🌍 Making a Procedural Planet in Unreal Engine! | Terra Devlog #2 | Unreal Engine

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  • Опубликовано: 2 июл 2024
  • Thanks for watching!
    Don't forget to like and subscribe:)
    In this devlog we are making our own procedural planet made entirely of Voxels! We also add foliage to the planet surface to make it look and feel like an actual planet with real nature!
    To allow for this kind of Voxel Generation, I am using the Voxel Plugin for Unreal engine:
    🔗 Voxel Plugin: voxelplugin.com/
    The Source code for my Unity Mobile game Tribes is now public! Check it out here:
    🔗 Tribes Source Code: github.com/emilwalseth/tribes
    Chapters:
    0:00 - Intro
    0:23 - Voxels?
    2:05 - Voxel Plugin
    2:29 - Making a Voxel World
    3:52 - Package Testing
    4:15 - Generating Foliage
    5:56 - Making Continents
    7:08 - Tribes Source Code Public!
    7:20 - Outro
    Socials:
    🔗 Discord Server: / discord
    🔗 Website: emilwalseth.com/
    🔗 TikTok: / emilwalseth
    🔗 Instagram: / emil.walseth
    #devlog #gamedev #indiedev #gamedevelopment #unreal #unrealengine #unrealengine5 #terra #planet #voxelplugin #voxel #proceduralgeneration
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Комментарии • 64

  • @jadonwolfgang2127
    @jadonwolfgang2127 Месяц назад

    Great videos man. Really enjoying all your recent devlogs. Hope to see more progress soon!

  • @Classymarc
    @Classymarc 2 месяца назад

    These videos go by very fast, a lot of info in a well spoken and fun video. Well done, looking forward to your next videos!

  • @user-yo5fs6uc3h
    @user-yo5fs6uc3h 3 месяца назад +3

    nice one bro waiting for more ! :)

  • @lyng_g8840
    @lyng_g8840 3 месяца назад

    i love theese vids! good work, keep it up!😃

  • @jiaqichen8912
    @jiaqichen8912 3 месяца назад

    this is amazing! you are soo underrated!

  • @studioaves
    @studioaves 3 месяца назад +2

    very inspiring thank you ;D

  • @jaymesthelionboy7156
    @jaymesthelionboy7156 3 месяца назад

    I really like this so far the trees look great the islands are nice its all very good

    • @emilwalseth
      @emilwalseth  3 месяца назад

      Glad you like them! It's just prototype work so far, so hopefully it will look even better soon!

  • @ignite_the_party
    @ignite_the_party 3 месяца назад

    Always liked a good procedural generation, man, that's insane!!

  • @FuranA7x
    @FuranA7x 3 месяца назад

    great video!

  • @tanjamortyn3298
    @tanjamortyn3298 2 месяца назад +1

    I’m wanting to learn to code and these videos make me want to start right now

  • @itsafish4600
    @itsafish4600 2 месяца назад

    very cool

  • @ibrabdo
    @ibrabdo 2 месяца назад

    Thanks for the info's! i would love to try this plugin it might solve a problem that im having in my game 😁

    • @emilwalseth
      @emilwalseth  2 месяца назад +1

      The plugin is still under a lot of development, hopefully done some time soon though🔥 Really has potential!

  • @SpiderSplash_
    @SpiderSplash_ 3 месяца назад

    yay, new video!

  • @Mekkablood
    @Mekkablood 2 месяца назад +1

    Looks great dude, also a dev using ue5 in unconventional ways. Always fun to break the rules so to speak of normal game dev. This looks awesome and looking forward to seeing where this is going.

  • @PersonManManManMan
    @PersonManManManMan 2 месяца назад

    This is very interesting

  • @Hektork
    @Hektork Месяц назад

    Im looking forward to where this project is going

  • @joonalehtinen5462
    @joonalehtinen5462 2 месяца назад

    Brings to mind the dyson sphere program

  • @match_mc114
    @match_mc114 3 месяца назад +1

    I NEED MORE

  • @alexjohnson1547
    @alexjohnson1547 Месяц назад

    Great video. I'm contemplating picking up the Voxel Plugin but it's sooo pricey. I wish I could test out the graphs before purchasing, just to see if I have the capability. Looking forward to future updates!

    • @emilwalseth
      @emilwalseth  Месяц назад

      I know the 1.2 version of the plugin has a free version, but maybe the graphs aren't available there🤔 It's definitely worth it tho, if you want to make anything procedural

  • @__idontsleep__
    @__idontsleep__ 2 месяца назад

    Emil dette er første gang jeg har sett deg siden 1 og et halvt år siden og jeg ble så glad når jeg så det

  • @BlueCrewGaming
    @BlueCrewGaming 2 месяца назад

    Sorry that I am 3 days late, been a busy week😅. Mvh Ingemar

  • @Zelhay
    @Zelhay 2 месяца назад

    Can you show a more in-depth view on how you made the 3d noise for the planet? Im working on a small project and Im still trying to figure out voxel plugin 2

    • @emilwalseth
      @emilwalseth  2 месяца назад +1

      Would love to help you with that. The next devlog is coming tomorrow, where I share an invite link to the new discord server for the channel:) Would be easier to show detailed stuff in there i think

    • @Zelhay
      @Zelhay 2 месяца назад

      @@emilwalseth That sounds amazing!

