@@calebscoville2585 i have no background whatsoever and mine is coming along nicely(apart from the environment design. Lol) also only started about a week ago
I have another tip: "Design your first level, last." I heard this from none other than John Romero. Of course, he was talking about when him and Id Software were making "Doom", but I think it applies to game making in general. See, if you design your game backwards, then by the time you reach the beginning, you've learned a whole bunch of tricks and shortcuts, which you can use to ensure that the people playing have a good first impression.
Don't forget to pass a quality check on the second half (which you did first) after you have learnt. Playtest, people, playtest the heck out of your game. If not even you, the creator, enjoys playing it, no one will.
I actually taught myself that trick, because my first game (which actually turned out amazing, and all my friends and everyone I showed it to loved it o.o) had a beginning level that I looked back on once I finished the game and went "Wow I remember making this area... Holy crud it's missing so much stuff, you can see how far I've come from the beginning of this level to the end of the game. Well... Lemme go back and refine some things..." And I did. My first game is surprisingly good. Only 45 minutes, but really fun!
Phenomenal tip! Toolset games such as Little big planet, Mario maker ect I've always find myself in a mountain, learning and mastering my vision in the latter half of the level or game so the beginning looks like trash and the end looks average!
The reason why the length of a game seems so important is because potential buyers want the most bang out of their buck. But, times have changed. It can't be said enough: Not the sheer length of a game is important, but the amount of good *gameplay*!
+shadowkeepertienga23 I feel like she is at this point xD This might sound bad but she's actually one of the reasons I actually forked over the cash to buy MV xD yeah I put on a white dress and she sold me a ketchup popsicle xDDD No regrets lol
The sincerity and kindness you put into this video feels genuine, thank you! Before watching this I was so worried about using RPG maker for my game, but now it feels like a good experienced friend who loves gaming and telling a story as much as I do, reassured me it's fine. The internet is sorely full of insincerity and simple grabs for attention. Whatever your reasons for posting this video all I can say is thank you, thank you for posting this and spreading this feeling.
I... I kinda want to paraphrase what you said about the video, only say it about your comment but... That might be taken as an insult and... THIS COMMENT IS TOO DARN WHOLESOME TO RISK IT!
All of the gameplay and mechanics tips are great and stuff, but honestly, the main killer of your average RPG maker game I've noticed is simply language. Either filled with typos, poor grammar, characters without personality in their speech, unfitting lame jokes thrown in completely killing the mood or (often) just a combination of all of the above.
Definitely! When I see a typo in a game I pretty much immediately discredit it, even if it's a AAA game. My worst nightmare is having a typo in my own.
Most painful thing is when you have a character who's meant to speak in a Southern drawl (y'know, talkin' like this n' all that), but you're either forgetting to "translate" some of their textboxes or your "translation" is inconsistent (such as changing between outta and out o'.) purely on accident. It's tough, man. But yeah, last thing I'd want to do is leave those in. Mood, I feel, is a very important thing for my project, so yeah, I'm trying to avoid anything that may cause some whiplash there.
Do in world linguistics bother you? I hate typos myself, but does it bug you when like, tolkien made languages for all the races in the ring series, if someone tries to make a consistent spin on language is it a dealbreaker? Im making a game where there was a precursor to common tongue that predates and is used in the naming of older locations and historical happenings, dealbreaker or no?
You earned a new fan today. I'll be 50 next month and always wanted to make a game. Think I will give it a shot...this should be interesting. Thanks for the awesome videos!
Still, one of the best videos I have ever seen, even if I don't even make RPG Maker games anymore. I would still recommend this video to anyone interested in game dev. Keep up the good work.
LeviJake10 I used to get that way, i stopped that by writing out a script. I have a story, maps and characters made well before I even touch rpg maker. That seemed to help me.
I know the feeling, I got several games on the back burner because I can't be assed with finishing them...although I can't say I think they're great. One is shaping up to be....okay *Has had to replay the game so many times that he's getting tired of it* but that's about it.
@@mangmerciless9606 I consider to do the same but where do you "store" things you make before touching rpg maker ? Do you use some other specialized software or just write it down in ms word or piece of paper ?
Your voice acting is absolutely amazing, even as an a.d.d having dude having this vid come up as a followup to the previous i got hooked. Purely because of the use of voice. Great job
Oh I see. I started a small project back in03 right after high school n then stopped out of the blue, started dating , family n everything came in place. But NOW, I'm back in and want to seriously finish the one I just started.
nice i'm really new to this and i'm in my first year of high school wanted to find someone who would want to make a game with me or at least help since i'm want to make a long game
12 minutes well spent! Confidence boosters, informative tips, helpful hints, and explanations as to how a developer should play into their strengths. Just... another... great video !!!
Great Example: (OFF) That game went above & beyond with its simplistic style hiding away a deep dark story. I really enjoyed that game Alone, and I recommend to anyone who needs inspiration or anyone who just wants a game that makes you go WTF! xD
+ThePhoinexproduction he's using a voice modulator. and look at the video with the cat... shaved arm, black gender neutral fingernails. and a pair of guys underwear under the cat. The room is also very guy like. There is more evidence but eh.. doesn't matter. This is just a youtube character.. a roleplay.
5:27 "I'm not saying 'Go download Yanfly's entire collection of battle plugins' or something..." TOO LATE ALREADY DID THAT 8:47 "Some start with unwinnable battles" Great way to put me off a game for forever.
