Modeling a Village House in Blender 3.2 Timelapse

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  • Опубликовано: 1 ноя 2024

Комментарии • 21

  • @JosueMartinez-ww1vj
    @JosueMartinez-ww1vj 2 года назад +1

    Amazing! Please keep up the great work and sharing your knowledge!!

  • @widearchshark3981
    @widearchshark3981 2 года назад +3

    I hate you. You make complicated things look easy. And that makes me look like an amateur !!
    Great work mate. Interesting idea to use the skin modifier. Very clever.
    Love that chill music as well. Could almost listen to it without the video!

    • @chuckcg
      @chuckcg  2 года назад

      Thanks so much!, glad you like it!

  • @husainmadraswala14
    @husainmadraswala14 2 года назад

    beautiful stuff

  • @janezelle
    @janezelle Месяц назад

    I can't seem to find the thatched roof png image you used in the video in the link you attached

    • @chuckcg
      @chuckcg  Месяц назад

      I used this one www.textures.com/download/thatched-0018/8950 , it's no longer free but you can find here polyhaven.com/textures/roofing

  • @curtisnewton895
    @curtisnewton895 Год назад +1

    mapping the textures in real time is not onlmy lazy, it loads the GPU for something that could be fixed with a descent UV mapping

  • @gc8972b
    @gc8972b Год назад

    blender + side pocket 🎱

  • @HalmanHendrick
    @HalmanHendrick 11 месяцев назад

    Where do you get the roof texture

    • @chuckcg
      @chuckcg  11 месяцев назад +1

      you can get from here polyhaven.com/textures/roofing

  • @Aropiction
    @Aropiction Год назад

    hello, why do we use solid shapes? 3:45 for exemple

    • @chuckcg
      @chuckcg  Год назад

      i used a plane and add solidify modifier, for me it's easier that way, if i cut, i only have to do it in one face, later i just apply solidify.

    • @Aropiction
      @Aropiction Год назад

      @@chuckcg OK, is it to avoid having to press shift when cutting a face?

  • @Rut_Gunney
    @Rut_Gunney Год назад +1

    so what, your guide is strange, at 0:13 my square does not bend, but is simply distorted, into a vaguely resembling a triangle

    • @chuckcg
      @chuckcg  Год назад

      I scaled the face on the X-axis, press S then X

  • @naaflazr_4564
    @naaflazr_4564 8 месяцев назад

    whats the name of the texture? at 7:10

  • @plasid2
    @plasid2 2 года назад

    This human object for scale is somewere in Blender?

    • @chuckcg
      @chuckcg  2 года назад +1

      You can create a character with make human or daz and import.

  • @cocatricee
    @cocatricee 8 месяцев назад

    can't drop the knife