The Rise, Fall, Death, and Rebirth of the Immersive Sim

Поделиться
HTML-код
  • Опубликовано: 10 июл 2024
  • Come by and say hi! / discord
    Support the channel / charlatanwonder
    Immersive sims are some of the best video game out there: System Shock, Bioshock, Thief, Dishonored, and a ton of others like “best PC game of all time” Deus Ex. Immersive sims come from a small family of game developers, most of which stemmed from Origin Systems or Looking Glass/Irrational games under the direction of gaming icons such as Warren Spector, Ken Levine, and Raphael Colontiano. Nearly all subsequent studios can trace their staff back to these studios and creators which is absolutely surreal.
    Despite being a category of games that have a penchant for sweeping game awards shows and being nothing less than Iconic (we are still making Deus Ex memes nearly 20 years since it came out, aren’t we?) the immersive sim has had some rough patches and creating them is a long, hard process that can eat studios alive. Just look at what happened to poor Troika Games when they made Vampire: The Masquerade - Bloodlines. Most studios that make immersive sims tend to fold on themselves but the devs that make them always get back together to make more great games.
    So what will become of Immersive Sims and the future of great games? Well, while the last few years haven’t been kind with the Deus Ex sequel cancelled, the system shock reboot rebooted, and the promising Atomic Heart being locked in turmoil, the future is full of hope. Within the next couple years we’re getting Vampire: The Masquerade - Bloodlines 2, System Shock 3, Bioshock 3 (or is it Bioshock 4? Game series naming conventions can get weird), and whatever the heck Ken Levine has been working on for the last 6 years. The only way for us to know is to stay tune, and play the games.
    Here’s a list of all the games that are featured in this video with links to standalone videos I’ve done on them if you’d like to learn more about that game in particular. I’ll be updating this list as I make more videos so be sure to check this list every now and again to see what’s new:
    Prey (2017) - Arkane Studios, 2017
    • How Prey Was Too Good ...
    Deus Ex - Ion Storm, 2000
    (coming soon)
    Bioshock - Irrational Games, 2007 (2016 remaster)
    • Comparing System Shock...
    Bonus video on the cancelled Bioshock movie • Exploring the ShipWrec...
    System Shock 2 - Looking Glass Studios/Irrational Games, 1999
    • The MasterClass in Hor...
    Thief: Deadly Shadows - Ion Storm/Eidos, 2004
    (coming soon)
    Underworld Ascendant - Otherside Entertainment, 2018
    (coming soon)
    Vampire: The Masquerade - Bloodlines - Troika Games, 2004
    • Was Vampire: The Masqu...
    Thief (2014 Pseudo-reboot) - Eidos Montreal, 2014
    • Thief 2014 vs Dishonor...
    Dishonored - Arkane Studios, 2012
    • Thief 2014 vs Dishonor...
    Bioshock 2 - 2K Marin, 2010
    • Why Was Bioshock 2 Suc...
    System Shock - Origin Systems/Night Dive, 1994 (using 2015 enhanced editon by Night Dive)
    (coming soon)
    Ultima Underworld: The Stgyian Abyss - Origin Systems/Blue Sky Productions, 1992
    (coming soon)
    E.Y.E. Divine Cybermancy - Struem-on Studios, 2011
    (coming soon)
    Bioshock Infinite - Irrational Games, 2013
    • Where Bioshock Infinit... (okay I’ve made A LOT of videos on Bioshock Infinite)
    Dark Messiah: Of Heroes of Might and Magic - Arkane Studios, 2006
    (coming soon)
    Deus Ex: Mankind Divided - Eidos Montreal, 2016
    (coming soon)
    Thief - Looking Glass Studios, 1998
    (coming soon)
    Thief II: The Metal Age - Looking Glass Studios, 2000
    (coming soon)
    Deus Ex: Invisible War - Ion Storm, 2003
    • Invisible War: Hidden ...
    Arx Fatalis - Arkane Studios, 2002
    (coming soon)
    The Outer Worlds - Obsidian Entertainment, 2019
    (coming soon)
    System Shock Reboot (demo) - Night Dive Studios, 2016
    (coming soon)
    Dishonored 2 - Arkane Studios, 2016
    (coming soon)
    Bioshock 2: Minerva's Den Expansion - 2K Marin, 2010
    • The Greatest Bioshock ...
    Pathologic 2 - Ice Pick Lodge, 2019
    • Pathologic 2 is the We...
  • ИгрыИгры

Комментарии • 2 тыс.

  • @CharlatanWonder
    @CharlatanWonder  4 года назад +313

    pastebin.com/WgnafgSv WORKS CITED IN ORDER OF APPEARANCE!!!

    • @CharlatanWonder
      @CharlatanWonder  4 года назад +26

      There was also like 50 or so other secondary sources that aren't directly cited while I'll make another list for in a bit. STAY TUNED!

    • @ericazahn9689
      @ericazahn9689 4 года назад +2

      I have bought prey on xbox. When have they but it of stores?

    • @albertgore7435
      @albertgore7435 4 года назад +3

      Erica Zahn wat

    • @CoronaMage
      @CoronaMage 4 года назад +1

      Scarcity always equates to relative value. The more uncommon something is, the more valuable it becomes.
      When Immersive Sims become uncommon, the ones that stick around become more influential and draw more attention.
      Personally I like things this way. It's highly preferable to having countless low-quality Immersive Sims saturating the market. A few nuggets of gold is way better than several thousand tons of feces.

    • @Theopheus
      @Theopheus 4 года назад

      I'm actually interested in what you have to say but there's no way in hell I'm sitting through a movie length youtube video.

  • @drakep.5857
    @drakep.5857 4 года назад +3387

    Immersive sims never die. They just temporarily get stuck on the hacking minigame.

    • @wlacsilbalazs
      @wlacsilbalazs 4 года назад +31

      I wish I could give more like to this comment!

    • @gregorycomey
      @gregorycomey 4 года назад +29

      Let's rename it to ImmerSims

    • @pyrojinn
      @pyrojinn 4 года назад +35

      Time to reinstall Bioshock, Vampire the Masquerade Bloodlines, Deus Ex, Deus Ex Human Revolution, Deus Ex Mankind Divided, System Shock 2..

    • @CaveyMoth
      @CaveyMoth 4 года назад +13

      @@pyrojinn No one ever appreciates System Shock 1. =\

    • @lakkakka
      @lakkakka 4 года назад +4

      @@gregorycomey Imsim

  • @matrix255
    @matrix255 4 года назад +1769

    When a company provides no legal way of acquiring a piece of software, is considered abandonware. So don't feel bad if you need to "pirate" an ISO.

    • @DoratTheKiller
      @DoratTheKiller 4 года назад +30

      @Ole-Martin Thorsen Exactly

    • @8Delian8
      @8Delian8 4 года назад +206

      There is no reason to feel bad to pirate games in general. Piracy has helped by any metric. I pirated games because i simply can't afford them in Eastern Europe, and buy those that are good for me on sale later to give the devs some cash and get the actual license and a permanent source to get the game, since pirated versions fade out usually.
      Overlord Gaming has some videos on that. Also using stupid software like Denuvo to your game from piracy is only harmful to consumers, the pirates get rid of it and give you a better experience.

    • @VittamarFasuthAkbin
      @VittamarFasuthAkbin 4 года назад +53

      @@8Delian8 copying content that someone else has put work into is a good reason to feel bad. Same thing as stealing someones design, game, movie, music. How about just buy it right away, instead of trying to argue for stealing content? The right lies with the owner, sounds like being a big asshole infringing on that right because "it helps". I don't want that my things get copied if I don't allow it, since I invested the work into it. Just because someone doesn't like my price/content/idea this is not an invitation to break the law. It's pretty weird how people try to justify piracy.