I wish I could like this multiple times. This is such a genuine, helpful and kind video for someone to make. I'm dipping into the shallow end of the RPG Maker development pool right now, just bought MV off Steam and have used previous versions a bit. Thank you for making this, Echo! You're very encouraging.
I just wanted to say you sound like a really motivating person, and yo reminded me that one of the most popular games of all time, Udertale, was made in rpgmaker. The positivity in your voice is awesome. Subscribed :)
4:26 I guess another way to look at that is "Just because 99 is a nice, round, level number, doesn't mean I should feel obliged to make the player reach that by the end of the game."
this vid found me in a block, thank you! whilst listening something just clicked and great suggestions most I've already heard but thats cause Ive been binging for ideas tips and any info ive missed I can use.
That menu screen at 9:31 looks really good, with the zoom and thought bubble. I'm 100% behind you on not releasing your very first thing. I've played RM games that are barely even functional and the person's response to my low-score review or post is always like "It's my first game so cut me a break." No, cut your players a break! I follow a rule of "If I wouldn't like it, I'm not going to unleash it on the players." I was testing a game a bit ago for somebody and I kept getting stuck in walls. The dev's response was "I'll tell people to stay away from those walls." seriously. Also, a tip for people who have a story-heavy game but want to avoid an exposition dump intro: Flavour! Use interactive objects generously and if you have a starting party then have the other characters chime in with their opinions. Rather than have an NPC just say something to you, have the characters comment back. This builds character and setting without having to stuff it down the player's throat and since it's the start of the game they're not likely to miss it. Grandia 2 or the Wild Arms games are examples of good intro areas that I can think of right off the bat.
I usually don't watch the entirety of videos... but your voice was so calming it made it easy to stay interested. You have so many good points and you're so positive! I really appreciate all your effort! ^^ Thank you! This was SO encouraging!
This is solid advice, and you proved your point by showing and contrasting crap games with good ones. Or good *one*. Gonna check out this Gaia's Memory, and maybe take notes on what I like, and why. All that said - you should be a voice actor. That is, if it interests you. You could easily get paid voice acting for anime dubs and games. Unless you already do... then this is a bit redundant... anyways, thanks!
Wanted to say thanks for this video! I just bought RPG maker VX yesterday- I was 16 when I remember seeing adverts for RPGMXP, but I never felt like I was 'good enough' to try. Many years later I've rekindled the feelings I had in my childhood, the want to make a fun and interesting RPG, and now I can. :D
this is the first time I have ever heard a girl talk this passionate about game creating.I actually felt everything you had to say.its almost like we're meant to be lol,but if you were selling this program,I think you would have a lot buyers.) I'm going to try this maker,because I have a lot of characters running through my mind,but also because I'm always excited about my worlds I had since childhood in me and don't worry,I'm not interested in the money part,but mostly for my characters.thanks for the passionate talk,hope we can meet one day.
Echo, you made me feel a lot better about wanting to make a game. I was so discouraged before but now I feel way better because of you! You have this way of speaking that just makes a person feel comfortable and confident. Thank you!
Ngl, this video was definitely more inspiring to hear than just looking up rpg maker game reviews or tips lol. I've been struggling to finish a game for about 7 years due to unfortunate life events hitting the reset button. I'm glad I finally clicked on a video that actually made me want to finish it.
'I'll enjoy a 15 hour game just the same as a 5 hours game' - technically untrue. If you like them both equally as far as quality goes, the one with 10 extra hours of gameplay would make me like it more.
I actually haven't made a game that has battles in it yet because of this exact reason xD this game I'm working on right now will be the first one with ACTUAL battle sequences and I'm really hoping I can finally understand the maths xD
It's really not that hard. It simple really. If you play Pokemon before you should understand how it works. Stats will determine the damage. You can always just use the default skills and use that as base to calculate and learn the formula.
I know this is an old video, but thank you! I'm always super bummed by the uphill battle it is to get people to take RPG Maker stuff seriously because I love it! Replacing most of it with custom-built stuff is a depressing prospect when you have little to no budget but this video has offered some helpful insights I'll be sure to capitalize on. Thanks again!
wow. this is an inspiring video. I too was 9 or 10 when I started making games (using RPG Maker 2003) and I've always wanted to make games since. I started a channel called Nerdy Entertainment for my video creator side, but I've expanded my "company" to include a games division. I will take your advice to heart as I will be using RPG Maker MV for future titles. If you want, when I get my current game to a playable state, I can send you updates or even the finished game once I'm done.
totally spot on A. how aboot a hand for the canadian. a country that lets u live your life as u see fit. not like here in the united states of oppression and deception.
I was actually very inspired by this, Echo. Thank you for your wonderous and inspirational content. I'll be sure to learn a lot on my path to becoming a video game developer.
Really good vid, I like the musical overlay, her voice and influx. Her message was positive and corrective. Well done vid, this makes me want to check out her games.
LOL, there are people like me who likes to translate games (Im form Argentina, and Im not good english speaker, I just know what movies, games and youtube show me xD), I never translated one but I could do it in free time , like you know, to practice or whatever.. Traduccion: Hay gente que lo traduce gratis.. solo eso..
