HOW TO MAKE PIXEL ART - DEVELOMENT PROCESS OF A PIXEL VIDEOGAME

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  • Опубликовано: 13 май 2024
  • This is a new style of video, where I'll explain the process of developing a pixel art video game, using my video game The Hawkers, a RPG open-world, with Tycoon Contents as an example.
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    ♫ Tracks ♫
    0:00 - 4:20 The Path of the Wind (From the Movie "My Neighbor Totoro")
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    copyright requirements :
    ✉ pendanteye@gmail.com
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Комментарии • 9

  • @MathewPixel
    @MathewPixel 7 дней назад +5

    Underrated. This guy does it again. This video is amazing. The best organizing method I've seen so far. 🙌🏻

  • @wisesonitier
    @wisesonitier 27 дней назад +9

    Thank you for this pixel art process

  • @kweqys385
    @kweqys385 26 дней назад +7

    wow this is very new to me, since i planned to develop my own game as well but i'm more likely to focus to make the story and lore first while doing some basic artwork and ideas before doing any advanced artwork so i can be sure with what i want for the game without doing much redo or correction because it's not what i wanted

    • @pendanteyepixelart
      @pendanteyepixelart  26 дней назад +4

      You got it. Just remember to plan everything first and be sure of the type of art you are going to use. In the meantime, new ideas will come. Practice a lot until you reach perfection, even beyond your artistic starting point.

    • @kweqys385
      @kweqys385 25 дней назад +1

      @@pendanteyepixelart yes siree

  • @viajantedotempo3718
    @viajantedotempo3718 26 дней назад +4

    Great video! Thank you. :D