[VEX for Algorithmic Design] E04 _ Variables and Operations

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  • Опубликовано: 28 сен 2024

Комментарии • 26

  • @VitaminSoup
    @VitaminSoup 4 года назад +9

    Wish this was around when I started out ... really eases into concepts and practical applications. Cant wait til one about arrays pops up

  • @maurypb
    @maurypb 2 года назад +1

    Thanks for doing this, very thorough. Appreciated!

  • @programmationinfographie3286
    @programmationinfographie3286 2 года назад +1

    Thank you for this series ! Very helpful !

  • @delaskarcaicedo5778
    @delaskarcaicedo5778 3 года назад +1

    Thank you so much bro for these video. Amazing!!

  • @skrotov
    @skrotov 3 года назад +1

    Thank you)) going to arrays =))

  • @bombomb_001
    @bombomb_001 3 года назад +1

    Very appreciate your tut!

  • @stevensilcock
    @stevensilcock Год назад

    Doh! I just got to this video in the series...Scene View split for spreadsheet...ignore my suggestion on the first video. 😀

  • @mohamedazab3586
    @mohamedazab3586 8 месяцев назад

    Thanks

  • @sumonecalledalex
    @sumonecalledalex 4 года назад +3

    Gold. Thanks

  • @billlee9757
    @billlee9757 3 года назад +1

    thank you very much Mr.
    but I am confused about the vector multiply.
    v1 = (1,2,3);
    v2 = (4,5,6);
    why v1 * v2 == (4,10,18)?
    I can't understand it neither dot or cross.
    I think the result should be 32for dot or (-3,6,-3)for cross.
    I am a beginner with vex,is there anything I missed?
    thank you very much again for these wonderful lessons.
    hope you have a good day.

    • @JafarDashti
      @JafarDashti 3 года назад +3

      in vector multiplication you have to mult each component of each vector separately, x = 1*4=4 y =2*5= 10 , z =3*6 = 18. this is how vector math works and it's not related to vex only, it's also the same for divide, subtract and addition. the result should be vector not just a scalar. in case of cross and dot product it's different because they are functions and for cross product the result is a vector and for dot product is scalar value. you can google about dot and cross to see the usage in computer graphics.

  • @RajuMon2016
    @RajuMon2016 4 года назад

    This is awesome

  • @bhagyavalande6114
    @bhagyavalande6114 2 года назад

    satisfied

  • @lucas199844
    @lucas199844 5 месяцев назад

    int a = chi('a');
    int b = chi('b');
    int ab = a / b;
    i@ab = ab;
    float afb = (float)a / b;
    f@afb = afb;
    This way works too, instead of writing float af = a;

  • @dipankarbiswas033
    @dipankarbiswas033 3 года назад

    bro please let me know python or vex what should I learn ??

  • @rayanmagneto
    @rayanmagneto 3 года назад

    👌👌

  • @KovarniyPi
    @KovarniyPi 2 года назад

    Your videos is over-informative, which is super good. Thank you very much!
    But the way you talk... like a turtle, had to watch on 1.5 :D
    Thanks you very much

  • @BROWBABA420
    @BROWBABA420 3 года назад +2

    Thank you so much for making these videos

  • @sunnyverma8005
    @sunnyverma8005 3 года назад +1

    Very thankful to you. That is very useful😌

  • @jonosvlog9913
    @jonosvlog9913 2 года назад +1

    Thanks for the amazing video! Really good for Houdini Beginners!

  • @vindeep1421
    @vindeep1421 Год назад

  • @RibeyeconAdventures
    @RibeyeconAdventures 2 года назад

    I am finally starting to understand this

  • @TunafishnCrackers
    @TunafishnCrackers 3 года назад

    Thank for these videos, I'm familiar with the concepts but these tutorials really helps to build up a solid foundation and understanding of some complex subjects. Thank you for taking the time to make these videos.

  • @zoharlevin83
    @zoharlevin83 3 года назад

    great tutorial! thanks for [utting it all toghter

  • @calciolari147
    @calciolari147 4 года назад

    Thank you very good this lessons

  • @kajenomaja
    @kajenomaja 4 года назад

    Awesome!