    • @keyboardstalker4784
      @keyboardstalker4784 4 года назад +206

      @Vittamar Akbin, if a commodity is practically infinite, and can theoretically be copied an infinite number of times then it should be up to the company to provide a good reason to buy the game as opposed to piracy. Nobody should feel bad for piracy in cases where it’s easier to play a pirated copy than to buy the game, and especially in cases where people with a pirated copy arguably have more ownership over the software than people who purchased the game. such is the case with games that need to connect to a centralized server even in solo play, or games with particularly invasive DRM.

    • @VittamarFasuthAkbin
      @VittamarFasuthAkbin 4 года назад +30

      @@keyboardstalker4784 I heard this reason many times. The company decides how the game look like. If you don't agree with that, you can't just break the law to suit your needs. If they design it a certain way, it is their choice and their concept on how to use it. Why not just give all movies out for free then? Pirates argue the same way here as well. It is still their choice of DRM in how they want to design the game. Imagine stealing water from a supermarket if it is endless anyway in a western country with good rainfall.
      This is not an argument with the playerbase to make a agreement to "please not copy our game". You don't steal a design or drawing as well just because it doesn't fit your personal taste.

  • @beckettgray9515
    @beckettgray9515 4 года назад +470

    Imersive sim *dies*
    Jc Denton: *lip smack* what a shame

    • @hajimeokajima
      @hajimeokajima 3 года назад +11

      Underrated comment.

    • @Uzzmauzz
      @Uzzmauzz 3 года назад +44

      It was a good genre. What a rotten way to die.

    • @jackp492
      @jackp492 2 года назад

      @@Uzzmauzz that got me

    • @lucascoval828
      @lucascoval828 2 года назад

      @@Uzzmauzz
      Genre or design philosophy?

    • @Uzzmauzz
      @Uzzmauzz 2 года назад

      @@lucascoval828 if i say «It was a good design philosophy. What a rotten way to die», it would be cumbersome and destroy the joke

  • @TheSuperQuail
    @TheSuperQuail 4 года назад +444

    I'd argue that Bioshock is NOT an immersive sim but a shooter with a few immersive sim elements. If you're going to class Bioshock as immersive sim then you may as well lump Metro in too.

    • @DarthRadical
      @DarthRadical 3 года назад +33

      Maybe on the spectrum. Or Immersive Sim Lite - which is about what I expect from Cyberpunk 2077.

    • @jakedill1304
      @jakedill1304 3 года назад +13

      yeah basically it should have been, but instead it just ended up being a placeholder in the guys of the real thing for people that didn't know any better...
      LOL metro thinks it's a Sim... LOL metro thinks it's a fucking tactical shooter too haha.

    • @theeternalslayer
      @theeternalslayer 3 года назад +8

      Nah first person shooter horror game basically gameplay like doom 3 only with stealth. On higher difficulties you almost have to be stealthy because 1 or 2 shots can kill you. Although exodus was closer that one is semi open world shooter.

    • @DarthRadical
      @DarthRadical 3 года назад +10

      @@theeternalslayer On higher difficulties of the original Deus Ex basically required you to be stealthy as well. I don't see how that's an argument against it being an immersive sim.

    • @theeternalslayer
      @theeternalslayer 3 года назад +9

      @@DarthRadicaldeus ex was action role playing and stealth, outside of some exploration on the surface metro was more like a stealthy call of duty scripted sequences where they take control away from the player, even exodus does this so it'd be a reach to call any of them immersive sims

  • @StratEdgyProductions
    @StratEdgyProductions 4 года назад +783

    Alright, fine. Take my view and my like...

    • @DasNetzwerk
      @DasNetzwerk 4 года назад +7

      you too!

    • @nikolaitesla4267
      @nikolaitesla4267 3 года назад +2

      Fancy seeing you here huh

    • @LaJiahao
      @LaJiahao 3 года назад +3

      Who is this fella?

    • @DecimeCuba
      @DecimeCuba 3 года назад +4

      @@LaJiahao this fella is one of the most coherent youtubers out there , you should check him out ( he also dives deep into inmersive sims , rpgs , and gaming history in a whole)

    • @jchifos
      @jchifos 3 года назад +2

      All games are for the devil

  • @BinaryDood
    @BinaryDood 4 года назад +608

    Mentioning my crippled boy EyE Divine Cybermancy yeeee

    • @CharlatanWonder
      @CharlatanWonder  4 года назад +93

      I can't be too mean because it was doing the best it could.

    • @harbl99
      @harbl99 4 года назад +78

      The French did the best they could. Almost as fun a game as real humans might have created.

    • @user-vn1wz3tr1h
      @user-vn1wz3tr1h 4 года назад +89

      You gain Brouzouf

    • @strugglesnuggledslime7040
      @strugglesnuggledslime7040 4 года назад +29

      He aint crippled,he is just a very special boy...with two crippled legs.

    • @joshpeace2673
      @joshpeace2673 4 года назад +8

      God I love that game and I don't know why

  • @valoulenstein9020
    @valoulenstein9020 4 года назад +269

    Fun fact: the studio who did E.Y.E. is called "streumon", which is the reversed word for "monstre", which means monster in French. Here in France, we use a lot of reversed words as slangs.

    • @CharlatanWonder
      @CharlatanWonder  4 года назад +42

      Interesting, thanks!

    • @Biouke
      @Biouke 4 года назад +4

      Yep. And we obviously love immersive sims :)

    • @VerdeAntico
      @VerdeAntico 3 года назад +5

      I'm Italian and didn't know that about French slangs; nice to know. In Italy there is no such trend. - ..but what about the "u"?

    • @pinkmatter8488
      @pinkmatter8488 3 года назад +3

      @@VerdeAntico The u i present to make it spelled exactly as it is pronounced as a slang, as "eu" makes it obvious that you have to accentuate that syllable.

    • @VerdeAntico
      @VerdeAntico 3 года назад

      @@pinkmatter8488 ok, thanks

  • @perryborn2777
    @perryborn2777 Год назад +9

    Prey 2017 is one of the best gifts I ever gave someone
    I had been playing it on my computer, and was having a great time with it. Christmas time was coming around, and I bought a PS4 copy for my oldest brother. He got into it really quickly, and it became his favorite in about a week. Had a fantastic time nerding out with him over the game, and watching him explore Talos station

  • @Juliett-A
    @Juliett-A 4 года назад +692

    2017 Prey was amazing. I really hope we get a sequel.

    • @invicta396
      @invicta396 3 года назад +78

      If you saw 2017 Prey sales, then you shouldn't wait for a sequel...

    • @AEGISDEFENSE
      @AEGISDEFENSE 3 года назад +34

      Sans Hacking, Prey is top tier, really damn good.
      Deus Ex HR and MD are, in comparison to others, the best for hacking mini games...they at least aren’t Bioshock Pipes or the Prey one.

    • @kinagrill
      @kinagrill 3 года назад +67

      I dun get the reason people found Prey lackluster. It was GREAT. I might just be a bit duller on the uptake on things, but I didn't catch onto the fact that you were just playing a simulation, and that you were just a Phantom exposed to experiences and memories, to see if it could be literally turned into 'Yu'.

    • @Sonicbitter100
      @Sonicbitter100 3 года назад +16

      I would rather have a sequel to the original prey game. That game was a lot better imo

    • @Chris-zi9hf
      @Chris-zi9hf 3 года назад +15

      @@kinagrill I didnt catch onto it, but once I finished the game I realized that there had been hints throughout portions of the game, which I thought was great. One of my friends started playing it a while after I showed them some of it over discord. And another person was also in the discord call while my friend was trying it out, and said how the game was a sim, just remembering the first part that was one. I then lied and said how only the first part of the game was a simulation, so that I wouldnt ruin that part and the evidence of it for them.

  • @Voxavs
    @Voxavs 3 года назад +82

    "It's gonna be a good year for Vampires" Oh, how good this aged XD

    • @frankm6546
      @frankm6546 Год назад

      a year later for me, why did this comment age well?

