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SMBX2 Custom Level - Splishy Wishy Falls

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  • Опубликовано: 25 фев 2024
  • Originally I wanted to make a modded level in Super Mario Bros. Wonder but I couldn't figure out, and even if I did I probably couldn't upload to RUclips without Nintendo getting mad.
    Forum topic with download: www.smbxgame.c...

Комментарии • 34

  • @mal8rk701
    @mal8rk701 5 месяцев назад +7

    I love how accurate you made everything to the game! From the wonder flower transition, to the custom exit!

  • @Danominator
    @Danominator 5 месяцев назад +3

    Man, I REALLY need to get back into Super Mario Bros X. Never even heard about 2.0 let alone the things people have been able to make with it. This is amazing!!

  • @AMA_Dan
    @AMA_Dan 5 месяцев назад +8

    Hey! Awesome SMBX2 level! Love the level design and I'm glad SMB Wonder is inspiring SMBX2 levels. Definitely keep working on more levels as they're just so creative. Would love to see a full episode inspired by SMB Wonder.
    If you don't mind me asking, how'd you go about adding wall-jumping? It's a game mechanic I've always wanted to add to my levels but due to a lack of expertise with the engine and code I haven't been able to do it.

    • @airiableconditions8192
      @airiableconditions8192  5 месяцев назад +1

      I used ipairs to locate left and right wall blocks and check if the player was to the side of them using the player's and the block's coordinates. Then the script would check if the player's jump key was pressed, and if it was, it would simulate a jump by setting the player's X speed and Y speed accordingly.

  • @MedAnimations
    @MedAnimations 5 месяцев назад +2

    that's pretty amazing! and if you want to make a Wonder level, you should try out Fushigi, the Wonder level editor

    • @airiableconditions8192
      @airiableconditions8192  5 месяцев назад +1

      I can't figure out how to get Mario Wonder on my pc (I own a copy on my switch), and without Mario Wonder, I can't make a custom level.

    • @MedAnimations
      @MedAnimations 5 месяцев назад

      @@airiableconditions8192 there are some youtube tutorials showing how you can dump your games from switch to your pc

    • @Olimarfrompikmin
      @Olimarfrompikmin 13 дней назад

      ​@@airiableconditions8192 r/roms megathread has switch roms
      I do not endorse any piracy, unless I have no money to support the creator, or the game is on a discontinued/forgotten console

  • @NCXDKG
    @NCXDKG 4 месяца назад

    I think this proves that in smbx, anything is possible. It truly is the smm of all time

  • @promaster424
    @promaster424 5 месяцев назад +17

    Why are the waterfalls piss yellow. The level is good but I don't want to know how Mario felt getting in the piss water

    • @fridaynightfunkinfan5627
      @fridaynightfunkinfan5627 5 месяцев назад +3

      Because they were that color in SMB Wonder, the game that inspired this level.

    • @promaster424
      @promaster424 5 месяцев назад

      @@fridaynightfunkinfan5627Maybe I haven't been to that level

    • @ColinThePikachuRedScarfLover31
      @ColinThePikachuRedScarfLover31 5 месяцев назад

      ⁠@@promaster424Also There Are New Enemies In That Level Like The Anglefish, Hoppycat, etc.

    • @shellder_gaming
      @shellder_gaming 5 месяцев назад

      i’ve played it and they could’ve given it a more golden tinge

    • @spidel
      @spidel 5 месяцев назад +2

      time to take a piss

  • @genitivi64xd77
    @genitivi64xd77 5 месяцев назад +1

    I love the ost, it's sound so good like something in 3d World

  • @ProxyHaxOO
    @ProxyHaxOO 5 месяцев назад +3

    Pretty nice

  • @TheRealDevination
    @TheRealDevination 5 месяцев назад +4

    This is cool

    • @airiableconditions8192
      @airiableconditions8192  5 месяцев назад +2

      Yeah

    • @TheRealDevination
      @TheRealDevination 5 месяцев назад +2

      @@airiableconditions8192 how did you make the drill powerup?

    • @airiableconditions8192
      @airiableconditions8192  5 месяцев назад +2

      @@TheRealDevination I created a new NPC, which sets a global variable when collected, and when that variable is on it draws an the drill sprite on the player's head. Also, every tick it checks if the player it pressing up or down while locating each top block and bottom block and seeing if the player is within range of it. If the player is, the player's y coordinate gets locked inside of the block using another variable, and when the left or right keys are held that variable gets increased or decreased. That's essentially the basics of it.

  • @Torch_Man-b2l
    @Torch_Man-b2l 5 месяцев назад +1

    mmm yes the piss lakes

  • @john6580
    @john6580 Месяц назад

    Yellowfalls

  • @tudormartinez3457
    @tudormartinez3457 5 месяцев назад +1

    download?

    • @airiableconditions8192
      @airiableconditions8192  5 месяцев назад +1

      I'll get working on that.

    • @airiableconditions8192
      @airiableconditions8192  5 месяцев назад +1

      Okay I'm done, here is the forum topic with the download: www.smbxgame.com/forums/viewtopic.php?t=29490