If you pick the "Industry standard" navigation style in the "Welcome to Gaea 2" window you need to hold ALT to rotate the viewport. To change this go to Tools -> Options -> Navigation and disable the 3 hold ALT options.
an amazing tutorial finally comes after so many Weekly Gaea Terrains demonstrations, thanks for sharing your insight and personal logical summarization of these GAEA nodes.
Excellent Tutorial for the 2.0 version! I'm two week in with learning this program so I really appreciated your easy to follow tutorial, as well as the use of portals. With your exporting into Blender, I've only done a little with that. I felt more comfortable with Unreal. I've also done a bit of practice with Houdini and their terrain mode.
Thank you! But I think for Unreal you need to use the Unreal node to export in Unreal's landscape resolution, otherwise your terrain might have weird edges.
@@Wernaert No issue! Take your time and please do complex structures. and if you can, u can make a series of node explanation. That'll be helpful. Cheers!!
right now this is the only video that covers a look into gaea 2 that is both informative and engaging, thank you for the video, would have been nice if you could show how you imported it into blender. still tricky for me and isnt appearing
Thank you! I might make tutorials about using terrain in other programs at some point but right now I want to focus on Gaea. In Blender I just created a basic plane and then added a subdivision and displacement modifier. Like in this video: ruclips.net/video/EDVXIwWeoD0/видео.html
Hello, is there a way to have information about the lowest point in meters (-345), Sea level (0) and highest point (1546). So I can have some information on the scale. I always get lost how big things are.
First, the scale of a height map is arbitrary. You need to adjust height scaling in your target application. You can also adjust the height scaling in Gaea to match that under Project -> Build settings -> Terrain. Then you can use the height measurement tool at the bottom right to measure heights.
If you pick the "Industry standard" navigation style in the "Welcome to Gaea 2" window you need to hold ALT to rotate the viewport.
To change this go to Tools -> Options -> Navigation and disable the 3 hold ALT options.
doens't work for me, still can't rotate, how hard can it be to make the mouse work... not asking for a miracle.
@@CorTec That's a strange issue... Doing a Factory Reset or reinstalling Gaea might help.
This was so incredibly helpful! I was so sad to see there wasn't a part 2 posted yet, I'm excited to see more!
Excellent tutorial to help transitioning to Gaea 2 ! Hope you continue doing more. Sincerely appreciated.... thanks !
OMG....the expert has spoken. Thanks for this tutorial. Looking forward to more
Glad you like it! There will definitely be more, so far I've got a list with topics for 7 more beginner tutorials.
great tutorial brother!!! very informative cant wait to finally start making landscapes
Hey, thanks for sharing this, man. I'm just getting into gaea and this is immensely helpful. Cheers !
ya, me too
Glad you like it!
an amazing tutorial finally comes after so many Weekly Gaea Terrains demonstrations, thanks for sharing your insight and personal logical summarization of these GAEA nodes.
Thank you! I'm also planning a series of shorter videos about individual Nodes.
I really like your Weekly series! I'm so happy to see you launching tutorials! I hope to keep updating it! This is very cool.
yay thanks david I'll be looking into the new gaea after finishing your video - a fellow Worldpainter
Amazing! Already learned a lot and look forward for the next episodes!
Great to hear that is was helpful!
The stuff that I was desperately waiting for!
I hope you learned something!
Excellent Tutorial for the 2.0 version! I'm two week in with learning this program so I really appreciated your easy to follow tutorial, as well as the use of portals. With your exporting into Blender, I've only done a little with that. I felt more comfortable with Unreal. I've also done a bit of practice with Houdini and their terrain mode.
Thank you! But I think for Unreal you need to use the Unreal node to export in Unreal's landscape resolution, otherwise your terrain might have weird edges.
Outstanding tutorial! Really clear. Looking forward to your future videos 😊
Thank you! I'm working on the next one.
nice explanation plus covering every topic.
Keep making tutorials
Thank you! I will. The next one will hopefully be done soon.
Absolutely wonderful tutorial for beginners. Can you do a tutorial on setting up the terrain size, vertical height, and sea level?
Looking forward to the episode 2 nice video
Hell yeah!! Keep them coming brother.
It took a bit longer than I expected but it's finally done. Before you ask, I have no idea when episode 2 is ready :D
@@Wernaert No issue! Take your time and please do complex structures. and if you can, u can make a series of node explanation. That'll be helpful. Cheers!!
Thank you VERY much ! Very useful for a beginner in Gaea 2.
Thank you too, that's great to hear!
right now this is the only video that covers a look into gaea 2 that is both informative and engaging, thank you for the video, would have been nice if you could show how you imported it into blender. still tricky for me and isnt appearing
Thank you! I might make tutorials about using terrain in other programs at some point but right now I want to focus on Gaea.
In Blender I just created a basic plane and then added a subdivision and displacement modifier. Like in this video: ruclips.net/video/EDVXIwWeoD0/видео.html
We all needed this series, thank you. When are the new videos coming? I'll be following.
I'm working on the next one but I don't know when it's done yet.
it is amaizing tutorial thank you mate keep it up im waiting more videos from you
Thank you. More is on the way!
Thank you, great Tutorial.
Thanks for the video.
Waiting for next one
i'm working on it
Hello, is there a way to have information about the lowest point in meters (-345), Sea level (0) and highest point (1546). So I can have some information on the scale. I always get lost how big things are.
First, the scale of a height map is arbitrary. You need to adjust height scaling in your target application. You can also adjust the height scaling in Gaea to match that under Project -> Build settings -> Terrain. Then you can use the height measurement tool at the bottom right to measure heights.
Thanks for this. It's still incredible to me that there is ZERO documentation for Gaea 2 on release.
Yeah, some official documentation would be very useful
no workspaces option for me
noice
17:33 this shape is more interesting.
wow
are u going to make more of this???btw this is a great vid🤍
Thank you. Yes, I'm working on the next episode, I hope I can release it soon.