Bear Mech - VR Sculpt in Substance Modeler

Поделиться
HTML-код
  • Опубликовано: 8 ноя 2024

Комментарии • 48

  • @mouthless177
    @mouthless177 6 месяцев назад +7

    Give us a tutorial please :)

  • @smyrkphace
    @smyrkphace 6 месяцев назад

    Its like watching a graffiti artist. looove watching these sculpts

  • @jagglebones
    @jagglebones 6 месяцев назад +2

    GOOD SHIT

  • @zetsology
    @zetsology 2 месяца назад

    Lovely design. Can you please explain in what terms does Quest 3 feel better than Quest 2. Trying to decide if I should invest in it. Thanks.

    • @MechNuggets
      @MechNuggets  2 месяца назад

      The resolution is better, makes it more comfortable to use for long periods of time.

  • @JetLagRecords
    @JetLagRecords 6 месяцев назад

    MechNuggets, Your videos always brighten my day, so I subscribed!

  • @samshennan
    @samshennan 5 месяцев назад

    What is the operation you do to the upper arm at 19:19? Is it a split or something?
    So awesome to watch a sculpt like this from start to finish!
    Keep making these please!

    • @MechNuggets
      @MechNuggets  5 месяцев назад +1

      Thanks! yes its the split tool, same tab as the eraser tool

    • @samshennan
      @samshennan 5 месяцев назад

      @@MechNuggets Legend, thanks dude

  • @arrack34
    @arrack34 5 месяцев назад

    Hey man, absolutely love the work, please keep sharing, so inspiring :)
    Also could you list the name of the musics in the video if that isn't too much work ? I know you've included the yt channels that produced them but I cannot find the ones I am looking for

    • @MechNuggets
      @MechNuggets  5 месяцев назад

      sure thing, this is the album: ruclips.net/video/Z3GA0GQCE2M/видео.htmlsi=b-C9j4gfszDjOLci

  • @JetLagRecords
    @JetLagRecords 6 месяцев назад

    MechNuggets, Subscribed because your videos are so much fun!

  • @timopeter9659
    @timopeter9659 6 месяцев назад

    sooo goood!

  • @SteveTalkowski
    @SteveTalkowski 5 месяцев назад

    Awesome work as always! I'm just diving back in with the beta and had a few questions for you: How are you getting a buttery smooth flow right at the beginning? When I start with the Clay cube shape, it's very stepped as I draw out the shape. Is it the Smoothing set to "Steady"? And then at the :35 second mark, it looks like you duplicated the piece, but how did you merge it to the previous layer? I'm watching at reduced speed to pick up some tips. :)

    • @MechNuggets
      @MechNuggets  5 месяцев назад +1

      To get smooth strokes you just have to be at a low enough resolution. The higher your layer resolution is, the more stepping you're gonna get.
      And yes i just duplicated the part and merged it back with itself.

  • @azureflame515
    @azureflame515 4 месяца назад

    Hi! I beg you, please share your opinion about Substance 3d modeler and Adobe medium. I am a generalist concept artist and I really want to try and switch to VR pipeline in the near future and I am very interested in your opinion on this matter.
    Is Substance 3d modeler a worthy alternative to Adobe medium and what disadvantages does it have?
    Is it possible to work in Adobe Medium now, or has it been completely abandoned by developers? Maybe you know if it works with Meta Quest 2\3 headset?
    Are you working in 3d modeler now because Adobe medium was abandoned, or are there other reasons?
    Which VR headset do you use and which one would you recommend?

    • @MechNuggets
      @MechNuggets  4 месяца назад

      Sure Ill address all that next time a do a stream.
      But essentially I switched to Modeler because it can handle more geometry and layers than Medium. Medium isnt receiving new updates but you can still use it for free. Im using a Quest 2/3 and Pro, and prefer the 3.

  • @NinoMesarina
    @NinoMesarina 6 месяцев назад

    What vr headset do you use now for sculpting? I have the Meta Quest 2 and thinking to upgrade to 3, is it worth it?