  • @atarirob
    @atarirob 4 года назад +479

    people call Deus Ex the 'Best Game Ever Made' and it's still underrated.

    • @ultimadum7785
      @ultimadum7785 3 года назад +32

      @Mcarthy Wasright the fact that you un-ironically use the term "red pills" tells me exactly what you really mean. Only conspiracy nuts hide behind dog whistles.

    • @atarirob
      @atarirob 3 года назад +2

      @Roger Wilco i have. didn't care for it lol

    • @yungml
      @yungml 3 года назад +13

      @Mcarthy Wasright Calling either HR or MD a failures, from your point presumably because they don't dabble in simplistic right-wing conspiracy nutshit, but explore deep philosophical, humanistic and socio-economic questions, is saying more about you than about these masterpieces. Both of these games are so complex and layered that they deserve so much more recognition.
      I'm currently playing the original Deus Ex for the first time, and while I am enjoying the gameplay, there are periods of fortnights when I don't even play it because I don't even remember I'm in the middle of it. That's how pulling its simplicity is. I know I shouldn't judge Deus Ex by today's standards, because it is a groundbreaking game for the history of this medium, but some of the things in it are just plain silly, and as this video said, a legacy of distorted "search for truth" X-files type quest (a TV show I adore btw). The story telling of original Deus Ex might've been great in 2001, but if you're stuck in its notions and concepts today, that's just sad

    • @DeepInsideZettaiRyouiki
      @DeepInsideZettaiRyouiki 3 года назад

      ...for those with limited scope of interest might be... there ar to many good games of diffirent types to give any single one such prize, but whatever. It's my opinion and thats your opinion...and in the end opinions doesn't matter... so lets make it "best game ever made ...FOR ME..." and it's a correct statement.

    • @atarirob
      @atarirob 3 года назад +1

      @@DeepInsideZettaiRyouiki Yes, no shit it's my opinion lmao

  • @nomercy8989
    @nomercy8989 4 года назад +163

    Prey runs on the Cryengine not the void engine

    • @syberpunk
      @syberpunk 4 года назад +16

      Wow it runs pretty well for me considering it’s on the ShitpileEngine

    • @malek0093
      @malek0093 4 года назад +16

      @@syberpunk Trust me, the Cryengine is a wonder compared to the god awful Void Engine, Dishonored 2 still runs like crap even on the best rigs to this day

    • @PFFR_YT
      @PFFR_YT 4 года назад +4

      @@malek0093 WAT???🤨Maybe your PC is just peace of crap with pathetic 8 GB RAM?Or what?Dishonored 2 runs well EVEN ON PS4 FAT

    • @malek0093
      @malek0093 4 года назад +22

      @@PFFR_YT Calm the fuck down, what the hell is wrong with you? No it doesn't run "well" dumbass, that's just a known fact by now. Why would this offend you in any way? Geez...

    • @kahalghafri
      @kahalghafri 4 года назад +4

      Malek009 alright I've played dishonored 2 and death of the outsider on ps4 and I loved them, now I may be not an expert in this kinda stuff but what do u mean dishonored 2 runs like crap or that the void engine runs like crap?

  • @saisameer8771
    @saisameer8771 4 года назад +306

    Personally, I think the reason why immersive sims fail commercially is because they are usually made by passionate game developers who are not always good businessmen, and games are after all primarily a business.
    Also, I think the original X Com could be considered an immersive sim. Remember, there is no rule that immersive sim has to be an fps, and all the immersive sims so far have been very different in their genera with the only thing common among them being an emphasis on player freedom and emergent gameplay, something X Com does really well.

    • @Johnjay82
      @Johnjay82 4 года назад +32

      "games are after all primarily a business." - are they? I want to have fun not riding the next trendy things. There should always be "markets" for game designers who want to make really good games without going broke. But I understand what you mean.

    • @bobloblaw418
      @bobloblaw418 4 года назад +3

      I think op stating that is a bit premature. System shock 3 is on the way, Prey was very well received.

    • @symbolicjohnson7
      @symbolicjohnson7 4 года назад +18

      I believe, Immersive sim is a type of game which is difficult to market for a mainstream audience.
      Part of the reason is that most well known games (while doing something new) still use the looking glass blueprints.
      The core elements(RPG/Dungeon crawling/Stealth) of these games are really niche.
      wholeheartedly agree on Xcom being an Immersive sim.

    • @saisameer8771
      @saisameer8771 4 года назад +9

      @@symbolicjohnson7 Which is why you market your game for a niche audience. The metro games are a good example. They appeal to a very niche audience and despite that they are pretty successful probably because the devs understand the market. Same with CD projekt red. Old school RPGs don't usually appeal to the mainstream and yet Witcher 3 sold really well and Cyberpunk 2077 is one of the most anticipated games of all time.

    • @saisameer8771
      @saisameer8771 4 года назад +6

      @@bobloblaw418 I thought prey didn't do well financially.

  • @CharlatanWonder
    @CharlatanWonder  4 года назад +103

    I wasn't expecting this to uploaded as fast as it did but I guess that means I don't have to worry about it cutting too close.

    • @Vanadium
      @Vanadium 4 года назад

      good stuff man but I would consider Star Citizen also a Immersive Sim. Like other freaking games on this list it is in the making for a long time and no freking publisher will fuck them till they doing it them self eventually.
      I hope they get it done, I played and seeing enough to trust them . This is what I ever wanted since I first played X-Wing back in the 90s.

    • @noblephoenix6151
      @noblephoenix6151 4 года назад

      Also Outerworlds, but yeah Star Citizen..... Eh, I take Outerworlds back, I'm not sure it qualifies as an "immersive sim". It's more like a fallout game done right. It's a sort of leveling, dialogue tree, looter, not an immersive sim.

  • @hijinx752
    @hijinx752 3 года назад +51

    Dishonored and Bioshock will always have a special place in my heart ❤️

  • @fuq_anncoulter4036
    @fuq_anncoulter4036 2 года назад +22

    I'm playing through System Shock 2 for the first time ever right now and its been magical. So cool seeing the origins of so many of my favorite games when I was younger (Bioshock, Dishonored, Deus Ex HR), while also completely standing on it's own merits as an immersive experience. I've jumped about 20 times from minor enemies just because of how drawn in you get by the extent to which *everything* feels like a part of the world and not just a game mechanic. Goes to show how graphics don't got shit on pure good-ass presentation... fuckin' timeless.

  • @nocultist7050
    @nocultist7050 4 года назад +334

    Now are you trying to tell me Gothic and Gothic 2 ain't immersive sims?
    Also S.T.A.L.K.E.R. is immersive sim while being just a shooter.

    • @shweatypalms4423
      @shweatypalms4423 4 года назад +22

      Preach it man

    • @Heeroneko
      @Heeroneko 4 года назад +84

      I've just started playing through the Gothic series. It definitely deserved a mention. S.T.A.L.K.E.R. too. I get not seeing them as being 'pure' immersive sims, but...still, I'd argue it's more of one than any of the Bioshock games.

    • @harrylawson6293
      @harrylawson6293 4 года назад +8

      1:34:22

    • @Zerklass
      @Zerklass 4 года назад +3

      He also did Cyberpunk dirty as well. God damn.

    • @benlalammohamedrachid3112
      @benlalammohamedrachid3112 4 года назад +6

      These two games are not immersive sims whatsoever since they both have very little to offer in terms of immergent gameplay and are almost completely focused on combat and combat alone, gothic being an Action RPG and Stalker being a FPS.
      Not to mention the fact that Stalker offers alot of side quests and secondary content allowing the player to basically ignore the main objective if they want to, which is not something you see in most if not all immersive sims that are much more linear when it comes to objectives.

  • @Inignot12
    @Inignot12 4 года назад +132

    Oh man, give it up for E.Y.E. certainly one unique-ass game

    • @joshpeace2673
      @joshpeace2673 4 года назад +12

      You gain brunzoft

    • @Golemoid
      @Golemoid 4 года назад +2

      Not a great game gameplay wise, but the world building and atmosphere were someting else.