  • @petalaak
    @petalaak Месяц назад

    How big planet you can potentially generate in Unreal engine? Could you e.g. generate roughly earth size planet where it would take about a year to walk around it, assuming the character would walk about 5km per hour and takes no breaks?

    • @emilwalseth
      @emilwalseth  Месяц назад

      Theoretically, unreal does support that big Planets, yeah! Issue is storing all the data for the modified areas. If this is done in an efficient way, it might be possible practically too:)

  • @JanHavel
    @JanHavel 3 месяца назад +1

    Its starting to look nice ... but I was mostly interested how are you planning to aproach that old and probably sadly unsolvable problem of making spherical planet from cubes so usage of blackbox plugin made me kinda disapointed :)

    • @emilwalseth
      @emilwalseth  3 месяца назад +1

      I see, I sadly don't want my planet to be made of cubes, and this plugin probably saves me years of work, so totally worth it for a solo indie dev!

    • @JanHavel
      @JanHavel 3 месяца назад

      Makes sense, Im not following your work (atleast not yet) so I dont know what the final goal is here - this video just landed in my recomendations as google probably knew I was researching that topic few months ago so the title was intriguing :) (I do some game dev as hobby too + I like StarMade game and they are fighting with this problem too (ish) ... its interesting topic but sadly for much more clever people than I am so Im always eager to see others solutions - I would love to make it work one day somehow :) )

  • @Lloyd_2001
    @Lloyd_2001 Месяц назад

    This plugin still does not support multiplayer right?

    • @emilwalseth
      @emilwalseth  Месяц назад

      World is generated on both clients, but changes to it won't happen automatically no, you have to sync them yourself.

  • @lolaswift111
    @lolaswift111 3 месяца назад +1

    are you using the pro version?

    • @emilwalseth
      @emilwalseth  3 месяца назад +1

      Yes I am:) Voxel Plugin Pro 2.0

    • @lolaswift111
      @lolaswift111 3 месяца назад

      @@emilwalseth it's a great plugin. Last time I used a round several months ago, multiplayer wasn't working for me

    • @emilwalseth
      @emilwalseth  3 месяца назад

      @@lolaswift111 Ahh, they're still working on the 2.0 release, so a bit further now luckily!

    • @lolaswift111
      @lolaswift111 3 месяца назад

      @@emilwalseth Possible to show how you get the foliage spawed? or a simple project on github? Their own example was quite complex. Yours seems simple . maybe you cut off part of your video? I tried what you did in the video. couldn't get the cones spawned. thx

    • @emilwalseth
      @emilwalseth  3 месяца назад

      @@lolaswift111 I think the only part I don't show is that the planet surface needs to be registered to the Project.Surface channel for the foliage to spawn there. Give that a go, if it doesn't work, send me an email and I'll send more details:) In the future I will have a discord where we can discuss more things like code in detail!

  • @sverre_ryen
    @sverre_ryen 2 месяца назад

    wait.... is this emwa?

    • @emilwalseth
      @emilwalseth  2 месяца назад +1

      yes;)

    • @HermansHydrazine
      @HermansHydrazine 2 месяца назад

      Emwa joooo

    • @sverre_ryen
      @sverre_ryen 2 месяца назад

      @@emilwalseth You are one of the people who got me into game dev as you would mention it in your old vids, thank you for that:)

    • @emilwalseth
      @emilwalseth  2 месяца назад +1

      Awesome!! No worries:)

  • @Andros_r
    @Andros_r 2 месяца назад

    Dennis skal starte en pixelmon server med mange youtubere og jeg lurer på om du kan bli med pls jeg elsket når du spilte pixelmon

  • @PersonManManManMan
    @PersonManManManMan 2 месяца назад

    [952]

  • @BadCoub
    @BadCoub Месяц назад

    Unfortunately they've made it payable

  • @nicolasgiroux-px2gl
    @nicolasgiroux-px2gl 8 дней назад

    You're tooooooo fast and I don't know how everyone follow your guide at this speed?!?!?!??!?!? I even put the speed to 0.5x and you're still tooooo fast to follow.

    • @emilwalseth
      @emilwalseth  8 дней назад

      Yeah it's not really supposed to be a guide/tutorial. More just a development-diary

    • @nicolasgiroux-px2gl
      @nicolasgiroux-px2gl 8 дней назад

      @@emilwalseth It be nice to have a tutorial instead. Also I think I need the pro plugin to achieve making a planet.