I'm currently trying (I say "trying" because once RPG Maker VX crashed and I lost all my maps and events data, but that made me realize they were lame so I'll just redo everything from the start) to make a puzzle/cooperation Hetalia fangame (plz not HetaOni again ;-;) based around France, so even if I'm French I'll first create it in English and then translate it to French, and then maybe to Spanish... and maybe have a friend translate it to German ? The reason why I don't start with my first language is simply because I'm almost bilingual and that English is the one I prefer, but also because more people from all around the world could play it ! (same goes with Spanish because well a lot of people use it) So if you feel like creating your game in English then go for it and don't hesitate to have someone fluent in this language check your grammar and all that jazz
I'm currently trying (I say "trying" because once RPG Maker VX crashed and I lost all my maps and events data, but that made me realize they were lame so I'll just redo everything from the start) to make a puzzle/cooperation Hetalia fangame (plz not HetaOni again ;-;) based around France, so even if I'm French I'll first create it in English and then translate it to French, and then maybe to Spanish... and maybe have a friend translate it to German ? The reason why I don't start with my first language is simply because I'm almost bilingual and that English is the one I prefer, but also because more people from all around the world could play it ! (same goes with Spanish because well a lot of people use it) So if you feel like creating your game in English then go for it and don't hesitate to have someone fluent in this language check your grammar and all that jazz
I don't know if you should really hold back that long before getting feedback. If you spend a long time making a game without any criticism you wouldn't really know if what you're doing is any good.
This was one of the cutest, most inspirational videos I have seen so far for game creators. Thank you for taking the time to put this video together. +1 for "...blah, blah, blah--bored!" +1 for having a character named Fighterdoken (I miss that comic!)
Its so great to hear a few kind words for new RPG devs from time to time. Feedback is hard to get and usually pretty harsh. I am still looking for it but your video gave me hope. Thanks.
I am so envious of you. I am in my last year of high school and I still haven't made my own game yet. My friend and I were planning to do a fan game some time ago. But now we're busy and I still haven't collected enough money to buy RPG Maker MV yet. I'm planning to work part time soon but by the time I collect enough money, I would have to go to college. I hope I would have time to make a game like you.
Make the game the most impossible game ever!! EXTREMELY HIGH Enemy Encounter where EVERY step takes you to battles, Monsters with Stupid high attacks and defense!!! Yes make it the Most Impossible Game Ever with a lousy story that involve around fighting Monsters! Quests about Monsters!! Monsters for Monsters!!!
Blackpapalink Oh, no I meant in terms of gameplay where the enemies are either stupidly high in damage, dexterity, defense, etc. Or even all the above. The story, on the other hand, is amazing if you took the time to find snippets of lore from items, and finding out what item belonged to whom, and who made it. Hell, even rubbish has lore lol. So, sorry if I didn't make it clear for you or anyone reading this. :)
nice video :) watching this video brings my old memories of creating games using rpg maker. last time i made a game, was on my 3rd year of highschool, using basic rpg maker and rpg maker xp. now, 4th year of my college, and boom ! new rpg maker mv. now i feel like i want to be a highschool student again.. where i have lots of free time and less responsibilities, so i can make more games with friends. hahah
I have VX Ace and I've put alot of work into my game that isn't even finished yet. After seeing this, It makes me want to swan dive into a volcano. (Meaning I regret everything I've done)
I have all of the rpgmakers 2k, 2k3, xp, vx, vx ace and mv I got most of them for pennies when humblebundle had their rpg bundle with a slew of assets.
This was really inspiring, thank you for putting your videos out there to help those who have not taken the first step. It's like a gentle push to go out and try and over come the walls with your head held high and have fun while doing it. Keep up the good work =)
Who just says "that's not a real voice" I swear some of the comments on this video XD. I loved this video, you're clear, and concise. Motivating, and always keeps it going with a consistent theme in the message you send :D.
Really really awesome video and explanation/presentation to head start the goal of making more than as mentioned 'just another RPG maker game', thanks for another wonderful video as always :).
It's a bit overwhelming... I just made my first little town with 3 houses using RM's resources and it was great but I don't know how to make music or my own sprites or anything. I just realized things like plug-ins exist thanks to this video. This is going to take longer than I expected.
This was the sweetest, nicest way I've ever seen anyone give advice to anyone lol. Great video and some great advice. Reminded me to take my time and make something enjoyable.
I am on the autism spectrum and have a learning disability. But after watching some of your videos I was able to understand events better. Now I have the makings of a real game. Thank you.
I can almost always identify an RPG Maker game right off the bat. The screenshots, the preview thumbnail, the menus... They always look exactly the same lol. Also, your voice is super adorable. Subscribing.
Thanks for these tips :), i've been working on a game for most of my summer break and it's getting polished right now! Your video motivated me to keep learning and use the provided resources in my own ways.
While listening attentively to your valuable advice, I could feel a sincere desire to motivate and help others. I would like to thank from the deepest part of my heart for this video, especially the last part. Creating an original game is difficult, but thanks to you I have a clear idea of how I want to do it. I'm happy to have accidentally ended up on your channel. From now on I will be a faithful follower.
I thank you for making this video, cause I plan on making a game with RPG Maker MV, and I have been planning things out for a while. I've seen good RPG Maker games out there, and they're what actually inspired me to attempt to create one myself! If you think you can't create a great game, don't sell yourself short, just get used to what's there, make yourself better, make the best thing you can. Also, whoever says that "RPG Maker only makes bad games", they *really* need to play either 'OFF' or 'Oneshot', they are incredible examples of great games made from RPG Maker (OFF is probably what inspired me to create a game in the first place).
I really love your dedication in your vidéos and your game making. I can sense that you just want to share your experience and make the community grow. I do no know if you continue to do so but this is really great ! (following you since 2015)
I love your tutorial, it's easy and entertaining to follow, unlike the endless droning on about the endless minutiae of details and real time meandering inside the program!...Subbed!