    • @RaithSienar
      @RaithSienar 4 года назад +17

      @@Golemoid The gameplay was amazing and kinda the best out of all the games shown, the fuck you talking about?

    • @redragon1229
      @redragon1229 4 года назад +12

      Your legs are ok, brother

    • @RaithSienar
      @RaithSienar 4 года назад +3

      @@caden1917 that's what I was saying, and actually I'd put the gameplay of EYE above Dishonored 2

  • @werewolfskumm1058
    @werewolfskumm1058 4 года назад +47

    you can hot key every ability in EYE it is not all about menus.
    This is a thing so many new people to EYE do

    • @werewolfskumm1058
      @werewolfskumm1058 4 года назад +5

      that little wheel that shows up when you go to hack in this menu is your hotwheel for abilities

  • @HiddelS143
    @HiddelS143 4 года назад +24

    Prey 2006 is more of a quake era FPS than an immersive sim anyway

    • @Idengard
      @Idengard 3 года назад +1

      Wouldn‘t really call it that, but wouldn‘t compare it to other games in this video either. Anyways, awesome game

  • @damazywlodarczyk
    @damazywlodarczyk 4 года назад +359

    You say that generally immersive sim player characters are of less importance, then you show Deus Ex as example, where the player character is a billion dollar worth wonder of science. Immersive sims are linked by gameplay design not narration or story.

    • @xBINARYGODx
      @xBINARYGODx 4 года назад +61

      He also states, or perhaps only infers, that if you had all of the gameplay elements needed but were in an open world, that such a game would not count. His requirements are overly specific, and somewhat random. This video is actually kind of atrocious, and not very well researched. Charlatan indeed.

    • @d7oomma
      @d7oomma 4 года назад +28

      Exactly! It's very clear he put a lot of effort into making this video but his description/interpretation of what Immersive Sims are is lacking at best and just plain wrong at worst. GMTK explained it perfectly in his respective essay video if anyone's interested in the actual philosophy and idea behind Immersive Sims.

    • @TheVanillatech
      @TheVanillatech 4 года назад +16

      Actually Damazy you're incorrect. In Deus Ex your character doesn't get the respect that a billion dollar worth of science commands or deserves, because you go ferral 1/6th into the game and then find it difficult to get even hookers or drug dealers to like or aid you. You lose all power except your own, whereby your ACTIONS (ie. the way you play the game) becomes the most important thing. You MAKE the story unfold in Deus Ex, a game which hasn't been surpassed in terms of the genre, and is the most story driven and well written game in the last 2 decades.

    • @damazywlodarczyk
      @damazywlodarczyk 4 года назад +24

      @@TheVanillatech He still is a 6 bln dollar project and the most advanced cyborg.

    • @TheVanillatech
      @TheVanillatech 4 года назад +8

      @@damazywlodarczyk If a dog is born in a stable it doesn't make it a horse.
      Did you read my comment? XD

  • @gomeszx98
    @gomeszx98 4 года назад +25

    1:10:28 Thief(2014) was published by Square Enix, not Ubisoft

  • @KnifeplayShawty
    @KnifeplayShawty 2 года назад +6

    I've played and loved so many of these games and never knew the term 'immersive sim' until playing Cruelty Squad oddly enough, which has since become one of my favorites. Great video btw

  • @Dimensiom
    @Dimensiom 4 года назад +15

    I would not call the 2006 Prey an immersive sim. It really is more of a standard FPS.

  • @hannibalcase1100
    @hannibalcase1100 4 года назад +186

    Prey 2006 wasn't really an Immersive Sim at all; it was more of a Turok-style classic FPS, pretty much the last gasp of its kind we'd see until the likes of DUSK and Doom 2016.
    If you wanna look into it, the best bet these days would be tracking down a copy of the Xbox 360 port.

    • @807D14M0ND5
      @807D14M0ND5 4 года назад +15

      There's 2 completely different games both named Prey. The 2017 one is definitely an immersive sim.
      Edit: Sorry commented too fast. You're aware.

    • @GreyWolfLeaderTW
      @GreyWolfLeaderTW 4 года назад +6

      I got super lucky and found a complete copy of Prey Limited Edition for Xbox 360, with not only the game, but all the bonus trinkets (pewter figurines) all in it. Of the three Quake Engine 3 games of its era (Doom 3, Quake 4, and Prey), it is the most unique and engaging, but also the most niche and finicky. Humanhead Studios (who made it and other cult classic Rune) definitely were one of the last passionate AA developers of the 2000s. Today they recently went under and reformed as a new studio named Roundhouse.

    • @Tuckerslam
      @Tuckerslam 4 года назад +3

      @@GreyWolfLeaderTW Who made Rune 2 then?
      If you want even more Human Head brand of design, play Heretic 2.

    • @BinaryDood
      @BinaryDood 4 года назад +1

      Pretty sure you can get a steam key at G2A, but do it at your own risk.

    • @Vanadium
      @Vanadium 4 года назад

      @@Tuckerslam after what they did with rune 2 I don't trust them and it didn't help that they go to bethesda. Bethesda was dieing slowly first but then faster and faster after Morrowind was so freaking awesome but Oblivion was awful und Skyrim was even worse , only better graphics and thats it. Compared to morrowind it was really dumbed down. Fallout 3 was so lame I did stop playing it after a few hours. I didn't bother with New Vegas because I didn't looked into who actually made it. I would played that if I had known it.
      Back to the actual thing :P , the original prey was freaking epic but I also would not call that immersive sim it is more like yeah doom with a much better story. I really liked that story.
      Remember guys that Prey 2 was being made but then get canceled by failthesda despite it looked awesome?

  • @curtislitchfield1378
    @curtislitchfield1378 4 года назад +9

    I'm surprised you haven't mentioned The Consortium. Also, the original Prey was not an immersive sim at all. It was a corridor shooter with some cool mechanics and a story that fit perfectly into the "Weird" genre. Lovecraftian without ripping off Lovecraft.

  • @josephsouza9599
    @josephsouza9599 2 года назад +2

    I absolutely loved this, you can tell a lot of love and care went in to it! Great content plain and simple.

  • @ionutabroham1232
    @ionutabroham1232 3 года назад +1

    What an amazing video on immersive sims, didnt even know there was such a genre before this and now I feel competent explaining it to someone else , great job!

  • @Tysonyar
    @Tysonyar 4 года назад +4

    Dude, I am only 15 minutes and this is already fantastic! Thank you and great work!

  • @Trash0815
    @Trash0815 4 года назад +120

    Get out of here Stalker...

    • @bomric1788
      @bomric1788 4 года назад +2

      I LOVE Stalker, but I don't think it counts as there's not really different builds to use in as grand a sense as stealth/magic/combat/etc in the rest of these games.

    • @Trash0815
      @Trash0815 4 года назад +2

      @@bomric1788 I would disagree the RPG elements are not defining neither Thief nor System Shock 1 have them, and you could make a strong argument that Stalker allows for all the play types those RPG builds grant, you could make an argument though that the open world disqualifies Stalker.

    • @messer7450
      @messer7450 4 года назад +2

      @@Trash0815 except its not really an open world, and the different builds come through with factions, armor types, and weapon loadouts in addition to using artefacts to change your builds.

    • @TheDrewker
      @TheDrewker 4 года назад +5

      @@Spr1ggan87 Yeah I'm not really buying into this whole "immersive sim" genre. Too loosely defined - "immersive" is a very subjective word. Game genres are defined in purely objective terms, for that very reason.
      Nobody can argue about what a "first person looter/shooter" is. *Everybody* _is_ arguing about what an "immersive sim" is (this term is already getting on my nerves). Also, the word "sim" carries a whole bundle of baggage that's not really consistent with any of these games being cited.
      According to this video, an "immersive sim" is just a first person game with competent writing and gameplay. Why not Half-Life? Or Crysis? How does leveling or character progression make it more "immersive" or more "sim?" In my mind, those things are immersion-breaking, and the opposite of what I would call "sim." ARMA is a pretty "immersive" mil-sim. Are the Metro games "immersive sims?" What about Prey (2016), that should be a shoe-in because the criteria appears to be nothing other than "similarity to Bioshock." I officially hate this term...
      To me, iRacing and Assetto Corsa are "immersive sims." For one thing, *they are actually sims.* And for two they are immersive as hell, especially in VR. But we don't need to invent hokey new genre terms with elusive definitions.