    • @MechNuggets
      @MechNuggets  6 месяцев назад +1

      I dont have the Quest 3, im also considering upgrading. I have the 2 and the Pro

    • @NinoMesarina
      @NinoMesarina 6 месяцев назад

      @@MechNuggets thank you dude! Being loving your course on Gnomon, thank you so much for this videos, really inspiring us to get into substance since it used to be very buggy but now it feels way more stable

  • @louiswho
    @louiswho 6 месяцев назад

    What is happening at 27:29? I see you cut/erase and then somehow select the erased area to lift it into a panel. How do you isolate that area you are selecting so that it seems to have become its own piece, was this a boolean operation? Thanks for sharing your sculpting though! I mostly use blender but sculpting in VR using modeler has a cool feel to it
    Edit: I went back in and tried some more myself and found its the Split tool in the erase section 😁

    • @MechNuggets
      @MechNuggets  6 месяцев назад

      Yes its the split tool! good find 👍

  • @survivorisland
    @survivorisland Месяц назад

    ADD "WINDBLOWS ONLY" TO YOUR VIDEO DESCRIPTION AND TITLE. THANKS

  • @밑바닥슬라임
    @밑바닥슬라임 6 месяцев назад

    great work!!. When you render, do you retopologiy and pull out the low poly? or do you render in high poly?

    • @MechNuggets
      @MechNuggets  6 месяцев назад

      I render everything high poly in Keyshot. I have footage of that process here: ruclips.net/video/WhGOOVuUCxQ/видео.htmlsi=rfLiXAxEaJTSkJK4&t=1600

    • @밑바닥슬라임
      @밑바닥슬라임 6 месяцев назад

      @@MechNuggets Thanks for the answer!

  • @ericart
    @ericart 6 месяцев назад +1

    can you do a video on exporting? I keep getting either bugs or crashes from the program

  • @rsunghun
    @rsunghun 6 месяцев назад

    nice work. which headmount do you use?

  • @solomonsart
    @solomonsart 6 месяцев назад +2

    how different is substance modeler to adobe medium?

    • @MechNuggets
      @MechNuggets  6 месяцев назад +11

      planning to do a video that explains all of that

    • @solomonsart
      @solomonsart 6 месяцев назад

      Awesome ​@@MechNuggets

    • @ryanisanart
      @ryanisanart 6 месяцев назад

      @@MechNuggets looking forward to it!

    • @Patxi__
      @Patxi__ 6 месяцев назад

      @@MechNuggets Yeah!

  • @asfandyaralam7180
    @asfandyaralam7180 6 месяцев назад

    By the way! How do you do linear arrays? Like in 8:57, you duplicated that shape in a straight line

    • @danielrugu
      @danielrugu 6 месяцев назад

      Also had the same question :p

  • @survivorisland
    @survivorisland Месяц назад

    NOT AVAILABLE FOR MAC!

  • @itwillbesignificant
    @itwillbesignificant 6 месяцев назад

    do you prefer this over adobe medium?

    • @MechNuggets
      @MechNuggets  6 месяцев назад +1

      Iv been using it more recently, so yes. Medium still a beast tho

    • @itwillbesignificant
      @itwillbesignificant 6 месяцев назад

      @@MechNuggets nice, i still need to check out your medium tutorial when i get a chance!

  • @tyrfree1
    @tyrfree1 6 месяцев назад

    what is the purpose of wellow cubes at 14:41 ? cant understand ... booleans?

    • @MechNuggets
      @MechNuggets  6 месяцев назад +1

      Yeah its a intersect boolean. I used it to split the hands from the arm, kinda like a mask.

  • @sebasdiego1190
    @sebasdiego1190 6 месяцев назад

    How you import and export? 🤔

    • @MechNuggets
      @MechNuggets  6 месяцев назад +1

      File>Import
      File>Export
      😅

  • @danielrugu
    @danielrugu 6 месяцев назад

    Can someone explain the steps to do a repetition like this @8:51 ? I cannot find documentation of it.

    • @MechNuggets
      @MechNuggets  6 месяцев назад

      just shift drag the gizmo to copy the object and increase the count of objects with your left thumbstick left and right

    • @danielrugu
      @danielrugu 5 месяцев назад

      @@MechNuggets Thank you so much Ill try this ASAP. Kudos for the awesome work!