The problem is, that when I try to combine these two textures, it gets „scuffed“ and the second texture doesn’t get combined as it should, so idk
@@eliafps
Hey ! Add me on discord and we can talk about that, because talking here will be slow, I will help you, just add me :D -> vayk
does this work for armor?
Hi ! You can't create custom textures for armor using custom model data, but you have other 3 methods
1) Use armor trims to create more armor textures (there is a video in the channel, but keep in mind you will replace the trims, you are not creating new textures, you are replacing some of them)
2) There are plugins that allows creating many armor textures using leather armor nbt such as ItemsAdder
3) Use optifine retexturing instead of minecraft retexturing
I hope you understood if have any question pls tell us ^^
how do you actually get the texture pack?
Hey ! In this tutorial I only explained how to get the json file and the texture, but I already have a tutorial on how to create a texture pack, once you understand it checking the steps I did on this video related to texture pack will look easy, try taking a look ^^
can you please give me the mod of this sword i am too lazy to make
Hey ! I don't have that model/texture anymore, it was deleted after the video, that sword was made in a couple of minutes, it was just as example so its very easy to do.
Give it a try !
Can i download this as a template plz?
Hey ! I don't have it anymore, I just did it for the tutorial, but its very simple to achieve, give it a try ! :D
Are these textures u made public can I get them?
Hey ! I don't have that model/texture anymore, it was deleted after the video, that sword was made in a couple of minutes, it was just as example so its very easy to do.
Give it a try !
@@vayk_ ok ill have a go
👌
does adobe dimensions work for this?
Hey ! The size of the item can be any size available on the app. And if you mean about the size of the texture (in case you want super detailed texture) you have no limit, just keep in mind that the more quality the more performances it will take to you or your players ^^
With or without optifine?
The tutorial is for vanilla retexturing, it just needs a texture pack, it doesn't need optifine to work :D
@@vayk_ Oh thank you, I have ever thought that 3D custom models only work with optifine.
Another question, mob models works only with opifine or sodium CEM, correct?
Thank you ✌️
(New sub)
Hi ! Sorry for the delay, mob models are possible with optifine but also are possible without it, with just retexturing a resourcepack, I will create a tutorial for that soon creating custom mobs without deleting the ones that already exist, that means, new mobs !
Thank You!@@vayk_
^^
its only purple and black for me (java 1.20.4)
Hi ! If the model was loaded correctly into the texture pack and it has the shape of the model but looks purple and black its because on the json file the texture path is not correct, try double checking that !! ^^
How about bedrock entity?
If you want to add a custom entity to your server you can use ModelEngine and MythicMobs, I'll create a tutorial for that one day. ^^
Will you release textures for download?
Hi ! Some people have asked the same, Im sorry but that model and texture was created in a couple of minutes and didn't think someone would like it so I just closed the project without save, as I said to other people, give it a try to create stuff, that sword is actually not very good and was just a random example to show you guys
Good luck !
@@vayk_ you made one of the best textures I've ever seen and you just erased it?
@@penguinqueri1095 xDD, I really don't think its a good model/texture, Im sorry, I really closed without save, I wouldn't have a problem sending it to people if I would have it
sorry 😔😔
@@vayk_ Are there any textures you made that were available for download? If not, could you make one?
@@penguinqueri1095 None of the things I showed are available for download, I explain how to achieve your own stuff, Im sorry.
I don't plan to create public textures for now, I prefer to spend my "free" time into helping people on discord/youtube or creating videos here.
Have a nice day 😎
I cant find the display option
Hey ! DM me and I can guide you, with just those words I can't help you, I would need photos, videos, maybe screenshare, to know what you did to don't get the display option ^^
Display is top right :)
It was shown on the video, I think he already knows that, his problem may be further than that. Anyways, let's hope with that simple answer he can succeed, Thanks ! ^^
@@vayk_ i didnt got it because of bedrock addon
Can you give more info ? or dm me pls
Can you link the video
Hi ! What video ?
The video for the texture pack, mine keeps coming out as a distorted pink and black texture
Hi, its on the description ^^
i hated the last parts of having to make it in game now my brain is legit Frying worst then a pan ;-;
i was like "oh this gonna be cool im going to make oso much texture pack" after i knew how "welp the idea is out of the window 1 or 2 might be enough"
xDD, with enough time you will be able to create more stuff and faster the more you practice ! Good luck in your project ^^
@@vayk_ I found soo Much easier way Its a Plugin
Nice ^^
howd you make display?
Hey ! The display section of the item is done on the minute 3:57, I use the same controls as the ones explained at the beginning of the video. ^^
@@vayk_tysm
@@vayk_ im making a mod i made 3d block but it does not have texture but I already put texture
Hi ! I can't help you with just that information, try dming me so we can figure out what happened ^^
Bruh i though it was for bedrock. Why isn't it on bedrock the display
Hey ! If you want to get custom textures for Minecraft Bedrock Edition you can check Geyser, it will allow you to display your Minecraft Java Edition textures to your Bedrock players.
it working on 1 20?
Hey ! Normally yes
if have troubles feel free to join the discord to talk about it ^^
@@vayk_ thanks but i already solved my problem
@@Levi-to8gt Nice ! Sorry for late answer
YAS
😎
hey bro, i need help
How can I help you ?
@@vayk_ How do I eliminate some borders so that things look more aesthetic and not so square? as well as your sword that was square on top and then you defined the tip more. I've tried everything and I can't
@@user-km5ue5rw4i Hi ! sorry for the delay, pls dm me on discord -> vayk so we can talk further, I didn't understand u u
i struggled because i maked items not item 💀
So f hard
Hey ! Yeah, it can be, with some practice you will get to it and it will be easier ! ^^
help i cant see export to java block/item
Hi ! Are you sure you created a java block item project ? Probably you created a generic model instead of a java block item ^^.
If still don't succeed dm me on discord