    • @TheDrewker
      @TheDrewker 4 года назад +1

      @@Spr1ggan87 Uh I didnt say anything about Diablo. But yeah, it's an ARPG.
      What "creator " coined this term? Doesnt matter, it's still a really bad, really loosely defined genre. If Bioshock is "just an action shooter," SO ARE ALL OF THESE OTHER GAMES. Lmfao, never seen someone destroy their own argument so efficiently.
      Please, I would love to hear you attempt to dispute the definition of an FPS looter shooter.

  • @mr_spooner2878
    @mr_spooner2878 4 года назад +1

    That's a realy good video! Thank you for your hard work for it. I love the "immersive sim" genre so much. Let's hope we get some new ones in the future.

  • @georgesmith6755
    @georgesmith6755 4 года назад

    Absolutely amazing buddy. I appreciate the attention to detail, amount of depth, and work you put into this. Videos like these are my favorite on the internet.

  • @MosoKaiser
    @MosoKaiser 4 года назад +58

    47:06 Huh, Bioshock _wasn't_ dumbed down nor felt lesser than previous 'Shock' games? Huh, must be the first time I've heard that.
    Simplification and dumbing down was *presicely* what happened.
    Now stuff like the removal of weapon degredation and streamlining of some of the UI was welcome, IMO, but some, like the complete removal of the inventory system, the simplification of researching down to just taking pictures of enemies, ditching of pretty much all RPG type elements like character stats really impacted the general atmosphere and feel of the game. No more Gamepig™ fun, no scrounging around for and hoarding of champagne and potato chips, etc. Granted, inventory managing like in SS2 wouldn't have worked on consoles, and could sometimes be slightly fiddly and tedious on PC too, but that control over one's interactions with the game world did absolyte wonders for the immersion.

    • @GreyWolfLeaderTW
      @GreyWolfLeaderTW 4 года назад +7

      Elements of Bioshock were dumbed down, specifically the lack of inventory and the more linear level design with no incentive to backtrack, but it is college-level immersive sim compared to most first-person shooters.
      System Shock 2 actually had a weaker Research system than Bioshock because it was literally a countdown timer that only required you to have a single stat in Research (or the LabAssist Implant) and one or two chemicals in inventory at specific progression bar points). At least Bioshock's Film system, obviously inspired by Pokemon Snap, encourages you to take photos in real-time to increase your damage buffs against foes and unlock passive buff plasmids.
      Most shooters don't have a guns-n-magic system where abilities and weapons play off and support each other, multiple ammo types for guns, a story that is told through every dimension of the game, level design, art style, audio logs, readables, character dialogue interaction, and so on. The passive plasmids system is certainly a step more towards the perk-based RPG system Call of Duty 4 introduced and away from classic numeral based stats, but you could mix and match with five or more plasmids rather than just three perks that exclude you from using other perks of the same tier.

    • @underscore_535
      @underscore_535 4 года назад +1

      I felt the lack of inventory helped immersion, as there was no "oh no I'm dying lemme just stop time and chug cola to save myself", and on demand healing was mostly relegated to the hoarding of a single resource: the first aid kits. This streamlined the system, and made the eating of food be a small, incremental healing method to be taken when between fights rather than an in fight crutch.

    • @innoclarke7435
      @innoclarke7435 4 года назад +3

      @@underscore_535 Have you ever played System Shock 2? Fucking about in the inventory doesn't stop time. So if you're out of med hypos and want to heal yourself mid-combat, you gotta be quick to open it up, find exactly the item you're looking for, and use it before you get booty-blasted.

    • @joshholland90
      @joshholland90 4 года назад +3

      @@innoclarke7435 I think he is saying that that type of system breaks immersion because no person in a combat situation would pull bandages out of their backpack and begin to administer them on themselves while a flesh hungry mutant is trying to bash their brains in with a pipe. Having to perform such a strange action for the sake of gameplay reduces immersion. I could be wrong but that is my interpretation.

    • @innoclarke7435
      @innoclarke7435 4 года назад +4

      @@joshholland90 not a bad interpretation, but if that's his point, it still fail s because in both games, health items can instantly heal you mid-fight. Bioshock therefore doesn't improve immersion by removing the inventory system.

  • @dogtagduke744
    @dogtagduke744 4 года назад +3

    Prey 2017 is simply amazing.

  • @lilydenton3578
    @lilydenton3578 3 года назад +1

    Thank you so much for your wonderful long and thorough video. I love longplays while I work on stuff and very happy I found this one on my favorite topic.
    Thank you for your time and patience.

  • @VagueLuminary
    @VagueLuminary 4 года назад +1

    My only Immersive Sim experience is playing the original Deus Ex for a few hours a couple years back, but this video was super interesting! RUclips recommended it to me, I've never seen your videos before, so I hope you get a lot of new viewers as this is high-quality, high-effort content that should be rewarded!

  • @matman000000
    @matman000000 2 года назад +70

    Would you consider Hitman an immersive sim? It seems like the genre stripped down to its raw core aspects: exploration, experimentation, interaction, environmental storytelling, multiple choices, all to kill the target in whatever way you want. Other franchises added more mechanics or streamlined them, but Hitman kept it simple and only expanded interactivity and scope.

    • @libernihilus
      @libernihilus Год назад +11

      Hitman is a masterwork of emergent gameplay.

    • @bitspokes496
      @bitspokes496 Год назад +14

      Hitman is, in my opinion, an example of a “new wave” of Immersive Sim. I would absolutely agree with its categorization as an immersive sim but I don’t believe it quite fits in with the likes of Bioshock.

    • @myfaceisthefrontofshop
      @myfaceisthefrontofshop Год назад +13

      @@bitspokes496 Ye, cuz Bioshock isn't an immersive sim

    • @bitspokes496
      @bitspokes496 Год назад +11

      @@myfaceisthefrontofshop yeah I was super tired when I made that comment I meant system shock.

    • @myfaceisthefrontofshop
      @myfaceisthefrontofshop Год назад +2

      @@bitspokes496 kk np

  • @gahmuretvanbegonia994
    @gahmuretvanbegonia994 4 года назад +8

    system shock 1&2 were by far one of the best games i've ever played, and i grew up in the ps2/ps3 era

  • @booblikbooblik9226
    @booblikbooblik9226 4 года назад +1

    Wow. Its been like ten review in once and all in my beloved genre. Thanks for your enourmous work. It was one breath watch

  • @nickmcmurray3130
    @nickmcmurray3130 3 года назад +1

    Amazing video. I’ve heard the term “immersive sim”, but never really knew what it meant. I learned a ton about it and also learned about some games that I’m very eager to give a shot. Seriously, great work dude

  • @bw2903
    @bw2903 4 года назад +40

    There's only one true Deus Ex

  • @Ultrox007
    @Ultrox007 4 года назад +23

    about a minute in I was thinking "if this is two hours of reading, we're going to have a problem because I want to listen while I game."

    • @iceq3974
      @iceq3974 4 года назад +2

      what do you play while listen to these kind of things

    • @Grim_Pinata
      @Grim_Pinata 4 года назад +5

      @@iceq3974 Not the original commenter but I do the same thing. Usually I play repetitive grindy games where you can evenly divide your attention between the game and a podcast or something. Warframe and Borderlands come to mind.