Never commented a video! But I'm a HUGE FAN of what you do here on youtube. Thanks for all the tipzzzz!! I'm now 29yo, and tried so hard to do many games in RM2k, RM2k3, RMXP, RMWHATEVER hahahahaha...it's been a big while since I started messing RMs around, and I never ever got satisfied with the work I (and others) did. If I could have listen to all you ve said when I was a child, I d be a gamemaker now (prolly!)! Still, thanks for this video, I got energies fullfilled again! Let's start messing RM once again!!! \o/
You probably wont see this but I just want to thank you for all the tips you have given out over the years and inspiring me to do better on my games and how too. Because of you I am both inspired and scared to make my games, inspired because of all the amazing projects that are made and how helpful the community is, although then there are the facts that so many are amazing and better then I can hope to achieve, like yours as an example, they are absolutely perfect in my opinion and a level I wish to reach but I know I wont be able to. So again I just want to say thank you.
You are AMAZING!!! All of these tutorials and stuff, I am going to watch ALL OF YOUR TUTORIALS to learn how to play! Thank you, and you just earned a subscriber.
i just wanted to say that i really like you reaching out to ppl and helpin out via these tutorials, this will help ppl like me go without ragequitting from the frustration that can come from all this work that we are preparing ourselves to go through to create our own games. so thanks for what you've put out thus far, and lookin forward to your game when it gets it's MV HD Remake. who knows, maybe you'll be looking forward to my project just as much in the future. (though i do plan to go down a controversial type of path with the story, heh heh...)
"it's so easy even a child could make a game"
That hurt me and my 5 failed attempts to get started.
Hal P Yeah I was so hurted too
Hal P I mean it’s something. No one succeeds without failing.
I mean, i started making games when i was 10yrs old.
and that was using GameMaker, not RM.
Right? If you have no background with this kind of stuff--like me--it's not easy stuff.
@@calebscoville2585 i have no background whatsoever and mine is coming along nicely(apart from the environment design. Lol) also only started about a week ago
I have another tip:
"Design your first level, last."
I heard this from none other than John Romero. Of course, he was talking about when him and Id Software were making "Doom", but I think it applies to game making in general. See, if you design your game backwards, then by the time you reach the beginning, you've learned a whole bunch of tricks and shortcuts, which you can use to ensure that the people playing have a good first impression.
Don't forget to pass a quality check on the second half (which you did first) after you have learnt. Playtest, people, playtest the heck out of your game. If not even you, the creator, enjoys playing it, no one will.
I actually taught myself that trick, because my first game (which actually turned out amazing, and all my friends and everyone I showed it to loved it o.o) had a beginning level that I looked back on once I finished the game and went "Wow I remember making this area... Holy crud it's missing so much stuff, you can see how far I've come from the beginning of this level to the end of the game. Well... Lemme go back and refine some things..." And I did. My first game is surprisingly good. Only 45 minutes, but really fun!
Phenomenal tip! Toolset games such as Little big planet, Mario maker ect I've always find myself in a mountain, learning and mastering my vision in the latter half of the level or game so the beginning looks like trash and the end looks average!
But then remember to change all you did with the things you have learned, cause if not, it could be a little disapointing, but yeah , true
Wow. That's brilliant!
This video sounds like it was made by an Anime character
yeah she sounds like the voice actresses in dubbed anime
actually legit thought it was a pre-pubescent boy until i listened 5 mins of it
Lilypichu of RPG Maker
I was thinking that while i was looking at the comments
yeah, sounds like Kairi from digimon
The reason why the length of a game seems so important is because potential buyers want the most bang out of their buck.
But, times have changed. It can't be said enough: Not the sheer length of a game is important, but the amount of good *gameplay*!
I swear, you should be the official spokesperson for RPG Maker. Every set of tips from you is incredibly inspirational.
+shadowkeepertienga23 I feel like she is at this point xD This might sound bad but she's actually one of the reasons I actually forked over the cash to buy MV xD yeah I put on a white dress and she sold me a ketchup popsicle xDDD No regrets lol
They need to cut this woman a check. I'm buying MV.
I hope she can make some videos that show the differences between PC and platform RMMV. I got it for PS4 and definitely need some help...
The sincerity and kindness you put into this video feels genuine, thank you! Before watching this I was so worried about using RPG maker for my game, but now it feels like a good experienced friend who loves gaming and telling a story as much as I do, reassured me it's fine. The internet is sorely full of insincerity and simple grabs for attention. Whatever your reasons for posting this video all I can say is thank you, thank you for posting this and spreading this feeling.
I...
I kinda want to paraphrase what you said about the video, only say it about your comment but...
That might be taken as an insult and...
THIS COMMENT IS TOO DARN WHOLESOME TO RISK IT!
All of the gameplay and mechanics tips are great and stuff, but honestly, the main killer of your average RPG maker game I've noticed is simply language. Either filled with typos, poor grammar, characters without personality in their speech, unfitting lame jokes thrown in completely killing the mood or (often) just a combination of all of the above.
Definitely! When I see a typo in a game I pretty much immediately discredit it, even if it's a AAA game. My worst nightmare is having a typo in my own.
I have a game with some errors, that I need to fix.
Most painful thing is when you have a character who's meant to speak in a Southern drawl (y'know, talkin' like this n' all that), but you're either forgetting to "translate" some of their textboxes or your "translation" is inconsistent (such as changing between outta and out o'.) purely on accident.
It's tough, man. But yeah, last thing I'd want to do is leave those in.
Mood, I feel, is a very important thing for my project, so yeah, I'm trying to avoid anything that may cause some whiplash there.
