[VEX for Algorithmic Design] E06 _ Strings

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  • Опубликовано: 15 ноя 2024

Комментарии • 27

  • @Monompadins
    @Monompadins Год назад

    Before you, for half a day I could not understand how to convert float into a string, thank you very much!

  • @noc2_art
    @noc2_art 4 года назад +6

    You're awesome Junichiro for sharing your infinite knowledge. Thank you!!!!!

  • @Ferocious_Imbecile
    @Ferocious_Imbecile 3 года назад +2

    If there's only 151 hits it's not because this isn't an excellent series. It's because learning VEX is not easy. Thanks for your meticulous lessons.

    • @maurypb
      @maurypb 2 года назад +1

      as of 1/14/22 (5 months later) there are 4k views.

  • @phennryr1216
    @phennryr1216 3 года назад +2

    I'm new in houdini and started to learn vex not so long ago. I can't thank you enough for helping me/us to demystify this software !!! :)))

  • @guitoma109
    @guitoma109 3 года назад

    Thanks Junichiro!!! This series should call JuniFlix. See you in the next chapter.

  • @JafarDashti
    @JafarDashti Год назад

    To fix decimal formatting issues with "sprintf()" function use %s or %g. it will use the same value as you assigned to variable and no decimal error. Thanks for the video!

  • @akmalakmal5732
    @akmalakmal5732 2 года назад +1

    these lessons are very usefull and interesting! thank you

  • @tetreur
    @tetreur 4 года назад +2

    Super useful, tyvm

  • @VicRejkia
    @VicRejkia 3 года назад +1

    if you struggle with too much decimal numbers, use the "ftrim" function to get rid of the unnecessary => 50.400000 to 50.4

    • @mujuningaiza
      @mujuningaiza Год назад

      Can't get ftrim function, If you can explain it would be life saver
      What I got is like
      // So if you want to trim 0.256143 to 3 decimal places
      // You'll write like
      sprintf("%.3f", 0.256143) ; //or
      sprintf("%0.3f", 0.256143) ;
      // Result will be 0.256

  • @VitaminSoup
    @VitaminSoup 4 года назад +2

    Great, as always!

  • @alenabejenarou8605
    @alenabejenarou8605 2 месяца назад

    Thank you !

  • @maurypb
    @maurypb 2 года назад

    Though string manipulation is... uh... not "fun", thanks again for doing this video! I've been enjoying them.

  • @ivanchernyshev2646
    @ivanchernyshev2646 8 месяцев назад

    thank you sensei🙏

  • @andrewsutherland2138
    @andrewsutherland2138 3 года назад +2

    s@val1 gives me an error.. everything is exactly the same. any ideas?

  • @leflute7191
    @leflute7191 2 года назад

    Hey! great video!!
    i got a question... can u use a string array to store variable names, and then acces that variables trought the array?
    Someting like:
    int val1 =0;
    int val2 =1;
    String array[] = {"val1","val2"};
    int val3 = array[0]; ??

  • @mohamedazab3586
    @mohamedazab3586 9 месяцев назад

    Thanks

  • @junbochen7309
    @junbochen7309 Год назад +1

    want to learn python in houdini from you

  • @rayanmagneto
    @rayanmagneto 4 года назад

    As always Gold 👌

  • @massimobaita7178
    @massimobaita7178 4 года назад

    Thank You very much, Junichiro!

  • @95lustr
    @95lustr 2 года назад

    when I select the path to the attributewrangle, the "font" still shows not the text itself, but the path to the attributewrangle. What could be the problem?

  • @ilyaeuteneier
    @ilyaeuteneier 4 года назад +1

    Thanks!!!

  • @c.e.l.l.z
    @c.e.l.l.z 2 года назад

    35:05 mind blown again "you can consider strings the same as arrays, where each character occupies an index in the array" wow

  • @theostalproject
    @theostalproject 3 года назад

    s@val1 keeps giving me errors :( code is the same as yours

  • @dnzCraft
    @dnzCraft 2 года назад

    Sure enter single quotes !!!!!!!!! not this ' ,it shloud be ` 8:57

    • @吴思凡-r1l
      @吴思凡-r1l Год назад

      Thanks..I stopped for a long time...