    • @fractalsauce
      @fractalsauce 4 года назад +2

      @@iceq3974 Elite Dangerous

    • @user-kb1su7mg1g
      @user-kb1su7mg1g 4 года назад

      why do you listen and play? you ruin watching the video dickhead

    • @iceq3974
      @iceq3974 4 года назад +4

      @@Grim_Pinata can you give me an example? I used to play stardew valley but i got bored of it

  • @thenoble1
    @thenoble1 4 года назад

    One of the best vg docos I've seen in a long time. This genre is cruelly underrated and I'm glad you spent so much time dissecting its lineage and major milestones.

  • @taguinerd
    @taguinerd 2 года назад

    Such an amazing video and resource for one of the most underrepresented genres in gaming. I come back to this video time and time again.

  • @Ironclad17
    @Ironclad17 4 года назад +25

    I didn't realize Underworld Ascendant got released. It was so ambitious, I just assumed it was years away from release. I should thank you. I wrote off a lot of these games at launch, but gave them a try in the last few months as I got the sim itch.

  • @lookingglassed
    @lookingglassed 4 года назад +18

    The Dark Mod is actually in the DOOM 3 engine, and its not really a collection of maps. Its a mod that can organize and run fan made Dark Mod maps that are independent missions made by individuals in the community (all made in the modified DOOM 3 engine with community Thief lore assets). Were you referring to Thief 2X: Shadows of the Metal age? Because, that is a mission pack with a story based campaign using some custom assets. It was made using Dark Engine II and is a prequel to Thief II

  • @titanoboaoficial2014
    @titanoboaoficial2014 2 года назад +1

    Man what a brutal and passionate piece of art this is... Thanks so much!

  • @jacquiolivia3058
    @jacquiolivia3058 3 года назад +2

    I’m so late to this party, but now I realized what my favorite style of game is. Being that Dishonored is my favorite game series ever, followed shortly by Bioshock.
    Amazing video 💕

  • @caseycu
    @caseycu 4 года назад +32

    The dark mod was certainly not made with the dark engine, it was made with a modified version of id tech 4, which was open-sourced in 2011.

  • @DarthRadical
    @DarthRadical 3 года назад +16

    You didn't mention the huge issue in Invisible War & Deadly Shadows - the engine limitations meant that the maps were tiny, and you could run to the nearest loading screen to get away from guards! >

    • @Iriseon
      @Iriseon 3 года назад +1

      I actually didn’t mind smaller more contained levels. It’s why I prefer Hitman Blood Money over Hitman 2016. Downside is yes, guard glitching, but upside is guard glitching.

  • @RetroDeathReviews666
    @RetroDeathReviews666 3 года назад +1

    I rarely ever watch videos this long, but this piqued my interest and I managed to sit down and watch the entire thing. I gotta say, bravo on this, man. There's some small inaccuracies but overall you did an AMAZING job here and the amount of work and research you had to do for this must've been rediculous. Hope to see similar videos in the future 🤘

  • @fabrice9848
    @fabrice9848 3 года назад

    Great work ! 32 years of gaming and I really appreciate what you do.

  • @Fabelaz
    @Fabelaz 4 года назад +97

    "pirating" abandonware isn't a crime. There is no entity your money would otherwise go, so your skipping of the first prey is... well, can be attributed to laziness.

    • @TH3LAST5TAND
      @TH3LAST5TAND 4 года назад +10

      Id say cowardliness

    • @kvltizt
      @kvltizt 4 года назад +20

      Pirating is functionally the same as buying a used copy: The publisher/developer receives no money.

    • @matze2436
      @matze2436 4 года назад +1

      @@kvltizt no?

    • @kvltizt
      @kvltizt 4 года назад +13

      @@matze2436 Yes, it is.

    • @innoclarke7435
      @innoclarke7435 4 года назад +16

      @@matze2436 He's actually right, if you bothered to pay attention to his comment.
      If you buy a used copy of the game, does the dev/publisher get your money? No.
      If you pirate a game, does the dev/publisher get your money? No.
      Congratulations, you now see how pirating the functionally the same as buying a used copy. The distinction being whether or not you want to pay someone completely unrelated to the game itself for a copy of the game.

  • @nosferadu
    @nosferadu 4 года назад +39

    Congrats for a good video. Just wanted to say however that I think your definition of an immersive sim is wrong. What constitutes an immersive sim is:
    a) the ability to progress through the game in multiple ways & being able to choose how to proceed at each step, and - more importantly -
    b) these choices are systems-driven, meaning the designer only gives you rules, NOT the options themselves. That's why Skyrim or Oblivion aren't immersive sims, but Morrowind is. (and incidentally, the Bioshock games aren't)

    • @user-jf2rj3zf5v
      @user-jf2rj3zf5v 2 года назад +1

      Interesing point about Morrowind, tho there are almost zero interactions with the world, for example. Anyway it's debateble, of course, but besides that, heavily agree.

    • @bzoner16
      @bzoner16 2 года назад

      What's the cutoff that makes Morrowind an immersive sim and Skyrim and Oblivion not? All have some explicit choices and all have some implicit ones. All have living systems that you can exploit to get different results, and different approaches to varying degrees. What's the line in the sand here?

  • @lupercalrising2208
    @lupercalrising2208 4 года назад

    Wooo!!! This was great!! Currently at work - I work in an office, desk job - and we're at work til 12 today then off the rest of the week. The time til we're off is draaaagging, no one's in work mode lol. So just letting you know your vid got me through a good chunk of it. You earned my sub sir! I'll be sure to share this vid.

  • @enlightenedgroyper2956
    @enlightenedgroyper2956 4 года назад +1

    Amazing video! Didn't even notice the length until the intermission haha.

  • @Pr0manStream
    @Pr0manStream 4 года назад +20

    "Even 20 years later we still talk about Deus Ex" - yes, but that is mostly because the devs nowadays just mess things up royally in their attempt to ape what worked back then, failing, and thus deserved a nice shafting
    Oh and also, I'm not entirely certain that footage from "Dark Messiah of Might & Magic" is fitting for immersive sim by your own standards: While you totally are a pawn, you also are quite literally the chosen one (in this case the titular Dark Messiah) of that story.

    • @valletas
      @valletas 3 года назад

      He never said that being a nobody was what defined the genre but it is one of the things that many of them share
      Like the jrpg genre
      Many games end with you fighting either god or someone like it yet it doesnt mean it is what the genre is about

    • @eziospaghettiauditore8369
      @eziospaghettiauditore8369 3 года назад

      No it's mostly because no game comes close to the amount of options or in game storytelling as deus ex 1 does

    • @Pr0manStream
      @Pr0manStream 3 года назад +1

      ​@@valletas Well, he didn't state that a "nobody" was required to define the genre - that much is true - but he more or less implicitly stated that they all have it in common like a red thread that goes through each game. DMoM&M basically doesn't fit that scheme by this standard at all, as the character is basically the chosen descendant of evil incarnate, the titular "dark messiah". It clashes quite drastically with what was previously stated and doesn't really help his argument is me point here.
      One thing I am more than willing to give out though is that the main character (Sareth) is remarkably bland (which fits quite well with the games however, so he may wanted to clarify in regards to a "bland" character and not to a "nobody" character) and basically him being a blank slate, which is something of a trope in immersive sims, which makes sense given that Players try to attribute their personality or something of a generic personality onto the main protagonist. It is the entire reason why they are designed to be as bland and inoffensive as possible, so most of the playerbase can easily identify with the protagonist and immerse themselves more.

  • @IanWatson
    @IanWatson 4 года назад +27

    32:40: "This game's story also served as a convenient way to soft retcon the not-so-popular 1999 Gehenna campaign book, which laid out the end of the world for vampire-kind."
    I'm afraid you're misremembering.
    The "Gehenna" book was released on January 14th, 2004, not in 1999. Bloodlines came out in November of that year. Bloodlines was intended as *part of* the Gehenna storyline, not a retcon of it. The "Gehenna: The Final Night" tie-in novel (also released January 14th, 2004) features Beckett as the protagonist, and he references the death of LaCroix as something that has already happened, as well as telling Smiling Jack that the last time he had been in town was to investigate the whole incident with the sarcophagus. "Gehenna" takes place *after* Bloodlines.
    The original plan was to have Bloodline timed to release closer to the release of the book, but publisher delays (fr'ex, the delay of Half-Life 2) meant they had to wait.
    Anyway, it was the final product released for Vampire: The Masquerade until we brought it back seven years later in 2011.