+Dewani90
Love your comment.
Do in world linguistics bother you? I hate typos myself, but does it bug you when like, tolkien made languages for all the races in the ring series, if someone tries to make a consistent spin on language is it a dealbreaker? Im making a game where there was a precursor to common tongue that predates and is used in the naming of older locations and historical happenings, dealbreaker or no?
You earned a new fan today. I'll be 50 next month and always wanted to make a game. Think I will give it a shot...this should be interesting. Thanks for the awesome videos!
Metal Grootvader hows your game doing? Good luck! :)
Please, let us know.
Yo, did you start already!?
3 years later, how's your gaming coming my guy?
How’s it going my guy?
I just started using RPG Maker. I've watched so many tutorials and stuff, but this has been the most helpful so far. Subscribed.
Still, one of the best videos I have ever seen, even if I don't even make RPG Maker games anymore. I would still recommend this video to anyone interested in game dev. Keep up the good work.
I'm giving myself a long deadline, but seriously, this is super motivating. Being a brand new solo developer is scary and exciting at the same time
Making a good game isn't my problem, it's getting frustrated and giving up or just simply losing interest.
LeviJake10 I used to get that way, i stopped that by writing out a script. I have a story, maps and characters made well before I even touch rpg maker. That seemed to help me.
Same here,
So finishing a game is your problem?
I know the feeling, I got several games on the back burner because I can't be assed with finishing them...although I can't say I think they're great.
One is shaping up to be....okay *Has had to replay the game so many times that he's getting tired of it* but that's about it.
@@mangmerciless9606 I consider to do the same but where do you "store" things you make before touching rpg maker ? Do you use some other specialized software or just write it down in ms word or piece of paper ?
Your dub quality voice makes anything so watchable lol
Your voice acting is absolutely amazing, even as an a.d.d having dude having this vid come up as a followup to the previous i got hooked. Purely because of the use of voice. Great job
I wish I could meet some RPG Maker people IRL.
I've been doing this by myself since 2001 :(
+Dave ya I'm going to try to get my friend buy the software so we can work together
you've been working on the same project since 2001???
No he has been making games on his own since 2001
Oh I see. I started a small project back in03 right after high school n then stopped out of the blue, started dating , family n everything came in place. But NOW, I'm back in and want to seriously finish the one I just started.
nice i'm really new to this and i'm in my first year of high school wanted to find someone who would want to make a game with me or at least help since i'm want to make a long game
Omg this started out as "how to make a game" and ending with "lessons of life as an artist/ creator " lol you are awesome!!!
With RPG Maker, anyone can make a game, but they never said that anyone should.
I heard this: RPG Maker have a good and a bad. the good is: everyone can create a game. The bad is: everyone can create a game.
tru that
It's like in Ratatouille movie: not anyone can become a great cook, but a great cook can come from anywhere.
@@IvanezRusexactly what I was thinking
12 minutes well spent! Confidence boosters, informative tips, helpful hints, and explanations as to how a developer should play into their strengths. Just... another... great video !!!
Great Example: (OFF) That game went above & beyond with its simplistic style hiding away a deep dark story. I really enjoyed that game Alone, and I recommend to anyone who needs inspiration or anyone who just wants a game that makes you go WTF! xD
Oh my god your voice is like ice cream
sped up voice modulated male ice cream trying to sound female.......
Isaac Weaver
What are you even saying?
+ThePhoinexproduction he's using a voice modulator. and look at the video with the cat... shaved arm, black gender neutral fingernails. and a pair of guys underwear under the cat. The room is also very guy like. There is more evidence but eh.. doesn't matter. This is just a youtube character.. a roleplay.
+Isaac Weaver ummm... no
+NotSoRoyalJester she has an older brother
5:27 "I'm not saying 'Go download Yanfly's entire collection of battle plugins' or something..."
TOO LATE ALREADY DID THAT
8:47 "Some start with unwinnable battles"
Great way to put me off a game for forever.
I wish I could like this multiple times. This is such a genuine, helpful and kind video for someone to make. I'm dipping into the shallow end of the RPG Maker development pool right now, just bought MV off Steam and have used previous versions a bit.
Thank you for making this, Echo! You're very encouraging.
damnit your voice is adorable! You sound like an anime voice actor.
I love her laugh
For real jfc it's killing me
She probably is, or maybe it's a program. The voice is a little unhuman
+askjiir Tell me, you are not serious right? lol
Nightwalker xx She sounds like an anime robot doll, I have never heard any person speak with such a soulless fabricated voice
I just wanted to say you sound like a really motivating person, and yo reminded me that one of the most popular games of all time, Udertale, was made in rpgmaker. The positivity in your voice is awesome. Subscribed :)
SpiffyZGames game maker*
And it's not a great game if it caused such a bad fandom.
I am nearly 18 and I nearly cried in this video.
4:26 I guess another way to look at that is "Just because 99 is a nice, round, level number, doesn't mean I should feel obliged to make the player reach that by the end of the game."
4:40 Kanji character for death.
BlackHat9029 Well, at least SOMEONE noticed
Skrapeg0at i thought it was it! i knew it!
Also Chinese for death. The Kanji actually matches the Chinese, in this case :P
Saying kanji character is redundant. The "ji" part means character.
kanji is just chinese in the sense of latin
this vid found me in a block, thank you! whilst listening something just clicked and great suggestions most I've already heard but thats cause Ive been binging for ideas tips and any info ive missed I can use.
You have the cutest voice & personality. :3
Valid points for RM for sure!