    • @CharlatanWonder
      @CharlatanWonder  4 года назад +6

      I have the worst luck with trying to remember/correctly recite VTM lore. Well, as far as things to get wrong in the video goes it could have been worse.

    • @homesliceslices69
      @homesliceslices69 4 года назад +2

      I was never good at remember lore either..... Like Legacy of Kain can be a bit difficult to understand with all timelines for ex.

    • @OldJerzyDevil
      @OldJerzyDevil 4 года назад

      @@CharlatanWonder You had the wrong title on one of the tracks from VtmB, The ambient music from Velvet's club Vesuvius was captioned Asp Hole. 😉
      Seriously though, I have high hopes for VtmB-2 since they're taking their time with devolpment.

  • @Arkanda003
    @Arkanda003 4 года назад

    I didn't expect to watch this video to completion, but here I am. Amazing work.

  • @martinstrnad641
    @martinstrnad641 4 года назад

    thanks for the video, its always lovely to see that my favorite video game niche is still alive and kicking.

  • @StopFear
    @StopFear 4 года назад +9

    at 16:00 "system shock sold really well?" I always read, since the year of release that while it did get excellent reviews it sold less than expected. I think it was mentioned it sold about 50 thousand copies, which was apparently not a lot.

  • @iranuntius1816
    @iranuntius1816 4 года назад +17

    Surely the Courier in New Vegas displays the classic traits of the pawn - as in most immersive sims? Is it just the lack of linearity that makes it an RPG rather than an immersive sim?

    • @PKAmedia
      @PKAmedia 2 года назад +6

      Yeah, New Vegas seems to be a bit of a mix of immersive sim and RPG. I think the open world nature of it is why it's usually called RPG, rather then immersive sim. It certainly shares a lot of the same sort of game-play ideology as immersive sims, and honestly what genre it's in doesn't matter at the end the day, just that it's a bloody great game. Up that with Deus Ex as one of the best in my opinion.

  • @MikeSmith-eh4st
    @MikeSmith-eh4st 3 года назад

    Plz keep making more long form essays like this! Truly a great capstone to a long career on RUclips

  • @thegarden5798
    @thegarden5798 3 года назад

    Congrats on the video ... Really well done, informative and with a lot of replay value ...
    I hope with the experience making this one, you move on to make another one ...

  • @thegrimelite
    @thegrimelite 4 года назад +67

    very good vid man, appreciate the attention that this genre needs in 2019

  • @Heeroneko
    @Heeroneko 4 года назад +57

    No mention of the success of Kingdom Come: Deliverance? I get that you can't include everything, but it's arguably the most successful and influential immersive sim in the past few years.

    • @blackwolfrules56
      @blackwolfrules56 4 года назад +2

      Glad to see someone else enjoyed it.

    • @doubtful_seer
      @doubtful_seer 4 года назад +2

      Gale Anderson I haven’t been able to afford it yet, but I wish and hope they add a customizable player character. I’ve heard rumors they might in the future and I also understand it’s a bit more complicated given the game was made using mocap. I prefer creating my own characters or sometimes basing my character on myself (I’m bedbound so it’s nice to imagine myself being able to get outside, not even considering the main missions of the games). Being able to create my own story around the character I’m playing just makes me feel more immersed and I get more enjoyment than games with premade main characters (depending on the game story ofc).

    • @CallyMayz
      @CallyMayz 4 года назад +5

      Kingdom Come: Deliverance is open world which he doesn't count as an immersive sim.

    • @Cha0sLord93
      @Cha0sLord93 4 года назад +4

      Wasnt that game full of horrible bugs, released half finished and overhyped worse than No Man's Sky?

    • @CallyMayz
      @CallyMayz 4 года назад

      @@Cha0sLord93 pretty much this

  • @calebduke2832
    @calebduke2832 3 года назад

    Fantastic job! Love your dining room wallpaper by the way.

  • @Ghostie.
    @Ghostie. 4 года назад

    The background music selection was very nice. Thanks for added titles.

  • @queenoflimbs5
    @queenoflimbs5 4 года назад +26

    Kingdom Come Deliverance defintely falls under the Immersive Sim category!

    • @nathannjh
      @nathannjh 4 года назад

      Mari T immersive sims are not full blown simulators, KCD is a hyper realistic medieval simulator, not a immersive sim

    • @milkjug4237
      @milkjug4237 2 года назад

      @@nathannjh then change the name, wtf

  • @grogu4853
    @grogu4853 3 года назад +23

    Arkane is one of my favorite gaming developers, Dishonored and Prey are absolute bangers... I can’t wait for DeathLoop.

    • @diobrando7963
      @diobrando7963 2 года назад +7

      Kinda sad that death loop wasn’t on the same quality as either of em

    • @freindmaker4473
      @freindmaker4473 2 года назад +4

      @@diobrando7963 its still great, u cant expect constant masterpieces lol

    • @sumstuff6956
      @sumstuff6956 2 года назад +1

      Prey good dihonoured both really good deathloop total pants

  • @brunobb1
    @brunobb1 3 года назад +1

    Subscribed for the shot allegory section. That was beautiful.

  • @fellipe345
    @fellipe345 4 года назад

    Loved the video! i cant believe you kept working on this video for so long i admire you dude

  • @3Jane_TA
    @3Jane_TA 4 года назад +8

    I get the feeling this video is gonna get a million views, see you guys then!

  • @Ikcatcher
    @Ikcatcher 4 года назад +3

    Gonna need some popcorn for this one

  • @SAWCON2KXX
    @SAWCON2KXX 4 года назад

    Clicked on the video thinking it was 17 minutes long. Didn’t notice the actual length until it was stated in intermission. Fantastic work on keeping a video of this length that interesting.

  • @dynatwenty
    @dynatwenty 4 года назад

    Loved your video bro, thank you for putting all this work into it to feed our trivia hungry brains

  • @BinaryDood
    @BinaryDood 4 года назад +54

    The bestest Immersive Sims, new and old, for those who want to get into them;
    - System Shock
    - System Shock 2
    - Thief 2
    - Deus Ex
    - Deus Ex: Human Revolution
    - Bioshock 2
    - Vampire the Masquerade Bloodlines
    - Prey
    Can't go wrong with any of these!
    I guess that's not that many right? But there aren't that many Immersive Sims, which else would you add?

    • @homesliceslices69
      @homesliceslices69 4 года назад +11

      I didn't like infinity.

    • @noticarus3164
      @noticarus3164 4 года назад +18

      Mankind Divided is good too.

    • @BinaryDood
      @BinaryDood 4 года назад +8

      @Han Solo ew... 2 did pretty much everything better-

    • @Liberator130
      @Liberator130 4 года назад +1

      @Han Solo I guess it's because it factors in both the little sisters and the "main antagonists." It's more complicated than the endings of BioShock 1.

    • @rudolph2937
      @rudolph2937 4 года назад

      Thief is not an immersive sim, its a stealth game

  • @THExRISER
    @THExRISER 4 года назад +27

    *Looks at thumbnail*
    Is that EYE:Divine Cybermancy I see?
    Welp,looks like I'm watching this entire video!