"If it's the best you can do, be proud of it"
This gets me all emotional hearing this! ;~;
OMG someone who's great at motivating!
I found my peoples!
That menu screen at 9:31 looks really good, with the zoom and thought bubble.
I'm 100% behind you on not releasing your very first thing. I've played RM games that are barely even functional and the person's response to my low-score review or post is always like "It's my first game so cut me a break." No, cut your players a break! I follow a rule of "If I wouldn't like it, I'm not going to unleash it on the players." I was testing a game a bit ago for somebody and I kept getting stuck in walls. The dev's response was "I'll tell people to stay away from those walls." seriously.
Also, a tip for people who have a story-heavy game but want to avoid an exposition dump intro:
Flavour! Use interactive objects generously and if you have a starting party then have the other characters chime in with their opinions. Rather than have an NPC just say something to you, have the characters comment back. This builds character and setting without having to stuff it down the player's throat and since it's the start of the game they're not likely to miss it. Grandia 2 or the Wild Arms games are examples of good intro areas that I can think of right off the bat.
Press F, if you're cool
Huh, didn't know that happened.
nice one
I honestly don't understand. It made the video play in fullscreen. I'm probably missing something, but I have no idea what.
f to pay respects.
I love how everyone is JUST discovering that you can press F to fullscreen a video.
I usually don't watch the entirety of videos... but your voice was so calming it made it easy to stay interested. You have so many good points and you're so positive! I really appreciate all your effort! ^^ Thank you! This was SO encouraging!
8:37 the Japanese character for death 死, is written in snow, XD
I heard her voice and thought it was an official, professional ad, I subscribed
This is solid advice, and you proved your point by showing and contrasting crap games with good ones. Or good *one*. Gonna check out this Gaia's Memory, and maybe take notes on what I like, and why. All that said - you should be a voice actor. That is, if it interests you. You could easily get paid voice acting for anime dubs and games. Unless you already do... then this is a bit redundant... anyways, thanks!
Wanted to say thanks for this video! I just bought RPG maker VX yesterday- I was 16 when I remember seeing adverts for RPGMXP, but I never felt like I was 'good enough' to try. Many years later I've rekindled the feelings I had in my childhood, the want to make a fun and interesting RPG, and now I can. :D
this is the first time I have ever heard a girl talk this passionate about game creating.I actually felt everything you had to say.its almost like we're meant to be lol,but if you were selling this program,I think you would have a lot buyers.) I'm going to try this maker,because I have a lot of characters running through my mind,but also because I'm always excited about my worlds I had since childhood in me and don't worry,I'm not interested in the money part,but mostly for my characters.thanks for the passionate talk,hope we can meet one day.
Echo, you made me feel a lot better about wanting to make a game. I was so discouraged before but now I feel way better because of you! You have this way of speaking that just makes a person feel comfortable and confident. Thank you!
I think you would be an amazing voice actor!!
If people like these would do anime dubs, I wouldn't mind watching anime dubbed ^_^
I agree with both of you, she could be the main female character XD
Character generator was not enough for me so I made my own. Seriously Ma'm you have such a lovely voice and accent I fell for it.
im 10 im thinking about getting rug maker
Rug maker?
You mean rpg maker?
Or do you want to make actual rugs?
oh god auto correct
gaming girl heaven it doesnt matter how old you are, really. I encourage you to get it.
i hope you make some good rugs.
It's okay, whatever age you are I'm sure you can make some amazing rugs!
Ngl, this video was definitely more inspiring to hear than just looking up rpg maker game reviews or tips lol.
I've been struggling to finish a game for about 7 years due to unfortunate life events hitting the reset button.
I'm glad I finally clicked on a video that actually made me want to finish it.
'I'll enjoy a 15 hour game just the same as a 5 hours game' - technically untrue. If you like them both equally as far as quality goes, the one with 10 extra hours of gameplay would make me like it more.
+HappyHappyistGaming What if that extra 10 hours consists of nothing but battles and XP gaining?
Awsome2464 The video essentially said the games were both equally enjoyable. That's a downfall, imo.
+Awsome2464 "If you like them both equally as far as quality goes," Means that those 10 hours don't only consist of battles and EXP gaining.
Wow--good ideas, and well-planned-out, but also, first thought was "Step 1: get this voice for VO." Fantastic!
I always have trouble making a balanced difficulty.
I actually haven't made a game that has battles in it yet because of this exact reason xD this game I'm working on right now will be the first one with ACTUAL battle sequences and I'm really hoping I can finally understand the maths xD
It's really not that hard. It simple really. If you play Pokemon before you should understand how it works. Stats will determine the damage. You can always just use the default skills and use that as base to calculate and learn the formula.
omg me too xD
I know this is an old video, but thank you!
I'm always super bummed by the uphill battle it is to get people to take RPG Maker stuff seriously because I love it! Replacing most of it with custom-built stuff is a depressing prospect when you have little to no budget but this video has offered some helpful insights I'll be sure to capitalize on.
Thanks again!
So, not related, but your voice is cute.
wow. this is an inspiring video. I too was 9 or 10 when I started making games (using RPG Maker 2003) and I've always wanted to make games since. I started a channel called Nerdy Entertainment for my video creator side, but I've expanded my "company" to include a games division. I will take your advice to heart as I will be using RPG Maker MV for future titles. If you want, when I get my current game to a playable state, I can send you updates or even the finished game once I'm done.
I wish you could make your own battle system in rpg maker
You can.
It just either takes a lot of coding knowledge, or a lot of complex eventing knowledge.