  • @arriasinsanite4886
    @arriasinsanite4886 4 года назад

    that's a very interesting and well made video, i especially like the way each of your sources is listed

  • @recentgo160
    @recentgo160 3 года назад

    Thanks for putting in the effort of making this video

  • @synka5922
    @synka5922 4 года назад +17

    Thief series and dishonored, my most favorite games in this genre. love them

    • @sephikong8323
      @sephikong8323 4 года назад +2

      Dishonored is pretty much what happens when you take Thief, mix it with Bioshock and spray paint a plague infested city on top of it
      I really dig it so much

    • @Vanadium
      @Vanadium 4 года назад

      the real thief series or only the old ones? loved them and I tried the new one when it was on sale but I really could only play for maybe 1-2h and then de-installed it.

    • @synka5922
      @synka5922 4 года назад

      @@Vanadium I own all of them, and got to agree the newset isnt quite as good. Still played it tho

  • @Indigo_Gaming
    @Indigo_Gaming 4 года назад +9

    > In-depth, thoughtful video game content talking about one of my favorite genres, popping up in my feed due to the RUclips algorithm.
    Wait, that's illegal!

    • @CharlatanWonder
      @CharlatanWonder  4 года назад +3

      We did it boys, the algorithm works for us now!

    • @DanielTrue
      @DanielTrue 4 года назад +1

      @@CharlatanWonder You should check out RoSoDude RSD's critique. I had to stop watching less than ten minutes in because you clearly didn't do your homework.

  • @doomnationalist
    @doomnationalist 3 года назад

    When I first saw the video I was like no way am I gonna the whole thing...but I did. Excellent work!

  • @marcusblomgren1993
    @marcusblomgren1993 4 года назад

    Always on the look exactly these type of channels. This well written and clearly well researched monster of a video sold me immediately to subscribe and become patreon. Great job!

  • @ADIDDASKNIKE
    @ADIDDASKNIKE 4 года назад +14

    postal2 fits a lot of these parameters

  • @dranyth
    @dranyth 4 года назад +15

    This is a really interesting video on a style of game I quite enjoy, although there are a few issues in it, a couple of minor ones and a major one.
    Minor things, Arx Libertatis isn't a 'fan patch', it's a straight up source port based on the source code released by Arkane back in 2011. The Dark Mod has absolutely nothing to do with the Dark Engine, The Dark Mod was originally a total conversion for Doom 3, which ended up completely separating itself from Doom 3 when the id Tech 4 source code was released and it became a standalone mod.
    The major thing: the history/relation of Prey (2017) to the original Prey (2006) is completely wrong, because there is absolutely no relation between the two. Prey (2017) was an untitled project being worked on by Arkane, Bethesda remembered they owned the Prey trademark and just gave them that name to use for no real reason. Prey (2006) and Prey 2 have an interesting history all their own with Bethesda/Zenimax screwing over Humanhead Studios, but Prey (2006) wasn't an immersive sim in the first place, so not really relevant to this video.

  • @apredator4gb
    @apredator4gb 3 года назад

    Watched the entire thing. Amazing level of detail and information. Thank you!

  • @canoli8
    @canoli8 4 года назад +2

    I could never explain what about these games made them so appealing to me. Deus Ex HR is one of my favorite games of all time, and I'm so happy that a large group of people here on RUclips appreciate games like it.

  • @DagothDaddy
    @DagothDaddy 4 года назад +38

    I think an open world immersive sim could be possible in the future. Games like Kingdomcome deliverance are close to an immersive sim,and Cyberpunk 2077 looks to be leaning less towards the "Your dialogue choices matter." And more towards the Deus ex style of complete the mission how ever you choose.

    • @carso1500
      @carso1500 3 года назад +4

      @Smunstu Stinkymonster imo most modern games are a mish mash of genres anyway with fucking GTA 5 having a skill tree and a progresión system, some call of duty games having star fox like space shooting missions, etc, as time passes and the limits go from "we can't do this, is literaly imposible with the hardware" to "we have near unlimited potential to do whatever the fuck we want with the only limit being time and money" (which granted is still a pretty big limit) the whole genre thing is starting to get really diluted, specially something as specific as "immersive sim"

    • @wes8723
      @wes8723 2 года назад +4

      Yep, Cyberpunk 2077 is pretty much a open-world Deus Ex game.. you can finish pretty much any of the houndreds of missions in the game with either using violence (guns or melee weapons), stealth, hacking and sometimes by dialog/social route or mixing them together

    • @diobrando7963
      @diobrando7963 2 года назад +1

      @@wes8723 the bugs kinda ruined it but overall decent

  • @wraaaah
    @wraaaah 4 года назад +99

    This is some undertaking and I really appreciate you doing it. I just wish that it wasn't marred by factual inaccuracies. The Prey segment for example and it's entire development history is wrong.

    • @limabravo7359
      @limabravo7359 4 года назад +16

      From a NoClip video, in the first minute, Arcane told the story of how Bethesda Publishing suggested to use the name Prey for their new game to keep the intellectual property active. Prey 2017 has very little relations to the previous games in the series.

  • @captainblood9616
    @captainblood9616 4 года назад

    Great job on this video, respect the amount of time and effort spent on it. Subbed!

  • @MrOJR666
    @MrOJR666 4 года назад +1

    I'm the biggest fan I know of Deus Ex. The fact that you mentioned the explosive trick for that barracks situation in the airport made the whole world snap into focus for me.

  • @southofheck
    @southofheck 3 года назад +4

    I cant believe we are possibly being denied Prey 2 FOR THE SECOND TIME

  • @hashvendetta7226
    @hashvendetta7226 4 года назад +23

    ken levine did way more to hurt immersive sims, than he did to help.

    • @Johnjay82
      @Johnjay82 4 года назад +4

      @Diego Alonso Word! System Shock 2 was so much better. I played Bioshock 1 first and liked it very much. Directly after that I played System Shock 2. It was hard to get into at first. But it was a much better game.

    • @Johnjay82
      @Johnjay82 4 года назад +1

      @Diego Alonso That has to be the "Zeitgeist" (sorry, I´m german and I assume that this german word means the exact thing in english ;) ). Name 10 really genre defining games between 1998 - 2002. Now name some for 2004-2008.
      I think 1998 - 2002 was the best time because developers started to see the 3D-worlds as experimental fields (because the graphics now got past the pre-3D-cards era) and tried new things. After that they looked which of the games sold the most copies. Gaming got bigger and even your grandma might have played some games now. Would she play a System Shock 2 - even with better UI? Nope - look at the Wii.

    • @Johnjay82
      @Johnjay82 4 года назад +4

      BTW: My game list for 1998 - 2002: Deus Ex 1, System Shock 2, Thief 1 and 2, Gothic 1 and 2, Diablo 2, Commandos, Operation Flashpoint, Half-Life, Unreal 1, Quake 3 (for multiplayer), Unreal Tournament 1, Knights Of The Old Republic, Baldurs Gate 2 , Planescape Torment...
      Well, more than 10 (ok, I got stuck for a minute at 6 :D)

    • @Johnjay82
      @Johnjay82 4 года назад +1

      Starcraft 1 ! I bet we find much more GENRE-DEFINING games around that time -> not "your" best games. I didn´t even include consoles here.

    • @Johnjay82
      @Johnjay82 4 года назад

      @Diego Alonso "Name 10 genre defining games made between 1998 - 2002. Do the same für the next 4 years and so on." I think it will harder and harder to come up with even 10 games ....well except for some really good indie games.

  • @Roarshyne
    @Roarshyne 3 года назад

    OMG your comparison between liquors and BioShock games is so apt it hurts bro. Love this!

  • @Silverlance24
    @Silverlance24 2 года назад

    late to the game but i absolutely love immersive sims and i love this classic look with a new take. Thanks and you made me smile!

  • @Snoogen11
    @Snoogen11 3 года назад +8

    It's a real shame the majority of the "upcoming" games listed at the end have been delayed or mired in controversy.

  • @Blinkster93
    @Blinkster93 4 года назад +5

    Its sad, when none of my friend's ever played a immersive Sim. They be missing out on some great games!

  • @battragon
    @battragon 4 года назад

    Excellent stuff; Many thanks for all the hard work!