+Echo607 what knowledge
+Beluga Network I have none
Learn:P
Practice:3
Grow^_^
+Echo607 you've inspired me to make a game
MY GOSH! THAT VOICE IS SOO SOOTHING, ADORABLE AND COMFORTABLE
Yeah, you can totally tell she's Canadian.
totally spot on A. how aboot a hand for the canadian. a country that lets u live your life as u see fit. not like here in the united states of oppression and deception.
Joey Lassonde There's no oppression and deception here in the us.
There is oppression and deception everywhere.
Shush you. That's just the oppression and deception talking.
the way they say out as aout always gives it away.
I was actually very inspired by this, Echo. Thank you for your wonderous and inspirational content. I'll be sure to learn a lot on my path to becoming a video game developer.
9/10 no Shia Labeuf just do it.
Really good vid, I like the musical overlay, her voice and influx. Her message was positive and corrective. Well done vid, this makes me want to check out her games.
You've got a really nice voice :D
If not for your voice alone, the great advice and really well put together footage makes it worth subbing. Great video.
One my game make problem is my bad English and I try make horror game. .___.
Why not make a game in your first language?
LOL, there are people like me who likes to translate games (Im form Argentina, and Im not good english speaker, I just know what movies, games and youtube show me xD), I never translated one but I could do it in free time , like you know, to practice or whatever..
Traduccion: Hay gente que lo traduce gratis.. solo eso..
check out finland android market, finish the game anв goto rovio
I'm currently trying (I say "trying" because once RPG Maker VX crashed and I lost all my maps and events data, but that made me realize they were lame so I'll just redo everything from the start) to make a puzzle/cooperation Hetalia fangame (plz not HetaOni again ;-;) based around France, so even if I'm French I'll first create it in English and then translate it to French, and then maybe to Spanish... and maybe have a friend translate it to German ?
The reason why I don't start with my first language is simply because I'm almost bilingual and that English is the one I prefer, but also because more people from all around the world could play it ! (same goes with Spanish because well a lot of people use it)
So if you feel like creating your game in English then go for it and don't hesitate to have someone fluent in this language check your grammar and all that jazz
I'm currently trying (I say "trying" because once RPG Maker VX crashed and I lost all my maps and events data, but that made me realize they were lame so I'll just redo everything from the start) to make a puzzle/cooperation Hetalia fangame (plz not HetaOni again ;-;) based around France, so even if I'm French I'll first create it in English and then translate it to French, and then maybe to Spanish... and maybe have a friend translate it to German ?
The reason why I don't start with my first language is simply because I'm almost bilingual and that English is the one I prefer, but also because more people from all around the world could play it ! (same goes with Spanish because well a lot of people use it)
So if you feel like creating your game in English then go for it and don't hesitate to have someone fluent in this language check your grammar and all that jazz
As someone who has dabbled in coding, but isn't art and musically inclined, your words are so inspiring to me. Thank you.
I don't know if you should really hold back that long before getting feedback. If you spend a long time making a game without any criticism you wouldn't really know if what you're doing is any good.
This was one of the cutest, most inspirational videos I have seen so far for game creators. Thank you for taking the time to put this video together.
+1 for "...blah, blah, blah--bored!"
+1 for having a character named Fighterdoken (I miss that comic!)
Does this tutorial work with RPG maker VX ACE?
WELL ITS NOT EVEN A DAMN TUTORIAL SERIOUSLY -.-
But, ya can use any type of RMs for this to work (In my opinion, XP have the best graphics of all)
@@willlockthedoor7176 i forgot if this question was serious or not
Its so great to hear a few kind words for new RPG devs from time to time. Feedback is hard to get and usually pretty harsh. I am still looking for it but your video gave me hope. Thanks.
HOL UP
ARE YOU THE VOICE ACTOR OF FIDGET FROM DUST
I am so envious of you. I am in my last year of high school and I still haven't made my own game yet. My friend and I were planning to do a fan game some time ago. But now we're busy and I still haven't collected enough money to buy RPG Maker MV yet. I'm planning to work part time soon but by the time I collect enough money, I would have to go to college. I hope I would have time to make a game like you.
Make the game the most impossible game ever!! EXTREMELY HIGH Enemy Encounter where EVERY step takes you to battles, Monsters with Stupid high attacks and defense!!! Yes make it the Most Impossible Game Ever with a lousy story that involve around fighting Monsters! Quests about Monsters!! Monsters for Monsters!!!
So... Dark Souls?
I wouldn't say Dark Souls has a lousy story. It's just most of it's buried beneath the lore, which isn't a bad thing.
Blackpapalink Oh, no I meant in terms of gameplay where the enemies are either stupidly high in damage, dexterity, defense, etc. Or even all the above.
The story, on the other hand, is amazing if you took the time to find snippets of lore from items, and finding out what item belonged to whom, and who made it. Hell, even rubbish has lore lol.
So, sorry if I didn't make it clear for you or anyone reading this. :)
Don't forget save points should be at least 2 hours apart.
Save points are for casuals
nice video :)
watching this video brings my old memories of creating games using rpg maker.
last time i made a game, was on my 3rd year of highschool, using basic rpg maker and rpg maker xp.
now, 4th year of my college, and boom ! new rpg maker mv.
now i feel like i want to be a highschool student again.. where i have lots of free time and less responsibilities, so i can make more games with friends. hahah
Heyyy game makers
This is one of the most constructive RPG maker tutorials I've ever seen.
Quit inhaling helium.
One of my knew favorite youtubers. My and my friends are getting RPG maker and this video was so helpful and you’ve got a good voice to explain things
Also, this was motivational as hell
rip me I only have rpg maker 2003
I have VX Ace and I've put alot of work into my game that isn't even finished yet. After seeing this, It makes me want to swan dive into a volcano. (Meaning I regret everything I've done)
Tri-Volt (Wordoredlink) me 2
I have all of the rpgmakers 2k, 2k3, xp, vx, vx ace and mv I got most of them for pennies when humblebundle had their rpg bundle with a slew of assets.
Richard Tester i got 2k3 for 4.99
You should be doing voice acting, seriously. This was one of the best voiced over videos I have ever watched.
Step 1: Choose LITERALLY anything besides RPGMaker. It's 2018 and there are better choices, even for SNES-style JRPG games.
Honest Dolus Are they as simplistic and easy to use, though? Do they cost more or less?
I think step one should be choosing whatever we are comfortable with - or that we can afford.
Came for the tutorial, stayed for the voice. Very well done, I'll try to use all of theses tips when I sit down and try to make something.
Good video, annoying exaggerated voice.
This was really inspiring, thank you for putting your videos out there to help those who have not taken the first step. It's like a gentle push to go out and try and over come the walls with your head held high and have fun while doing it. Keep up the good work =)
Who just says "that's not a real voice" I swear some of the comments on this video XD. I loved this video, you're clear, and concise. Motivating, and always keeps it going with a consistent theme in the message you send :D.
you sound like the childhood best friend of the main character in a jrpg, probably skilled in ranged attacks and support magic.
Nice Shi character at 4:40 that made me chuckle
Really really awesome video and explanation/presentation to head start the goal of making more than as mentioned 'just another RPG maker game', thanks for another wonderful video as always :).
It's a bit overwhelming... I just made my first little town with 3 houses using RM's resources and it was great but I don't know how to make music or my own sprites or anything. I just realized things like plug-ins exist thanks to this video. This is going to take longer than I expected.
This was the sweetest, nicest way I've ever seen anyone give advice to anyone lol. Great video and some great advice. Reminded me to take my time and make something enjoyable.
I just got this program like a few days ago. I definitely have a lot to learn, but I’m excited to learn it.
I am on the autism spectrum and have a learning disability. But after watching some of your videos I was able to understand events better. Now I have the makings of a real game. Thank you.
I can almost always identify an RPG Maker game right off the bat. The screenshots, the preview thumbnail, the menus... They always look exactly the same lol.
Also, your voice is super adorable. Subscribing.
I would definitely love to have you check my RPG before I am ready to show it to the wide audience!
Thanks for these tips :), i've been working on a game for most of my summer break and it's getting polished right now!
Your video motivated me to keep learning and use the provided resources in my own ways.
While listening attentively to your valuable advice, I could feel a sincere desire to motivate and help others. I would like to thank from the deepest part of my heart for this video, especially the last part. Creating an original game is difficult, but thanks to you I have a clear idea of how I want to do it. I'm happy to have accidentally ended up on your channel. From now on I will be a faithful follower.
I thank you for making this video, cause I plan on making a game with RPG Maker MV, and I have been planning things out for a while. I've seen good RPG Maker games out there, and they're what actually inspired me to attempt to create one myself! If you think you can't create a great game, don't sell yourself short, just get used to what's there, make yourself better, make the best thing you can.
Also, whoever says that "RPG Maker only makes bad games", they *really* need to play either 'OFF' or 'Oneshot', they are incredible examples of great games made from RPG Maker (OFF is probably what inspired me to create a game in the first place).
I really love your dedication in your vidéos and your game making. I can sense that you just want to share your experience and make the community grow. I do no know if you continue to do so but this is really great ! (following you since 2015)
I love your tutorial, it's easy and entertaining to follow, unlike the endless droning on about the endless minutiae of details and real time meandering inside the program!...Subbed!
wow... you have a great personality and a happy calming voice. thank you for existing.
Never commented a video! But I'm a HUGE FAN of what you do here on youtube. Thanks for all the tipzzzz!! I'm now 29yo, and tried so hard to do many games in RM2k, RM2k3, RMXP, RMWHATEVER hahahahaha...it's been a big while since I started messing RMs around, and I never ever got satisfied with the work I (and others) did. If I could have listen to all you ve said when I was a child, I d be a gamemaker now (prolly!)! Still, thanks for this video, I got energies fullfilled again! Let's start messing RM once again!!! \o/
You probably wont see this but I just want to thank you for all the tips you have given out over the years and inspiring me to do better on my games and how too. Because of you I am both inspired and scared to make my games, inspired because of all the amazing projects that are made and how helpful the community is, although then there are the facts that so many are amazing and better then I can hope to achieve, like yours as an example, they are absolutely perfect in my opinion and a level I wish to reach but I know I wont be able to. So again I just want to say thank you.
You have a great voice for explaining things in a way that doesn't make me feel dumb :)
Your videos are very motivational. Maybe this will be the year I finally get to start my game.
You are AMAZING!!! All of these tutorials and stuff, I am going to watch ALL OF YOUR TUTORIALS to learn how to play! Thank you, and you just earned a subscriber.
i just wanted to say that i really like you reaching out to ppl and helpin out via these tutorials, this will help ppl like me go without ragequitting from the frustration that can come from all this work that we are preparing ourselves to go through to create our own games.
so thanks for what you've put out thus far, and lookin forward to your game when it gets it's MV HD Remake.
who knows, maybe you'll be looking forward to my project just as much in the future. (though i do plan to go down a controversial type of path with the story, heh heh...)